Files
2023-09-06 22:19:13 +02:00

77 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000400 RID: 1024
[Token(Token = "0x2000400")]
public class TerrainOffset : MonoBehaviour
{
// Token: 0x060025C8 RID: 9672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025C8")]
[Address(RVA = "0xF5C030", Offset = "0xF5B030", VA = "0x180F5C030")]
private void LateUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025C9 RID: 9673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025C9")]
[Address(RVA = "0xF5BDF0", Offset = "0xF5ADF0", VA = "0x180F5BDF0")]
private Vector3 GetGroundHeightOffset(Vector3 worldPosition)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060025CA RID: 9674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60025CA")]
[Address(RVA = "0xF5C2E0", Offset = "0xF5B2E0", VA = "0x180F5C2E0")]
public TerrainOffset()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04002F08 RID: 12040
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002F08")]
public AimIK aimIK;
// Token: 0x04002F09 RID: 12041
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002F09")]
public Vector3 raycastOffset;
// Token: 0x04002F0A RID: 12042
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002F0A")]
public LayerMask raycastLayers;
// Token: 0x04002F0B RID: 12043
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002F0B")]
public float min;
// Token: 0x04002F0C RID: 12044
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002F0C")]
public float max;
// Token: 0x04002F0D RID: 12045
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002F0D")]
public float lerpSpeed;
// Token: 0x04002F0E RID: 12046
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002F0E")]
private RaycastHit hit;
// Token: 0x04002F0F RID: 12047
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002F0F")]
private Vector3 offset;
}
}