4849 lines
232 KiB
C#
4849 lines
232 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x020000D0 RID: 208
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public class BossLevel03BigEffectPlay : MonoBehaviour
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{
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// Token: 0x06001B5A RID: 7002 RVA: 0x000734D0 File Offset: 0x000716D0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518040, RefRangeEnd = 518041, XrefRangeStart = 518019, XrefRangeEnd = 518040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe virtual void Start()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B5B RID: 7003 RVA: 0x00073520 File Offset: 0x00071720
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518434, RefRangeEnd = 518435, XrefRangeStart = 518041, XrefRangeEnd = 518434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void InitData(Animator Anim)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B5C RID: 7004 RVA: 0x0007357C File Offset: 0x0007177C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Update()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B5D RID: 7005 RVA: 0x000735C0 File Offset: 0x000717C0
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518482, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void LateUpdate()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B5E RID: 7006 RVA: 0x00073604 File Offset: 0x00071804
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518535, RefRangeEnd = 518536, XrefRangeStart = 518484, XrefRangeEnd = 518535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe virtual void Create()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B5F RID: 7007 RVA: 0x00073654 File Offset: 0x00071854
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518560, RefRangeEnd = 518561, XrefRangeStart = 518536, XrefRangeEnd = 518560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void ScriptEffect(int iScriptLevel)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref iScriptLevel;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B60 RID: 7008 RVA: 0x000736A8 File Offset: 0x000718A8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518625, RefRangeEnd = 518626, XrefRangeStart = 518561, XrefRangeEnd = 518625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateScript(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B61 RID: 7009 RVA: 0x000736FC File Offset: 0x000718FC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518626, XrefRangeEnd = 518637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SkipScript()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B62 RID: 7010 RVA: 0x00073740 File Offset: 0x00071940
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518668, RefRangeEnd = 518669, XrefRangeStart = 518637, XrefRangeEnd = 518668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void SkipScript02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B63 RID: 7011 RVA: 0x00073784 File Offset: 0x00071984
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518687, RefRangeEnd = 518688, XrefRangeStart = 518669, XrefRangeEnd = 518687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void UpdateMaterial(float fDeltaTime)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref fDeltaTime;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B64 RID: 7012 RVA: 0x000737D8 File Offset: 0x000719D8
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518713, RefRangeEnd = 518714, XrefRangeStart = 518688, XrefRangeEnd = 518713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void DamagedFly()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B65 RID: 7013 RVA: 0x0007381C File Offset: 0x00071A1C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518714, XrefRangeEnd = 518728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Death()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B66 RID: 7014 RVA: 0x00073860 File Offset: 0x00071A60
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518728, XrefRangeEnd = 518729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Destory()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B67 RID: 7015 RVA: 0x000738A4 File Offset: 0x00071AA4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518729, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEEarthQuake()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B68 RID: 7016 RVA: 0x000738E8 File Offset: 0x00071AE8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518731, XrefRangeEnd = 518733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void StopSEEarthQuake()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B69 RID: 7017 RVA: 0x0007392C File Offset: 0x00071B2C
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[CallerCount(4)]
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[CachedScanResults(RefRangeStart = 518734, RefRangeEnd = 518738, XrefRangeStart = 518733, XrefRangeEnd = 518734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySESwing(int iIndex)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref iIndex;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B6A RID: 7018 RVA: 0x00073980 File Offset: 0x00071B80
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 518739, RefRangeEnd = 518741, XrefRangeStart = 518738, XrefRangeEnd = 518739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlaySEAttack(int iIndex)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = ref iIndex;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06001B6B RID: 7019 RVA: 0x000739D4 File Offset: 0x00071BD4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518741, XrefRangeEnd = 518754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffOpeningLava()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B6C RID: 7020 RVA: 0x00073A18 File Offset: 0x00071C18
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518757, RefRangeEnd = 518758, XrefRangeStart = 518754, XrefRangeEnd = 518757, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffBodyLave()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B6D RID: 7021 RVA: 0x00073A5C File Offset: 0x00071C5C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518758, XrefRangeEnd = 518761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void CloseEffBodyLava()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B6E RID: 7022 RVA: 0x00073AA0 File Offset: 0x00071CA0
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518779, RefRangeEnd = 518780, XrefRangeStart = 518761, XrefRangeEnd = 518779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffAttack01()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B6F RID: 7023 RVA: 0x00073AE4 File Offset: 0x00071CE4
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518780, XrefRangeEnd = 518793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffSweepL()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B70 RID: 7024 RVA: 0x00073B28 File Offset: 0x00071D28
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518793, XrefRangeEnd = 518806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffSweepR()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06001B71 RID: 7025 RVA: 0x00073B6C File Offset: 0x00071D6C
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 518817, RefRangeEnd = 518818, XrefRangeStart = 518806, XrefRangeEnd = 518817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void PlayEffAttack02()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B72 RID: 7026 RVA: 0x00073BB0 File Offset: 0x00071DB0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518818, XrefRangeEnd = 518843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSplashBulletL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B73 RID: 7027 RVA: 0x00073BF4 File Offset: 0x00071DF4
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518843, XrefRangeEnd = 518868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffSplashBulletR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B74 RID: 7028 RVA: 0x00073C38 File Offset: 0x00071E38
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518868, XrefRangeEnd = 518874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffThrowCharge()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B75 RID: 7029 RVA: 0x00073C7C File Offset: 0x00071E7C
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518874, XrefRangeEnd = 518878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffThrowEnd()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B76 RID: 7030 RVA: 0x00073CC0 File Offset: 0x00071EC0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518878, XrefRangeEnd = 518904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffThrowFireBall()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B77 RID: 7031 RVA: 0x00073D04 File Offset: 0x00071F04
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518904, XrefRangeEnd = 518920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffCharge(bool bFar)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref bFar;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B78 RID: 7032 RVA: 0x00073D58 File Offset: 0x00071F58
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518920, XrefRangeEnd = 518940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChargeComplete()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B79 RID: 7033 RVA: 0x00073D9C File Offset: 0x00071F9C
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 518962, RefRangeEnd = 518963, XrefRangeStart = 518940, XrefRangeEnd = 518962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChargeDamaged(int MP)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref MP;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B7A RID: 7034 RVA: 0x00073DF0 File Offset: 0x00071FF0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518963, XrefRangeEnd = 518965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void ChargeEnd()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B7B RID: 7035 RVA: 0x00073E34 File Offset: 0x00072034
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518965, XrefRangeEnd = 518976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayEffChargeFarComplete()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B7C RID: 7036 RVA: 0x00073E78 File Offset: 0x00072078
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe virtual void PlayEffChargeFarThrow()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B7D RID: 7037 RVA: 0x00073EC8 File Offset: 0x000720C8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518999, XrefRangeEnd = 519016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetAttackData(string Name)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = IL2CPP.ManagedStringToIl2Cpp(Name);
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B7E RID: 7038 RVA: 0x00073F24 File Offset: 0x00072124
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519016, XrefRangeEnd = 519025, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void PlayWalkShake()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B7F RID: 7039 RVA: 0x00073F68 File Offset: 0x00072168
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 519040, RefRangeEnd = 519042, XrefRangeStart = 519025, XrefRangeEnd = 519040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void EarthQuakeAttack()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B80 RID: 7040 RVA: 0x00073FAC File Offset: 0x000721AC
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519042, XrefRangeEnd = 519043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenCollisionHandL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B81 RID: 7041 RVA: 0x00073FF0 File Offset: 0x000721F0
|
|
[CallerCount(2)]
|
|
[CachedScanResults(RefRangeStart = 519044, RefRangeEnd = 519046, XrefRangeStart = 519043, XrefRangeEnd = 519044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenCollisionHandR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B82 RID: 7042 RVA: 0x00074034 File Offset: 0x00072234
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519048, RefRangeEnd = 519049, XrefRangeStart = 519046, XrefRangeEnd = 519048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenCollisionHand()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B83 RID: 7043 RVA: 0x00074078 File Offset: 0x00072278
|
|
[CallerCount(0)]
|
|
public unsafe void CloseCollisionHandL()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B84 RID: 7044 RVA: 0x000740BC File Offset: 0x000722BC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519049, RefRangeEnd = 519050, XrefRangeStart = 519049, XrefRangeEnd = 519049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseCollisionHandR()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B85 RID: 7045 RVA: 0x00074100 File Offset: 0x00072300
|
|
[CallerCount(3)]
|
|
[CachedScanResults(RefRangeStart = 519050, RefRangeEnd = 519053, XrefRangeStart = 519050, XrefRangeEnd = 519050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseCollisionHand()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B86 RID: 7046 RVA: 0x00074144 File Offset: 0x00072344
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519096, RefRangeEnd = 519097, XrefRangeStart = 519053, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateCollisionHandL(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B87 RID: 7047 RVA: 0x00074198 File Offset: 0x00072398
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519142, RefRangeEnd = 519143, XrefRangeStart = 519097, XrefRangeEnd = 519142, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateCollisionHandR(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B88 RID: 7048 RVA: 0x000741EC File Offset: 0x000723EC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519145, RefRangeEnd = 519146, XrefRangeStart = 519143, XrefRangeEnd = 519145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseAttack02OtherCollision()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B89 RID: 7049 RVA: 0x00074230 File Offset: 0x00072430
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519148, RefRangeEnd = 519149, XrefRangeStart = 519146, XrefRangeEnd = 519148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenAttack02Collision()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B8A RID: 7050 RVA: 0x00074274 File Offset: 0x00072474
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519149, RefRangeEnd = 519150, XrefRangeStart = 519149, XrefRangeEnd = 519149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void OpenHandsWall()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B8B RID: 7051 RVA: 0x000742B8 File Offset: 0x000724B8
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519150, XrefRangeEnd = 519154, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void CloseHandsWall()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B8C RID: 7052 RVA: 0x000742FC File Offset: 0x000724FC
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519201, RefRangeEnd = 519202, XrefRangeStart = 519154, XrefRangeEnd = 519201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void UpdateHandsWall(float fDeltaTime)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fDeltaTime;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B8D RID: 7053 RVA: 0x00074350 File Offset: 0x00072550
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519202, XrefRangeEnd = 519315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe virtual void DamagedFloor()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B8E RID: 7054 RVA: 0x000743A0 File Offset: 0x000725A0
|
|
[CallerCount(0)]
|
|
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519315, XrefRangeEnd = 519319, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe float GetChargeAttackAngle()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001B8F RID: 7055 RVA: 0x000743F0 File Offset: 0x000725F0
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519320, RefRangeEnd = 519321, XrefRangeStart = 519319, XrefRangeEnd = 519320, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 GetSceneForward()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001B90 RID: 7056 RVA: 0x00074440 File Offset: 0x00072640
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519322, RefRangeEnd = 519323, XrefRangeStart = 519321, XrefRangeEnd = 519322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe Vector3 GetBossTarget()
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
return *IL2CPP.il2cpp_object_unbox(intPtr);
|
|
}
|
|
|
|
// Token: 0x06001B91 RID: 7057 RVA: 0x00074490 File Offset: 0x00072690
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519348, RefRangeEnd = 519349, XrefRangeStart = 519323, XrefRangeEnd = 519348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe void SetTimeScale(float fScale)
|
|
{
|
|
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
checked
|
|
{
|
|
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
|
|
*ptr = ref fScale;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06001B92 RID: 7058 RVA: 0x000744E4 File Offset: 0x000726E4
|
|
[CallerCount(1)]
|
|
[CachedScanResults(RefRangeStart = 519350, RefRangeEnd = 519351, XrefRangeStart = 519349, XrefRangeEnd = 519350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
|
|
public unsafe BossLevel03BigEffectPlay()
|
|
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr))
|
|
{
|
|
IntPtr* ptr = null;
|
|
IntPtr intPtr2;
|
|
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
|
|
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
|
|
}
|
|
|
|
// Token: 0x06001B93 RID: 7059 RVA: 0x00074530 File Offset: 0x00072730
|
|
// Note: this type is marked as 'beforefieldinit'.
