Files
NobetaSource/Interop/Assembly-CSharp/BossLevel04EffectPlay.cs
2023-09-06 22:19:13 +02:00

6619 lines
314 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x020000D3 RID: 211
public class BossLevel04EffectPlay : MonoBehaviour
{
// Token: 0x06001F60 RID: 8032 RVA: 0x00082194 File Offset: 0x00080394
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 522162, RefRangeEnd = 522163, XrefRangeStart = 521747, XrefRangeEnd = 522162, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void InitData(NPCManage NPCM, AI_BossLevel04 AI)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F61 RID: 8033 RVA: 0x00082210 File Offset: 0x00080410
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 522280, RefRangeEnd = 522281, XrefRangeStart = 522163, XrefRangeEnd = 522280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F62 RID: 8034 RVA: 0x00082260 File Offset: 0x00080460
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522281, XrefRangeEnd = 522292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F63 RID: 8035 RVA: 0x000822B0 File Offset: 0x000804B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522292, XrefRangeEnd = 522294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebut03Smoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F64 RID: 8036 RVA: 0x000822F4 File Offset: 0x000804F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522294, XrefRangeEnd = 522295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebut05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F65 RID: 8037 RVA: 0x00082338 File Offset: 0x00080538
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522295, XrefRangeEnd = 522308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebut05End()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F66 RID: 8038 RVA: 0x0008237C File Offset: 0x0008057C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 522315, RefRangeEnd = 522316, XrefRangeStart = 522308, XrefRangeEnd = 522315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptDebutSkip()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F67 RID: 8039 RVA: 0x000823C0 File Offset: 0x000805C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522316, XrefRangeEnd = 522317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEnd04BodySmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F68 RID: 8040 RVA: 0x00082404 File Offset: 0x00080604
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522317, XrefRangeEnd = 522325, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEnd05Collision()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F69 RID: 8041 RVA: 0x00082448 File Offset: 0x00080648
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522325, XrefRangeEnd = 522341, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEnd06()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6A RID: 8042 RVA: 0x0008248C File Offset: 0x0008068C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 522346, RefRangeEnd = 522347, XrefRangeStart = 522341, XrefRangeEnd = 522346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ScriptEnd07()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6B RID: 8043 RVA: 0x000824D0 File Offset: 0x000806D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522347, XrefRangeEnd = 522349, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref CGlow;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime;
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6C RID: 8044 RVA: 0x0008254C File Offset: 0x0008074C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 522357, RefRangeEnd = 522358, XrefRangeStart = 522349, XrefRangeEnd = 522357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6D RID: 8045 RVA: 0x00082590 File Offset: 0x00080790
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 522557, RefRangeEnd = 522559, XrefRangeStart = 522358, XrefRangeEnd = 522557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamagedFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6E RID: 8046 RVA: 0x000825D4 File Offset: 0x000807D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522559, XrefRangeEnd = 522564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathStopEff()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F6F RID: 8047 RVA: 0x00082618 File Offset: 0x00080818
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522564, XrefRangeEnd = 522576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DeathWeaponDestroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F70 RID: 8048 RVA: 0x0008265C File Offset: 0x0008085C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522576, XrefRangeEnd = 522590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void DeathBodyDestroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F71 RID: 8049 RVA: 0x000826AC File Offset: 0x000808AC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F72 RID: 8050 RVA: 0x000826F0 File Offset: 0x000808F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F73 RID: 8051 RVA: 0x00082734 File Offset: 0x00080934
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522590, XrefRangeEnd = 522594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F74 RID: 8052 RVA: 0x00082778 File Offset: 0x00080978
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522594, XrefRangeEnd = 522596, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F75 RID: 8053 RVA: 0x000827BC File Offset: 0x000809BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522596, XrefRangeEnd = 522599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F76 RID: 8054 RVA: 0x00082800 File Offset: 0x00080A00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522599, XrefRangeEnd = 522601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSHandChargeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F77 RID: 8055 RVA: 0x00082844 File Offset: 0x00080A44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522601, XrefRangeEnd = 522608, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSPlusCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F78 RID: 8056 RVA: 0x00082888 File Offset: 0x00080A88
[CallerCount(0)]
public unsafe void StopSEWeaponCharge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F79 RID: 8057 RVA: 0x000828CC File Offset: 0x00080ACC
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 522616, RefRangeEnd = 522622, XrefRangeStart = 522608, XrefRangeEnd = 522616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeF()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7A RID: 8058 RVA: 0x00082910 File Offset: 0x00080B10
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 522630, RefRangeEnd = 522632, XrefRangeStart = 522622, XrefRangeEnd = 522630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeB()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7B RID: 8059 RVA: 0x00082954 File Offset: 0x00080B54
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 522640, RefRangeEnd = 522644, XrefRangeStart = 522632, XrefRangeEnd = 522640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7C RID: 8060 RVA: 0x00082998 File Offset: 0x00080B98
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 522652, RefRangeEnd = 522656, XrefRangeStart = 522644, XrefRangeEnd = 522652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7D RID: 8061 RVA: 0x000829DC File Offset: 0x00080BDC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522656, XrefRangeEnd = 522662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7E RID: 8062 RVA: 0x00082A20 File Offset: 0x00080C20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522662, XrefRangeEnd = 522668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F7F RID: 8063 RVA: 0x00082A64 File Offset: 0x00080C64
[CallerCount(6)]
[CachedScanResults(RefRangeStart = 522678, RefRangeEnd = 522684, XrefRangeStart = 522668, XrefRangeEnd = 522678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F80 RID: 8064 RVA: 0x00082AA8 File Offset: 0x00080CA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522684, XrefRangeEnd = 522696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffJumpSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F81 RID: 8065 RVA: 0x00082AEC File Offset: 0x00080CEC
[CallerCount(0)]
public unsafe void SetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001F82 RID: 8066 RVA: 0x00082B40 File Offset: 0x00080D40
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522696, XrefRangeEnd = 522701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeSmallWalkL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F83 RID: 8067 RVA: 0x00082B84 File Offset: 0x00080D84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522701, XrefRangeEnd = 522706, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeSmallWalkR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F84 RID: 8068 RVA: 0x00082BC8 File Offset: 0x00080DC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522706, XrefRangeEnd = 522712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeSmallL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F85 RID: 8069 RVA: 0x00082C0C File Offset: 0x00080E0C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522712, XrefRangeEnd = 522718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeSmallR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F86 RID: 8070 RVA: 0x00082C50 File Offset: 0x00080E50
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 522730, RefRangeEnd = 522732, XrefRangeStart = 522718, XrefRangeEnd = 522730, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F87 RID: 8071 RVA: 0x00082C94 File Offset: 0x00080E94
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 522734, RefRangeEnd = 522736, XrefRangeStart = 522732, XrefRangeEnd = 522734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffDash()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F88 RID: 8072 RVA: 0x00082CD8 File Offset: 0x00080ED8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522736, XrefRangeEnd = 522747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayDeadSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F89 RID: 8073 RVA: 0x00082D1C File Offset: 0x00080F1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522747, XrefRangeEnd = 522750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffBrakeSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F8A RID: 8074 RVA: 0x00082D60 File Offset: 0x00080F60
