Files
NobetaSource/Cpp2IL/Assembly-CSharp/SealGhost_BR_EffectPlay.cs
2023-09-06 22:19:13 +02:00

24 lines
656 B
C#

using System;
using Cpp2IlInjected;
// Token: 0x020000EA RID: 234
[Token(Token = "0x20000EA")]
public class SealGhost_BR_EffectPlay : SealGhostEffectPlay
{
// Token: 0x06000B8A RID: 2954 RVA: 0x0001A698 File Offset: 0x00018898
[Token(Token = "0x6000B8A")]
[Address(RVA = "0x1791AF0", Offset = "0x1790AF0", VA = "0x181791AF0", Slot = "4")]
public override void CreateEnemy()
{
base.CreateEnemy();
this.g_bDeathBefore = false;
}
// Token: 0x06000B8B RID: 2955 RVA: 0x0001A6B4 File Offset: 0x000188B4
[Token(Token = "0x6000B8B")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public SealGhost_BR_EffectPlay()
{
}
}