|
|
static BossLevel03BigEffectPlay()
|
|
{
|
|
Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay");
|
|
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr);
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_WGM");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_Anim");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshChar");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshDoll");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MatChar");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowPow");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_colGlow");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeComplete");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowSwitch");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_Collider");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "BC_Collider");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Cap_Collider");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_ChargeCollider");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandFire");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandChargeR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BodyLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BigDestory");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_Volatilize");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_CeilingSmoke");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUp");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUpFall");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BossFallLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorFallLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpSmoke");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "CharacterLight");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DestoryLight");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_BossTarget");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_LockPoint");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SC");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUp");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUpDamaged");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor01");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02L");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02R");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04L");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04R");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04C");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EndFloor");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUp");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUpDamaged");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedUp");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffOpeningLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack01");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepL");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepR");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack02");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackCollision");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffCharge");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeComplete");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeExplosion");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeAttackLava");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFar");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarComplete");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarThrow");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarCollision");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtle");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleExplosion");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleCollision");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleShot");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBall");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallExplosion");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallShot");
|
|
BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffOpeningLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack01");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepL");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepR");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffCharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeComplete");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeAttackLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFar");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarComplete");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarThrow");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashBullet");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBall");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_EarthQuake");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FootStep");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_BodyLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorUpEnd");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_DestoryStart");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Destory");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Swing");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Attack");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Charge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeComplete");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeAbsorb");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FireBallShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_HandCharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallLoop");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeFarCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEEarthQuake");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFootStep");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEBodyLava");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorUpEnd");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestoryStart");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestory");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESwing");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEAttack");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SECharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeComplete");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeAbsorb");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEHandCharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashExplosion");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeFarCollision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_trEffCharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandR");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandL");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandR");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandL");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack01");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttackSweep");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack02");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adChargeAttack");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adCurrent");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bHandsWall");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bAttack02Collision");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLL");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLR");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRR");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRL");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bZoomOut");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fZoomOut");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bGlow");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSECharge");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargePitch");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTime");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTimeVal");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSEDestory");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEDestoryVolume");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeFar");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptFloorFall");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fScriptFloorFallSpeed");
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BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptEndFloorRise");
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665610);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665611);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665612);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665613);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665614);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665615);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665616);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665617);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665618);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665619);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665620);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665621);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665622);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665623);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665624);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665625);
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BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665626);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665627);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665628);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665629);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665630);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665631);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665632);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665633);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665634);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665635);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665636);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665637);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665638);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665639);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665640);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665641);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665642);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665643);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665644);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665645);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665646);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665647);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665648);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665649);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665650);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665651);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665652);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665653);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665654);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665655);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665656);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665657);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665658);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665659);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665660);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665661);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665662);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665663);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665664);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665665);
|
|
BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665666);
|
|
}
|
|
|
|