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522750, XrefRangeEnd = 522752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F8B RID: 8075 RVA: 0x00082DA4 File Offset: 0x00080FA4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522752, XrefRangeEnd = 522754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFoley()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F8C RID: 8076 RVA: 0x00082DE8 File Offset: 0x00080FE8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522754, XrefRangeEnd = 522759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing(int iIndex = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001F8D RID: 8077 RVA: 0x00082E3C File Offset: 0x0008103C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522759, XrefRangeEnd = 522761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDeadImpact()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F8E RID: 8078 RVA: 0x00082E80 File Offset: 0x00081080
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522761, XrefRangeEnd = 522762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEOther(int iIndex = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref iIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001F8F RID: 8079 RVA: 0x00082ED4 File Offset: 0x000810D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522762, XrefRangeEnd = 522774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDamageL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F90 RID: 8080 RVA: 0x00082F18 File Offset: 0x00081118
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522774, XrefRangeEnd = 522786, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDamageR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F91 RID: 8081 RVA: 0x00082F5C File Offset: 0x0008115C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522786, XrefRangeEnd = 522798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeF01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F92 RID: 8082 RVA: 0x00082FA0 File Offset: 0x000811A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522798, XrefRangeEnd = 522810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeF02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F93 RID: 8083 RVA: 0x00082FE4 File Offset: 0x000811E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522810, XrefRangeEnd = 522822, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F94 RID: 8084 RVA: 0x00083028 File Offset: 0x00081228
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522822, XrefRangeEnd = 522834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttackDodgeR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F95 RID: 8085 RVA: 0x0008306C File Offset: 0x0008126C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522834, XrefRangeEnd = 522846, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F96 RID: 8086 RVA: 0x000830B0 File Offset: 0x000812B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522846, XrefRangeEnd = 522858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F97 RID: 8087 RVA: 0x000830F4 File Offset: 0x000812F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522858, XrefRangeEnd = 522870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F98 RID: 8088 RVA: 0x00083138 File Offset: 0x00081338
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522870, XrefRangeEnd = 522882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack03_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F99 RID: 8089 RVA: 0x0008317C File Offset: 0x0008137C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522882, XrefRangeEnd = 522884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetAttack04StartPos()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9A RID: 8090 RVA: 0x000831C0 File Offset: 0x000813C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522884, XrefRangeEnd = 522892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetAttack04EndPos()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9B RID: 8091 RVA: 0x00083204 File Offset: 0x00081404
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522892, XrefRangeEnd = 522906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetAttack06()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9C RID: 8092 RVA: 0x00083248 File Offset: 0x00081448
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 522911, RefRangeEnd = 522913, XrefRangeStart = 522906, XrefRangeEnd = 522911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9D RID: 8093 RVA: 0x0008328C File Offset: 0x0008148C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522913, XrefRangeEnd = 522925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack04To06()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9E RID: 8094 RVA: 0x000832D0 File Offset: 0x000814D0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522925, XrefRangeEnd = 522937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001F9F RID: 8095 RVA: 0x00083314 File Offset: 0x00081514
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522937, XrefRangeEnd = 522949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack05To07()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA0 RID: 8096 RVA: 0x00083358 File Offset: 0x00081558
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522949, XrefRangeEnd = 522953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void PlayEffAttack05Spear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA1 RID: 8097 RVA: 0x000833A8 File Offset: 0x000815A8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522953, XrefRangeEnd = 522965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA2 RID: 8098 RVA: 0x000833EC File Offset: 0x000815EC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522965, XrefRangeEnd = 522981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA3 RID: 8099 RVA: 0x00083430 File Offset: 0x00081630
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522981, XrefRangeEnd = 522993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01Plus_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA4 RID: 8100 RVA: 0x00083474 File Offset: 0x00081674
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522993, XrefRangeEnd = 523007, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA5 RID: 8101 RVA: 0x000834B8 File Offset: 0x000816B8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523007, XrefRangeEnd = 523032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA6 RID: 8102 RVA: 0x000834FC File Offset: 0x000816FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523032, XrefRangeEnd = 523044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void PlayEffSkill02Plus_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA7 RID: 8103 RVA: 0x0008354C File Offset: 0x0008174C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523044, XrefRangeEnd = 523049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA8 RID: 8104 RVA: 0x00083590 File Offset: 0x00081790
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523049, XrefRangeEnd = 523082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySpearBullet()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FA9 RID: 8105 RVA: 0x000835D4 File Offset: 0x000817D4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523112, RefRangeEnd = 523113, XrefRangeStart = 523082, XrefRangeEnd = 523112, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateAttack04(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAA RID: 8106 RVA: 0x00083628 File Offset: 0x00081828
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523113, XrefRangeEnd = 523149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void UpdateAttack05(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAB RID: 8107 RVA: 0x00083688 File Offset: 0x00081888
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523216, RefRangeEnd = 523217, XrefRangeStart = 523149, XrefRangeEnd = 523216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSkill02Track(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAC RID: 8108 RVA: 0x000836DC File Offset: 0x000818DC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523250, RefRangeEnd = 523251, XrefRangeStart = 523217, XrefRangeEnd = 523250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSkill02Ring(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAD RID: 8109 RVA: 0x00083730 File Offset: 0x00081930
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523280, RefRangeEnd = 523281, XrefRangeStart = 523251, XrefRangeEnd = 523280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSkill02RingCollider(float fDeltatime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltatime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAE RID: 8110 RVA: 0x00083784 File Offset: 0x00081984
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523281, XrefRangeEnd = 523302, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void UpdateSkill02PlusFloor(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FAF RID: 8111 RVA: 0x000837E4 File Offset: 0x000819E4
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523350, RefRangeEnd = 523351, XrefRangeStart = 523302, XrefRangeEnd = 523350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void UpdateSkill02PlusFloorCollider(float fDeltaTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fDeltaTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FB0 RID: 8112 RVA: 0x00083838 File Offset: 0x00081A38
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 523370, RefRangeEnd = 523372, XrefRangeStart = 523351, XrefRangeEnd = 523370, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Vector3 FindMovePos(Vector3 v3PlayerDir, bool bRight)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3PlayerDir;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001FB1 RID: 8113 RVA: 0x000838B0 File Offset: 0x00081AB0
[CallerCount(5)]
[CachedScanResults(RefRangeStart = 523387, RefRangeEnd = 523392, XrefRangeStart = 523372, XrefRangeEnd = 523387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe int OverlapCapsuleSteps()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06001FB2 RID: 8114 RVA: 0x00083900 File Offset: 0x00081B00
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 523530, RefRangeEnd = 523531, XrefRangeStart = 523392, XrefRangeEnd = 523530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FB3 RID: 8115 RVA: 0x00083954 File Offset: 0x00081B54
[CallerCount(0)]
public unsafe void SetTyrantsTime(float fTyrantsTime)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTyrantsTime;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06001FB4 RID: 8116 RVA: 0x000839A8 File Offset: 0x00081BA8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523531, XrefRangeEnd = 523532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel04EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06001FB5 RID: 8117 RVA: 0x000839F4 File Offset: 0x00081BF4
