495 lines
19 KiB
C#
495 lines
19 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Rendering;
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namespace UnityEngine.PostProcessing
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{
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// Token: 0x0200057B RID: 1403
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[Token(Token = "0x200057B")]
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public sealed class MotionBlurComponent : PostProcessingComponentCommandBuffer<MotionBlurModel>
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{
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// Token: 0x17000354 RID: 852
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// (get) Token: 0x0600300E RID: 12302 RVA: 0x00068C28 File Offset: 0x00066E28
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[Token(Token = "0x17000354")]
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public MotionBlurComponent.ReconstructionFilter reconstructionFilter
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{
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[Token(Token = "0x600300E")]
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[Address(RVA = "0xC33860", Offset = "0xC32860", VA = "0x180C33860")]
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get
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{
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MotionBlurComponent.ReconstructionFilter reconstructionFilter = this.m_ReconstructionFilter;
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if (reconstructionFilter == 0)
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{
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MotionBlurComponent.ReconstructionFilter reconstructionFilter2 = new MotionBlurComponent.ReconstructionFilter();
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this.m_ReconstructionFilter = reconstructionFilter2;
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}
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return reconstructionFilter;
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}
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}
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// Token: 0x17000355 RID: 853
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// (get) Token: 0x0600300F RID: 12303 RVA: 0x00068C50 File Offset: 0x00066E50
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[Token(Token = "0x17000355")]
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public MotionBlurComponent.FrameBlendingFilter frameBlendingFilter
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{
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[Token(Token = "0x600300F")]
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[Address(RVA = "0xC337F0", Offset = "0xC327F0", VA = "0x180C337F0")]
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get
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{
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MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter;
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if (frameBlendingFilter == 0)
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{
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MotionBlurComponent.FrameBlendingFilter frameBlendingFilter2 = new MotionBlurComponent.FrameBlendingFilter();
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this.m_FrameBlendingFilter = frameBlendingFilter2;
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}
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return frameBlendingFilter;
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}
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}
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// Token: 0x17000356 RID: 854
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// (get) Token: 0x06003010 RID: 12304 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000356")]
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public override bool active
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{
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[Token(Token = "0x6003010")]
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[Address(RVA = "0xC33730", Offset = "0xC32730", VA = "0x180C33730", Slot = "5")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x06003011 RID: 12305 RVA: 0x00068C78 File Offset: 0x00066E78
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[Token(Token = "0x6003011")]
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[Address(RVA = "0xC32EF0", Offset = "0xC31EF0", VA = "0x180C32EF0", Slot = "11")]
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public override string GetName()
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{
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return "Motion Blur";
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}
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// Token: 0x06003012 RID: 12306 RVA: 0x00068C8C File Offset: 0x00066E8C
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[Token(Token = "0x6003012")]
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[Address(RVA = "0xC336C0", Offset = "0xC326C0", VA = "0x180C336C0")]
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public void ResetHistory()
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{
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/*
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An exception occurred when decompiling this method (06003012)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.MotionBlurComponent::ResetHistory()
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; call:void(FrameBlendingFilter::Dispose, ldloc:FrameBlendingFilter(var_0_06)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06003013 RID: 12307 RVA: 0x00068CAC File Offset: 0x00066EAC
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[Token(Token = "0x6003013")]
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[Address(RVA = "0x547940", Offset = "0x546940", VA = "0x180547940", Slot = "4")]
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public override DepthTextureMode GetCameraFlags()
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{
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return DepthTextureMode.Depth | DepthTextureMode.MotionVectors;
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}
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// Token: 0x06003014 RID: 12308 RVA: 0x00068CBC File Offset: 0x00066EBC
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[Token(Token = "0x6003014")]
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[Address(RVA = "0xB46160", Offset = "0xB45160", VA = "0x180B46160", Slot = "10")]
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public override CameraEvent GetCameraEvent()
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{
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return CameraEvent.BeforeImageEffects;
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}
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// Token: 0x06003015 RID: 12309 RVA: 0x00068CCC File Offset: 0x00066ECC
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[Token(Token = "0x6003015")]
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[Address(RVA = "0x50F3F0", Offset = "0x50E3F0", VA = "0x18050F3F0", Slot = "6")]
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public override void OnEnable()
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{