// Token: 0x06001B94 RID: 7060 RVA: 0x0000351C File Offset: 0x0000171C
|
|
public BossLevel03BigEffectPlay(IntPtr pointer)
|
|
: base(pointer)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170008C5 RID: 2245
|
|
// (get) Token: 0x06001B95 RID: 7061 RVA: 0x000757BC File Offset: 0x000739BC
|
|
// (set) Token: 0x06001B96 RID: 7062 RVA: 0x000757F0 File Offset: 0x000739F0
|
|
public unsafe WizardGirlManage g_WGM
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008C6 RID: 2246
|
|
// (get) Token: 0x06001B97 RID: 7063 RVA: 0x00075818 File Offset: 0x00073A18
|
|
// (set) Token: 0x06001B98 RID: 7064 RVA: 0x0007584C File Offset: 0x00073A4C
|
|
public unsafe Animator g_Anim
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Animator(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008C7 RID: 2247
|
|
// (get) Token: 0x06001B99 RID: 7065 RVA: 0x00075874 File Offset: 0x00073A74
|
|
// (set) Token: 0x06001B9A RID: 7066 RVA: 0x000758A8 File Offset: 0x00073AA8
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008C8 RID: 2248
|
|
// (get) Token: 0x06001B9B RID: 7067 RVA: 0x000758D0 File Offset: 0x00073AD0
|
|
// (set) Token: 0x06001B9C RID: 7068 RVA: 0x00075904 File Offset: 0x00073B04
|
|
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008C9 RID: 2249
|
|
// (get) Token: 0x06001B9D RID: 7069 RVA: 0x0007592C File Offset: 0x00073B2C
|
|
// (set) Token: 0x06001B9E RID: 7070 RVA: 0x00075960 File Offset: 0x00073B60
|
|
public unsafe Il2CppReferenceArray<Material> g_MatChar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CA RID: 2250
|
|
// (get) Token: 0x06001B9F RID: 7071 RVA: 0x00075988 File Offset: 0x00073B88
|
|
// (set) Token: 0x06001BA0 RID: 7072 RVA: 0x000759B0 File Offset: 0x00073BB0
|
|
public unsafe float g_fShadowPow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CB RID: 2251
|
|
// (get) Token: 0x06001BA1 RID: 7073 RVA: 0x000759D4 File Offset: 0x00073BD4
|
|
// (set) Token: 0x06001BA2 RID: 7074 RVA: 0x000759FC File Offset: 0x00073BFC
|
|
public unsafe Color g_colGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CC RID: 2252
|
|
// (get) Token: 0x06001BA3 RID: 7075 RVA: 0x00075A20 File Offset: 0x00073C20
|
|
// (set) Token: 0x06001BA4 RID: 7076 RVA: 0x00075A48 File Offset: 0x00073C48
|
|
public unsafe bool g_bChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CD RID: 2253
|
|
// (get) Token: 0x06001BA5 RID: 7077 RVA: 0x00075A6C File Offset: 0x00073C6C
|
|
// (set) Token: 0x06001BA6 RID: 7078 RVA: 0x00075A94 File Offset: 0x00073C94
|
|
public unsafe float g_fShadowSwitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CE RID: 2254
|
|
// (get) Token: 0x06001BA7 RID: 7079 RVA: 0x00075AB8 File Offset: 0x00073CB8
|
|
// (set) Token: 0x06001BA8 RID: 7080 RVA: 0x00075AEC File Offset: 0x00073CEC
|
|
public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008CF RID: 2255
|
|
// (get) Token: 0x06001BA9 RID: 7081 RVA: 0x00075B14 File Offset: 0x00073D14
|
|
// (set) Token: 0x06001BAA RID: 7082 RVA: 0x00075B48 File Offset: 0x00073D48
|
|
public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D0 RID: 2256
|
|
// (get) Token: 0x06001BAB RID: 7083 RVA: 0x00075B70 File Offset: 0x00073D70
|
|
// (set) Token: 0x06001BAC RID: 7084 RVA: 0x00075BA4 File Offset: 0x00073DA4
|
|
public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D1 RID: 2257
|
|
// (get) Token: 0x06001BAD RID: 7085 RVA: 0x00075BCC File Offset: 0x00073DCC
|
|
// (set) Token: 0x06001BAE RID: 7086 RVA: 0x00075C00 File Offset: 0x00073E00
|
|
public unsafe SphereCollider SC_ChargeCollider
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D2 RID: 2258
|
|
// (get) Token: 0x06001BAF RID: 7087 RVA: 0x00075C28 File Offset: 0x00073E28
|
|
// (set) Token: 0x06001BB0 RID: 7088 RVA: 0x00075C5C File Offset: 0x00073E5C
|
|
public unsafe Il2CppReferenceArray<ParticleSystem> PS_HandFire
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D3 RID: 2259
|
|
// (get) Token: 0x06001BB1 RID: 7089 RVA: 0x00075C84 File Offset: 0x00073E84
|
|
// (set) Token: 0x06001BB2 RID: 7090 RVA: 0x00075CB8 File Offset: 0x00073EB8
|
|
public unsafe ParticleSystem PS_HandChargeR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D4 RID: 2260
|
|
// (get) Token: 0x06001BB3 RID: 7091 RVA: 0x00075CE0 File Offset: 0x00073EE0
|
|
// (set) Token: 0x06001BB4 RID: 7092 RVA: 0x00075D14 File Offset: 0x00073F14
|
|
public unsafe ParticleSystem PS_BodyLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D5 RID: 2261
|
|
// (get) Token: 0x06001BB5 RID: 7093 RVA: 0x00075D3C File Offset: 0x00073F3C
|
|
// (set) Token: 0x06001BB6 RID: 7094 RVA: 0x00075D70 File Offset: 0x00073F70
|
|
public unsafe ParticleSystem PS_BigDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D6 RID: 2262
|
|
// (get) Token: 0x06001BB7 RID: 7095 RVA: 0x00075D98 File Offset: 0x00073F98
|
|
// (set) Token: 0x06001BB8 RID: 7096 RVA: 0x00075DCC File Offset: 0x00073FCC
|
|
public unsafe ParticleSystem PS_Volatilize
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D7 RID: 2263
|
|
// (get) Token: 0x06001BB9 RID: 7097 RVA: 0x00075DF4 File Offset: 0x00073FF4
|
|
// (set) Token: 0x06001BBA RID: 7098 RVA: 0x00075E28 File Offset: 0x00074028
|
|
public unsafe ParticleSystem ScenePS_CeilingSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D8 RID: 2264
|
|
// (get) Token: 0x06001BBB RID: 7099 RVA: 0x00075E50 File Offset: 0x00074050
|
|
// (set) Token: 0x06001BBC RID: 7100 RVA: 0x00075E84 File Offset: 0x00074084
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeLL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008D9 RID: 2265
|
|
// (get) Token: 0x06001BBD RID: 7101 RVA: 0x00075EAC File Offset: 0x000740AC
|
|
// (set) Token: 0x06001BBE RID: 7102 RVA: 0x00075EE0 File Offset: 0x000740E0
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeLR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DA RID: 2266
|
|
// (get) Token: 0x06001BBF RID: 7103 RVA: 0x00075F08 File Offset: 0x00074108
|
|
// (set) Token: 0x06001BC0 RID: 7104 RVA: 0x00075F3C File Offset: 0x0007413C
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeRL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DB RID: 2267
|
|
// (get) Token: 0x06001BC1 RID: 7105 RVA: 0x00075F64 File Offset: 0x00074164
|
|
// (set) Token: 0x06001BC2 RID: 7106 RVA: 0x00075F98 File Offset: 0x00074198
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeRR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DC RID: 2268
|
|
// (get) Token: 0x06001BC3 RID: 7107 RVA: 0x00075FC0 File Offset: 0x000741C0
|
|
// (set) Token: 0x06001BC4 RID: 7108 RVA: 0x00075FF4 File Offset: 0x000741F4
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DD RID: 2269
|
|
// (get) Token: 0x06001BC5 RID: 7109 RVA: 0x0007601C File Offset: 0x0007421C
|
|
// (set) Token: 0x06001BC6 RID: 7110 RVA: 0x00076050 File Offset: 0x00074250
|
|
public unsafe ParticleSystem ScenePS_FloorSmokeUpFall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DE RID: 2270
|
|
// (get) Token: 0x06001BC7 RID: 7111 RVA: 0x00076078 File Offset: 0x00074278
|
|
// (set) Token: 0x06001BC8 RID: 7112 RVA: 0x000760AC File Offset: 0x000742AC
|
|
public unsafe ParticleSystem PS_BossFallLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008DF RID: 2271
|
|
// (get) Token: 0x06001BC9 RID: 7113 RVA: 0x000760D4 File Offset: 0x000742D4
|
|
// (set) Token: 0x06001BCA RID: 7114 RVA: 0x00076108 File Offset: 0x00074308
|
|
public unsafe ParticleSystem PS_FloorFallLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E0 RID: 2272
|
|
// (get) Token: 0x06001BCB RID: 7115 RVA: 0x00076130 File Offset: 0x00074330
|
|
// (set) Token: 0x06001BCC RID: 7116 RVA: 0x00076164 File Offset: 0x00074364
|
|
public unsafe ParticleSystem PS_FloorGoUpLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E1 RID: 2273
|
|
// (get) Token: 0x06001BCD RID: 7117 RVA: 0x0007618C File Offset: 0x0007438C
|
|
// (set) Token: 0x06001BCE RID: 7118 RVA: 0x000761C0 File Offset: 0x000743C0
|
|
public unsafe ParticleSystem PS_FloorGoUpSmoke
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E2 RID: 2274
|
|
// (get) Token: 0x06001BCF RID: 7119 RVA: 0x000761E8 File Offset: 0x000743E8
|
|
// (set) Token: 0x06001BD0 RID: 7120 RVA: 0x0007621C File Offset: 0x0007441C
|
|
public unsafe Light CharacterLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E3 RID: 2275
|
|
// (get) Token: 0x06001BD1 RID: 7121 RVA: 0x00076244 File Offset: 0x00074444
|
|
// (set) Token: 0x06001BD2 RID: 7122 RVA: 0x00076278 File Offset: 0x00074478
|
|
public unsafe Light DestoryLight
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Light(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E4 RID: 2276
|
|
// (get) Token: 0x06001BD3 RID: 7123 RVA: 0x000762A0 File Offset: 0x000744A0
|
|
// (set) Token: 0x06001BD4 RID: 7124 RVA: 0x000762D4 File Offset: 0x000744D4
|
|
public unsafe Transform Pos_AttackHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E5 RID: 2277
|
|
// (get) Token: 0x06001BD5 RID: 7125 RVA: 0x000762FC File Offset: 0x000744FC
|
|
// (set) Token: 0x06001BD6 RID: 7126 RVA: 0x00076330 File Offset: 0x00074530
|
|
public unsafe Transform Pos_AttackHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E6 RID: 2278
|
|
// (get) Token: 0x06001BD7 RID: 7127 RVA: 0x00076358 File Offset: 0x00074558
|
|
// (set) Token: 0x06001BD8 RID: 7128 RVA: 0x0007638C File Offset: 0x0007458C
|
|
public unsafe Transform Pos_BossTarget
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E7 RID: 2279
|
|
// (get) Token: 0x06001BD9 RID: 7129 RVA: 0x000763B4 File Offset: 0x000745B4
|
|
// (set) Token: 0x06001BDA RID: 7130 RVA: 0x000763E8 File Offset: 0x000745E8
|
|
public unsafe Transform Pos_LockPoint
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E8 RID: 2280
|
|
// (get) Token: 0x06001BDB RID: 7131 RVA: 0x00076410 File Offset: 0x00074610
|
|
// (set) Token: 0x06001BDC RID: 7132 RVA: 0x00076444 File Offset: 0x00074644
|
|
public unsafe Il2CppReferenceArray<SphereCollider> g_SC
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008E9 RID: 2281
|
|
// (get) Token: 0x06001BDD RID: 7133 RVA: 0x0007646C File Offset: 0x0007466C
|
|
// (set) Token: 0x06001BDE RID: 7134 RVA: 0x000764A0 File Offset: 0x000746A0
|
|
public unsafe GameObject FloorUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008EA RID: 2282
|
|
// (get) Token: 0x06001BDF RID: 7135 RVA: 0x000764C8 File Offset: 0x000746C8
|
|
// (set) Token: 0x06001BE0 RID: 7136 RVA: 0x000764FC File Offset: 0x000746FC
|
|
public unsafe GameObject FloorUpDamaged
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008EB RID: 2283
|
|
// (get) Token: 0x06001BE1 RID: 7137 RVA: 0x00076524 File Offset: 0x00074724
|
|
// (set) Token: 0x06001BE2 RID: 7138 RVA: 0x00076558 File Offset: 0x00074758
|
|
public unsafe GameObject Floor01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008EC RID: 2284
|
|
// (get) Token: 0x06001BE3 RID: 7139 RVA: 0x00076580 File Offset: 0x00074780
|
|
// (set) Token: 0x06001BE4 RID: 7140 RVA: 0x000765B4 File Offset: 0x000747B4
|
|
public unsafe GameObject Floor02L
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008ED RID: 2285
|
|
// (get) Token: 0x06001BE5 RID: 7141 RVA: 0x000765DC File Offset: 0x000747DC
|
|
// (set) Token: 0x06001BE6 RID: 7142 RVA: 0x00076610 File Offset: 0x00074810
|
|
public unsafe GameObject Floor02R
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008EE RID: 2286
|
|
// (get) Token: 0x06001BE7 RID: 7143 RVA: 0x00076638 File Offset: 0x00074838
|
|
// (set) Token: 0x06001BE8 RID: 7144 RVA: 0x0007666C File Offset: 0x0007486C
|
|
public unsafe GameObject Floor03LL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008EF RID: 2287
|
|
// (get) Token: 0x06001BE9 RID: 7145 RVA: 0x00076694 File Offset: 0x00074894
|
|
// (set) Token: 0x06001BEA RID: 7146 RVA: 0x000766C8 File Offset: 0x000748C8
|
|
public unsafe GameObject Floor03LR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F0 RID: 2288
|
|
// (get) Token: 0x06001BEB RID: 7147 RVA: 0x000766F0 File Offset: 0x000748F0
|
|
// (set) Token: 0x06001BEC RID: 7148 RVA: 0x00076724 File Offset: 0x00074924
|
|
public unsafe GameObject Floor03RL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F1 RID: 2289
|
|
// (get) Token: 0x06001BED RID: 7149 RVA: 0x0007674C File Offset: 0x0007494C