// Note: this type is marked as 'beforefieldinit'.
static BossLevel04EffectPlay()
{
Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr);
BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_NPCM");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_PlayerTransform");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_WGM");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_AI");
BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "StepsRangePos");
BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "MovePos");
BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "DynamicBoneRoot");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_DB");
BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Mesh");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_MatChar");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatDamage");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_CCharGlow");
BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "LG_WeaponLight");
BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "LG_Destroy");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLightRange");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLightIntensity");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyRange");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyIntensity");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fLGDestroyVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowShadow");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowTime");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponGlowEndSpeed");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_CWeaponGlow");
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_SpearBullet");
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_FootSmokeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Pos_FoorSmokeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon01");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon02");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Weapon03");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_PlusCharge");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_HandChargeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_HandChargeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_BrakeSmokeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_BrakeSmokeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_WeaponDebut");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_End04BodySmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_End05BollisionSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_DeathDestroy");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_DestroyReady");
BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "PS_Debut03Smoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatWeaponShadowSwitch");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMatWeaponShadowSwitchSin");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeF");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeB");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DodgeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_FootSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_JumpSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_FootSmokeSmall");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Dash");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Dash02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_DeadSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDamageL");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDamageR");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeF01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeF02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackDodgeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack01_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack01_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack03_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack03_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack04");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack04To06");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack05");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Attack05To07");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill01Plus_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02_03");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02RingStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02SpearFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_Skill02Spear03");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletShot");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBullet01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBullet02");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpearStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpearFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_BigSpear01");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_AttackHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletHitFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "Eff_SpearBulletExplosion");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeF");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeB");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDodgeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffFootSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffJumpSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffFootSmokeSmall");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDash");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDash02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffDeadSmoke");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDamageL");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDamageR");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeF01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeF02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeL");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackDodgeR");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack01_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack01_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack03_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack03_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack04");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack04To06");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack05");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttack05To07");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill01Plus_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02_03");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02RingStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02SpearFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSkill02Spear03");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletShot");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBullet01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBullet02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpearStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpearFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffBigSpear01");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffAttackHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletHitFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_EffSpearBulletExplosion");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_FootStep");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Jump");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Dodge");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Land");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Foley");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Swing");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletExplosion");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Spear");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponLight");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BulletShot");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Skill02RingSpear");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_BigSpear");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_DeadImapct");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponCharge");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Other");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_Earthquake");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_WeaponLoop");
BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEFootStep");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEJump");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEDodge");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SELand");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEFoley");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEBulletShotReady");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEDeadImpact");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponCharge");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEOther");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEEarthquake");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEWeaponLoop");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSwing");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBulletHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBulletExplosion");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSpear");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPSkill02RingSpear");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_SEPBigSpear");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSEPSkill02RingSpearIndex");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bWeaponCharge");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponChargeVolume");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponChargePitch");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bWeaponLoop");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fWeaponLoopVolume");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Track");
BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Ring");
BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_SpearBullet");
BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "AD_Skill02Plus");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack04");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack04Hit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04Start");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04End");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Attack04Direction");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack04Total");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack04Num");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04Inter");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04InterVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack04InterDistance");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack05");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttack05Hit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack05Total");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iAttack05Num");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack05Inter");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fAttack05InterVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bAttackHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02Track");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackTime");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackTimeVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackInter");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackInterVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02TrackPos");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02TrackSpeed");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02TrackRange");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02Ring");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02RingHit");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingRadius");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingRadiusVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingInter");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingInterVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingPos");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingRange");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02RingCollider");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02RingColliderTotal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02RingColliderIndex");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02RingColliderPos");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_q3Skill02RingColliderRot");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingColliderTime");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02RingColliderTimeVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloor");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02PlusFloorPos");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusFloorTotal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusFloorNum");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02FloorPlusInterval");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02FloorPlusIntervalVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorRange");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloorCollider");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bSkill02PlusFloorCollider02");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_iSkill02PlusIndex");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorReciprocal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorReciprocalVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_v3Skill02PlusFloorColliderPos");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_qSkill02PlusFloorColliderRot");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fSkill02PlusFloorColliderTimeVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDead");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDestroy");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fDestroyVal");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_bDestroyed");
BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, "g_fDestroySpeed");
BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665754);
BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665755);
BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665756);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665757);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665758);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665759);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665760);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665761);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665762);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665763);
BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665764);
BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665765);
BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665766);
BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665767);
BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665768);
BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665769);
BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665770);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665771);
BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665772);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665773);
BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665774);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665775);
BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665776);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665777);
BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665778);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665779);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665780);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665781);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665782);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665783);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665784);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665785);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665786);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665787);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665788);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665789);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665790);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665791);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665792);
BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665793);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665794);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665795);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665796);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665797);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665798);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665799);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665800);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665801);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665802);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665803);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665804);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665805);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665806);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665807);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665808);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665809);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665810);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665811);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665812);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665813);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665814);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665815);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665816);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665817);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665818);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665819);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665820);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665821);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665822);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665823);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665824);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665825);
BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665826);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665827);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665828);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665829);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665830);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665831);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665832);
BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665833);
BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665834);
BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665835);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665836);
BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665837);
BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04EffectPlay>.NativeClassPtr, 100665838);
}
// Token: 0x06001FB6 RID: 8118 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel04EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000A7D RID: 2685
// (get) Token: 0x06001FB7 RID: 8119 RVA: 0x0008539C File Offset: 0x0008359C
// (set) Token: 0x06001FB8 RID: 8120 RVA: 0x000853D0 File Offset: 0x000835D0
public unsafe NPCManage g_NPCM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new NPCManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A7E RID: 2686
// (get) Token: 0x06001FB9 RID: 8121 RVA: 0x000853F8 File Offset: 0x000835F8
// (set) Token: 0x06001FBA RID: 8122 RVA: 0x0008542C File Offset: 0x0008362C
public unsafe Transform g_PlayerTransform
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A7F RID: 2687
// (get) Token: 0x06001FBB RID: 8123 RVA: 0x00085454 File Offset: 0x00083654
// (set) Token: 0x06001FBC RID: 8124 RVA: 0x00085488 File Offset: 0x00083688
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A80 RID: 2688
// (get) Token: 0x06001FBD RID: 8125 RVA: 0x000854B0 File Offset: 0x000836B0
// (set) Token: 0x06001FBE RID: 8126 RVA: 0x000854E4 File Offset: 0x000836E4
public unsafe AI_BossLevel04 g_AI
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AI_BossLevel04(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A81 RID: 2689
// (get) Token: 0x06001FBF RID: 8127 RVA: 0x0008550C File Offset: 0x0008370C
// (set) Token: 0x06001FC0 RID: 8128 RVA: 0x00085540 File Offset: 0x00083740
