21 lines
496 B
C#
21 lines
496 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000242 RID: 578
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[Token(Token = "0x2000242")]
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public abstract class GameSceneBase : MonoBehaviour
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{
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// Token: 0x06001606 RID: 5638
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[Token(Token = "0x6001606")]
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[Address(Slot = "4")]
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public abstract void Enter();
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// Token: 0x06001607 RID: 5639 RVA: 0x00031D68 File Offset: 0x0002FF68
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[Token(Token = "0x6001607")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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protected GameSceneBase()
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{
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}
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}
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