|
|
// (set) Token: 0x06001BEE RID: 7150 RVA: 0x00076780 File Offset: 0x00074980
|
|
public unsafe GameObject Floor03RR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F2 RID: 2290
|
|
// (get) Token: 0x06001BEF RID: 7151 RVA: 0x000767A8 File Offset: 0x000749A8
|
|
// (set) Token: 0x06001BF0 RID: 7152 RVA: 0x000767DC File Offset: 0x000749DC
|
|
public unsafe GameObject Floor04L
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F3 RID: 2291
|
|
// (get) Token: 0x06001BF1 RID: 7153 RVA: 0x00076804 File Offset: 0x00074A04
|
|
// (set) Token: 0x06001BF2 RID: 7154 RVA: 0x00076838 File Offset: 0x00074A38
|
|
public unsafe GameObject Floor04R
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F4 RID: 2292
|
|
// (get) Token: 0x06001BF3 RID: 7155 RVA: 0x00076860 File Offset: 0x00074A60
|
|
// (set) Token: 0x06001BF4 RID: 7156 RVA: 0x00076894 File Offset: 0x00074A94
|
|
public unsafe GameObject Floor04C
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F5 RID: 2293
|
|
// (get) Token: 0x06001BF5 RID: 7157 RVA: 0x000768BC File Offset: 0x00074ABC
|
|
// (set) Token: 0x06001BF6 RID: 7158 RVA: 0x000768F0 File Offset: 0x00074AF0
|
|
public unsafe GameObject EndFloor
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F6 RID: 2294
|
|
// (get) Token: 0x06001BF7 RID: 7159 RVA: 0x00076918 File Offset: 0x00074B18
|
|
// (set) Token: 0x06001BF8 RID: 7160 RVA: 0x0007694C File Offset: 0x00074B4C
|
|
public unsafe Shake g_ShakeFloorUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F7 RID: 2295
|
|
// (get) Token: 0x06001BF9 RID: 7161 RVA: 0x00076974 File Offset: 0x00074B74
|
|
// (set) Token: 0x06001BFA RID: 7162 RVA: 0x000769A8 File Offset: 0x00074BA8
|
|
public unsafe Shake g_ShakeFloorUpDamaged
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Shake(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F8 RID: 2296
|
|
// (get) Token: 0x06001BFB RID: 7163 RVA: 0x000769D0 File Offset: 0x00074BD0
|
|
// (set) Token: 0x06001BFC RID: 7164 RVA: 0x00076A04 File Offset: 0x00074C04
|
|
public unsafe DamagedObjectFloor_BossBig03 DamagedUp
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008F9 RID: 2297
|
|
// (get) Token: 0x06001BFD RID: 7165 RVA: 0x00076A2C File Offset: 0x00074C2C
|
|
// (set) Token: 0x06001BFE RID: 7166 RVA: 0x00076A60 File Offset: 0x00074C60
|
|
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FA RID: 2298
|
|
// (get) Token: 0x06001BFF RID: 7167 RVA: 0x00076A88 File Offset: 0x00074C88
|
|
// (set) Token: 0x06001C00 RID: 7168 RVA: 0x00076ABC File Offset: 0x00074CBC
|
|
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FB RID: 2299
|
|
// (get) Token: 0x06001C01 RID: 7169 RVA: 0x00076AE4 File Offset: 0x00074CE4
|
|
// (set) Token: 0x06001C02 RID: 7170 RVA: 0x00076B18 File Offset: 0x00074D18
|
|
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FC RID: 2300
|
|
// (get) Token: 0x06001C03 RID: 7171 RVA: 0x00076B40 File Offset: 0x00074D40
|
|
// (set) Token: 0x06001C04 RID: 7172 RVA: 0x00076B74 File Offset: 0x00074D74
|
|
public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FD RID: 2301
|
|
// (get) Token: 0x06001C05 RID: 7173 RVA: 0x00076B9C File Offset: 0x00074D9C
|
|
// (set) Token: 0x06001C06 RID: 7174 RVA: 0x00076BD0 File Offset: 0x00074DD0
|
|
public unsafe GameObject EffOpeningLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FE RID: 2302
|
|
// (get) Token: 0x06001C07 RID: 7175 RVA: 0x00076BF8 File Offset: 0x00074DF8
|
|
// (set) Token: 0x06001C08 RID: 7176 RVA: 0x00076C2C File Offset: 0x00074E2C
|
|
public unsafe GameObject EffAttack01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x170008FF RID: 2303
|
|
// (get) Token: 0x06001C09 RID: 7177 RVA: 0x00076C54 File Offset: 0x00074E54
|
|
// (set) Token: 0x06001C0A RID: 7178 RVA: 0x00076C88 File Offset: 0x00074E88
|
|
public unsafe GameObject EffAttackSweepL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000900 RID: 2304
|
|
// (get) Token: 0x06001C0B RID: 7179 RVA: 0x00076CB0 File Offset: 0x00074EB0
|
|
// (set) Token: 0x06001C0C RID: 7180 RVA: 0x00076CE4 File Offset: 0x00074EE4
|
|
public unsafe GameObject EffAttackSweepR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000901 RID: 2305
|
|
// (get) Token: 0x06001C0D RID: 7181 RVA: 0x00076D0C File Offset: 0x00074F0C
|
|
// (set) Token: 0x06001C0E RID: 7182 RVA: 0x00076D40 File Offset: 0x00074F40
|
|
public unsafe GameObject EffAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000902 RID: 2306
|
|
// (get) Token: 0x06001C0F RID: 7183 RVA: 0x00076D68 File Offset: 0x00074F68
|
|
// (set) Token: 0x06001C10 RID: 7184 RVA: 0x00076D9C File Offset: 0x00074F9C
|
|
public unsafe GameObject EffAttackCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000903 RID: 2307
|
|
// (get) Token: 0x06001C11 RID: 7185 RVA: 0x00076DC4 File Offset: 0x00074FC4
|
|
// (set) Token: 0x06001C12 RID: 7186 RVA: 0x00076DF8 File Offset: 0x00074FF8
|
|
public unsafe GameObject EffCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000904 RID: 2308
|
|
// (get) Token: 0x06001C13 RID: 7187 RVA: 0x00076E20 File Offset: 0x00075020
|
|
// (set) Token: 0x06001C14 RID: 7188 RVA: 0x00076E54 File Offset: 0x00075054
|
|
public unsafe GameObject EffChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000905 RID: 2309
|
|
// (get) Token: 0x06001C15 RID: 7189 RVA: 0x00076E7C File Offset: 0x0007507C
|
|
// (set) Token: 0x06001C16 RID: 7190 RVA: 0x00076EB0 File Offset: 0x000750B0
|
|
public unsafe GameObject EffChargeExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000906 RID: 2310
|
|
// (get) Token: 0x06001C17 RID: 7191 RVA: 0x00076ED8 File Offset: 0x000750D8
|
|
// (set) Token: 0x06001C18 RID: 7192 RVA: 0x00076F0C File Offset: 0x0007510C
|
|
public unsafe GameObject EffChargeAttackLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000907 RID: 2311
|
|
// (get) Token: 0x06001C19 RID: 7193 RVA: 0x00076F34 File Offset: 0x00075134
|
|
// (set) Token: 0x06001C1A RID: 7194 RVA: 0x00076F68 File Offset: 0x00075168
|
|
public unsafe GameObject EffChargeFar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000908 RID: 2312
|
|
// (get) Token: 0x06001C1B RID: 7195 RVA: 0x00076F90 File Offset: 0x00075190
|
|
// (set) Token: 0x06001C1C RID: 7196 RVA: 0x00076FC4 File Offset: 0x000751C4
|
|
public unsafe GameObject EffChargeFarComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000909 RID: 2313
|
|
// (get) Token: 0x06001C1D RID: 7197 RVA: 0x00076FEC File Offset: 0x000751EC
|
|
// (set) Token: 0x06001C1E RID: 7198 RVA: 0x00077020 File Offset: 0x00075220
|
|
public unsafe GameObject EffChargeFarThrow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090A RID: 2314
|
|
// (get) Token: 0x06001C1F RID: 7199 RVA: 0x00077048 File Offset: 0x00075248
|
|
// (set) Token: 0x06001C20 RID: 7200 RVA: 0x0007707C File Offset: 0x0007527C
|
|
public unsafe GameObject EffChargeFarCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090B RID: 2315
|
|
// (get) Token: 0x06001C21 RID: 7201 RVA: 0x000770A4 File Offset: 0x000752A4
|
|
// (set) Token: 0x06001C22 RID: 7202 RVA: 0x000770D8 File Offset: 0x000752D8
|
|
public unsafe GameObject EffSplashButtle
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090C RID: 2316
|
|
// (get) Token: 0x06001C23 RID: 7203 RVA: 0x00077100 File Offset: 0x00075300
|
|
// (set) Token: 0x06001C24 RID: 7204 RVA: 0x00077134 File Offset: 0x00075334
|
|
public unsafe GameObject EffSplashButtleExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090D RID: 2317
|
|
// (get) Token: 0x06001C25 RID: 7205 RVA: 0x0007715C File Offset: 0x0007535C
|
|
// (set) Token: 0x06001C26 RID: 7206 RVA: 0x00077190 File Offset: 0x00075390
|
|
public unsafe GameObject EffSplashButtleCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090E RID: 2318
|
|
// (get) Token: 0x06001C27 RID: 7207 RVA: 0x000771B8 File Offset: 0x000753B8
|
|
// (set) Token: 0x06001C28 RID: 7208 RVA: 0x000771EC File Offset: 0x000753EC
|
|
public unsafe GameObject EffSplashButtleShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700090F RID: 2319
|
|
// (get) Token: 0x06001C29 RID: 7209 RVA: 0x00077214 File Offset: 0x00075414
|
|
// (set) Token: 0x06001C2A RID: 7210 RVA: 0x00077248 File Offset: 0x00075448
|
|
public unsafe GameObject EffThrowFireBall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000910 RID: 2320
|
|
// (get) Token: 0x06001C2B RID: 7211 RVA: 0x00077270 File Offset: 0x00075470
|
|
// (set) Token: 0x06001C2C RID: 7212 RVA: 0x000772A4 File Offset: 0x000754A4
|
|
public unsafe GameObject EffThrowFireBallExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000911 RID: 2321
|
|
// (get) Token: 0x06001C2D RID: 7213 RVA: 0x000772CC File Offset: 0x000754CC
|
|
// (set) Token: 0x06001C2E RID: 7214 RVA: 0x00077300 File Offset: 0x00075500
|
|
public unsafe GameObject EffThrowFireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000912 RID: 2322
|
|
// (get) Token: 0x06001C2F RID: 7215 RVA: 0x00077328 File Offset: 0x00075528
|
|
// (set) Token: 0x06001C30 RID: 7216 RVA: 0x0007735C File Offset: 0x0007555C
|
|
public unsafe EffectPool g_EffOpeningLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000913 RID: 2323
|
|
// (get) Token: 0x06001C31 RID: 7217 RVA: 0x00077384 File Offset: 0x00075584
|
|
// (set) Token: 0x06001C32 RID: 7218 RVA: 0x000773B8 File Offset: 0x000755B8
|
|
public unsafe EffectPool g_EffAttack01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000914 RID: 2324
|
|
// (get) Token: 0x06001C33 RID: 7219 RVA: 0x000773E0 File Offset: 0x000755E0
|
|
// (set) Token: 0x06001C34 RID: 7220 RVA: 0x00077414 File Offset: 0x00075614
|
|
public unsafe EffectPool g_EffAttackSweepL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000915 RID: 2325
|
|
// (get) Token: 0x06001C35 RID: 7221 RVA: 0x0007743C File Offset: 0x0007563C
|
|
// (set) Token: 0x06001C36 RID: 7222 RVA: 0x00077470 File Offset: 0x00075670
|
|
public unsafe EffectPool g_EffAttackSweepR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000916 RID: 2326
|
|
// (get) Token: 0x06001C37 RID: 7223 RVA: 0x00077498 File Offset: 0x00075698
|
|
// (set) Token: 0x06001C38 RID: 7224 RVA: 0x000774CC File Offset: 0x000756CC
|
|
public unsafe EffectPool g_EffAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000917 RID: 2327
|
|
// (get) Token: 0x06001C39 RID: 7225 RVA: 0x000774F4 File Offset: 0x000756F4
|
|
// (set) Token: 0x06001C3A RID: 7226 RVA: 0x00077528 File Offset: 0x00075728
|
|
public unsafe EffectPool g_EffAttackCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000918 RID: 2328
|
|
// (get) Token: 0x06001C3B RID: 7227 RVA: 0x00077550 File Offset: 0x00075750
|
|
// (set) Token: 0x06001C3C RID: 7228 RVA: 0x00077584 File Offset: 0x00075784
|
|
public unsafe EffectPool g_EffCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000919 RID: 2329
|
|
// (get) Token: 0x06001C3D RID: 7229 RVA: 0x000775AC File Offset: 0x000757AC
|
|
// (set) Token: 0x06001C3E RID: 7230 RVA: 0x000775E0 File Offset: 0x000757E0
|
|
public unsafe EffectPool g_EffChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091A RID: 2330
|
|
// (get) Token: 0x06001C3F RID: 7231 RVA: 0x00077608 File Offset: 0x00075808
|
|
// (set) Token: 0x06001C40 RID: 7232 RVA: 0x0007763C File Offset: 0x0007583C
|
|
public unsafe EffectPool g_EffChargeExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091B RID: 2331
|
|
// (get) Token: 0x06001C41 RID: 7233 RVA: 0x00077664 File Offset: 0x00075864
|
|
// (set) Token: 0x06001C42 RID: 7234 RVA: 0x00077698 File Offset: 0x00075898
|
|
public unsafe EffectPool g_EffChargeAttackLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091C RID: 2332
|
|
// (get) Token: 0x06001C43 RID: 7235 RVA: 0x000776C0 File Offset: 0x000758C0
|
|
// (set) Token: 0x06001C44 RID: 7236 RVA: 0x000776F4 File Offset: 0x000758F4
|
|
public unsafe EffectPool g_EffChargeFar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091D RID: 2333
|
|
// (get) Token: 0x06001C45 RID: 7237 RVA: 0x0007771C File Offset: 0x0007591C
|
|
// (set) Token: 0x06001C46 RID: 7238 RVA: 0x00077750 File Offset: 0x00075950
|
|
public unsafe EffectPool g_EffChargeFarComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091E RID: 2334
|
|