public unsafe Transform StepsRangePos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A82 RID: 2690
// (get) Token: 0x06001FC1 RID: 8129 RVA: 0x00085568 File Offset: 0x00083768
// (set) Token: 0x06001FC2 RID: 8130 RVA: 0x0008559C File Offset: 0x0008379C
public unsafe Il2CppReferenceArray<Transform> MovePos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A83 RID: 2691
// (get) Token: 0x06001FC3 RID: 8131 RVA: 0x000855C4 File Offset: 0x000837C4
// (set) Token: 0x06001FC4 RID: 8132 RVA: 0x000855F8 File Offset: 0x000837F8
public unsafe Transform DynamicBoneRoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A84 RID: 2692
// (get) Token: 0x06001FC5 RID: 8133 RVA: 0x00085620 File Offset: 0x00083820
// (set) Token: 0x06001FC6 RID: 8134 RVA: 0x00085654 File Offset: 0x00083854
public unsafe Il2CppReferenceArray<DynamicBone> g_DB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<DynamicBone>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A85 RID: 2693
// (get) Token: 0x06001FC7 RID: 8135 RVA: 0x0008567C File Offset: 0x0008387C
// (set) Token: 0x06001FC8 RID: 8136 RVA: 0x000856B0 File Offset: 0x000838B0
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A86 RID: 2694
// (get) Token: 0x06001FC9 RID: 8137 RVA: 0x000856D8 File Offset: 0x000838D8
// (set) Token: 0x06001FCA RID: 8138 RVA: 0x0008570C File Offset: 0x0008390C
public unsafe Il2CppReferenceArray<Material> g_MatChar
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A87 RID: 2695
// (get) Token: 0x06001FCB RID: 8139 RVA: 0x00085734 File Offset: 0x00083934
// (set) Token: 0x06001FCC RID: 8140 RVA: 0x0008575C File Offset: 0x0008395C
public unsafe float g_fMatDamage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
}
}
// Token: 0x17000A88 RID: 2696
// (get) Token: 0x06001FCD RID: 8141 RVA: 0x00085780 File Offset: 0x00083980
// (set) Token: 0x06001FCE RID: 8142 RVA: 0x000857A8 File Offset: 0x000839A8
public unsafe Color g_CCharGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
}
}
// Token: 0x17000A89 RID: 2697
// (get) Token: 0x06001FCF RID: 8143 RVA: 0x000857CC File Offset: 0x000839CC
// (set) Token: 0x06001FD0 RID: 8144 RVA: 0x00085800 File Offset: 0x00083A00
public unsafe Light LG_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A8A RID: 2698
// (get) Token: 0x06001FD1 RID: 8145 RVA: 0x00085828 File Offset: 0x00083A28
// (set) Token: 0x06001FD2 RID: 8146 RVA: 0x0008585C File Offset: 0x00083A5C
public unsafe Light LG_Destroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Light(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A8B RID: 2699
// (get) Token: 0x06001FD3 RID: 8147 RVA: 0x00085884 File Offset: 0x00083A84
// (set) Token: 0x06001FD4 RID: 8148 RVA: 0x000858AC File Offset: 0x00083AAC
public unsafe float g_fWeaponLightRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange)) = value;
}
}
// Token: 0x17000A8C RID: 2700
// (get) Token: 0x06001FD5 RID: 8149 RVA: 0x000858D0 File Offset: 0x00083AD0
// (set) Token: 0x06001FD6 RID: 8150 RVA: 0x000858F8 File Offset: 0x00083AF8
public unsafe float g_fWeaponLightIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity)) = value;
}
}
// Token: 0x17000A8D RID: 2701
// (get) Token: 0x06001FD7 RID: 8151 RVA: 0x0008591C File Offset: 0x00083B1C
// (set) Token: 0x06001FD8 RID: 8152 RVA: 0x00085944 File Offset: 0x00083B44
public unsafe float g_fLGDestroyRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange)) = value;
}
}
// Token: 0x17000A8E RID: 2702
// (get) Token: 0x06001FD9 RID: 8153 RVA: 0x00085968 File Offset: 0x00083B68
// (set) Token: 0x06001FDA RID: 8154 RVA: 0x00085990 File Offset: 0x00083B90
public unsafe float g_fLGDestroyIntensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity)) = value;
}
}
// Token: 0x17000A8F RID: 2703
// (get) Token: 0x06001FDB RID: 8155 RVA: 0x000859B4 File Offset: 0x00083BB4
// (set) Token: 0x06001FDC RID: 8156 RVA: 0x000859DC File Offset: 0x00083BDC
public unsafe float g_fLGDestroyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal)) = value;
}
}
// Token: 0x17000A90 RID: 2704
// (get) Token: 0x06001FDD RID: 8157 RVA: 0x00085A00 File Offset: 0x00083C00
// (set) Token: 0x06001FDE RID: 8158 RVA: 0x00085A28 File Offset: 0x00083C28
public unsafe float g_fWeaponGlowShadow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value;
}
}
// Token: 0x17000A91 RID: 2705
// (get) Token: 0x06001FDF RID: 8159 RVA: 0x00085A4C File Offset: 0x00083C4C
// (set) Token: 0x06001FE0 RID: 8160 RVA: 0x00085A74 File Offset: 0x00083C74
public unsafe float g_fWeaponGlowTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value;
}
}
// Token: 0x17000A92 RID: 2706
// (get) Token: 0x06001FE1 RID: 8161 RVA: 0x00085A98 File Offset: 0x00083C98
// (set) Token: 0x06001FE2 RID: 8162 RVA: 0x00085AC0 File Offset: 0x00083CC0
public unsafe float g_fWeaponGlowEndSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value;
}
}
// Token: 0x17000A93 RID: 2707
// (get) Token: 0x06001FE3 RID: 8163 RVA: 0x00085AE4 File Offset: 0x00083CE4
// (set) Token: 0x06001FE4 RID: 8164 RVA: 0x00085B0C File Offset: 0x00083D0C
public unsafe Color g_CWeaponGlow
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value;
}
}
// Token: 0x17000A94 RID: 2708
// (get) Token: 0x06001FE5 RID: 8165 RVA: 0x00085B30 File Offset: 0x00083D30
// (set) Token: 0x06001FE6 RID: 8166 RVA: 0x00085B64 File Offset: 0x00083D64
public unsafe Transform Pos_SpearBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A95 RID: 2709
// (get) Token: 0x06001FE7 RID: 8167 RVA: 0x00085B8C File Offset: 0x00083D8C
// (set) Token: 0x06001FE8 RID: 8168 RVA: 0x00085BC0 File Offset: 0x00083DC0
public unsafe Transform Pos_FootSmokeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A96 RID: 2710
// (get) Token: 0x06001FE9 RID: 8169 RVA: 0x00085BE8 File Offset: 0x00083DE8
// (set) Token: 0x06001FEA RID: 8170 RVA: 0x00085C1C File Offset: 0x00083E1C
public unsafe Transform Pos_FoorSmokeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A97 RID: 2711
// (get) Token: 0x06001FEB RID: 8171 RVA: 0x00085C44 File Offset: 0x00083E44
// (set) Token: 0x06001FEC RID: 8172 RVA: 0x00085C78 File Offset: 0x00083E78
public unsafe ParticleSystem PS_Weapon01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A98 RID: 2712
// (get) Token: 0x06001FED RID: 8173 RVA: 0x00085CA0 File Offset: 0x00083EA0
// (set) Token: 0x06001FEE RID: 8174 RVA: 0x00085CD4 File Offset: 0x00083ED4
public unsafe ParticleSystem PS_Weapon02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A99 RID: 2713
// (get) Token: 0x06001FEF RID: 8175 RVA: 0x00085CFC File Offset: 0x00083EFC
// (set) Token: 0x06001FF0 RID: 8176 RVA: 0x00085D30 File Offset: 0x00083F30
public unsafe ParticleSystem PS_Weapon03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9A RID: 2714
// (get) Token: 0x06001FF1 RID: 8177 RVA: 0x00085D58 File Offset: 0x00083F58
// (set) Token: 0x06001FF2 RID: 8178 RVA: 0x00085D8C File Offset: 0x00083F8C
public unsafe ParticleSystem PS_PlusCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9B RID: 2715
// (get) Token: 0x06001FF3 RID: 8179 RVA: 0x00085DB4 File Offset: 0x00083FB4
// (set) Token: 0x06001FF4 RID: 8180 RVA: 0x00085DE8 File Offset: 0x00083FE8
public unsafe ParticleSystem PS_HandChargeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9C RID: 2716
// (get) Token: 0x06001FF5 RID: 8181 RVA: 0x00085E10 File Offset: 0x00084010
// (set) Token: 0x06001FF6 RID: 8182 RVA: 0x00085E44 File Offset: 0x00084044
public unsafe ParticleSystem PS_HandChargeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9D RID: 2717
// (get) Token: 0x06001FF7 RID: 8183 RVA: 0x00085E6C File Offset: 0x0008406C
// (set) Token: 0x06001FF8 RID: 8184 RVA: 0x00085EA0 File Offset: 0x000840A0
public unsafe ParticleSystem PS_BrakeSmokeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9E RID: 2718
// (get) Token: 0x06001FF9 RID: 8185 RVA: 0x00085EC8 File Offset: 0x000840C8
// (set) Token: 0x06001FFA RID: 8186 RVA: 0x00085EFC File Offset: 0x000840FC
public unsafe ParticleSystem PS_BrakeSmokeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000A9F RID: 2719
// (get) Token: 0x06001FFB RID: 8187 RVA: 0x00085F24 File Offset: 0x00084124
// (set) Token: 0x06001FFC RID: 8188 RVA: 0x00085F58 File Offset: 0x00084158
public unsafe ParticleSystem PS_WeaponDebut
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA0 RID: 2720
// (get) Token: 0x06001FFD RID: 8189 RVA: 0x00085F80 File Offset: 0x00084180
// (set) Token: 0x06001FFE RID: 8190 RVA: 0x00085FB4 File Offset: 0x000841B4
public unsafe ParticleSystem PS_WeaponDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA1 RID: 2721
// (get) Token: 0x06001FFF RID: 8191 RVA: 0x00085FDC File Offset: 0x000841DC
// (set) Token: 0x06002000 RID: 8192 RVA: 0x00086010 File Offset: 0x00084210
public unsafe ParticleSystem PS_End04BodySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA2 RID: 2722
// (get) Token: 0x06002001 RID: 8193 RVA: 0x00086038 File Offset: 0x00084238
// (set) Token: 0x06002002 RID: 8194 RVA: 0x0008606C File Offset: 0x0008426C
public unsafe ParticleSystem PS_End05BollisionSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA3 RID: 2723
// (get) Token: 0x06002003 RID: 8195 RVA: 0x00086094 File Offset: 0x00084294
// (set) Token: 0x06002004 RID: 8196 RVA: 0x000860C8 File Offset: 0x000842C8
public unsafe ParticleSystem PS_DeathDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA4 RID: 2724
// (get) Token: 0x06002005 RID: 8197 RVA: 0x000860F0 File Offset: 0x000842F0
// (set) Token: 0x06002006 RID: 8198 RVA: 0x00086124 File Offset: 0x00084324
public unsafe ParticleSystem PS_DestroyReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA5 RID: 2725
// (get) Token: 0x06002007 RID: 8199 RVA: 0x0008614C File Offset: 0x0008434C
// (set) Token: 0x06002008 RID: 8200 RVA: 0x00086180 File Offset: 0x00084380
public unsafe ParticleSystem PS_Debut03Smoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA6 RID: 2726
// (get) Token: 0x06002009 RID: 8201 RVA: 0x000861A8 File Offset: 0x000843A8
// (set) Token: 0x0600200A RID: 8202 RVA: 0x000861D0 File Offset: 0x000843D0
public unsafe float g_fMatWeaponShadowSwitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch)) = value;
}
}
// Token: 0x17000AA7 RID: 2727
// (get) Token: 0x0600200B RID: 8203 RVA: 0x000861F4 File Offset: 0x000843F4
// (set) Token: 0x0600200C RID: 8204 RVA: 0x0008621C File Offset: 0x0008441C
public unsafe float g_fMatWeaponShadowSwitchSin
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin)) = value;
}
}
// Token: 0x17000AA8 RID: 2728
// (get) Token: 0x0600200D RID: 8205 RVA: 0x00086240 File Offset: 0x00084440
