106 lines
2.7 KiB
C#
106 lines
2.7 KiB
C#
using System;
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using Cpp2IlInjected;
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// Token: 0x020001F6 RID: 502
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[Token(Token = "0x20001F6")]
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public class PlaySoundEffect : SceneEvent
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{
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// Token: 0x060014D6 RID: 5334 RVA: 0x0002F7C8 File Offset: 0x0002D9C8
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[Token(Token = "0x60014D6")]
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[Address(RVA = "0x333CB0", Offset = "0x332CB0", VA = "0x180333CB0", Slot = "4")]
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public override void InitData(SceneEventManager SEM)
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{
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base.InitData(SEM);
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SoundEffect se = this.SE;
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int num = 0;
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if (se != num)
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{
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this.SE.InitData();
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Game.BindStageTimeScale(this.SE);
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}
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}
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// Token: 0x060014D7 RID: 5335 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60014D7")]
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[Address(RVA = "0x333EF0", Offset = "0x332EF0", VA = "0x180333EF0")]
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protected void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060014D8 RID: 5336 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60014D8")]
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[Address(RVA = "0x333D80", Offset = "0x332D80", VA = "0x180333D80", Slot = "5")]
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public override void OpenEvent()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060014D9 RID: 5337 RVA: 0x0002F80C File Offset: 0x0002DA0C
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[Token(Token = "0x60014D9")]
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[Address(RVA = "0x333E50", Offset = "0x332E50", VA = "0x180333E50", Slot = "8")]
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public override void ReleaseEvent()
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{
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base.ReleaseEvent();
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SoundEffect se = this.SE;
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int num = 0;
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if (se != num)
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{
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this.SE.Stop();
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return;
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}
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}
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// Token: 0x060014DA RID: 5338 RVA: 0x0002F848 File Offset: 0x0002DA48
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[Token(Token = "0x60014DA")]
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[Address(RVA = "0x3340B0", Offset = "0x3330B0", VA = "0x1803340B0")]
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public PlaySoundEffect()
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{
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}
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// Token: 0x04001FAE RID: 8110
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4001FAE")]
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public SoundEffect SE;
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// Token: 0x04001FAF RID: 8111
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4001FAF")]
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public bool ReplayLoop;
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// Token: 0x04001FB0 RID: 8112
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[FieldOffset(Offset = "0x44")]
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[Token(Token = "0x4001FB0")]
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public float ReplayTime;
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// Token: 0x04001FB1 RID: 8113
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4001FB1")]
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private float g_fReplayTimeVal;
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// Token: 0x04001FB2 RID: 8114
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4001FB2")]
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public float FadeSpeed;
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// Token: 0x04001FB3 RID: 8115
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4001FB3")]
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private float g_fVolume;
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// Token: 0x04001FB4 RID: 8116
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[FieldOffset(Offset = "0x54")]
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[Token(Token = "0x4001FB4")]
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public float PitchSpeed;
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// Token: 0x04001FB5 RID: 8117
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4001FB5")]
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public float PitchTarget = 1f;
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// Token: 0x04001FB6 RID: 8118
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[FieldOffset(Offset = "0x5C")]
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[Token(Token = "0x4001FB6")]
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private float g_fPitch;
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}
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