// (get) Token: 0x06001C47 RID: 7239 RVA: 0x00077778 File Offset: 0x00075978
|
|
// (set) Token: 0x06001C48 RID: 7240 RVA: 0x000777AC File Offset: 0x000759AC
|
|
public unsafe EffectPool g_EffChargeFarThrow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700091F RID: 2335
|
|
// (get) Token: 0x06001C49 RID: 7241 RVA: 0x000777D4 File Offset: 0x000759D4
|
|
// (set) Token: 0x06001C4A RID: 7242 RVA: 0x00077808 File Offset: 0x00075A08
|
|
public unsafe EffectPool g_EffChargeFarCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000920 RID: 2336
|
|
// (get) Token: 0x06001C4B RID: 7243 RVA: 0x00077830 File Offset: 0x00075A30
|
|
// (set) Token: 0x06001C4C RID: 7244 RVA: 0x00077864 File Offset: 0x00075A64
|
|
public unsafe EffectPool g_EffSplashBullet
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000921 RID: 2337
|
|
// (get) Token: 0x06001C4D RID: 7245 RVA: 0x0007788C File Offset: 0x00075A8C
|
|
// (set) Token: 0x06001C4E RID: 7246 RVA: 0x000778C0 File Offset: 0x00075AC0
|
|
public unsafe EffectPool g_EffSplashButtleExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000922 RID: 2338
|
|
// (get) Token: 0x06001C4F RID: 7247 RVA: 0x000778E8 File Offset: 0x00075AE8
|
|
// (set) Token: 0x06001C50 RID: 7248 RVA: 0x0007791C File Offset: 0x00075B1C
|
|
public unsafe EffectPool g_EffSplashButtleCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000923 RID: 2339
|
|
// (get) Token: 0x06001C51 RID: 7249 RVA: 0x00077944 File Offset: 0x00075B44
|
|
// (set) Token: 0x06001C52 RID: 7250 RVA: 0x00077978 File Offset: 0x00075B78
|
|
public unsafe EffectPool g_EffSplashButtleShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000924 RID: 2340
|
|
// (get) Token: 0x06001C53 RID: 7251 RVA: 0x000779A0 File Offset: 0x00075BA0
|
|
// (set) Token: 0x06001C54 RID: 7252 RVA: 0x000779D4 File Offset: 0x00075BD4
|
|
public unsafe EffectPool g_EffThrowFireBall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000925 RID: 2341
|
|
// (get) Token: 0x06001C55 RID: 7253 RVA: 0x000779FC File Offset: 0x00075BFC
|
|
// (set) Token: 0x06001C56 RID: 7254 RVA: 0x00077A30 File Offset: 0x00075C30
|
|
public unsafe EffectPool g_EffThrowFireBallExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000926 RID: 2342
|
|
// (get) Token: 0x06001C57 RID: 7255 RVA: 0x00077A58 File Offset: 0x00075C58
|
|
// (set) Token: 0x06001C58 RID: 7256 RVA: 0x00077A8C File Offset: 0x00075C8C
|
|
public unsafe EffectPool g_EffThrowFireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000927 RID: 2343
|
|
// (get) Token: 0x06001C59 RID: 7257 RVA: 0x00077AB4 File Offset: 0x00075CB4
|
|
// (set) Token: 0x06001C5A RID: 7258 RVA: 0x00077AE8 File Offset: 0x00075CE8
|
|
public unsafe GameObject SE_FloorCollapse
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000928 RID: 2344
|
|
// (get) Token: 0x06001C5B RID: 7259 RVA: 0x00077B10 File Offset: 0x00075D10
|
|
// (set) Token: 0x06001C5C RID: 7260 RVA: 0x00077B44 File Offset: 0x00075D44
|
|
public unsafe GameObject SE_FloorCollapse02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000929 RID: 2345
|
|
// (get) Token: 0x06001C5D RID: 7261 RVA: 0x00077B6C File Offset: 0x00075D6C
|
|
// (set) Token: 0x06001C5E RID: 7262 RVA: 0x00077BA0 File Offset: 0x00075DA0
|
|
public unsafe GameObject SE_FallLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092A RID: 2346
|
|
// (get) Token: 0x06001C5F RID: 7263 RVA: 0x00077BC8 File Offset: 0x00075DC8
|
|
// (set) Token: 0x06001C60 RID: 7264 RVA: 0x00077BFC File Offset: 0x00075DFC
|
|
public unsafe GameObject SE_FallLava02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092B RID: 2347
|
|
// (get) Token: 0x06001C61 RID: 7265 RVA: 0x00077C24 File Offset: 0x00075E24
|
|
// (set) Token: 0x06001C62 RID: 7266 RVA: 0x00077C58 File Offset: 0x00075E58
|
|
public unsafe GameObject SE_EarthQuake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092C RID: 2348
|
|
// (get) Token: 0x06001C63 RID: 7267 RVA: 0x00077C80 File Offset: 0x00075E80
|
|
// (set) Token: 0x06001C64 RID: 7268 RVA: 0x00077CB4 File Offset: 0x00075EB4
|
|
public unsafe GameObject SE_FootStep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092D RID: 2349
|
|
// (get) Token: 0x06001C65 RID: 7269 RVA: 0x00077CDC File Offset: 0x00075EDC
|
|
// (set) Token: 0x06001C66 RID: 7270 RVA: 0x00077D10 File Offset: 0x00075F10
|
|
public unsafe GameObject SE_BodyLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092E RID: 2350
|
|
// (get) Token: 0x06001C67 RID: 7271 RVA: 0x00077D38 File Offset: 0x00075F38
|
|
// (set) Token: 0x06001C68 RID: 7272 RVA: 0x00077D6C File Offset: 0x00075F6C
|
|
public unsafe GameObject SE_FloorUpEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700092F RID: 2351
|
|
// (get) Token: 0x06001C69 RID: 7273 RVA: 0x00077D94 File Offset: 0x00075F94
|
|
// (set) Token: 0x06001C6A RID: 7274 RVA: 0x00077DC8 File Offset: 0x00075FC8
|
|
public unsafe GameObject SE_DestoryStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000930 RID: 2352
|
|
// (get) Token: 0x06001C6B RID: 7275 RVA: 0x00077DF0 File Offset: 0x00075FF0
|
|
// (set) Token: 0x06001C6C RID: 7276 RVA: 0x00077E24 File Offset: 0x00076024
|
|
public unsafe GameObject SE_Destory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000931 RID: 2353
|
|
// (get) Token: 0x06001C6D RID: 7277 RVA: 0x00077E4C File Offset: 0x0007604C
|
|
// (set) Token: 0x06001C6E RID: 7278 RVA: 0x00077E80 File Offset: 0x00076080
|
|
public unsafe GameObject SE_Swing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000932 RID: 2354
|
|
// (get) Token: 0x06001C6F RID: 7279 RVA: 0x00077EA8 File Offset: 0x000760A8
|
|
// (set) Token: 0x06001C70 RID: 7280 RVA: 0x00077EDC File Offset: 0x000760DC
|
|
public unsafe GameObject SE_Attack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000933 RID: 2355
|
|
// (get) Token: 0x06001C71 RID: 7281 RVA: 0x00077F04 File Offset: 0x00076104
|
|
// (set) Token: 0x06001C72 RID: 7282 RVA: 0x00077F38 File Offset: 0x00076138
|
|
public unsafe GameObject SE_Charge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000934 RID: 2356
|
|
// (get) Token: 0x06001C73 RID: 7283 RVA: 0x00077F60 File Offset: 0x00076160
|
|
// (set) Token: 0x06001C74 RID: 7284 RVA: 0x00077F94 File Offset: 0x00076194
|
|
public unsafe GameObject SE_ChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000935 RID: 2357
|
|
// (get) Token: 0x06001C75 RID: 7285 RVA: 0x00077FBC File Offset: 0x000761BC
|
|
// (set) Token: 0x06001C76 RID: 7286 RVA: 0x00077FF0 File Offset: 0x000761F0
|
|
public unsafe GameObject SE_ChargeAbsorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000936 RID: 2358
|
|
// (get) Token: 0x06001C77 RID: 7287 RVA: 0x00078018 File Offset: 0x00076218
|
|
// (set) Token: 0x06001C78 RID: 7288 RVA: 0x0007804C File Offset: 0x0007624C
|
|
public unsafe GameObject SE_ChargeExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000937 RID: 2359
|
|
// (get) Token: 0x06001C79 RID: 7289 RVA: 0x00078074 File Offset: 0x00076274
|
|
// (set) Token: 0x06001C7A RID: 7290 RVA: 0x000780A8 File Offset: 0x000762A8
|
|
public unsafe GameObject SE_FireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000938 RID: 2360
|
|
// (get) Token: 0x06001C7B RID: 7291 RVA: 0x000780D0 File Offset: 0x000762D0
|
|
// (set) Token: 0x06001C7C RID: 7292 RVA: 0x00078104 File Offset: 0x00076304
|
|
public unsafe GameObject SE_HandCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000939 RID: 2361
|
|
// (get) Token: 0x06001C7D RID: 7293 RVA: 0x0007812C File Offset: 0x0007632C
|
|
// (set) Token: 0x06001C7E RID: 7294 RVA: 0x00078160 File Offset: 0x00076360
|
|
public unsafe GameObject SEFireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093A RID: 2362
|
|
// (get) Token: 0x06001C7F RID: 7295 RVA: 0x00078188 File Offset: 0x00076388
|
|
// (set) Token: 0x06001C80 RID: 7296 RVA: 0x000781BC File Offset: 0x000763BC
|
|
public unsafe GameObject SEFireBallLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093B RID: 2363
|
|
// (get) Token: 0x06001C81 RID: 7297 RVA: 0x000781E4 File Offset: 0x000763E4
|
|
// (set) Token: 0x06001C82 RID: 7298 RVA: 0x00078218 File Offset: 0x00076418
|
|
public unsafe GameObject SE_SplashShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093C RID: 2364
|
|
// (get) Token: 0x06001C83 RID: 7299 RVA: 0x00078240 File Offset: 0x00076440
|
|
// (set) Token: 0x06001C84 RID: 7300 RVA: 0x00078274 File Offset: 0x00076474
|
|
public unsafe GameObject SE_SplashExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093D RID: 2365
|
|
// (get) Token: 0x06001C85 RID: 7301 RVA: 0x0007829C File Offset: 0x0007649C
|
|
// (set) Token: 0x06001C86 RID: 7302 RVA: 0x000782D0 File Offset: 0x000764D0
|
|
public unsafe GameObject SE_SplashCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093E RID: 2366
|
|
// (get) Token: 0x06001C87 RID: 7303 RVA: 0x000782F8 File Offset: 0x000764F8
|
|
// (set) Token: 0x06001C88 RID: 7304 RVA: 0x0007832C File Offset: 0x0007652C
|
|
public unsafe GameObject SE_ChargeFarCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700093F RID: 2367
|
|
// (get) Token: 0x06001C89 RID: 7305 RVA: 0x00078354 File Offset: 0x00076554
|
|
// (set) Token: 0x06001C8A RID: 7306 RVA: 0x00078388 File Offset: 0x00076588
|
|
public unsafe SoundEffect g_SEFloorCollapse
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000940 RID: 2368
|
|
// (get) Token: 0x06001C8B RID: 7307 RVA: 0x000783B0 File Offset: 0x000765B0
|
|
// (set) Token: 0x06001C8C RID: 7308 RVA: 0x000783E4 File Offset: 0x000765E4
|
|
public unsafe SoundEffect g_SEFloorCollapse02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000941 RID: 2369
|
|
// (get) Token: 0x06001C8D RID: 7309 RVA: 0x0007840C File Offset: 0x0007660C
|
|
// (set) Token: 0x06001C8E RID: 7310 RVA: 0x00078440 File Offset: 0x00076640
|
|
public unsafe SoundEffect g_SEFallLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000942 RID: 2370
|
|
// (get) Token: 0x06001C8F RID: 7311 RVA: 0x00078468 File Offset: 0x00076668
|
|
// (set) Token: 0x06001C90 RID: 7312 RVA: 0x0007849C File Offset: 0x0007669C
|
|
public unsafe SoundEffect g_SEFallLava02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000943 RID: 2371
|
|
// (get) Token: 0x06001C91 RID: 7313 RVA: 0x000784C4 File Offset: 0x000766C4
|
|
// (set) Token: 0x06001C92 RID: 7314 RVA: 0x000784F8 File Offset: 0x000766F8
|
|
public unsafe SoundEffect g_SEEarthQuake
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000944 RID: 2372
|
|
// (get) Token: 0x06001C93 RID: 7315 RVA: 0x00078520 File Offset: 0x00076720
|
|
// (set) Token: 0x06001C94 RID: 7316 RVA: 0x00078554 File Offset: 0x00076754
|
|
public unsafe SoundEffect g_SEFootStep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000945 RID: 2373
|
|
// (get) Token: 0x06001C95 RID: 7317 RVA: 0x0007857C File Offset: 0x0007677C
|
|
// (set) Token: 0x06001C96 RID: 7318 RVA: 0x000785B0 File Offset: 0x000767B0
|
|
public unsafe SoundEffect g_SEBodyLava
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000946 RID: 2374
|
|
// (get) Token: 0x06001C97 RID: 7319 RVA: 0x000785D8 File Offset: 0x000767D8
|
|
// (set) Token: 0x06001C98 RID: 7320 RVA: 0x0007860C File Offset: 0x0007680C
|
|
public unsafe SoundEffect g_SEFloorUpEnd
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000947 RID: 2375
|
|
// (get) Token: 0x06001C99 RID: 7321 RVA: 0x00078634 File Offset: 0x00076834
|
|
// (set) Token: 0x06001C9A RID: 7322 RVA: 0x00078668 File Offset: 0x00076868
|
|
public unsafe SoundEffect g_SEDestoryStart
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000948 RID: 2376
|
|
// (get) Token: 0x06001C9B RID: 7323 RVA: 0x00078690 File Offset: 0x00076890
|
|
// (set) Token: 0x06001C9C RID: 7324 RVA: 0x000786C4 File Offset: 0x000768C4
|
|
public unsafe SoundEffect g_SEDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000949 RID: 2377
|
|
// (get) Token: 0x06001C9D RID: 7325 RVA: 0x000786EC File Offset: 0x000768EC
|
|
// (set) Token: 0x06001C9E RID: 7326 RVA: 0x00078720 File Offset: 0x00076920
|
|
public unsafe SoundEffect g_SESwing
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094A RID: 2378
|
|
// (get) Token: 0x06001C9F RID: 7327 RVA: 0x00078748 File Offset: 0x00076948
|
|
// (set) Token: 0x06001CA0 RID: 7328 RVA: 0x0007877C File Offset: 0x0007697C
