Files
NobetaSource/Cpp2IL/Assembly-CSharp/GameUIManager.cs
2023-09-06 22:19:13 +02:00

228 lines
7.0 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002CB RID: 715
[Token(Token = "0x20002CB")]
public class GameUIManager : MonoBehaviour
{
// Token: 0x1700011A RID: 282
// (get) Token: 0x06001ADF RID: 6879 RVA: 0x00041A00 File Offset: 0x0003FC00
[Token(Token = "0x1700011A")]
public GameButtonThemePackage ButtonTheme
{
[Token(Token = "0x6001ADF")]
[Address(RVA = "0x3352E0", Offset = "0x3342E0", VA = "0x1803352E0")]
get
{
return this.buttonThemePack;
}
}
// Token: 0x06001AE0 RID: 6880 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001AE0")]
[Address(RVA = "0xA2C480", Offset = "0xA2B480", VA = "0x180A2C480")]
public void Init(LocalizationData localizationData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001AE1 RID: 6881 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001AE1")]
[Address(RVA = "0xA2CDA0", Offset = "0xA2BDA0", VA = "0x180A2CDA0")]
public void Localize(LocalizationData localizationData)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001AE2 RID: 6882 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001AE2")]
[Address(RVA = "0x39C420", Offset = "0x39B420", VA = "0x18039C420")]
public T GetCanvas<T>() where T : GameCanvasBase
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001AE3 RID: 6883 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001AE3")]
[Address(RVA = "0xA2C350", Offset = "0xA2B350", VA = "0x180A2C350")]
public UIMessageBox GetMessageBox(MessageBoxStyle style)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001AE4 RID: 6884 RVA: 0x00041A14 File Offset: 0x0003FC14
[Token(Token = "0x6001AE4")]
[Address(RVA = "0x452350", Offset = "0x451350", VA = "0x180452350")]
public UIStackingManager GetUIStackingManager()
{
return this.stackingManager;
}
// Token: 0x06001AE5 RID: 6885 RVA: 0x00041A28 File Offset: 0x0003FC28
[Token(Token = "0x6001AE5")]
[Address(RVA = "0xA2C120", Offset = "0xA2B120", VA = "0x180A2C120")]
public void FadeInBlackScreen(float duration, Action completionHandler)
{
TweenerCore<Color, Color, ColorOptions> tweenerCore = DOTweenModuleUI.DOFade(this.blackScreen, 1f, duration);
TweenCallback tweenCallback = delegate
{
Action completionHandler2 = completionHandler;
if (completionHandler2 != 0)
{
completionHandler2();
return;
}
};
TweenerCore<Color, Color, ColorOptions> tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play<TweenerCore<Color, Color, ColorOptions>>();
}
// Token: 0x06001AE6 RID: 6886 RVA: 0x00041A74 File Offset: 0x0003FC74
[Token(Token = "0x6001AE6")]
[Address(RVA = "0xA2C240", Offset = "0xA2B240", VA = "0x180A2C240")]
public void FadeOutBlackScreen(float duration, Action completionHandler)
{
Image image = this.blackScreen;
int num = 0;
TweenerCore<Color, Color, ColorOptions> tweenerCore = DOTweenModuleUI.DOFade(image, (float)num, duration);
TweenCallback tweenCallback = delegate
{
Action completionHandler2 = completionHandler;
if (completionHandler2 != 0)
{
completionHandler2();
return;
}
};
TweenerCore<Color, Color, ColorOptions> tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play<TweenerCore<Color, Color, ColorOptions>>();
}
// Token: 0x06001AE7 RID: 6887 RVA: 0x00041AC4 File Offset: 0x0003FCC4
[Token(Token = "0x6001AE7")]
[Address(RVA = "0xA2C3B0", Offset = "0xA2B3B0", VA = "0x180A2C3B0")]
public Sprite GetSaveLocationSprite(int index)
{
return this.uiPack.saveLocationSprites[index];
}
// Token: 0x06001AE8 RID: 6888 RVA: 0x00041AE8 File Offset: 0x0003FCE8
[Token(Token = "0x6001AE8")]
[Address(RVA = "0xA2C3F0", Offset = "0xA2B3F0", VA = "0x180A2C3F0")]
public StageUIManager GetStageUIInstance()
{
return UnityEngine.Object.Instantiate<GameObject>(this.stageUIPrefab).GetComponent<StageUIManager>();
}
// Token: 0x06001AE9 RID: 6889 RVA: 0x00041B0C File Offset: 0x0003FD0C
[Token(Token = "0x6001AE9")]
[Address(RVA = "0x33F2F0", Offset = "0x33E2F0", VA = "0x18033F2F0")]
public UISceneLoading GetSceneLoading()
{
return this.loading;
}
// Token: 0x06001AEA RID: 6890 RVA: 0x00041B20 File Offset: 0x0003FD20
[Token(Token = "0x6001AEA")]
[Address(RVA = "0xA2D060", Offset = "0xA2C060", VA = "0x180A2D060")]
public void ShowSavingTip()
{
this.savingTip.Show();
}
// Token: 0x06001AEB RID: 6891 RVA: 0x00041B40 File Offset: 0x0003FD40
[Token(Token = "0x6001AEB")]
[Address(RVA = "0xA2D030", Offset = "0xA2C030", VA = "0x180A2D030")]
private void OnApplicationFocus(bool isFocus)
{
if (isFocus)
{
this.customCursor.UpdateCursorIcon();
return;
}
}
// Token: 0x06001AEC RID: 6892 RVA: 0x00041B64 File Offset: 0x0003FD64
[Token(Token = "0x6001AEC")]
[Address(RVA = "0xA2D080", Offset = "0xA2C080", VA = "0x180A2D080")]
public GameUIManager()
{
UIStackingManager uistackingManager = new UIStackingManager();
this.stackingManager = uistackingManager;
base..ctor();
}
// Token: 0x040024FF RID: 9471
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40024FF")]
[SerializeField]
private Transform uiCanvasRoot;
// Token: 0x04002500 RID: 9472
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002500")]
[SerializeField]
private Transform uiMsgBoxRoot;
// Token: 0x04002501 RID: 9473
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002501")]
[SerializeField]
private Image blackScreen;
// Token: 0x04002502 RID: 9474
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002502")]
[SerializeField]
private UISceneLoading loading;
// Token: 0x04002503 RID: 9475
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002503")]
[SerializeField]
private UISavingTip savingTip;
// Token: 0x04002504 RID: 9476
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002504")]
[SerializeField]
private GameUIPackage uiPack;
// Token: 0x04002505 RID: 9477
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002505")]
[SerializeField]
private GameButtonThemePackage buttonThemePack;
// Token: 0x04002506 RID: 9478
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002506")]
[SerializeField]
private GameCursor customCursor;
// Token: 0x04002507 RID: 9479
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002507")]
[SerializeField]
private GameObject stageUIPrefab;
// Token: 0x04002508 RID: 9480
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002508")]
private Dictionary<Type, GameCanvasBase> canvasMap;
// Token: 0x04002509 RID: 9481
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002509")]
private Dictionary<MessageBoxStyle, UIMessageBox> messageBoxMap;
// Token: 0x0400250A RID: 9482
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400250A")]
private UIStackingManager stackingManager;
}