Files
NobetaSource/Cpp2IL/Assembly-CSharp/UISceneLoading.cs
2023-09-06 22:19:13 +02:00

108 lines
3.3 KiB
C#

using System;
using Cpp2IlInjected;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x020002DD RID: 733
[Token(Token = "0x20002DD")]
public class UISceneLoading : MonoBehaviour
{
// Token: 0x06001B71 RID: 7025 RVA: 0x00042DC4 File Offset: 0x00040FC4
[Token(Token = "0x6001B71")]
[Address(RVA = "0x94DE30", Offset = "0x94CE30", VA = "0x18094DE30")]
public void Init()
{
CanvasGroup canvasGroup = this.canvasGroup;
int num = 0;
canvasGroup.alpha = (float)num;
GameObject gameObject = base.gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
}
// Token: 0x06001B72 RID: 7026 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001B72")]
[Address(RVA = "0x94DB70", Offset = "0x94CB70", VA = "0x18094DB70")]
public void Appear(Action completionHandler)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001B73 RID: 7027 RVA: 0x00042DF8 File Offset: 0x00040FF8
[Token(Token = "0x6001B73")]
[Address(RVA = "0x94DCF0", Offset = "0x94CCF0", VA = "0x18094DCF0")]
public void Hide(Action completionHandler)
{
CanvasGroup canvasGroup = this.canvasGroup;
int num = 0;
TweenerCore<float, float, FloatOptions> tweenerCore = DOTweenModuleUI.DOFade(canvasGroup, (float)num, 0.3f).SetEase((Ease)((uint)15));
TweenCallback tweenCallback = delegate
{
Action completionHandler2 = completionHandler;
if (completionHandler2 != 0)
{
completionHandler2();
}
GameObject gameObject = this.gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
};
TweenerCore<float, float, FloatOptions> tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play<TweenerCore<float, float, FloatOptions>>();
}
// Token: 0x06001B74 RID: 7028 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001B74")]
[Address(RVA = "0x94DEF0", Offset = "0x94CEF0", VA = "0x18094DEF0")]
public void UpdateProgress(float progress)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001B75 RID: 7029 RVA: 0x00042E5C File Offset: 0x0004105C
[Token(Token = "0x6001B75")]
[Address(RVA = "0x94DE80", Offset = "0x94CE80", VA = "0x18094DE80")]
public void Localize(LocalizationData data)
{
string text = data.systemText.GetText(320);
this.loadingText = text;
GameFontPack fontPack = data.fontPack;
Text text2 = this.progressLabel;
Font light = fontPack.light;
text2.font = light;
}
// Token: 0x06001B76 RID: 7030 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001B76")]
[Address(RVA = "0x94DFE0", Offset = "0x94CFE0", VA = "0x18094DFE0")]
public UISceneLoading()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0400255C RID: 9564
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400255C")]
[SerializeField]
private CanvasGroup canvasGroup;
// Token: 0x0400255D RID: 9565
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400255D")]
[SerializeField]
private Image loadingBar;
// Token: 0x0400255E RID: 9566
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400255E")]
[SerializeField]
private Text progressLabel;
// Token: 0x0400255F RID: 9567
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400255F")]
private string loadingText;
}