|
|
public unsafe SoundEffect g_SEAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094B RID: 2379
|
|
// (get) Token: 0x06001CA1 RID: 7329 RVA: 0x000787A4 File Offset: 0x000769A4
|
|
// (set) Token: 0x06001CA2 RID: 7330 RVA: 0x000787D8 File Offset: 0x000769D8
|
|
public unsafe SoundEffect g_SECharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094C RID: 2380
|
|
// (get) Token: 0x06001CA3 RID: 7331 RVA: 0x00078800 File Offset: 0x00076A00
|
|
// (set) Token: 0x06001CA4 RID: 7332 RVA: 0x00078834 File Offset: 0x00076A34
|
|
public unsafe SoundEffect g_SEChargeComplete
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094D RID: 2381
|
|
// (get) Token: 0x06001CA5 RID: 7333 RVA: 0x0007885C File Offset: 0x00076A5C
|
|
// (set) Token: 0x06001CA6 RID: 7334 RVA: 0x00078890 File Offset: 0x00076A90
|
|
public unsafe SoundEffect g_SEChargeAbsorb
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094E RID: 2382
|
|
// (get) Token: 0x06001CA7 RID: 7335 RVA: 0x000788B8 File Offset: 0x00076AB8
|
|
// (set) Token: 0x06001CA8 RID: 7336 RVA: 0x000788EC File Offset: 0x00076AEC
|
|
public unsafe SoundEffect g_SEChargeExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700094F RID: 2383
|
|
// (get) Token: 0x06001CA9 RID: 7337 RVA: 0x00078914 File Offset: 0x00076B14
|
|
// (set) Token: 0x06001CAA RID: 7338 RVA: 0x00078948 File Offset: 0x00076B48
|
|
public unsafe SoundEffect g_SEFireBallShot02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000950 RID: 2384
|
|
// (get) Token: 0x06001CAB RID: 7339 RVA: 0x00078970 File Offset: 0x00076B70
|
|
// (set) Token: 0x06001CAC RID: 7340 RVA: 0x000789A4 File Offset: 0x00076BA4
|
|
public unsafe SoundEffect g_SEHandCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000951 RID: 2385
|
|
// (get) Token: 0x06001CAD RID: 7341 RVA: 0x000789CC File Offset: 0x00076BCC
|
|
// (set) Token: 0x06001CAE RID: 7342 RVA: 0x00078A00 File Offset: 0x00076C00
|
|
public unsafe SoundEffect g_SESplashShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000952 RID: 2386
|
|
// (get) Token: 0x06001CAF RID: 7343 RVA: 0x00078A28 File Offset: 0x00076C28
|
|
// (set) Token: 0x06001CB0 RID: 7344 RVA: 0x00078A5C File Offset: 0x00076C5C
|
|
public unsafe SoundEffectPool g_SEFireBallShot
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000953 RID: 2387
|
|
// (get) Token: 0x06001CB1 RID: 7345 RVA: 0x00078A84 File Offset: 0x00076C84
|
|
// (set) Token: 0x06001CB2 RID: 7346 RVA: 0x00078AB8 File Offset: 0x00076CB8
|
|
public unsafe SoundEffectPool g_SEFireBallLoop
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000954 RID: 2388
|
|
// (get) Token: 0x06001CB3 RID: 7347 RVA: 0x00078AE0 File Offset: 0x00076CE0
|
|
// (set) Token: 0x06001CB4 RID: 7348 RVA: 0x00078B14 File Offset: 0x00076D14
|
|
public unsafe SoundEffectPool g_SESplashExplosion
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000955 RID: 2389
|
|
// (get) Token: 0x06001CB5 RID: 7349 RVA: 0x00078B3C File Offset: 0x00076D3C
|
|
// (set) Token: 0x06001CB6 RID: 7350 RVA: 0x00078B70 File Offset: 0x00076D70
|
|
public unsafe SoundEffectPool g_SESplashCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000956 RID: 2390
|
|
// (get) Token: 0x06001CB7 RID: 7351 RVA: 0x00078B98 File Offset: 0x00076D98
|
|
// (set) Token: 0x06001CB8 RID: 7352 RVA: 0x00078BCC File Offset: 0x00076DCC
|
|
public unsafe SoundEffectPool g_SEChargeFarCollision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000957 RID: 2391
|
|
// (get) Token: 0x06001CB9 RID: 7353 RVA: 0x00078BF4 File Offset: 0x00076DF4
|
|
// (set) Token: 0x06001CBA RID: 7354 RVA: 0x00078C12 File Offset: 0x00076E12
|
|
public unsafe static int g_iSplashBulletNum
|
|
{
|
|
get
|
|
{
|
|
int num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000958 RID: 2392
|
|
// (get) Token: 0x06001CBB RID: 7355 RVA: 0x00078C24 File Offset: 0x00076E24
|
|
// (set) Token: 0x06001CBC RID: 7356 RVA: 0x00078C42 File Offset: 0x00076E42
|
|
public unsafe static float g_fSplashBulletRandom
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000959 RID: 2393
|
|
// (get) Token: 0x06001CBD RID: 7357 RVA: 0x00078C54 File Offset: 0x00076E54
|
|
// (set) Token: 0x06001CBE RID: 7358 RVA: 0x00078C88 File Offset: 0x00076E88
|
|
public unsafe Transform g_trEffCharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095A RID: 2394
|
|
// (get) Token: 0x06001CBF RID: 7359 RVA: 0x00078CB0 File Offset: 0x00076EB0
|
|
// (set) Token: 0x06001CC0 RID: 7360 RVA: 0x00078CD8 File Offset: 0x00076ED8
|
|
public unsafe bool g_bCollisionHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095B RID: 2395
|
|
// (get) Token: 0x06001CC1 RID: 7361 RVA: 0x00078CFC File Offset: 0x00076EFC
|
|
// (set) Token: 0x06001CC2 RID: 7362 RVA: 0x00078D24 File Offset: 0x00076F24
|
|
public unsafe bool g_bCollisionHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095C RID: 2396
|
|
// (get) Token: 0x06001CC3 RID: 7363 RVA: 0x00078D48 File Offset: 0x00076F48
|
|
// (set) Token: 0x06001CC4 RID: 7364 RVA: 0x00078D70 File Offset: 0x00076F70
|
|
public unsafe Vector3 g_v3PreCollisionHandR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095D RID: 2397
|
|
// (get) Token: 0x06001CC5 RID: 7365 RVA: 0x00078D94 File Offset: 0x00076F94
|
|
// (set) Token: 0x06001CC6 RID: 7366 RVA: 0x00078DBC File Offset: 0x00076FBC
|
|
public unsafe Vector3 g_v3PreCollisionHandL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095E RID: 2398
|
|
// (get) Token: 0x06001CC7 RID: 7367 RVA: 0x00078DE0 File Offset: 0x00076FE0
|
|
// (set) Token: 0x06001CC8 RID: 7368 RVA: 0x00078E14 File Offset: 0x00077014
|
|
public unsafe AttackData g_adAttack01
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700095F RID: 2399
|
|
// (get) Token: 0x06001CC9 RID: 7369 RVA: 0x00078E3C File Offset: 0x0007703C
|
|
// (set) Token: 0x06001CCA RID: 7370 RVA: 0x00078E70 File Offset: 0x00077070
|
|
public unsafe AttackData g_adAttackSweep
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000960 RID: 2400
|
|
// (get) Token: 0x06001CCB RID: 7371 RVA: 0x00078E98 File Offset: 0x00077098
|
|
// (set) Token: 0x06001CCC RID: 7372 RVA: 0x00078ECC File Offset: 0x000770CC
|
|
public unsafe AttackData g_adAttack02
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000961 RID: 2401
|
|
// (get) Token: 0x06001CCD RID: 7373 RVA: 0x00078EF4 File Offset: 0x000770F4
|
|
// (set) Token: 0x06001CCE RID: 7374 RVA: 0x00078F28 File Offset: 0x00077128
|
|
public unsafe AttackData g_adChargeAttack
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000962 RID: 2402
|
|
// (get) Token: 0x06001CCF RID: 7375 RVA: 0x00078F50 File Offset: 0x00077150
|
|
// (set) Token: 0x06001CD0 RID: 7376 RVA: 0x00078F84 File Offset: 0x00077184
|
|
public unsafe AttackData g_adCurrent
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent);
|
|
IntPtr intPtr2 = *intPtr;
|
|
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
|
|
}
|
|
set
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
|
|
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000963 RID: 2403
|
|
// (get) Token: 0x06001CD1 RID: 7377 RVA: 0x00078FAC File Offset: 0x000771AC
|
|
// (set) Token: 0x06001CD2 RID: 7378 RVA: 0x00078FD4 File Offset: 0x000771D4
|
|
public unsafe bool g_bHandsWall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000964 RID: 2404
|
|
// (get) Token: 0x06001CD3 RID: 7379 RVA: 0x00078FF8 File Offset: 0x000771F8
|
|
// (set) Token: 0x06001CD4 RID: 7380 RVA: 0x00079020 File Offset: 0x00077220
|
|
public unsafe bool g_bAttack02Collision
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000965 RID: 2405
|
|
// (get) Token: 0x06001CD5 RID: 7381 RVA: 0x00079044 File Offset: 0x00077244
|
|
// (set) Token: 0x06001CD6 RID: 7382 RVA: 0x0007906C File Offset: 0x0007726C
|
|
public unsafe bool g_bDamagedFloorLL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000966 RID: 2406
|
|
// (get) Token: 0x06001CD7 RID: 7383 RVA: 0x00079090 File Offset: 0x00077290
|
|
// (set) Token: 0x06001CD8 RID: 7384 RVA: 0x000790B8 File Offset: 0x000772B8
|
|
public unsafe bool g_bDamagedFloorLR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000967 RID: 2407
|
|
// (get) Token: 0x06001CD9 RID: 7385 RVA: 0x000790DC File Offset: 0x000772DC
|
|
// (set) Token: 0x06001CDA RID: 7386 RVA: 0x00079104 File Offset: 0x00077304
|
|
public unsafe bool g_bDamagedFloorRR
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000968 RID: 2408
|
|
// (get) Token: 0x06001CDB RID: 7387 RVA: 0x00079128 File Offset: 0x00077328
|
|
// (set) Token: 0x06001CDC RID: 7388 RVA: 0x00079150 File Offset: 0x00077350
|
|
public unsafe bool g_bDamagedFloorRL
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000969 RID: 2409
|
|
// (get) Token: 0x06001CDD RID: 7389 RVA: 0x00079174 File Offset: 0x00077374
|
|
// (set) Token: 0x06001CDE RID: 7390 RVA: 0x0007919C File Offset: 0x0007739C
|
|
public unsafe bool g_bZoomOut
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096A RID: 2410
|
|
// (get) Token: 0x06001CDF RID: 7391 RVA: 0x000791C0 File Offset: 0x000773C0
|
|
// (set) Token: 0x06001CE0 RID: 7392 RVA: 0x000791E8 File Offset: 0x000773E8
|
|
public unsafe float g_fZoomOut
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096B RID: 2411
|
|
// (get) Token: 0x06001CE1 RID: 7393 RVA: 0x0007920C File Offset: 0x0007740C
|
|
// (set) Token: 0x06001CE2 RID: 7394 RVA: 0x00079234 File Offset: 0x00077434
|
|
public unsafe bool g_bGlow
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096C RID: 2412
|
|
// (get) Token: 0x06001CE3 RID: 7395 RVA: 0x00079258 File Offset: 0x00077458
|
|
// (set) Token: 0x06001CE4 RID: 7396 RVA: 0x00079280 File Offset: 0x00077480
|
|
public unsafe bool g_bSECharge
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096D RID: 2413
|
|
// (get) Token: 0x06001CE5 RID: 7397 RVA: 0x000792A4 File Offset: 0x000774A4
|
|
// (set) Token: 0x06001CE6 RID: 7398 RVA: 0x000792CC File Offset: 0x000774CC
|
|
public unsafe float g_fSEChargeVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096E RID: 2414
|
|
// (get) Token: 0x06001CE7 RID: 7399 RVA: 0x000792F0 File Offset: 0x000774F0
|
|
// (set) Token: 0x06001CE8 RID: 7400 RVA: 0x00079318 File Offset: 0x00077518
|
|
public unsafe float g_fSEChargePitch
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x1700096F RID: 2415
|
|
// (get) Token: 0x06001CE9 RID: 7401 RVA: 0x0007933C File Offset: 0x0007753C
|
|
// (set) Token: 0x06001CEA RID: 7402 RVA: 0x0007935A File Offset: 0x0007755A
|
|
public unsafe static float g_fSEChargeTime
|
|
{
|
|
get
|
|
{
|
|
float num;
|
|
IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num));
|
|
return num;
|
|
}
|
|
set
|
|
{
|
|
IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value));
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000970 RID: 2416
|
|
// (get) Token: 0x06001CEB RID: 7403 RVA: 0x0007936C File Offset: 0x0007756C
|
|
// (set) Token: 0x06001CEC RID: 7404 RVA: 0x00079394 File Offset: 0x00077594
|
|
public unsafe float g_fSEChargeTimeVal
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000971 RID: 2417
|
|
// (get) Token: 0x06001CED RID: 7405 RVA: 0x000793B8 File Offset: 0x000775B8
|
|
// (set) Token: 0x06001CEE RID: 7406 RVA: 0x000793E0 File Offset: 0x000775E0
|
|
public unsafe bool g_bSEDestory
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000972 RID: 2418
|
|
// (get) Token: 0x06001CEF RID: 7407 RVA: 0x00079404 File Offset: 0x00077604
|
|
// (set) Token: 0x06001CF0 RID: 7408 RVA: 0x0007942C File Offset: 0x0007762C
|
|
public unsafe float g_fSEDestoryVolume
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000973 RID: 2419
|
|
// (get) Token: 0x06001CF1 RID: 7409 RVA: 0x00079450 File Offset: 0x00077650
|
|
// (set) Token: 0x06001CF2 RID: 7410 RVA: 0x00079478 File Offset: 0x00077678
|
|
public unsafe bool g_bChargeFar
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000974 RID: 2420
|
|
// (get) Token: 0x06001CF3 RID: 7411 RVA: 0x0007949C File Offset: 0x0007769C
|
|
// (set) Token: 0x06001CF4 RID: 7412 RVA: 0x000794C4 File Offset: 0x000776C4
|
|
public unsafe bool g_bScriptFloorFall
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000975 RID: 2421
|
|
// (get) Token: 0x06001CF5 RID: 7413 RVA: 0x000794E8 File Offset: 0x000776E8
