Files
NobetaSource/Cpp2IL/Assembly-CSharp/FirstPersonLauncher.cs
2023-09-06 22:19:13 +02:00

34 lines
922 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003AF RID: 943
[Token(Token = "0x20003AF")]
public class FirstPersonLauncher : MonoBehaviour
{
// Token: 0x060023D1 RID: 9169 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023D1")]
[Address(RVA = "0x366D10", Offset = "0x365D10", VA = "0x180366D10")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023D2 RID: 9170 RVA: 0x00055AE8 File Offset: 0x00053CE8
[Token(Token = "0x60023D2")]
[Address(RVA = "0x366F30", Offset = "0x365F30", VA = "0x180366F30")]
public FirstPersonLauncher()
{
}
// Token: 0x04002D59 RID: 11609
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D59")]
public GameObject prefab;
// Token: 0x04002D5A RID: 11610
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D5A")]
public float power = 2f;
}