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this.m_FirstFrame = true;
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}
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// Token: 0x06003016 RID: 12310 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003016")]
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[Address(RVA = "0xC32F40", Offset = "0xC31F40", VA = "0x180C32F40", Slot = "12")]
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public override void PopulateCommandBuffer(CommandBuffer cb)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003017 RID: 12311 RVA: 0x00068CE0 File Offset: 0x00066EE0
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[Token(Token = "0x6003017")]
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[Address(RVA = "0xC32F20", Offset = "0xC31F20", VA = "0x180C32F20", Slot = "7")]
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public override void OnDisable()
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{
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MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter;
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if (frameBlendingFilter != 0)
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{
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frameBlendingFilter.Dispose();
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return;
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}
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}
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// Token: 0x06003018 RID: 12312 RVA: 0x00068D00 File Offset: 0x00066F00
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[Token(Token = "0x6003018")]
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[Address(RVA = "0xC336F0", Offset = "0xC326F0", VA = "0x180C336F0")]
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public MotionBlurComponent()
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{
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}
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// Token: 0x0400386E RID: 14446
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400386E")]
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private MotionBlurComponent.ReconstructionFilter m_ReconstructionFilter;
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// Token: 0x0400386F RID: 14447
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400386F")]
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private MotionBlurComponent.FrameBlendingFilter m_FrameBlendingFilter;
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// Token: 0x04003870 RID: 14448
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4003870")]
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private bool m_FirstFrame = true;
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// Token: 0x0200057C RID: 1404
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[Token(Token = "0x200057C")]
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private static class Uniforms
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{
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// Token: 0x04003871 RID: 14449
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[Token(Token = "0x4003871")]
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internal static readonly int _VelocityScale = Shader.PropertyToID("_VelocityScale");
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// Token: 0x04003872 RID: 14450
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[Token(Token = "0x4003872")]
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internal static readonly int _MaxBlurRadius = Shader.PropertyToID("_MaxBlurRadius");
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// Token: 0x04003873 RID: 14451
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[Token(Token = "0x4003873")]
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internal static readonly int _RcpMaxBlurRadius = Shader.PropertyToID("_RcpMaxBlurRadius");
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// Token: 0x04003874 RID: 14452
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[Token(Token = "0x4003874")]
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internal static readonly int _VelocityTex = Shader.PropertyToID("_VelocityTex");
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// Token: 0x04003875 RID: 14453
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[Token(Token = "0x4003875")]
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internal static readonly int _MainTex = Shader.PropertyToID("_MainTex");
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// Token: 0x04003876 RID: 14454
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[Token(Token = "0x4003876")]
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internal static readonly int _Tile2RT = Shader.PropertyToID("_Tile2RT");
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// Token: 0x04003877 RID: 14455
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[Token(Token = "0x4003877")]
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internal static readonly int _Tile4RT = Shader.PropertyToID("_Tile4RT");
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// Token: 0x04003878 RID: 14456
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[Token(Token = "0x4003878")]
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internal static readonly int _Tile8RT = Shader.PropertyToID("_Tile8RT");
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// Token: 0x04003879 RID: 14457
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[Token(Token = "0x4003879")]
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internal static readonly int _TileMaxOffs = Shader.PropertyToID("_TileMaxOffs");
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// Token: 0x0400387A RID: 14458
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[Token(Token = "0x400387A")]
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internal static readonly int _TileMaxLoop = Shader.PropertyToID("_TileMaxLoop");
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// Token: 0x0400387B RID: 14459
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[Token(Token = "0x400387B")]
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internal static readonly int _TileVRT = Shader.PropertyToID("_TileVRT");
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// Token: 0x0400387C RID: 14460
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[Token(Token = "0x400387C")]
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internal static readonly int _NeighborMaxTex = Shader.PropertyToID("_NeighborMaxTex");
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// Token: 0x0400387D RID: 14461
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[Token(Token = "0x400387D")]
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internal static readonly int _LoopCount = Shader.PropertyToID("_LoopCount");
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// Token: 0x0400387E RID: 14462
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[Token(Token = "0x400387E")]
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internal static readonly int _TempRT = Shader.PropertyToID("_TempRT");
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// Token: 0x0400387F RID: 14463
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[Token(Token = "0x400387F")]
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internal static readonly int _History1LumaTex = Shader.PropertyToID("_History1LumaTex");
