Files
NobetaSource/Cpp2IL/Assembly-CSharp/RootMotion/Demos/BipedIKvsAnimatorIK.cs
2023-09-06 22:19:13 +02:00

138 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000401 RID: 1025
[Token(Token = "0x2000401")]
public class BipedIKvsAnimatorIK : MonoBehaviour
{
// Token: 0x060025CB RID: 9675 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025CB")]
[Address(RVA = "0x7A1DC0", Offset = "0x7A0DC0", VA = "0x1807A1DC0")]
private void OnAnimatorIK(int layer)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025CC RID: 9676 RVA: 0x0005797C File Offset: 0x00055B7C
[Token(Token = "0x60025CC")]
[Address(RVA = "0x7A25D0", Offset = "0x7A15D0", VA = "0x1807A25D0")]
public BipedIKvsAnimatorIK()
{
}
// Token: 0x04002F10 RID: 12048
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002F10")]
[LargeHeader("References")]
public Animator animator;
// Token: 0x04002F11 RID: 12049
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002F11")]
public BipedIK bipedIK;
// Token: 0x04002F12 RID: 12050
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002F12")]
[LargeHeader("Look At")]
public Transform lookAtTargetBiped;
// Token: 0x04002F13 RID: 12051
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002F13")]
public Transform lookAtTargetAnimator;
// Token: 0x04002F14 RID: 12052
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002F14")]
[Range(0f, 1f)]
public float lookAtWeight = 1f;
// Token: 0x04002F15 RID: 12053
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002F15")]
[Range(0f, 1f)]
public float lookAtBodyWeight = 1f;
// Token: 0x04002F16 RID: 12054
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002F16")]
[Range(0f, 1f)]
public float lookAtHeadWeight = 1f;
// Token: 0x04002F17 RID: 12055
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4002F17")]
[Range(0f, 1f)]
public float lookAtEyesWeight = 1f;
// Token: 0x04002F18 RID: 12056
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002F18")]
[Range(0f, 1f)]
public float lookAtClampWeight = 0.5f;
// Token: 0x04002F19 RID: 12057
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4002F19")]
[Range(0f, 1f)]
public float lookAtClampWeightHead = 0.5f;
// Token: 0x04002F1A RID: 12058
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002F1A")]
[Range(0f, 1f)]
public float lookAtClampWeightEyes = 0.5f;
// Token: 0x04002F1B RID: 12059
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002F1B")]
[LargeHeader("Foot")]
public Transform footTargetBiped;
// Token: 0x04002F1C RID: 12060
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002F1C")]
public Transform footTargetAnimator;
// Token: 0x04002F1D RID: 12061
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002F1D")]
[Range(0f, 1f)]
public float footPositionWeight;
// Token: 0x04002F1E RID: 12062
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4002F1E")]
[Range(0f, 1f)]
public float footRotationWeight;
// Token: 0x04002F1F RID: 12063
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002F1F")]
[LargeHeader("Hand")]
public Transform handTargetBiped;
// Token: 0x04002F20 RID: 12064
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002F20")]
public Transform handTargetAnimator;
// Token: 0x04002F21 RID: 12065
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002F21")]
[Range(0f, 1f)]
public float handPositionWeight;
// Token: 0x04002F22 RID: 12066
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4002F22")]
[Range(0f, 1f)]
public float handRotationWeight;
}
}