Files
NobetaSource/Cpp2IL/Assembly-CSharp/PlayerEvent.cs
2023-09-06 22:19:13 +02:00

110 lines
3.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001F8 RID: 504
[Token(Token = "0x20001F8")]
public class PlayerEvent : SceneEvent
{
// Token: 0x060014DF RID: 5343 RVA: 0x0002F920 File Offset: 0x0002DB20
[Token(Token = "0x60014DF")]
[Address(RVA = "0x13421F0", Offset = "0x13411F0", VA = "0x1813421F0", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
NobetaAnimatorController animatorController = Game.GetPlayerManager().GetAnimatorController();
this.g_PlayerAni = animatorController;
throw new NullReferenceException();
}
// Token: 0x060014E0 RID: 5344 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60014E0")]
[Address(RVA = "0x1342280", Offset = "0x1341280", VA = "0x181342280", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060014E1 RID: 5345 RVA: 0x0002F950 File Offset: 0x0002DB50
[Token(Token = "0x60014E1")]
[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
public PlayerEvent()
{
}
// Token: 0x04001FBB RID: 8123
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001FBB")]
private NobetaAnimatorController g_PlayerAni;
// Token: 0x04001FBC RID: 8124
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001FBC")]
public Transform LookAtTarget;
// Token: 0x04001FBD RID: 8125
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001FBD")]
public PlayerEvent.EventType[] Type;
// Token: 0x020001F9 RID: 505
[Token(Token = "0x20001F9")]
public enum EventType
{
// Token: 0x04001FBF RID: 8127
[Token(Token = "0x4001FBF")]
Other,
// Token: 0x04001FC0 RID: 8128
[Token(Token = "0x4001FC0")]
LookAtTarget,
// Token: 0x04001FC1 RID: 8129
[Token(Token = "0x4001FC1")]
CancelLookAtTarget,
// Token: 0x04001FC2 RID: 8130
[Token(Token = "0x4001FC2")]
FallDead,
// Token: 0x04001FC3 RID: 8131
[Token(Token = "0x4001FC3")]
L4ScriptNoHat,
// Token: 0x04001FC4 RID: 8132
[Token(Token = "0x4001FC4")]
L4ScriptHaveHat,
// Token: 0x04001FC5 RID: 8133
[Token(Token = "0x4001FC5")]
EyeLightOpen,
// Token: 0x04001FC6 RID: 8134
[Token(Token = "0x4001FC6")]
EyeLightClose,
// Token: 0x04001FC7 RID: 8135
[Token(Token = "0x4001FC7")]
IdleHeadUp,
// Token: 0x04001FC8 RID: 8136
[Token(Token = "0x4001FC8")]
IdleHeadDown,
// Token: 0x04001FC9 RID: 8137
[Token(Token = "0x4001FC9")]
IdleHeadNormal,
// Token: 0x04001FCA RID: 8138
[Token(Token = "0x4001FCA")]
L4SwitchScriptBagOn,
// Token: 0x04001FCB RID: 8139
[Token(Token = "0x4001FCB")]
L4SwitchScriptBagOff,
// Token: 0x04001FCC RID: 8140
[Token(Token = "0x4001FCC")]
L5Glow,
// Token: 0x04001FCD RID: 8141
[Token(Token = "0x4001FCD")]
L6PlayerLight,
// Token: 0x04001FCE RID: 8142
[Token(Token = "0x4001FCE")]
GetMagicLightning,
// Token: 0x04001FCF RID: 8143
[Token(Token = "0x4001FCF")]
ShadowSwitch0,
// Token: 0x04001FD0 RID: 8144
[Token(Token = "0x4001FD0")]
ShadowSwitch1
}
}