Files
2023-09-06 22:19:13 +02:00

131 lines
3.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace commanastationwww.eternaltemple
{
// Token: 0x020005DE RID: 1502
[Token(Token = "0x20005DE")]
public class HideGroup : MonoBehaviour
{
// Token: 0x06003131 RID: 12593 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003131")]
[Address(RVA = "0x17031B0", Offset = "0x17021B0", VA = "0x1817031B0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003132 RID: 12594 RVA: 0x0006A22C File Offset: 0x0006842C
[Token(Token = "0x6003132")]
[Address(RVA = "0x1702E40", Offset = "0x1701E40", VA = "0x181702E40")]
private void OnTriggerEnter(Collider other)
{
if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera"))
{
int num = 0;
HidablePart[] array = this.hidableGroup;
int length = array.Length;
if (num < length)
{
HidablePart hidablePart = array[num];
hidablePart.StopAllCoroutines();
int num2;
HidablePart.<hideInterpolation>d__9 <hideInterpolation>d__ = new HidablePart.<hideInterpolation>d__9(num2);
num2 = 0;
<hideInterpolation>d__.<>4__this = hidablePart;
Coroutine coroutine = hidablePart.StartCoroutine(<hideInterpolation>d__);
num++;
}
ParticleSystem[] array2 = this.particlesGroup;
int length2 = array2.Length;
if (num < length2)
{
array2[num].Stop();
num++;
}
}
}
// Token: 0x06003133 RID: 12595 RVA: 0x0006A2D0 File Offset: 0x000684D0
[Token(Token = "0x6003133")]
[Address(RVA = "0x1702FF0", Offset = "0x1701FF0", VA = "0x181702FF0")]
private void OnTriggerExit(Collider other)
{
if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera"))
{
HidablePart[] array = this.hidableGroup;
int num = 0;
int num2 = 0;
int length = array.Length;
if (num2 < length)
{
HidablePart hidablePart = array[num];
hidablePart.StopAllCoroutines();
int num3;
HidablePart.<unhideInterpolation>d__8 <unhideInterpolation>d__ = new HidablePart.<unhideInterpolation>d__8(num3);
num3 = 0;
<unhideInterpolation>d__.<>4__this = hidablePart;
Coroutine coroutine = hidablePart.StartCoroutine(<unhideInterpolation>d__);
num++;
}
ParticleSystem[] array2 = this.particlesGroup;
int num4 = 0;
int num5 = 0;
int length2 = array2.Length;
if (num5 < length2)
{
array2[num4].Play();
num4++;
}
this.collisionEntriesCounter = (int)((ulong)0L);
}
}
// Token: 0x06003134 RID: 12596 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6003134")]
[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003135 RID: 12597 RVA: 0x0006A390 File Offset: 0x00068590
[Token(Token = "0x6003135")]
[Address(RVA = "0x17032E0", Offset = "0x17022E0", VA = "0x1817032E0")]
public HideGroup()
{
}
// Token: 0x04003A2B RID: 14891
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003A2B")]
public bool hidable = true;
// Token: 0x04003A2C RID: 14892
[FieldOffset(Offset = "0x19")]
[Token(Token = "0x4003A2C")]
public bool disableParentGeo;
// Token: 0x04003A2D RID: 14893
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4003A2D")]
private int collisionEntriesCounter;
// Token: 0x04003A2E RID: 14894
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003A2E")]
private HidablePart[] hidableGroup;
// Token: 0x04003A2F RID: 14895
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003A2F")]
private ParticleSystem[] particlesGroup;
// Token: 0x04003A30 RID: 14896
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003A30")]
private Renderer rendererComponent;
}
}