Files
NobetaSource/Cpp2IL/Assembly-CSharp/PlaySoundEffect.cs
2023-09-06 22:19:13 +02:00

106 lines
2.7 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x020001F6 RID: 502
[Token(Token = "0x20001F6")]
public class PlaySoundEffect : SceneEvent
{
// Token: 0x060014D6 RID: 5334 RVA: 0x0002F7C8 File Offset: 0x0002D9C8
[Token(Token = "0x60014D6")]
[Address(RVA = "0x333CB0", Offset = "0x332CB0", VA = "0x180333CB0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
SoundEffect se = this.SE;
int num = 0;
if (se != num)
{
this.SE.InitData();
Game.BindStageTimeScale(this.SE);
}
}
// Token: 0x060014D7 RID: 5335 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014D7")]
[Address(RVA = "0x333EF0", Offset = "0x332EF0", VA = "0x180333EF0")]
protected void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014D8 RID: 5336 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014D8")]
[Address(RVA = "0x333D80", Offset = "0x332D80", VA = "0x180333D80", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014D9 RID: 5337 RVA: 0x0002F80C File Offset: 0x0002DA0C
[Token(Token = "0x60014D9")]
[Address(RVA = "0x333E50", Offset = "0x332E50", VA = "0x180333E50", Slot = "8")]
public override void ReleaseEvent()
{
base.ReleaseEvent();
SoundEffect se = this.SE;
int num = 0;
if (se != num)
{
this.SE.Stop();
return;
}
}
// Token: 0x060014DA RID: 5338 RVA: 0x0002F848 File Offset: 0x0002DA48
[Token(Token = "0x60014DA")]
[Address(RVA = "0x3340B0", Offset = "0x3330B0", VA = "0x1803340B0")]
public PlaySoundEffect()
{
}
// Token: 0x04001FAE RID: 8110
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001FAE")]
public SoundEffect SE;
// Token: 0x04001FAF RID: 8111
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001FAF")]
public bool ReplayLoop;
// Token: 0x04001FB0 RID: 8112
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4001FB0")]
public float ReplayTime;
// Token: 0x04001FB1 RID: 8113
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001FB1")]
private float g_fReplayTimeVal;
// Token: 0x04001FB2 RID: 8114
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4001FB2")]
public float FadeSpeed;
// Token: 0x04001FB3 RID: 8115
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001FB3")]
private float g_fVolume;
// Token: 0x04001FB4 RID: 8116
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001FB4")]
public float PitchSpeed;
// Token: 0x04001FB5 RID: 8117
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001FB5")]
public float PitchTarget = 1f;
// Token: 0x04001FB6 RID: 8118
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4001FB6")]
private float g_fPitch;
}