|
|
// (set) Token: 0x06001CF6 RID: 7414 RVA: 0x00079510 File Offset: 0x00077710
|
|
public unsafe float g_fScriptFloorFallSpeed
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000976 RID: 2422
|
|
// (get) Token: 0x06001CF7 RID: 7415 RVA: 0x00079534 File Offset: 0x00077734
|
|
// (set) Token: 0x06001CF8 RID: 7416 RVA: 0x0007955C File Offset: 0x0007775C
|
|
public unsafe bool g_bScriptEndFloorRise
|
|
{
|
|
get
|
|
{
|
|
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise);
|
|
return *intPtr;
|
|
}
|
|
set
|
|
{
|
|
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value;
|
|
}
|
|
}
|
|
|
|
// Token: 0x04001468 RID: 5224
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
|
|
|
|
// Token: 0x04001469 RID: 5225
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_Anim;
|
|
|
|
// Token: 0x0400146A RID: 5226
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;
|
|
|
|
// Token: 0x0400146B RID: 5227
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;
|
|
|
|
// Token: 0x0400146C RID: 5228
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
|
|
|
|
// Token: 0x0400146D RID: 5229
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow;
|
|
|
|
// Token: 0x0400146E RID: 5230
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_colGlow;
|
|
|
|
// Token: 0x0400146F RID: 5231
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;
|
|
|
|
// Token: 0x04001470 RID: 5232
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch;
|
|
|
|
// Token: 0x04001471 RID: 5233
|
|
private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;
|
|
|
|
// Token: 0x04001472 RID: 5234
|
|
private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;
|
|
|
|
// Token: 0x04001473 RID: 5235
|
|
private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;
|
|
|
|
// Token: 0x04001474 RID: 5236
|
|
private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider;
|
|
|
|
// Token: 0x04001475 RID: 5237
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire;
|
|
|
|
// Token: 0x04001476 RID: 5238
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
|
|
|
|
// Token: 0x04001477 RID: 5239
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava;
|
|
|
|
// Token: 0x04001478 RID: 5240
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory;
|
|
|
|
// Token: 0x04001479 RID: 5241
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize;
|
|
|
|
// Token: 0x0400147A RID: 5242
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke;
|
|
|
|
// Token: 0x0400147B RID: 5243
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL;
|
|
|
|
// Token: 0x0400147C RID: 5244
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR;
|
|
|
|
// Token: 0x0400147D RID: 5245
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL;
|
|
|
|
// Token: 0x0400147E RID: 5246
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR;
|
|
|
|
// Token: 0x0400147F RID: 5247
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp;
|
|
|
|
// Token: 0x04001480 RID: 5248
|
|
private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall;
|
|
|
|
// Token: 0x04001481 RID: 5249
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava;
|
|
|
|
// Token: 0x04001482 RID: 5250
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava;
|
|
|
|
// Token: 0x04001483 RID: 5251
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava;
|
|
|
|
// Token: 0x04001484 RID: 5252
|
|
private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke;
|
|
|
|
// Token: 0x04001485 RID: 5253
|
|
private static readonly IntPtr NativeFieldInfoPtr_CharacterLight;
|
|
|
|
// Token: 0x04001486 RID: 5254
|
|
private static readonly IntPtr NativeFieldInfoPtr_DestoryLight;
|
|
|
|
// Token: 0x04001487 RID: 5255
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL;
|
|
|
|
// Token: 0x04001488 RID: 5256
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR;
|
|
|
|
// Token: 0x04001489 RID: 5257
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget;
|
|
|
|
// Token: 0x0400148A RID: 5258
|
|
private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint;
|
|
|
|
// Token: 0x0400148B RID: 5259
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SC;
|
|
|
|
// Token: 0x0400148C RID: 5260
|
|
private static readonly IntPtr NativeFieldInfoPtr_FloorUp;
|
|
|
|
// Token: 0x0400148D RID: 5261
|
|
private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged;
|
|
|
|
// Token: 0x0400148E RID: 5262
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor01;
|
|
|
|
// Token: 0x0400148F RID: 5263
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor02L;
|
|
|
|
// Token: 0x04001490 RID: 5264
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor02R;
|
|
|
|
// Token: 0x04001491 RID: 5265
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor03LL;
|
|
|
|
// Token: 0x04001492 RID: 5266
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor03LR;
|
|
|
|
// Token: 0x04001493 RID: 5267
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor03RL;
|
|
|
|
// Token: 0x04001494 RID: 5268
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor03RR;
|
|
|
|
// Token: 0x04001495 RID: 5269
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor04L;
|
|
|
|
// Token: 0x04001496 RID: 5270
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor04R;
|
|
|
|
// Token: 0x04001497 RID: 5271
|
|
private static readonly IntPtr NativeFieldInfoPtr_Floor04C;
|
|
|
|
// Token: 0x04001498 RID: 5272
|
|
private static readonly IntPtr NativeFieldInfoPtr_EndFloor;
|
|
|
|
// Token: 0x04001499 RID: 5273
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp;
|
|
|
|
// Token: 0x0400149A RID: 5274
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged;
|
|
|
|
// Token: 0x0400149B RID: 5275
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedUp;
|
|
|
|
// Token: 0x0400149C RID: 5276
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL;
|
|
|
|
// Token: 0x0400149D RID: 5277
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR;
|
|
|
|
// Token: 0x0400149E RID: 5278
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR;
|
|
|
|
// Token: 0x0400149F RID: 5279
|
|
private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL;
|
|
|
|
// Token: 0x040014A0 RID: 5280
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava;
|
|
|
|
// Token: 0x040014A1 RID: 5281
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;
|
|
|
|
// Token: 0x040014A2 RID: 5282
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL;
|
|
|
|
// Token: 0x040014A3 RID: 5283
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR;
|
|
|
|
// Token: 0x040014A4 RID: 5284
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;
|
|
|
|
// Token: 0x040014A5 RID: 5285
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision;
|
|
|
|
// Token: 0x040014A6 RID: 5286
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffCharge;
|
|
|
|
// Token: 0x040014A7 RID: 5287
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete;
|
|
|
|
// Token: 0x040014A8 RID: 5288
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion;
|
|
|
|
// Token: 0x040014A9 RID: 5289
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava;
|
|
|
|
// Token: 0x040014AA RID: 5290
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar;
|
|
|
|
// Token: 0x040014AB RID: 5291
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete;
|
|
|
|
// Token: 0x040014AC RID: 5292
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow;
|
|
|
|
// Token: 0x040014AD RID: 5293
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision;
|
|
|
|
// Token: 0x040014AE RID: 5294
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle;
|
|
|
|
// Token: 0x040014AF RID: 5295
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion;
|
|
|
|
// Token: 0x040014B0 RID: 5296
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision;
|
|
|
|
// Token: 0x040014B1 RID: 5297
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot;
|
|
|
|
// Token: 0x040014B2 RID: 5298
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall;
|
|
|
|
// Token: 0x040014B3 RID: 5299
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion;
|
|
|
|
// Token: 0x040014B4 RID: 5300
|
|
private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot;
|
|
|
|
// Token: 0x040014B5 RID: 5301
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava;
|
|
|
|
// Token: 0x040014B6 RID: 5302
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;
|
|
|
|
// Token: 0x040014B7 RID: 5303
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL;
|
|
|
|
// Token: 0x040014B8 RID: 5304
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR;
|
|
|
|
// Token: 0x040014B9 RID: 5305
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;
|
|
|
|
// Token: 0x040014BA RID: 5306
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;
|
|
|
|
// Token: 0x040014BB RID: 5307
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;
|
|
|
|
// Token: 0x040014BC RID: 5308
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;
|
|
|
|
// Token: 0x040014BD RID: 5309
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion;
|
|
|
|
// Token: 0x040014BE RID: 5310
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava;
|
|
|
|
// Token: 0x040014BF RID: 5311
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar;
|
|
|
|
// Token: 0x040014C0 RID: 5312
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete;
|
|
|
|
// Token: 0x040014C1 RID: 5313
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow;
|
|
|
|
// Token: 0x040014C2 RID: 5314
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision;
|
|
|
|
// Token: 0x040014C3 RID: 5315
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet;
|
|
|
|
// Token: 0x040014C4 RID: 5316
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion;
|
|
|
|
// Token: 0x040014C5 RID: 5317
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision;
|
|
|
|
// Token: 0x040014C6 RID: 5318
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot;
|
|
|
|
// Token: 0x040014C7 RID: 5319
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall;
|
|
|
|
// Token: 0x040014C8 RID: 5320
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion;
|
|
|
|
// Token: 0x040014C9 RID: 5321
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot;
|
|
|
|
// Token: 0x040014CA RID: 5322
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse;
|
|
|
|
// Token: 0x040014CB RID: 5323
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02;
|
|
|
|
// Token: 0x040014CC RID: 5324
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava;
|
|
|
|
// Token: 0x040014CD RID: 5325
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02;
|
|
|
|
// Token: 0x040014CE RID: 5326
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake;
|
|
|
|
// Token: 0x040014CF RID: 5327
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
|
|
|
|
// Token: 0x040014D0 RID: 5328
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava;
|
|
|
|
// Token: 0x040014D1 RID: 5329
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd;
|
|
|
|
// Token: 0x040014D2 RID: 5330
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart;
|
|
|
|
// Token: 0x040014D3 RID: 5331
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;
|
|
|
|
// Token: 0x040014D4 RID: 5332
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
|
|
|
|
// Token: 0x040014D5 RID: 5333
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Attack;
|
|
|
|
// Token: 0x040014D6 RID: 5334
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
|
|
|
|
// Token: 0x040014D7 RID: 5335
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete;
|
|
|
|
// Token: 0x040014D8 RID: 5336
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb;
|
|
|
|
// Token: 0x040014D9 RID: 5337
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion;
|
|
|
|
// Token: 0x040014DA RID: 5338
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;
|
|
|
|
// Token: 0x040014DB RID: 5339
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge;
|
|
|
|
// Token: 0x040014DC RID: 5340
|
|
private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot;
|
|
|
|
// Token: 0x040014DD RID: 5341
|
|
private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop;
