Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameLanguage.cs
2023-09-06 22:19:13 +02:00

57 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000163 RID: 355
[Token(Token = "0x2000163")]
public enum GameLanguage
{
// Token: 0x04001C1F RID: 7199
[Token(Token = "0x4001C1F")]
[LanguageLabel("ç¹\u0081é«\u0094ä\u00b8\u00adæ\u0096\u0087")]
ChineseTraditional,
// Token: 0x04001C20 RID: 7200
[Token(Token = "0x4001C20")]
[LanguageLabel("ç®\u0080ä½\u0093ä\u00b8\u00adæ\u0096\u0087")]
ChineseSimplified,
// Token: 0x04001C21 RID: 7201
[Token(Token = "0x4001C21")]
[LanguageLabel("æ\u0097¥æ\u009c¬èª\u009e")]
Japanese,
// Token: 0x04001C22 RID: 7202
[Token(Token = "0x4001C22")]
[LanguageLabel("í\u0095\u009cêµ\u00adì\u0096\u00b4")]
Korean,
// Token: 0x04001C23 RID: 7203
[Token(Token = "0x4001C23")]
[LanguageLabel("English")]
English,
// Token: 0x04001C24 RID: 7204
[Token(Token = "0x4001C24")]
[LanguageLabel("Français")]
French,
// Token: 0x04001C25 RID: 7205
[Token(Token = "0x4001C25")]
[LanguageLabel("Deutsch")]
German,
// Token: 0x04001C26 RID: 7206
[Token(Token = "0x4001C26")]
[LanguageLabel("Español")]
Spanish,
// Token: 0x04001C27 RID: 7207
[Token(Token = "0x4001C27")]
[LanguageLabel("PÑ\u0083Ñ\u0081Ñ\u0081кÐ\u00b8й")]
Russian,
// Token: 0x04001C28 RID: 7208
[Token(Token = "0x4001C28")]
[LanguageLabel("Tiếng Viá»\u0087t")]
Vietnamese,
// Token: 0x04001C29 RID: 7209
[Token(Token = "0x4001C29")]
[LanguageLabel("à\u00b8\u00adà\u00b8±à\u00b8\u0081à\u00b8©à\u00b8£à¹\u0084à\u00b8\u0097à\u00b8¢")]
Thai,
// Token: 0x04001C2A RID: 7210
[Token(Token = "0x4001C2A")]
[LanguageLabel("Bahasa Indonesia")]
Indonesian
}