246 lines
6.7 KiB
C#
246 lines
6.7 KiB
C#
using System;
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using System.IO;
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using Cpp2IlInjected;
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using MarsSDK;
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using UnityEngine;
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// Token: 0x02000371 RID: 881
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[Token(Token = "0x2000371")]
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public class ScreenShotTest : MonoBehaviour, IUIController
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{
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// Token: 0x060022D1 RID: 8913 RVA: 0x00053FC4 File Offset: 0x000521C4
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[Token(Token = "0x60022D1")]
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[Address(RVA = "0x514300", Offset = "0x513300", VA = "0x180514300")]
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private void Start()
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{
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GameObject[] array = this.models;
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int num = 0;
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int num2 = 0;
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int length = array.Length;
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if (num2 < length)
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{
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GameObject gameObject = array[num];
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int num3 = 0;
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gameObject.SetActive(num3 != 0);
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num++;
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}
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Camera[] array2 = this.cameras;
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int num4 = 0;
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int num5 = 0;
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int length2 = array2.Length;
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if (num5 < length2)
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{
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GameObject gameObject2 = array2[num4].gameObject;
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int num6 = 0;
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gameObject2.SetActive(num6 != 0);
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num4++;
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}
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this.modelIndex = (int)((ulong)0L);
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this.SwitchModel();
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this.cameraIndex = (int)((ulong)0L);
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this.SwitchCamera();
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Game.BindUIController(this);
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Game.SwitchUIControlInput();
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DirectoryInfo directoryInfo = new DirectoryInfo("Photo");
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if (!directoryInfo.Exists)
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{
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directoryInfo.Create();
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}
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}
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// Token: 0x060022D2 RID: 8914 RVA: 0x00054090 File Offset: 0x00052290
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[Token(Token = "0x60022D2")]
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[Address(RVA = "0x514290", Offset = "0x513290", VA = "0x180514290", Slot = "4")]
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public void Move(Direction2D direction)
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{
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if (direction == Direction2D.Left)
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{
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while (this.modelIndex != -1)
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{
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}
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int length = this.models.Length;
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this.modelIndex = length;
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this.SwitchModel();
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return;
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}
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if (direction == Direction2D.Right)
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{
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int num = this.modelIndex;
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GameObject[] array = this.models;
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num++;
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this.modelIndex = num;
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if (num == array.Length)
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{
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this.modelIndex = (int)((ulong)0L);
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}
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this.SwitchModel();
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return;
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}
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}
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// Token: 0x060022D3 RID: 8915 RVA: 0x00054100 File Offset: 0x00052300
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[Token(Token = "0x60022D3")]
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[Address(RVA = "0x5145A0", Offset = "0x5135A0", VA = "0x1805145A0", Slot = "5")]
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public void SwitchLeftward()
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{
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if (this.cameraIndex == -1)
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{
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int length = this.cameras.Length;
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this.cameraIndex = length;
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}
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this.SwitchCamera();
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}
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// Token: 0x060022D4 RID: 8916 RVA: 0x00054138 File Offset: 0x00052338
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[Token(Token = "0x60022D4")]
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[Address(RVA = "0x5146E0", Offset = "0x5136E0", VA = "0x1805146E0", Slot = "6")]
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public void SwitchRightward()
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{
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int num = this.cameraIndex;
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Camera[] array = this.cameras;
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num++;
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this.cameraIndex = num;
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int num2 = 0;
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this.cameraIndex = num2;
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this.SwitchCamera();
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}
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// Token: 0x060022D5 RID: 8917 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022D5")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "7")]
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public void Submit()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022D6 RID: 8918 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022D6")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "8")]
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public void Hold(bool onHolding)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022D7 RID: 8919 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022D7")]
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[Address(RVA = "0x514080", Offset = "0x513080", VA = "0x180514080", Slot = "9")]
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public void Cancel()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022D8 RID: 8920 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022D8")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "10")]
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public void SpecialAction()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022D9 RID: 8921 RVA: 0x00054174 File Offset: 0x00052374
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[Token(Token = "0x60022D9")]
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[Address(RVA = "0x5145D0", Offset = "0x5135D0", VA = "0x1805145D0")]
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private void SwitchModel()
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{
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if (this.currentModel)
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{
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GameObject gameObject = this.currentModel.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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}
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GameObject[] array = this.models;
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int num2 = this.modelIndex;
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GameObject gameObject2 = array[num2];
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this.currentModel = gameObject2;
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this.currentModel.SetActive(true);
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int num3 = this.modelIndex;
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Light light = this.lightForBoss3AndBoss5;
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if (num3 == 1)
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{
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}
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bool flag = num3 == 2;
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light.enabled = flag;
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}
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// Token: 0x060022DA RID: 8922 RVA: 0x00054200 File Offset: 0x00052400
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[Token(Token = "0x60022DA")]
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[Address(RVA = "0x5144B0", Offset = "0x5134B0", VA = "0x1805144B0")]
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private void SwitchCamera()
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{
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if (this.currentCamera)
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{
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GameObject gameObject = this.currentCamera.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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}
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Camera[] array = this.cameras;
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int num2 = this.cameraIndex;
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Camera camera = array[num2];
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this.currentCamera = camera;
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this.currentCamera.gameObject.SetActive(true);
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}
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// Token: 0x060022DB RID: 8923 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022DB")]
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[Address(RVA = "0x514080", Offset = "0x513080", VA = "0x180514080")]
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private void TakePhoto()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022DC RID: 8924 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60022DC")]
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[Address(RVA = "0x514210", Offset = "0x513210", VA = "0x180514210")]
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private string GetFileNameSuffix()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060022DD RID: 8925 RVA: 0x00054268 File Offset: 0x00052468
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[Token(Token = "0x60022DD")]
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[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
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public ScreenShotTest()
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{
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}
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// Token: 0x04002C55 RID: 11349
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002C55")]
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[SerializeField]
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private int modelIndex;
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// Token: 0x04002C56 RID: 11350
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002C56")]
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[SerializeField]
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private GameObject[] models;
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// Token: 0x04002C57 RID: 11351
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4002C57")]
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[SerializeField]
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private int cameraIndex;
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// Token: 0x04002C58 RID: 11352
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4002C58")]
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[SerializeField]
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private Camera[] cameras;
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// Token: 0x04002C59 RID: 11353
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4002C59")]
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[SerializeField]
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private Light lightForBoss3AndBoss5;
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// Token: 0x04002C5A RID: 11354
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4002C5A")]
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private GameObject currentModel;
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// Token: 0x04002C5B RID: 11355
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4002C5B")]
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private Camera currentCamera;
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}
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