// (set) Token: 0x0600200E RID: 8206 RVA: 0x00086274 File Offset: 0x00084474
public unsafe GameObject Eff_DodgeF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AA9 RID: 2729
// (get) Token: 0x0600200F RID: 8207 RVA: 0x0008629C File Offset: 0x0008449C
// (set) Token: 0x06002010 RID: 8208 RVA: 0x000862D0 File Offset: 0x000844D0
public unsafe GameObject Eff_DodgeB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAA RID: 2730
// (get) Token: 0x06002011 RID: 8209 RVA: 0x000862F8 File Offset: 0x000844F8
// (set) Token: 0x06002012 RID: 8210 RVA: 0x0008632C File Offset: 0x0008452C
public unsafe GameObject Eff_DodgeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAB RID: 2731
// (get) Token: 0x06002013 RID: 8211 RVA: 0x00086354 File Offset: 0x00084554
// (set) Token: 0x06002014 RID: 8212 RVA: 0x00086388 File Offset: 0x00084588
public unsafe GameObject Eff_DodgeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAC RID: 2732
// (get) Token: 0x06002015 RID: 8213 RVA: 0x000863B0 File Offset: 0x000845B0
// (set) Token: 0x06002016 RID: 8214 RVA: 0x000863E4 File Offset: 0x000845E4
public unsafe GameObject Eff_FootSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAD RID: 2733
// (get) Token: 0x06002017 RID: 8215 RVA: 0x0008640C File Offset: 0x0008460C
// (set) Token: 0x06002018 RID: 8216 RVA: 0x00086440 File Offset: 0x00084640
public unsafe GameObject Eff_JumpSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAE RID: 2734
// (get) Token: 0x06002019 RID: 8217 RVA: 0x00086468 File Offset: 0x00084668
// (set) Token: 0x0600201A RID: 8218 RVA: 0x0008649C File Offset: 0x0008469C
public unsafe GameObject Eff_FootSmokeSmall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AAF RID: 2735
// (get) Token: 0x0600201B RID: 8219 RVA: 0x000864C4 File Offset: 0x000846C4
// (set) Token: 0x0600201C RID: 8220 RVA: 0x000864F8 File Offset: 0x000846F8
public unsafe GameObject Eff_Dash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB0 RID: 2736
// (get) Token: 0x0600201D RID: 8221 RVA: 0x00086520 File Offset: 0x00084720
// (set) Token: 0x0600201E RID: 8222 RVA: 0x00086554 File Offset: 0x00084754
public unsafe GameObject Eff_Dash02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB1 RID: 2737
// (get) Token: 0x0600201F RID: 8223 RVA: 0x0008657C File Offset: 0x0008477C
// (set) Token: 0x06002020 RID: 8224 RVA: 0x000865B0 File Offset: 0x000847B0
public unsafe GameObject Eff_DeadSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB2 RID: 2738
// (get) Token: 0x06002021 RID: 8225 RVA: 0x000865D8 File Offset: 0x000847D8
// (set) Token: 0x06002022 RID: 8226 RVA: 0x0008660C File Offset: 0x0008480C
public unsafe GameObject Eff_AttackDamageL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB3 RID: 2739
// (get) Token: 0x06002023 RID: 8227 RVA: 0x00086634 File Offset: 0x00084834
// (set) Token: 0x06002024 RID: 8228 RVA: 0x00086668 File Offset: 0x00084868
public unsafe GameObject Eff_AttackDamageR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB4 RID: 2740
// (get) Token: 0x06002025 RID: 8229 RVA: 0x00086690 File Offset: 0x00084890
// (set) Token: 0x06002026 RID: 8230 RVA: 0x000866C4 File Offset: 0x000848C4
public unsafe GameObject Eff_AttackDodgeF01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB5 RID: 2741
// (get) Token: 0x06002027 RID: 8231 RVA: 0x000866EC File Offset: 0x000848EC
// (set) Token: 0x06002028 RID: 8232 RVA: 0x00086720 File Offset: 0x00084920
public unsafe GameObject Eff_AttackDodgeF02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB6 RID: 2742
// (get) Token: 0x06002029 RID: 8233 RVA: 0x00086748 File Offset: 0x00084948
// (set) Token: 0x0600202A RID: 8234 RVA: 0x0008677C File Offset: 0x0008497C
public unsafe GameObject Eff_AttackDodgeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB7 RID: 2743
// (get) Token: 0x0600202B RID: 8235 RVA: 0x000867A4 File Offset: 0x000849A4
// (set) Token: 0x0600202C RID: 8236 RVA: 0x000867D8 File Offset: 0x000849D8
public unsafe GameObject Eff_AttackDodgeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB8 RID: 2744
// (get) Token: 0x0600202D RID: 8237 RVA: 0x00086800 File Offset: 0x00084A00
// (set) Token: 0x0600202E RID: 8238 RVA: 0x00086834 File Offset: 0x00084A34
public unsafe GameObject Eff_Attack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AB9 RID: 2745
// (get) Token: 0x0600202F RID: 8239 RVA: 0x0008685C File Offset: 0x00084A5C
// (set) Token: 0x06002030 RID: 8240 RVA: 0x00086890 File Offset: 0x00084A90
public unsafe GameObject Eff_Attack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABA RID: 2746
// (get) Token: 0x06002031 RID: 8241 RVA: 0x000868B8 File Offset: 0x00084AB8
// (set) Token: 0x06002032 RID: 8242 RVA: 0x000868EC File Offset: 0x00084AEC
public unsafe GameObject Eff_Attack03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABB RID: 2747
// (get) Token: 0x06002033 RID: 8243 RVA: 0x00086914 File Offset: 0x00084B14
// (set) Token: 0x06002034 RID: 8244 RVA: 0x00086948 File Offset: 0x00084B48
public unsafe GameObject Eff_Attack03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABC RID: 2748
// (get) Token: 0x06002035 RID: 8245 RVA: 0x00086970 File Offset: 0x00084B70
// (set) Token: 0x06002036 RID: 8246 RVA: 0x000869A4 File Offset: 0x00084BA4
public unsafe GameObject Eff_Attack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABD RID: 2749
// (get) Token: 0x06002037 RID: 8247 RVA: 0x000869CC File Offset: 0x00084BCC
// (set) Token: 0x06002038 RID: 8248 RVA: 0x00086A00 File Offset: 0x00084C00
public unsafe GameObject Eff_Attack04To06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABE RID: 2750
// (get) Token: 0x06002039 RID: 8249 RVA: 0x00086A28 File Offset: 0x00084C28
// (set) Token: 0x0600203A RID: 8250 RVA: 0x00086A5C File Offset: 0x00084C5C
public unsafe GameObject Eff_Attack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ABF RID: 2751
// (get) Token: 0x0600203B RID: 8251 RVA: 0x00086A84 File Offset: 0x00084C84
// (set) Token: 0x0600203C RID: 8252 RVA: 0x00086AB8 File Offset: 0x00084CB8
public unsafe GameObject Eff_Attack05To07
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC0 RID: 2752
// (get) Token: 0x0600203D RID: 8253 RVA: 0x00086AE0 File Offset: 0x00084CE0
// (set) Token: 0x0600203E RID: 8254 RVA: 0x00086B14 File Offset: 0x00084D14
public unsafe GameObject Eff_Skill01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC1 RID: 2753
// (get) Token: 0x0600203F RID: 8255 RVA: 0x00086B3C File Offset: 0x00084D3C
// (set) Token: 0x06002040 RID: 8256 RVA: 0x00086B70 File Offset: 0x00084D70
public unsafe GameObject Eff_Skill01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC2 RID: 2754
// (get) Token: 0x06002041 RID: 8257 RVA: 0x00086B98 File Offset: 0x00084D98
// (set) Token: 0x06002042 RID: 8258 RVA: 0x00086BCC File Offset: 0x00084DCC
public unsafe GameObject Eff_Skill01Plus_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC3 RID: 2755
// (get) Token: 0x06002043 RID: 8259 RVA: 0x00086BF4 File Offset: 0x00084DF4
// (set) Token: 0x06002044 RID: 8260 RVA: 0x00086C28 File Offset: 0x00084E28
public unsafe GameObject Eff_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC4 RID: 2756
// (get) Token: 0x06002045 RID: 8261 RVA: 0x00086C50 File Offset: 0x00084E50
// (set) Token: 0x06002046 RID: 8262 RVA: 0x00086C84 File Offset: 0x00084E84
public unsafe GameObject Eff_Skill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC5 RID: 2757
// (get) Token: 0x06002047 RID: 8263 RVA: 0x00086CAC File Offset: 0x00084EAC
// (set) Token: 0x06002048 RID: 8264 RVA: 0x00086CE0 File Offset: 0x00084EE0
public unsafe GameObject Eff_Skill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC6 RID: 2758
// (get) Token: 0x06002049 RID: 8265 RVA: 0x00086D08 File Offset: 0x00084F08
// (set) Token: 0x0600204A RID: 8266 RVA: 0x00086D3C File Offset: 0x00084F3C
public unsafe GameObject Eff_Skill02RingStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC7 RID: 2759
// (get) Token: 0x0600204B RID: 8267 RVA: 0x00086D64 File Offset: 0x00084F64
// (set) Token: 0x0600204C RID: 8268 RVA: 0x00086D98 File Offset: 0x00084F98
public unsafe GameObject Eff_Skill02SpearFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC8 RID: 2760
// (get) Token: 0x0600204D RID: 8269 RVA: 0x00086DC0 File Offset: 0x00084FC0
// (set) Token: 0x0600204E RID: 8270 RVA: 0x00086DF4 File Offset: 0x00084FF4
public unsafe GameObject Eff_Skill02Spear01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AC9 RID: 2761
// (get) Token: 0x0600204F RID: 8271 RVA: 0x00086E1C File Offset: 0x0008501C
// (set) Token: 0x06002050 RID: 8272 RVA: 0x00086E50 File Offset: 0x00085050
public unsafe GameObject Eff_Skill02Spear02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACA RID: 2762
// (get) Token: 0x06002051 RID: 8273 RVA: 0x00086E78 File Offset: 0x00085078
// (set) Token: 0x06002052 RID: 8274 RVA: 0x00086EAC File Offset: 0x000850AC
public unsafe GameObject Eff_Skill02Spear03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACB RID: 2763
// (get) Token: 0x06002053 RID: 8275 RVA: 0x00086ED4 File Offset: 0x000850D4
// (set) Token: 0x06002054 RID: 8276 RVA: 0x00086F08 File Offset: 0x00085108
public unsafe GameObject Eff_SpearBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACC RID: 2764
// (get) Token: 0x06002055 RID: 8277 RVA: 0x00086F30 File Offset: 0x00085130
// (set) Token: 0x06002056 RID: 8278 RVA: 0x00086F64 File Offset: 0x00085164
public unsafe GameObject Eff_SpearBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACD RID: 2765
// (get) Token: 0x06002057 RID: 8279 RVA: 0x00086F8C File Offset: 0x0008518C
// (set) Token: 0x06002058 RID: 8280 RVA: 0x00086FC0 File Offset: 0x000851C0
public unsafe GameObject Eff_SpearBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACE RID: 2766
// (get) Token: 0x06002059 RID: 8281 RVA: 0x00086FE8 File Offset: 0x000851E8
// (set) Token: 0x0600205A RID: 8282 RVA: 0x0008701C File Offset: 0x0008521C
public unsafe GameObject Eff_BigSpearStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ACF RID: 2767
// (get) Token: 0x0600205B RID: 8283 RVA: 0x00087044 File Offset: 0x00085244
// (set) Token: 0x0600205C RID: 8284 RVA: 0x00087078 File Offset: 0x00085278
public unsafe GameObject Eff_BigSpearFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD0 RID: 2768
// (get) Token: 0x0600205D RID: 8285 RVA: 0x000870A0 File Offset: 0x000852A0
// (set) Token: 0x0600205E RID: 8286 RVA: 0x000870D4 File Offset: 0x000852D4
public unsafe GameObject Eff_BigSpear01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD1 RID: 2769
// (get) Token: 0x0600205F RID: 8287 RVA: 0x000870FC File Offset: 0x000852FC