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// Token: 0x04003880 RID: 14464
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[Token(Token = "0x4003880")]
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internal static readonly int _History2LumaTex = Shader.PropertyToID("_History2LumaTex");
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// Token: 0x04003881 RID: 14465
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[Token(Token = "0x4003881")]
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internal static readonly int _History3LumaTex = Shader.PropertyToID("_History3LumaTex");
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// Token: 0x04003882 RID: 14466
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[Token(Token = "0x4003882")]
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internal static readonly int _History4LumaTex = Shader.PropertyToID("_History4LumaTex");
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// Token: 0x04003883 RID: 14467
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[Token(Token = "0x4003883")]
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internal static readonly int _History1ChromaTex = Shader.PropertyToID("_History1ChromaTex");
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// Token: 0x04003884 RID: 14468
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[Token(Token = "0x4003884")]
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internal static readonly int _History2ChromaTex = Shader.PropertyToID("_History2ChromaTex");
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// Token: 0x04003885 RID: 14469
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[Token(Token = "0x4003885")]
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internal static readonly int _History3ChromaTex = Shader.PropertyToID("_History3ChromaTex");
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// Token: 0x04003886 RID: 14470
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[Token(Token = "0x4003886")]
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internal static readonly int _History4ChromaTex = Shader.PropertyToID("_History4ChromaTex");
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// Token: 0x04003887 RID: 14471
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[Token(Token = "0x4003887")]
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internal static readonly int _History1Weight = Shader.PropertyToID("_History1Weight");
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// Token: 0x04003888 RID: 14472
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[Token(Token = "0x4003888")]
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internal static readonly int _History2Weight = Shader.PropertyToID("_History2Weight");
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// Token: 0x04003889 RID: 14473
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[Token(Token = "0x4003889")]
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internal static readonly int _History3Weight = Shader.PropertyToID("_History3Weight");
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// Token: 0x0400388A RID: 14474
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[Token(Token = "0x400388A")]
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internal static readonly int _History4Weight = Shader.PropertyToID("_History4Weight");
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}
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// Token: 0x0200057D RID: 1405
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[Token(Token = "0x200057D")]
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private enum Pass
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{
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// Token: 0x0400388C RID: 14476
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[Token(Token = "0x400388C")]
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VelocitySetup,
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// Token: 0x0400388D RID: 14477
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[Token(Token = "0x400388D")]
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TileMax1,
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// Token: 0x0400388E RID: 14478
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[Token(Token = "0x400388E")]
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TileMax2,
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// Token: 0x0400388F RID: 14479
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[Token(Token = "0x400388F")]
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TileMaxV,
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// Token: 0x04003890 RID: 14480
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[Token(Token = "0x4003890")]
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NeighborMax,
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// Token: 0x04003891 RID: 14481
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[Token(Token = "0x4003891")]
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Reconstruction,
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// Token: 0x04003892 RID: 14482
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[Token(Token = "0x4003892")]
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FrameCompression,
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// Token: 0x04003893 RID: 14483
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[Token(Token = "0x4003893")]
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FrameBlendingChroma,
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// Token: 0x04003894 RID: 14484
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[Token(Token = "0x4003894")]
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FrameBlendingRaw
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}
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// Token: 0x0200057E RID: 1406
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[Token(Token = "0x200057E")]
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public class ReconstructionFilter
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{
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// Token: 0x0600301A RID: 12314 RVA: 0x00068EB0 File Offset: 0x000670B0
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[Token(Token = "0x600301A")]
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[Address(RVA = "0x69C580", Offset = "0x69B580", VA = "0x18069C580")]
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public ReconstructionFilter()
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{
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if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat))
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{
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this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L);
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}
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}
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// Token: 0x0600301B RID: 12315 RVA: 0x00068EF0 File Offset: 0x000670F0
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[Token(Token = "0x600301B")]
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[Address(RVA = "0x69BB50", Offset = "0x69AB50", VA = "0x18069BB50")]
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private void CheckTextureFormatSupport()