|
|
|
|
// Token: 0x040014DE RID: 5342
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot;
|
|
|
|
// Token: 0x040014DF RID: 5343
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;
|
|
|
|
// Token: 0x040014E0 RID: 5344
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision;
|
|
|
|
// Token: 0x040014E1 RID: 5345
|
|
private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision;
|
|
|
|
// Token: 0x040014E2 RID: 5346
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse;
|
|
|
|
// Token: 0x040014E3 RID: 5347
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02;
|
|
|
|
// Token: 0x040014E4 RID: 5348
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava;
|
|
|
|
// Token: 0x040014E5 RID: 5349
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02;
|
|
|
|
// Token: 0x040014E6 RID: 5350
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake;
|
|
|
|
// Token: 0x040014E7 RID: 5351
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
|
|
|
|
// Token: 0x040014E8 RID: 5352
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava;
|
|
|
|
// Token: 0x040014E9 RID: 5353
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd;
|
|
|
|
// Token: 0x040014EA RID: 5354
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart;
|
|
|
|
// Token: 0x040014EB RID: 5355
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
|
|
|
|
// Token: 0x040014EC RID: 5356
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
|
|
|
|
// Token: 0x040014ED RID: 5357
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack;
|
|
|
|
// Token: 0x040014EE RID: 5358
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
|
|
|
|
// Token: 0x040014EF RID: 5359
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete;
|
|
|
|
// Token: 0x040014F0 RID: 5360
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb;
|
|
|
|
// Token: 0x040014F1 RID: 5361
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion;
|
|
|
|
// Token: 0x040014F2 RID: 5362
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02;
|
|
|
|
// Token: 0x040014F3 RID: 5363
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge;
|
|
|
|
// Token: 0x040014F4 RID: 5364
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot;
|
|
|
|
// Token: 0x040014F5 RID: 5365
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;
|
|
|
|
// Token: 0x040014F6 RID: 5366
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;
|
|
|
|
// Token: 0x040014F7 RID: 5367
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;
|
|
|
|
// Token: 0x040014F8 RID: 5368
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision;
|
|
|
|
// Token: 0x040014F9 RID: 5369
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision;
|
|
|
|
// Token: 0x040014FA RID: 5370
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;
|
|
|
|
// Token: 0x040014FB RID: 5371
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;
|
|
|
|
// Token: 0x040014FC RID: 5372
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge;
|
|
|
|
// Token: 0x040014FD RID: 5373
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR;
|
|
|
|
// Token: 0x040014FE RID: 5374
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL;
|
|
|
|
// Token: 0x040014FF RID: 5375
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR;
|
|
|
|
// Token: 0x04001500 RID: 5376
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL;
|
|
|
|
// Token: 0x04001501 RID: 5377
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01;
|
|
|
|
// Token: 0x04001502 RID: 5378
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep;
|
|
|
|
// Token: 0x04001503 RID: 5379
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02;
|
|
|
|
// Token: 0x04001504 RID: 5380
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack;
|
|
|
|
// Token: 0x04001505 RID: 5381
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent;
|
|
|
|
// Token: 0x04001506 RID: 5382
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall;
|
|
|
|
// Token: 0x04001507 RID: 5383
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision;
|
|
|
|
// Token: 0x04001508 RID: 5384
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL;
|
|
|
|
// Token: 0x04001509 RID: 5385
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR;
|
|
|
|
// Token: 0x0400150A RID: 5386
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR;
|
|
|
|
// Token: 0x0400150B RID: 5387
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL;
|
|
|
|
// Token: 0x0400150C RID: 5388
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut;
|
|
|
|
// Token: 0x0400150D RID: 5389
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut;
|
|
|
|
// Token: 0x0400150E RID: 5390
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bGlow;
|
|
|
|
// Token: 0x0400150F RID: 5391
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;
|
|
|
|
// Token: 0x04001510 RID: 5392
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;
|
|
|
|
// Token: 0x04001511 RID: 5393
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;
|
|
|
|
// Token: 0x04001512 RID: 5394
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime;
|
|
|
|
// Token: 0x04001513 RID: 5395
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal;
|
|
|
|
// Token: 0x04001514 RID: 5396
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory;
|
|
|
|
// Token: 0x04001515 RID: 5397
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume;
|
|
|
|
// Token: 0x04001516 RID: 5398
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar;
|
|
|
|
// Token: 0x04001517 RID: 5399
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall;
|
|
|
|
// Token: 0x04001518 RID: 5400
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed;
|
|
|
|
// Token: 0x04001519 RID: 5401
|
|
private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise;
|
|
|
|
// Token: 0x0400151A RID: 5402
|
|
private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;
|
|
|
|
// Token: 0x0400151B RID: 5403
|
|
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;
|
|
|
|
// Token: 0x0400151C RID: 5404
|
|
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
|
|
|
|
// Token: 0x0400151D RID: 5405
|
|
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
|
|
|
|
// Token: 0x0400151E RID: 5406
|
|
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;
|
|
|
|
// Token: 0x0400151F RID: 5407
|
|
private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;
|
|
|
|
// Token: 0x04001520 RID: 5408
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001521 RID: 5409
|
|
private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0;
|
|
|
|
// Token: 0x04001522 RID: 5410
|
|
private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0;
|
|
|
|
// Token: 0x04001523 RID: 5411
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001524 RID: 5412
|
|
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
|
|
|
|
// Token: 0x04001525 RID: 5413
|
|
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
|
|
|
|
// Token: 0x04001526 RID: 5414
|
|
private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;
|
|
|
|
// Token: 0x04001527 RID: 5415
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0;
|
|
|
|
// Token: 0x04001528 RID: 5416
|
|
private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0;
|
|
|
|
// Token: 0x04001529 RID: 5417
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
|
|
|
|
// Token: 0x0400152A RID: 5418
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0;
|
|
|
|
// Token: 0x0400152B RID: 5419
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0;
|
|
|
|
// Token: 0x0400152C RID: 5420
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0;
|
|
|
|
// Token: 0x0400152D RID: 5421
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0;
|
|
|
|
// Token: 0x0400152E RID: 5422
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;
|
|
|
|
// Token: 0x0400152F RID: 5423
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0;
|
|
|
|
// Token: 0x04001530 RID: 5424
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0;
|
|
|
|
// Token: 0x04001531 RID: 5425
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;
|
|
|
|
// Token: 0x04001532 RID: 5426
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0;
|
|
|
|
// Token: 0x04001533 RID: 5427
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0;
|
|
|
|
// Token: 0x04001534 RID: 5428
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0;
|
|
|
|
// Token: 0x04001535 RID: 5429
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0;
|
|
|
|
// Token: 0x04001536 RID: 5430
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0;
|
|
|
|
// Token: 0x04001537 RID: 5431
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0;
|
|
|
|
// Token: 0x04001538 RID: 5432
|
|
private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0;
|
|
|
|
// Token: 0x04001539 RID: 5433
|
|
private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0;
|
|
|
|
// Token: 0x0400153A RID: 5434
|
|
private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;
|
|
|
|
// Token: 0x0400153B RID: 5435
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0;
|
|
|
|
// Token: 0x0400153C RID: 5436
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0;
|
|
|
|
// Token: 0x0400153D RID: 5437
|
|
private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0;
|
|
|
|
// Token: 0x0400153E RID: 5438
|
|
private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0;
|
|
|
|
// Token: 0x0400153F RID: 5439
|
|
private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;
|
|
|
|
// Token: 0x04001540 RID: 5440
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0;
|
|
|
|
// Token: 0x04001541 RID: 5441
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0;
|
|
|
|
// Token: 0x04001542 RID: 5442
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0;
|
|
|
|
// Token: 0x04001543 RID: 5443
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0;
|
|
|
|
// Token: 0x04001544 RID: 5444
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0;
|
|
|
|
// Token: 0x04001545 RID: 5445
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0;
|
|
|
|
// Token: 0x04001546 RID: 5446
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001547 RID: 5447
|
|
private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0;
|
|
|
|
// Token: 0x04001548 RID: 5448
|
|
private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0;
|
|
|
|
// Token: 0x04001549 RID: 5449
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0;
|
|
|
|
// Token: 0x0400154A RID: 5450
|
|
private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0;
|
|
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// Token: 0x0400154B RID: 5451
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private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0;
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// Token: 0x0400154C RID: 5452
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private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0;
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// Token: 0x0400154D RID: 5453
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private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0;
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// Token: 0x0400154E RID: 5454
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private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0;
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// Token: 0x0400154F RID: 5455
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private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0;
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// Token: 0x04001550 RID: 5456
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private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0;
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// Token: 0x04001551 RID: 5457
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private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
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// Token: 0x04001552 RID: 5458
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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