Files
NobetaSource/Cpp2IL/Assembly-CSharp/SelfDestruct.cs
2023-09-06 22:19:13 +02:00

29 lines
798 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000386 RID: 902
[Token(Token = "0x2000386")]
public class SelfDestruct : MonoBehaviour
{
// Token: 0x0600232D RID: 9005 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600232D")]
[Address(RVA = "0x1791B10", Offset = "0x1790B10", VA = "0x181791B10")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600232E RID: 9006 RVA: 0x00054870 File Offset: 0x00052A70
[Token(Token = "0x600232E")]
[Address(RVA = "0x1791BA0", Offset = "0x1790BA0", VA = "0x181791BA0")]
public SelfDestruct()
{
}
// Token: 0x04002C9E RID: 11422
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002C9E")]
public float selfdestruct_in = 4f;
}