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{
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if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat))
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{
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this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L);
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}
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}
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// Token: 0x0600301C RID: 12316 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600301C")]
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[Address(RVA = "0x69BB80", Offset = "0x69AB80", VA = "0x18069BB80")]
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public bool IsSupported()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600301D RID: 12317 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600301D")]
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[Address(RVA = "0x69BB90", Offset = "0x69AB90", VA = "0x18069BB90")]
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public void ProcessImage(PostProcessingContext context, CommandBuffer cb, ref MotionBlurModel.Settings settings, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04003895 RID: 14485
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4003895")]
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private RenderTextureFormat m_VectorRTFormat = (RenderTextureFormat)((ulong)13L);
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// Token: 0x04003896 RID: 14486
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[FieldOffset(Offset = "0x14")]
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[Token(Token = "0x4003896")]
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private RenderTextureFormat m_PackedRTFormat = (RenderTextureFormat)((ulong)8L);
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}
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// Token: 0x0200057F RID: 1407
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[Token(Token = "0x200057F")]
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public class FrameBlendingFilter
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{
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// Token: 0x0600301E RID: 12318 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600301E")]
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[Address(RVA = "0x6994D0", Offset = "0x6984D0", VA = "0x1806994D0")]
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public FrameBlendingFilter()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600301F RID: 12319 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600301F")]
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[Address(RVA = "0x6991C0", Offset = "0x6981C0", VA = "0x1806991C0")]
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public void Dispose()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003020 RID: 12320 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003020")]
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[Address(RVA = "0x699390", Offset = "0x698390", VA = "0x180699390")]
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public void PushFrame(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003021 RID: 12321 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6003021")]
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[Address(RVA = "0x698B80", Offset = "0x697B80", VA = "0x180698B80")]
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public void BlendFrames(CommandBuffer cb, float strength, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06003022 RID: 12322 RVA: 0x00068F14 File Offset: 0x00067114
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[Token(Token = "0x6003022")]
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[Address(RVA = "0x699190", Offset = "0x698190", VA = "0x180699190")]
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private static bool CheckSupportCompression()
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{
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bool flag = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.R8);
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if (!flag)
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{
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return flag;
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}
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return SystemInfo.supportedRenderTargetCount > 1;
|
|
}
|
|
|
|
// Token: 0x06003023 RID: 12323 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6003023")]
|
|
[Address(RVA = "0x6992C0", Offset = "0x6982C0", VA = "0x1806992C0")]
|
|
private static RenderTextureFormat GetPreferredRenderTextureFormat()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06003024 RID: 12324 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x6003024")]
|
|
[Address(RVA = "0x699240", Offset = "0x698240", VA = "0x180699240")]
|
|
private MotionBlurComponent.FrameBlendingFilter.Frame GetFrameRelative(int offset)
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x04003897 RID: 14487
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4003897")]
|
|
private bool m_UseCompression;
|
|
|
|
// Token: 0x04003898 RID: 14488
|
|
[FieldOffset(Offset = "0x14")]
|
|
[Token(Token = "0x4003898")]
|
|
private RenderTextureFormat m_RawTextureFormat;
|
|
|
|
// Token: 0x04003899 RID: 14489
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4003899")]
|
|
private MotionBlurComponent.FrameBlendingFilter.Frame[] m_FrameList;
|
|
|
|
// Token: 0x0400389A RID: 14490
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x400389A")]
|
|
private int m_LastFrameCount;
|
|
|
|
// Token: 0x02000580 RID: 1408
|
|
[Token(Token = "0x2000580")]
|
|
private struct Frame
|
|
{
|
|
// Token: 0x06003025 RID: 12325 RVA: 0x00068F3C File Offset: 0x0006713C
|
|
[Token(Token = "0x6003025")]
|
|
[Address(RVA = "0x6C7F00", Offset = "0x6C6F00", VA = "0x1806C7F00")]
|
|
public float CalculateWeight(float strength, float currentTime)
|
|
{
|
|
return 0f;
|
|
}
|
|
|
|
// Token: 0x06003026 RID: 12326 RVA: 0x0003DF9B File Offset: 0x0003C19B
|
|
[Token(Token = "0x6003026")]
|
|
[Address(RVA = "0x6C8430", Offset = "0x6C7430", VA = "0x1806C8430")]
|
|
public void Release()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06003027 RID: 12327 RVA: 0x0003DF9B File Offset: 0x0003C19B
|
|
[Token(Token = "0x6003027")]
|
|
[Address(RVA = "0x6C8110", Offset = "0x6C7110", VA = "0x1806C8110")]
|
|
public void MakeRecord(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06003028 RID: 12328 RVA: 0x0003DF9B File Offset: 0x0003C19B
|
|
[Token(Token = "0x6003028")]
|
|
[Address(RVA = "0x6C7F80", Offset = "0x6C6F80", VA = "0x1806C7F80")]
|
|
public void MakeRecordRaw(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, RenderTextureFormat format)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400389B RID: 14491
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x400389B")]
|
|
public RenderTexture lumaTexture;
|
|
|
|
// Token: 0x0400389C RID: 14492
|
|
[FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x400389C")]
|
|
public RenderTexture chromaTexture;
|
|
|
|
// Token: 0x0400389D RID: 14493
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x400389D")]
|
|
private float m_Time;
|
|
|
|
// Token: 0x0400389E RID: 14494
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400389E")]
|
|
private RenderTargetIdentifier[] m_MRT;
|
|
}
|
|
}
|
|
}
|
|
}
|