Files
2023-09-06 22:19:13 +02:00

266 lines
12 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x02000605 RID: 1541
[Token(Token = "0x2000605")]
[ExecuteInEditMode]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("Image Effects/Camera/Depth of Field (Lens Blur, Scatter, DX11)")]
public class DepthOfField : PostEffectsBase
{
// Token: 0x060031B4 RID: 12724 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031B4")]
[Address(RVA = "0x12FCAC0", Offset = "0x12FBAC0", VA = "0x1812FCAC0", Slot = "4")]
public override bool CheckResources()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031B5 RID: 12725 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031B5")]
[Address(RVA = "0x12FD1A0", Offset = "0x12FC1A0", VA = "0x1812FD1A0")]
private void OnEnable()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031B6 RID: 12726 RVA: 0x0006B42C File Offset: 0x0006962C
[Token(Token = "0x60031B6")]
[Address(RVA = "0x12FD030", Offset = "0x12FC030", VA = "0x1812FD030")]
private void OnDisable()
{
/*
An exception occurred when decompiling this method (060031B6)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityStandardAssets.ImageEffects.DepthOfField::OnDisable()
---> System.Exception: Basic block has to end with unconditional control flow.
{; IL_68:; stfld:Material(DepthOfField::dx11bokehMaterial, ldloc:DepthOfField(this), ldloc:int32[exp:Material](var_1_12)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x060031B7 RID: 12727 RVA: 0x0006B4A8 File Offset: 0x000696A8
[Token(Token = "0x60031B7")]
[Address(RVA = "0x12FEDE0", Offset = "0x12FDDE0", VA = "0x1812FEDE0")]
private void ReleaseComputeResources()
{
/*
An exception occurred when decompiling this method (060031B7)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityStandardAssets.ImageEffects.DepthOfField::ReleaseComputeResources()
---> System.Exception: Basic block has to end with unconditional control flow.
{; IL_2B:; stfld:ComputeBuffer(DepthOfField::cbPoints, ldloc:DepthOfField(this), conv.u8:uint64[exp:ComputeBuffer](ldc.i8:int64[exp:uint64](0))); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x060031B8 RID: 12728 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031B8")]
[Address(RVA = "0x12FCCE0", Offset = "0x12FBCE0", VA = "0x1812FCCE0")]
private void CreateComputeResources()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031B9 RID: 12729 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031B9")]
[Address(RVA = "0x12FCE80", Offset = "0x12FBE80", VA = "0x1812FCE80")]
private float FocalDistance01(float worldDist)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031BA RID: 12730 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031BA")]
[Address(RVA = "0x12FEE50", Offset = "0x12FDE50", VA = "0x1812FEE50")]
private void WriteCoc(RenderTexture fromTo, bool fgDilate)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031BB RID: 12731 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60031BB")]
[Address(RVA = "0x12FD220", Offset = "0x12FC220", VA = "0x1812FD220")]
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060031BC RID: 12732 RVA: 0x0006B4E8 File Offset: 0x000696E8
[Token(Token = "0x60031BC")]
[Address(RVA = "0x12FF1B0", Offset = "0x12FE1B0", VA = "0x1812FF1B0")]
public DepthOfField()
{
}
// Token: 0x04003B64 RID: 15204
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003B64")]
public bool visualizeFocus;
// Token: 0x04003B65 RID: 15205
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4003B65")]
public float focalLength = 10f;
// Token: 0x04003B66 RID: 15206
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003B66")]
public float focalSize = 0.05f;
// Token: 0x04003B67 RID: 15207
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4003B67")]
public float aperture = 0.5f;
// Token: 0x04003B68 RID: 15208
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003B68")]
public Transform focalTransform;
// Token: 0x04003B69 RID: 15209
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003B69")]
public float maxBlurSize = 2f;
// Token: 0x04003B6A RID: 15210
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4003B6A")]
public bool highResolution;
// Token: 0x04003B6B RID: 15211
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003B6B")]
public DepthOfField.BlurType blurType;
// Token: 0x04003B6C RID: 15212
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4003B6C")]
public DepthOfField.BlurSampleCount blurSampleCount = (DepthOfField.BlurSampleCount)((ulong)2L);
// Token: 0x04003B6D RID: 15213
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003B6D")]
public bool nearBlur;
// Token: 0x04003B6E RID: 15214
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4003B6E")]
public float foregroundOverlap = 1f;
// Token: 0x04003B6F RID: 15215
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4003B6F")]
public Shader dofHdrShader;
// Token: 0x04003B70 RID: 15216
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003B70")]
private Material dofHdrMaterial;
// Token: 0x04003B71 RID: 15217
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003B71")]
public Shader dx11BokehShader;
// Token: 0x04003B72 RID: 15218
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003B72")]
private Material dx11bokehMaterial;
// Token: 0x04003B73 RID: 15219
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4003B73")]
public float dx11BokehThreshold = 0.5f;
// Token: 0x04003B74 RID: 15220
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4003B74")]
public float dx11SpawnHeuristic = 0.0875f;
// Token: 0x04003B75 RID: 15221
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4003B75")]
public Texture2D dx11BokehTexture;
// Token: 0x04003B76 RID: 15222
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4003B76")]
public float dx11BokehScale = 1.2f;
// Token: 0x04003B77 RID: 15223
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4003B77")]
public float dx11BokehIntensity = 2.5f;
// Token: 0x04003B78 RID: 15224
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4003B78")]
private float focalDistance01 = 10f;
// Token: 0x04003B79 RID: 15225
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4003B79")]
private ComputeBuffer cbDrawArgs;
// Token: 0x04003B7A RID: 15226
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4003B7A")]
private ComputeBuffer cbPoints;
// Token: 0x04003B7B RID: 15227
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4003B7B")]
private float internalBlurWidth = 1f;
// Token: 0x04003B7C RID: 15228
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4003B7C")]
private Camera cachedCamera;
// Token: 0x02000606 RID: 1542
[Token(Token = "0x2000606")]
public enum BlurType
{
// Token: 0x04003B7E RID: 15230
[Token(Token = "0x4003B7E")]
DiscBlur,
// Token: 0x04003B7F RID: 15231
[Token(Token = "0x4003B7F")]
DX11
}
// Token: 0x02000607 RID: 1543
[Token(Token = "0x2000607")]
public enum BlurSampleCount
{
// Token: 0x04003B81 RID: 15233
[Token(Token = "0x4003B81")]
Low,
// Token: 0x04003B82 RID: 15234
[Token(Token = "0x4003B82")]
Medium,
// Token: 0x04003B83 RID: 15235
[Token(Token = "0x4003B83")]
High
}
}
}