Files
2023-09-06 22:19:13 +02:00

49 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
namespace MTAssets.UltimateLODSystem
{
// Token: 0x02000644 RID: 1604
[Token(Token = "0x2000644")]
public class ChangeLodAutoManagement : MonoBehaviour
{
// Token: 0x0600328D RID: 12941 RVA: 0x0006CBD8 File Offset: 0x0006ADD8
[Token(Token = "0x600328D")]
[Address(RVA = "0xB92DC0", Offset = "0xB91DC0", VA = "0x180B92DC0")]
private void Update()
{
this.buttonText.text = "Disable Global Ultimate LOD System";
this.explanation.text = "ULOD System is Enabled. Consult the documentation for more details on the feature of enabling/disabling the ULOD system while the game is running.";
this.buttonText.text = "Enable Global Ultimate LOD System";
((ICanvasElement)this.explanation).GraphicUpdateComplete();
}
// Token: 0x0600328E RID: 12942 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600328E")]
[Address(RVA = "0xB92FA0", Offset = "0xB91FA0", VA = "0x180B92FA0")]
public void buttonEnableAutoManagement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600328F RID: 12943 RVA: 0x0006CC28 File Offset: 0x0006AE28
[Token(Token = "0x600328F")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public ChangeLodAutoManagement()
{
}
// Token: 0x04003CF3 RID: 15603
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003CF3")]
public Text buttonText;
// Token: 0x04003CF4 RID: 15604
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003CF4")]
public Text explanation;
}
}