Files
2023-09-06 22:19:13 +02:00

50 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace ch.sycoforge.Decal.Demo
{
// Token: 0x02000636 RID: 1590
[Token(Token = "0x2000636")]
public class AdvancedBulletHoles : MonoBehaviour
{
// Token: 0x06003266 RID: 12902 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003266")]
[Address(RVA = "0xDA6590", Offset = "0xDA5590", VA = "0x180DA6590")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003267 RID: 12903 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003267")]
[Address(RVA = "0xDA6680", Offset = "0xDA5680", VA = "0x180DA6680")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003268 RID: 12904 RVA: 0x0006C988 File Offset: 0x0006AB88
[Token(Token = "0x6003268")]
[Address(RVA = "0xDA6C20", Offset = "0xDA5C20", VA = "0x180DA6C20")]
public AdvancedBulletHoles()
{
}
// Token: 0x04003CCC RID: 15564
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003CCC")]
public EasyDecal DecalPrefab;
// Token: 0x04003CCD RID: 15565
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003CCD")]
public GameObject ImpactParticles;
// Token: 0x04003CCE RID: 15566
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003CCE")]
public float CastRadius = 0.25f;
}
}