// (set) Token: 0x06002060 RID: 8288 RVA: 0x00087130 File Offset: 0x00085330
public unsafe GameObject Eff_AttackHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD2 RID: 2770
// (get) Token: 0x06002061 RID: 8289 RVA: 0x00087158 File Offset: 0x00085358
// (set) Token: 0x06002062 RID: 8290 RVA: 0x0008718C File Offset: 0x0008538C
public unsafe GameObject Eff_SpearBulletHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD3 RID: 2771
// (get) Token: 0x06002063 RID: 8291 RVA: 0x000871B4 File Offset: 0x000853B4
// (set) Token: 0x06002064 RID: 8292 RVA: 0x000871E8 File Offset: 0x000853E8
public unsafe GameObject Eff_SpearBulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD4 RID: 2772
// (get) Token: 0x06002065 RID: 8293 RVA: 0x00087210 File Offset: 0x00085410
// (set) Token: 0x06002066 RID: 8294 RVA: 0x00087244 File Offset: 0x00085444
public unsafe EffectPool g_EffDodgeF
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD5 RID: 2773
// (get) Token: 0x06002067 RID: 8295 RVA: 0x0008726C File Offset: 0x0008546C
// (set) Token: 0x06002068 RID: 8296 RVA: 0x000872A0 File Offset: 0x000854A0
public unsafe EffectPool g_EffDodgeB
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD6 RID: 2774
// (get) Token: 0x06002069 RID: 8297 RVA: 0x000872C8 File Offset: 0x000854C8
// (set) Token: 0x0600206A RID: 8298 RVA: 0x000872FC File Offset: 0x000854FC
public unsafe EffectPool g_EffDodgeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD7 RID: 2775
// (get) Token: 0x0600206B RID: 8299 RVA: 0x00087324 File Offset: 0x00085524
// (set) Token: 0x0600206C RID: 8300 RVA: 0x00087358 File Offset: 0x00085558
public unsafe EffectPool g_EffDodgeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD8 RID: 2776
// (get) Token: 0x0600206D RID: 8301 RVA: 0x00087380 File Offset: 0x00085580
// (set) Token: 0x0600206E RID: 8302 RVA: 0x000873B4 File Offset: 0x000855B4
public unsafe EffectPool g_EffFootSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AD9 RID: 2777
// (get) Token: 0x0600206F RID: 8303 RVA: 0x000873DC File Offset: 0x000855DC
// (set) Token: 0x06002070 RID: 8304 RVA: 0x00087410 File Offset: 0x00085610
public unsafe EffectPool g_EffJumpSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADA RID: 2778
// (get) Token: 0x06002071 RID: 8305 RVA: 0x00087438 File Offset: 0x00085638
// (set) Token: 0x06002072 RID: 8306 RVA: 0x0008746C File Offset: 0x0008566C
public unsafe EffectPool g_EffFootSmokeSmall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADB RID: 2779
// (get) Token: 0x06002073 RID: 8307 RVA: 0x00087494 File Offset: 0x00085694
// (set) Token: 0x06002074 RID: 8308 RVA: 0x000874C8 File Offset: 0x000856C8
public unsafe EffectPool g_EffDash
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADC RID: 2780
// (get) Token: 0x06002075 RID: 8309 RVA: 0x000874F0 File Offset: 0x000856F0
// (set) Token: 0x06002076 RID: 8310 RVA: 0x00087524 File Offset: 0x00085724
public unsafe EffectPool g_EffDash02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADD RID: 2781
// (get) Token: 0x06002077 RID: 8311 RVA: 0x0008754C File Offset: 0x0008574C
// (set) Token: 0x06002078 RID: 8312 RVA: 0x00087580 File Offset: 0x00085780
public unsafe EffectPool g_EffDeadSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADE RID: 2782
// (get) Token: 0x06002079 RID: 8313 RVA: 0x000875A8 File Offset: 0x000857A8
// (set) Token: 0x0600207A RID: 8314 RVA: 0x000875DC File Offset: 0x000857DC
public unsafe EffectPool g_EffAttackDamageL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000ADF RID: 2783
// (get) Token: 0x0600207B RID: 8315 RVA: 0x00087604 File Offset: 0x00085804
// (set) Token: 0x0600207C RID: 8316 RVA: 0x00087638 File Offset: 0x00085838
public unsafe EffectPool g_EffAttackDamageR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE0 RID: 2784
// (get) Token: 0x0600207D RID: 8317 RVA: 0x00087660 File Offset: 0x00085860
// (set) Token: 0x0600207E RID: 8318 RVA: 0x00087694 File Offset: 0x00085894
public unsafe EffectPool g_EffAttackDodgeF01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE1 RID: 2785
// (get) Token: 0x0600207F RID: 8319 RVA: 0x000876BC File Offset: 0x000858BC
// (set) Token: 0x06002080 RID: 8320 RVA: 0x000876F0 File Offset: 0x000858F0
public unsafe EffectPool g_EffAttackDodgeF02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE2 RID: 2786
// (get) Token: 0x06002081 RID: 8321 RVA: 0x00087718 File Offset: 0x00085918
// (set) Token: 0x06002082 RID: 8322 RVA: 0x0008774C File Offset: 0x0008594C
public unsafe EffectPool g_EffAttackDodgeL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE3 RID: 2787
// (get) Token: 0x06002083 RID: 8323 RVA: 0x00087774 File Offset: 0x00085974
// (set) Token: 0x06002084 RID: 8324 RVA: 0x000877A8 File Offset: 0x000859A8
public unsafe EffectPool g_EffAttackDodgeR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE4 RID: 2788
// (get) Token: 0x06002085 RID: 8325 RVA: 0x000877D0 File Offset: 0x000859D0
// (set) Token: 0x06002086 RID: 8326 RVA: 0x00087804 File Offset: 0x00085A04
public unsafe EffectPool g_EffAttack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE5 RID: 2789
// (get) Token: 0x06002087 RID: 8327 RVA: 0x0008782C File Offset: 0x00085A2C
// (set) Token: 0x06002088 RID: 8328 RVA: 0x00087860 File Offset: 0x00085A60
public unsafe EffectPool g_EffAttack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE6 RID: 2790
// (get) Token: 0x06002089 RID: 8329 RVA: 0x00087888 File Offset: 0x00085A88
// (set) Token: 0x0600208A RID: 8330 RVA: 0x000878BC File Offset: 0x00085ABC
public unsafe EffectPool g_EffAttack03_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE7 RID: 2791
// (get) Token: 0x0600208B RID: 8331 RVA: 0x000878E4 File Offset: 0x00085AE4
// (set) Token: 0x0600208C RID: 8332 RVA: 0x00087918 File Offset: 0x00085B18
public unsafe EffectPool g_EffAttack03_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE8 RID: 2792
// (get) Token: 0x0600208D RID: 8333 RVA: 0x00087940 File Offset: 0x00085B40
// (set) Token: 0x0600208E RID: 8334 RVA: 0x00087974 File Offset: 0x00085B74
public unsafe EffectPool g_EffAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AE9 RID: 2793
// (get) Token: 0x0600208F RID: 8335 RVA: 0x0008799C File Offset: 0x00085B9C
// (set) Token: 0x06002090 RID: 8336 RVA: 0x000879D0 File Offset: 0x00085BD0
public unsafe EffectPool g_EffAttack04To06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AEA RID: 2794
// (get) Token: 0x06002091 RID: 8337 RVA: 0x000879F8 File Offset: 0x00085BF8
// (set) Token: 0x06002092 RID: 8338 RVA: 0x00087A2C File Offset: 0x00085C2C
public unsafe EffectPool g_EffAttack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AEB RID: 2795
// (get) Token: 0x06002093 RID: 8339 RVA: 0x00087A54 File Offset: 0x00085C54
// (set) Token: 0x06002094 RID: 8340 RVA: 0x00087A88 File Offset: 0x00085C88
public unsafe EffectPool g_EffAttack05To07
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AEC RID: 2796
// (get) Token: 0x06002095 RID: 8341 RVA: 0x00087AB0 File Offset: 0x00085CB0
// (set) Token: 0x06002096 RID: 8342 RVA: 0x00087AE4 File Offset: 0x00085CE4
public unsafe EffectPool g_EffSkill01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AED RID: 2797
// (get) Token: 0x06002097 RID: 8343 RVA: 0x00087B0C File Offset: 0x00085D0C
// (set) Token: 0x06002098 RID: 8344 RVA: 0x00087B40 File Offset: 0x00085D40
public unsafe EffectPool g_EffSkill01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AEE RID: 2798
// (get) Token: 0x06002099 RID: 8345 RVA: 0x00087B68 File Offset: 0x00085D68
// (set) Token: 0x0600209A RID: 8346 RVA: 0x00087B9C File Offset: 0x00085D9C
public unsafe EffectPool g_EffSkill01Plus_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AEF RID: 2799
// (get) Token: 0x0600209B RID: 8347 RVA: 0x00087BC4 File Offset: 0x00085DC4
// (set) Token: 0x0600209C RID: 8348 RVA: 0x00087BF8 File Offset: 0x00085DF8
public unsafe EffectPool g_EffSkill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF0 RID: 2800
// (get) Token: 0x0600209D RID: 8349 RVA: 0x00087C20 File Offset: 0x00085E20
// (set) Token: 0x0600209E RID: 8350 RVA: 0x00087C54 File Offset: 0x00085E54
public unsafe EffectPool g_EffSkill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF1 RID: 2801
// (get) Token: 0x0600209F RID: 8351 RVA: 0x00087C7C File Offset: 0x00085E7C
// (set) Token: 0x060020A0 RID: 8352 RVA: 0x00087CB0 File Offset: 0x00085EB0
public unsafe EffectPool g_EffSkill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF2 RID: 2802
// (get) Token: 0x060020A1 RID: 8353 RVA: 0x00087CD8 File Offset: 0x00085ED8
// (set) Token: 0x060020A2 RID: 8354 RVA: 0x00087D0C File Offset: 0x00085F0C
public unsafe EffectPool g_EffSkill02RingStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF3 RID: 2803
// (get) Token: 0x060020A3 RID: 8355 RVA: 0x00087D34 File Offset: 0x00085F34
// (set) Token: 0x060020A4 RID: 8356 RVA: 0x00087D68 File Offset: 0x00085F68
public unsafe EffectPool g_EffSkill02SpearFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF4 RID: 2804
// (get) Token: 0x060020A5 RID: 8357 RVA: 0x00087D90 File Offset: 0x00085F90
// (set) Token: 0x060020A6 RID: 8358 RVA: 0x00087DC4 File Offset: 0x00085FC4
public unsafe EffectPool g_EffSkill02Spear01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF5 RID: 2805
// (get) Token: 0x060020A7 RID: 8359 RVA: 0x00087DEC File Offset: 0x00085FEC
// (set) Token: 0x060020A8 RID: 8360 RVA: 0x00087E20 File Offset: 0x00086020
public unsafe EffectPool g_EffSkill02Spear02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF6 RID: 2806
// (get) Token: 0x060020A9 RID: 8361 RVA: 0x00087E48 File Offset: 0x00086048
// (set) Token: 0x060020AA RID: 8362 RVA: 0x00087E7C File Offset: 0x0008607C
public unsafe EffectPool g_EffSkill02Spear03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF7 RID: 2807
// (get) Token: 0x060020AB RID: 8363 RVA: 0x00087EA4 File Offset: 0x000860A4
// (set) Token: 0x060020AC RID: 8364 RVA: 0x00087ED8 File Offset: 0x000860D8
public unsafe EffectPool g_EffSpearBulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF8 RID: 2808
// (get) Token: 0x060020AD RID: 8365 RVA: 0x00087F00 File Offset: 0x00086100
// (set) Token: 0x060020AE RID: 8366 RVA: 0x00087F34 File Offset: 0x00086134
public unsafe EffectPool g_EffSpearBullet01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AF9 RID: 2809
// (get) Token: 0x060020AF RID: 8367 RVA: 0x00087F5C File Offset: 0x0008615C
// (set) Token: 0x060020B0 RID: 8368 RVA: 0x00087F90 File Offset: 0x00086190
public unsafe EffectPool g_EffSpearBullet02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFA RID: 2810
