Files
2023-09-06 22:19:13 +02:00

34 lines
821 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x020005D5 RID: 1493
[Token(Token = "0x20005D5")]
public class DisableMeshAtRuntime : MonoBehaviour
{
// Token: 0x06003101 RID: 12545 RVA: 0x00069DC0 File Offset: 0x00067FC0
[Token(Token = "0x6003101")]
[Address(RVA = "0x17E0600", Offset = "0x17DF600", VA = "0x1817E0600")]
private void Start()
{
Renderer component = base.GetComponent<Renderer>();
int num = 0;
if (component != num)
{
int num2 = 0;
component.enabled = num2 != 0;
return;
}
}
// Token: 0x06003102 RID: 12546 RVA: 0x00069DF0 File Offset: 0x00067FF0
[Token(Token = "0x6003102")]
[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
public DisableMeshAtRuntime()
{
}
}
}