Files
NobetaSource/Cpp2IL/Assembly-CSharp/ScriptCameraLookAt.cs
2023-09-06 22:19:13 +02:00

36 lines
927 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000224 RID: 548
[Token(Token = "0x2000224")]
public class ScriptCameraLookAt : MonoBehaviour
{
// Token: 0x06001591 RID: 5521 RVA: 0x00030C40 File Offset: 0x0002EE40
[Token(Token = "0x6001591")]
[Address(RVA = "0x517900", Offset = "0x516900", VA = "0x180517900")]
private void Update()
{
Transform lookAtTarget = this.LookAtTarget;
int num = 0;
if (lookAtTarget != num)
{
Transform transform = base.transform;
Transform lookAtTarget2 = this.LookAtTarget;
transform.LookAt(lookAtTarget2);
}
}
// Token: 0x06001592 RID: 5522 RVA: 0x00030C7C File Offset: 0x0002EE7C
[Token(Token = "0x6001592")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public ScriptCameraLookAt()
{
}
// Token: 0x040020AC RID: 8364
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40020AC")]
public Transform LookAtTarget;
}