266 lines
12 KiB
C#
266 lines
12 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace UnityStandardAssets.ImageEffects
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{
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// Token: 0x02000605 RID: 1541
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[Token(Token = "0x2000605")]
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[ExecuteInEditMode]
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[RequireComponent(typeof(Camera))]
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[AddComponentMenu("Image Effects/Camera/Depth of Field (Lens Blur, Scatter, DX11)")]
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public class DepthOfField : PostEffectsBase
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{
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// Token: 0x060031B4 RID: 12724 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031B4")]
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[Address(RVA = "0x12FCAC0", Offset = "0x12FBAC0", VA = "0x1812FCAC0", Slot = "4")]
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public override bool CheckResources()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031B5 RID: 12725 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031B5")]
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[Address(RVA = "0x12FD1A0", Offset = "0x12FC1A0", VA = "0x1812FD1A0")]
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private void OnEnable()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031B6 RID: 12726 RVA: 0x0006B42C File Offset: 0x0006962C
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[Token(Token = "0x60031B6")]
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[Address(RVA = "0x12FD030", Offset = "0x12FC030", VA = "0x1812FD030")]
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private void OnDisable()
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{
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/*
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An exception occurred when decompiling this method (060031B6)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityStandardAssets.ImageEffects.DepthOfField::OnDisable()
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; IL_68:; stfld:Material(DepthOfField::dx11bokehMaterial, ldloc:DepthOfField(this), ldloc:int32[exp:Material](var_1_12)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x060031B7 RID: 12727 RVA: 0x0006B4A8 File Offset: 0x000696A8
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[Token(Token = "0x60031B7")]
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[Address(RVA = "0x12FEDE0", Offset = "0x12FDDE0", VA = "0x1812FEDE0")]
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private void ReleaseComputeResources()
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{
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/*
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An exception occurred when decompiling this method (060031B7)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityStandardAssets.ImageEffects.DepthOfField::ReleaseComputeResources()
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; IL_2B:; stfld:ComputeBuffer(DepthOfField::cbPoints, ldloc:DepthOfField(this), conv.u8:uint64[exp:ComputeBuffer](ldc.i8:int64[exp:uint64](0))); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x060031B8 RID: 12728 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031B8")]
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[Address(RVA = "0x12FCCE0", Offset = "0x12FBCE0", VA = "0x1812FCCE0")]
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private void CreateComputeResources()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031B9 RID: 12729 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031B9")]
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[Address(RVA = "0x12FCE80", Offset = "0x12FBE80", VA = "0x1812FCE80")]
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private float FocalDistance01(float worldDist)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031BA RID: 12730 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031BA")]
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[Address(RVA = "0x12FEE50", Offset = "0x12FDE50", VA = "0x1812FEE50")]
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private void WriteCoc(RenderTexture fromTo, bool fgDilate)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031BB RID: 12731 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60031BB")]
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[Address(RVA = "0x12FD220", Offset = "0x12FC220", VA = "0x1812FD220")]
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private void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060031BC RID: 12732 RVA: 0x0006B4E8 File Offset: 0x000696E8
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[Token(Token = "0x60031BC")]
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[Address(RVA = "0x12FF1B0", Offset = "0x12FE1B0", VA = "0x1812FF1B0")]
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public DepthOfField()
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{
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}
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// Token: 0x04003B64 RID: 15204
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4003B64")]
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public bool visualizeFocus;
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// Token: 0x04003B65 RID: 15205
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x4003B65")]
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public float focalLength = 10f;
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// Token: 0x04003B66 RID: 15206
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4003B66")]
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public float focalSize = 0.05f;
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// Token: 0x04003B67 RID: 15207
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4003B67")]
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public float aperture = 0.5f;
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// Token: 0x04003B68 RID: 15208
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4003B68")]
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public Transform focalTransform;
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// Token: 0x04003B69 RID: 15209
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4003B69")]
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public float maxBlurSize = 2f;
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// Token: 0x04003B6A RID: 15210
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[FieldOffset(Offset = "0x44")]
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[Token(Token = "0x4003B6A")]
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public bool highResolution;
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// Token: 0x04003B6B RID: 15211
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4003B6B")]
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public DepthOfField.BlurType blurType;
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// Token: 0x04003B6C RID: 15212
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4003B6C")]
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public DepthOfField.BlurSampleCount blurSampleCount = (DepthOfField.BlurSampleCount)((ulong)2L);
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// Token: 0x04003B6D RID: 15213
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4003B6D")]
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public bool nearBlur;
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// Token: 0x04003B6E RID: 15214
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[FieldOffset(Offset = "0x54")]
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[Token(Token = "0x4003B6E")]
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public float foregroundOverlap = 1f;
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// Token: 0x04003B6F RID: 15215
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4003B6F")]
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public Shader dofHdrShader;
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// Token: 0x04003B70 RID: 15216
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4003B70")]
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private Material dofHdrMaterial;
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// Token: 0x04003B71 RID: 15217
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4003B71")]
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public Shader dx11BokehShader;
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// Token: 0x04003B72 RID: 15218
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4003B72")]
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private Material dx11bokehMaterial;
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// Token: 0x04003B73 RID: 15219
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4003B73")]
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public float dx11BokehThreshold = 0.5f;
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// Token: 0x04003B74 RID: 15220
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[FieldOffset(Offset = "0x7C")]
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[Token(Token = "0x4003B74")]
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public float dx11SpawnHeuristic = 0.0875f;
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// Token: 0x04003B75 RID: 15221
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4003B75")]
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public Texture2D dx11BokehTexture;
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// Token: 0x04003B76 RID: 15222
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4003B76")]
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public float dx11BokehScale = 1.2f;
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// Token: 0x04003B77 RID: 15223
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[FieldOffset(Offset = "0x8C")]
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[Token(Token = "0x4003B77")]
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public float dx11BokehIntensity = 2.5f;
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// Token: 0x04003B78 RID: 15224
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x4003B78")]
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private float focalDistance01 = 10f;
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// Token: 0x04003B79 RID: 15225
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4003B79")]
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private ComputeBuffer cbDrawArgs;
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// Token: 0x04003B7A RID: 15226
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4003B7A")]
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private ComputeBuffer cbPoints;
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// Token: 0x04003B7B RID: 15227
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x4003B7B")]
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private float internalBlurWidth = 1f;
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// Token: 0x04003B7C RID: 15228
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[FieldOffset(Offset = "0xB0")]
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[Token(Token = "0x4003B7C")]
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private Camera cachedCamera;
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// Token: 0x02000606 RID: 1542
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[Token(Token = "0x2000606")]
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public enum BlurType
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{
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// Token: 0x04003B7E RID: 15230
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[Token(Token = "0x4003B7E")]
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DiscBlur,
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// Token: 0x04003B7F RID: 15231
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[Token(Token = "0x4003B7F")]
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DX11
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}
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// Token: 0x02000607 RID: 1543
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[Token(Token = "0x2000607")]
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public enum BlurSampleCount
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{
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// Token: 0x04003B81 RID: 15233
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[Token(Token = "0x4003B81")]
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Low,
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// Token: 0x04003B82 RID: 15234
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[Token(Token = "0x4003B82")]
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Medium,
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// Token: 0x04003B83 RID: 15235
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[Token(Token = "0x4003B83")]
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High
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}
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}
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}
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