Files
NobetaSource/Cpp2IL/Assembly-CSharp/Obi/ObiAmbientForceZone.cs
2023-09-06 22:19:13 +02:00

36 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace Obi
{
// Token: 0x0200053B RID: 1339
[Token(Token = "0x200053B")]
public class ObiAmbientForceZone : ObiExternalForce
{
// Token: 0x06002EA7 RID: 11943 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EA7")]
[Address(RVA = "0x108EB30", Offset = "0x108DB30", VA = "0x18108EB30", Slot = "4")]
public override void ApplyForcesToActor(ObiActor actor)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EA8 RID: 11944 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EA8")]
[Address(RVA = "0x108EDC0", Offset = "0x108DDC0", VA = "0x18108EDC0")]
public void OnDrawGizmosSelected()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002EA9 RID: 11945 RVA: 0x00065BE4 File Offset: 0x00063DE4
[Token(Token = "0x6002EA9")]
[Address(RVA = "0x79FD70", Offset = "0x79ED70", VA = "0x18079FD70")]
public ObiAmbientForceZone()
{
this.turbulenceFrequency = 1f;
base..ctor();
}
}
}