Files
2023-09-06 22:19:13 +02:00

62 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000376 RID: 886
[Token(Token = "0x2000376")]
public class InfoBubble : MonoBehaviour
{
// Token: 0x060022F2 RID: 8946 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60022F2")]
[Address(RVA = "0x152B400", Offset = "0x152A400", VA = "0x18152B400")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060022F3 RID: 8947 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60022F3")]
[Address(RVA = "0x152B4B0", Offset = "0x152A4B0", VA = "0x18152B4B0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060022F4 RID: 8948 RVA: 0x00054418 File Offset: 0x00052618
[Token(Token = "0x60022F4")]
[Address(RVA = "0x152B630", Offset = "0x152A630", VA = "0x18152B630")]
public InfoBubble()
{
float z = Vector3.one.z;
this.WobbleAxis.z = z;
this.WobbleFrequency = 1f;
this.WobbleAmplitude = 0.25f;
base..ctor();
}
// Token: 0x04002C67 RID: 11367
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C67")]
public Vector3 WobbleAxis;
// Token: 0x04002C68 RID: 11368
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002C68")]
public float WobbleFrequency;
// Token: 0x04002C69 RID: 11369
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002C69")]
public float WobbleAmplitude;
// Token: 0x04002C6A RID: 11370
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002C6A")]
public Transform TrackTarget;
// Token: 0x04002C6B RID: 11371
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002C6B")]
private Vector3 startOffsetTarget;
}