Files
NobetaSource/Cpp2IL/Assembly-CSharp/UnityEngine/PostProcessing/ChromaticAberrationComponent.cs
2023-09-06 22:19:13 +02:00

65 lines
2.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200056B RID: 1387
[Token(Token = "0x200056B")]
public sealed class ChromaticAberrationComponent : PostProcessingComponentRenderTexture<ChromaticAberrationModel>
{
// Token: 0x1700034C RID: 844
// (get) Token: 0x06002FC8 RID: 12232 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x1700034C")]
public override bool active
{
[Token(Token = "0x6002FC8")]
[Address(RVA = "0xB99D50", Offset = "0xB98D50", VA = "0x180B99D50", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002FC9 RID: 12233 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FC9")]
[Address(RVA = "0xB99970", Offset = "0xB98970", VA = "0x180B99970", Slot = "7")]
public override void OnDisable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FCA RID: 12234 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FCA")]
[Address(RVA = "0xB999A0", Offset = "0xB989A0", VA = "0x180B999A0", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FCB RID: 12235 RVA: 0x000686A8 File Offset: 0x000668A8
[Token(Token = "0x6002FCB")]
[Address(RVA = "0xB99D10", Offset = "0xB98D10", VA = "0x180B99D10")]
public ChromaticAberrationComponent()
{
}
// Token: 0x04003821 RID: 14369
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003821")]
private Texture2D m_SpectrumLut;
// Token: 0x0200056C RID: 1388
[Token(Token = "0x200056C")]
private static class Uniforms
{
// Token: 0x04003822 RID: 14370
[Token(Token = "0x4003822")]
internal static readonly int _ChromaticAberration_Amount = Shader.PropertyToID("_ChromaticAberration_Amount");
// Token: 0x04003823 RID: 14371
[Token(Token = "0x4003823")]
internal static readonly int _ChromaticAberration_Spectrum = Shader.PropertyToID("_ChromaticAberration_Spectrum");
}
}
}