Files
NobetaSource/Cpp2IL/Assembly-CSharp/ObjectLimit.cs
2023-09-06 22:19:13 +02:00

54 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020003B3 RID: 947
[Token(Token = "0x20003B3")]
public class ObjectLimit : MonoBehaviour
{
// Token: 0x060023E2 RID: 9186 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023E2")]
[Address(RVA = "0xE68C10", Offset = "0xE67C10", VA = "0x180E68C10")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023E3 RID: 9187 RVA: 0x00055BD4 File Offset: 0x00053DD4
[Token(Token = "0x60023E3")]
[Address(RVA = "0xE68DA0", Offset = "0xE67DA0", VA = "0x180E68DA0")]
public ObjectLimit()
{
}
// Token: 0x04002D64 RID: 11620
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D64")]
public float minX;
// Token: 0x04002D65 RID: 11621
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002D65")]
public float maxX = 1f;
// Token: 0x04002D66 RID: 11622
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D66")]
public float minY;
// Token: 0x04002D67 RID: 11623
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002D67")]
public float maxY = 1f;
// Token: 0x04002D68 RID: 11624
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002D68")]
public float minZ;
// Token: 0x04002D69 RID: 11625
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002D69")]
public float maxZ = 1f;
}