Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameSceneBase.cs
2023-09-06 22:19:13 +02:00

21 lines
496 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000242 RID: 578
[Token(Token = "0x2000242")]
public abstract class GameSceneBase : MonoBehaviour
{
// Token: 0x06001606 RID: 5638
[Token(Token = "0x6001606")]
[Address(Slot = "4")]
public abstract void Enter();
// Token: 0x06001607 RID: 5639 RVA: 0x00031D68 File Offset: 0x0002FF68
[Token(Token = "0x6001607")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
protected GameSceneBase()
{
}
}