// (get) Token: 0x060020B1 RID: 8369 RVA: 0x00087FB8 File Offset: 0x000861B8
// (set) Token: 0x060020B2 RID: 8370 RVA: 0x00087FEC File Offset: 0x000861EC
public unsafe EffectPool g_EffBigSpearStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFB RID: 2811
// (get) Token: 0x060020B3 RID: 8371 RVA: 0x00088014 File Offset: 0x00086214
// (set) Token: 0x060020B4 RID: 8372 RVA: 0x00088048 File Offset: 0x00086248
public unsafe EffectPool g_EffBigSpearFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFC RID: 2812
// (get) Token: 0x060020B5 RID: 8373 RVA: 0x00088070 File Offset: 0x00086270
// (set) Token: 0x060020B6 RID: 8374 RVA: 0x000880A4 File Offset: 0x000862A4
public unsafe EffectPool g_EffBigSpear01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFD RID: 2813
// (get) Token: 0x060020B7 RID: 8375 RVA: 0x000880CC File Offset: 0x000862CC
// (set) Token: 0x060020B8 RID: 8376 RVA: 0x00088100 File Offset: 0x00086300
public unsafe EffectPool g_EffAttackHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFE RID: 2814
// (get) Token: 0x060020B9 RID: 8377 RVA: 0x00088128 File Offset: 0x00086328
// (set) Token: 0x060020BA RID: 8378 RVA: 0x0008815C File Offset: 0x0008635C
public unsafe EffectPool g_EffSpearBulletHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000AFF RID: 2815
// (get) Token: 0x060020BB RID: 8379 RVA: 0x00088184 File Offset: 0x00086384
// (set) Token: 0x060020BC RID: 8380 RVA: 0x000881B8 File Offset: 0x000863B8
public unsafe EffectPool g_EffSpearBulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B00 RID: 2816
// (get) Token: 0x060020BD RID: 8381 RVA: 0x000881E0 File Offset: 0x000863E0
// (set) Token: 0x060020BE RID: 8382 RVA: 0x00088214 File Offset: 0x00086414
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B01 RID: 2817
// (get) Token: 0x060020BF RID: 8383 RVA: 0x0008823C File Offset: 0x0008643C
// (set) Token: 0x060020C0 RID: 8384 RVA: 0x00088270 File Offset: 0x00086470
public unsafe GameObject SE_Jump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B02 RID: 2818
// (get) Token: 0x060020C1 RID: 8385 RVA: 0x00088298 File Offset: 0x00086498
// (set) Token: 0x060020C2 RID: 8386 RVA: 0x000882CC File Offset: 0x000864CC
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B03 RID: 2819
// (get) Token: 0x060020C3 RID: 8387 RVA: 0x000882F4 File Offset: 0x000864F4
// (set) Token: 0x060020C4 RID: 8388 RVA: 0x00088328 File Offset: 0x00086528
public unsafe GameObject SE_Land
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B04 RID: 2820
// (get) Token: 0x060020C5 RID: 8389 RVA: 0x00088350 File Offset: 0x00086550
// (set) Token: 0x060020C6 RID: 8390 RVA: 0x00088384 File Offset: 0x00086584
public unsafe GameObject SE_Foley
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B05 RID: 2821
// (get) Token: 0x060020C7 RID: 8391 RVA: 0x000883AC File Offset: 0x000865AC
// (set) Token: 0x060020C8 RID: 8392 RVA: 0x000883E0 File Offset: 0x000865E0
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B06 RID: 2822
// (get) Token: 0x060020C9 RID: 8393 RVA: 0x00088408 File Offset: 0x00086608
// (set) Token: 0x060020CA RID: 8394 RVA: 0x0008843C File Offset: 0x0008663C
public unsafe GameObject SE_BulletHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B07 RID: 2823
// (get) Token: 0x060020CB RID: 8395 RVA: 0x00088464 File Offset: 0x00086664
// (set) Token: 0x060020CC RID: 8396 RVA: 0x00088498 File Offset: 0x00086698
public unsafe GameObject SE_BulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B08 RID: 2824
// (get) Token: 0x060020CD RID: 8397 RVA: 0x000884C0 File Offset: 0x000866C0
// (set) Token: 0x060020CE RID: 8398 RVA: 0x000884F4 File Offset: 0x000866F4
public unsafe GameObject SE_Spear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B09 RID: 2825
// (get) Token: 0x060020CF RID: 8399 RVA: 0x0008851C File Offset: 0x0008671C
// (set) Token: 0x060020D0 RID: 8400 RVA: 0x00088550 File Offset: 0x00086750
public unsafe GameObject SE_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0A RID: 2826
// (get) Token: 0x060020D1 RID: 8401 RVA: 0x00088578 File Offset: 0x00086778
// (set) Token: 0x060020D2 RID: 8402 RVA: 0x000885AC File Offset: 0x000867AC
public unsafe GameObject SE_BulletShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0B RID: 2827
// (get) Token: 0x060020D3 RID: 8403 RVA: 0x000885D4 File Offset: 0x000867D4
// (set) Token: 0x060020D4 RID: 8404 RVA: 0x00088608 File Offset: 0x00086808
public unsafe GameObject SE_Skill02RingSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0C RID: 2828
// (get) Token: 0x060020D5 RID: 8405 RVA: 0x00088630 File Offset: 0x00086830
// (set) Token: 0x060020D6 RID: 8406 RVA: 0x00088664 File Offset: 0x00086864
public unsafe GameObject SE_BigSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0D RID: 2829
// (get) Token: 0x060020D7 RID: 8407 RVA: 0x0008868C File Offset: 0x0008688C
// (set) Token: 0x060020D8 RID: 8408 RVA: 0x000886C0 File Offset: 0x000868C0
public unsafe GameObject SE_DeadImapct
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0E RID: 2830
// (get) Token: 0x060020D9 RID: 8409 RVA: 0x000886E8 File Offset: 0x000868E8
// (set) Token: 0x060020DA RID: 8410 RVA: 0x0008871C File Offset: 0x0008691C
public unsafe GameObject SE_WeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B0F RID: 2831
// (get) Token: 0x060020DB RID: 8411 RVA: 0x00088744 File Offset: 0x00086944
// (set) Token: 0x060020DC RID: 8412 RVA: 0x00088778 File Offset: 0x00086978
public unsafe GameObject SE_Other
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B10 RID: 2832
// (get) Token: 0x060020DD RID: 8413 RVA: 0x000887A0 File Offset: 0x000869A0
// (set) Token: 0x060020DE RID: 8414 RVA: 0x000887D4 File Offset: 0x000869D4
public unsafe GameObject SE_Earthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B11 RID: 2833
// (get) Token: 0x060020DF RID: 8415 RVA: 0x000887FC File Offset: 0x000869FC
// (set) Token: 0x060020E0 RID: 8416 RVA: 0x00088830 File Offset: 0x00086A30
public unsafe GameObject SE_WeaponLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B12 RID: 2834
// (get) Token: 0x060020E1 RID: 8417 RVA: 0x00088858 File Offset: 0x00086A58
// (set) Token: 0x060020E2 RID: 8418 RVA: 0x0008888C File Offset: 0x00086A8C
public unsafe GameObject SE_ScriptDestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B13 RID: 2835
// (get) Token: 0x060020E3 RID: 8419 RVA: 0x000888B4 File Offset: 0x00086AB4
// (set) Token: 0x060020E4 RID: 8420 RVA: 0x000888E8 File Offset: 0x00086AE8
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B14 RID: 2836
// (get) Token: 0x060020E5 RID: 8421 RVA: 0x00088910 File Offset: 0x00086B10
// (set) Token: 0x060020E6 RID: 8422 RVA: 0x00088944 File Offset: 0x00086B44
public unsafe SoundEffect g_SEJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B15 RID: 2837
// (get) Token: 0x060020E7 RID: 8423 RVA: 0x0008896C File Offset: 0x00086B6C
// (set) Token: 0x060020E8 RID: 8424 RVA: 0x000889A0 File Offset: 0x00086BA0
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B16 RID: 2838
// (get) Token: 0x060020E9 RID: 8425 RVA: 0x000889C8 File Offset: 0x00086BC8
// (set) Token: 0x060020EA RID: 8426 RVA: 0x000889FC File Offset: 0x00086BFC
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B17 RID: 2839
// (get) Token: 0x060020EB RID: 8427 RVA: 0x00088A24 File Offset: 0x00086C24
// (set) Token: 0x060020EC RID: 8428 RVA: 0x00088A58 File Offset: 0x00086C58
public unsafe SoundEffect g_SEFoley
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B18 RID: 2840
// (get) Token: 0x060020ED RID: 8429 RVA: 0x00088A80 File Offset: 0x00086C80
// (set) Token: 0x060020EE RID: 8430 RVA: 0x00088AB4 File Offset: 0x00086CB4
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B19 RID: 2841
// (get) Token: 0x060020EF RID: 8431 RVA: 0x00088ADC File Offset: 0x00086CDC
// (set) Token: 0x060020F0 RID: 8432 RVA: 0x00088B10 File Offset: 0x00086D10
public unsafe SoundEffect g_SEBulletShotReady
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1A RID: 2842
// (get) Token: 0x060020F1 RID: 8433 RVA: 0x00088B38 File Offset: 0x00086D38
// (set) Token: 0x060020F2 RID: 8434 RVA: 0x00088B6C File Offset: 0x00086D6C
public unsafe SoundEffect g_SEDeadImpact
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1B RID: 2843
// (get) Token: 0x060020F3 RID: 8435 RVA: 0x00088B94 File Offset: 0x00086D94
// (set) Token: 0x060020F4 RID: 8436 RVA: 0x00088BC8 File Offset: 0x00086DC8
public unsafe SoundEffect g_SEWeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1C RID: 2844
// (get) Token: 0x060020F5 RID: 8437 RVA: 0x00088BF0 File Offset: 0x00086DF0
// (set) Token: 0x060020F6 RID: 8438 RVA: 0x00088C24 File Offset: 0x00086E24
public unsafe SoundEffect g_SEOther
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1D RID: 2845
// (get) Token: 0x060020F7 RID: 8439 RVA: 0x00088C4C File Offset: 0x00086E4C
// (set) Token: 0x060020F8 RID: 8440 RVA: 0x00088C80 File Offset: 0x00086E80
public unsafe SoundEffect g_SEEarthquake
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1E RID: 2846
// (get) Token: 0x060020F9 RID: 8441 RVA: 0x00088CA8 File Offset: 0x00086EA8
// (set) Token: 0x060020FA RID: 8442 RVA: 0x00088CDC File Offset: 0x00086EDC
public unsafe SoundEffect g_SEWeaponLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1F RID: 2847
// (get) Token: 0x060020FB RID: 8443 RVA: 0x00088D04 File Offset: 0x00086F04
// (set) Token: 0x060020FC RID: 8444 RVA: 0x00088D38 File Offset: 0x00086F38
public unsafe SoundEffect g_SEScriptDestroyStart
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B20 RID: 2848
// (get) Token: 0x060020FD RID: 8445 RVA: 0x00088D60 File Offset: 0x00086F60
// (set) Token: 0x060020FE RID: 8446 RVA: 0x00088D94 File Offset: 0x00086F94
public unsafe SoundEffectPool g_SEPSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B21 RID: 2849
// (get) Token: 0x060020FF RID: 8447 RVA: 0x00088DBC File Offset: 0x00086FBC
// (set) Token: 0x06002100 RID: 8448 RVA: 0x00088DF0 File Offset: 0x00086FF0
public unsafe SoundEffectPool g_SEPBulletHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B22 RID: 2850
// (get) Token: 0x06002101 RID: 8449 RVA: 0x00088E18 File Offset: 0x00087018
// (set) Token: 0x06002102 RID: 8450 RVA: 0x00088E4C File Offset: 0x0008704C
public unsafe SoundEffectPool g_SEPBulletExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B23 RID: 2851
// (get) Token: 0x06002103 RID: 8451 RVA: 0x00088E74 File Offset: 0x00087074
// (set) Token: 0x06002104 RID: 8452 RVA: 0x00088EA8 File Offset: 0x000870A8
public unsafe SoundEffectPool g_SEPSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B24 RID: 2852
// (get) Token: 0x06002105 RID: 8453 RVA: 0x00088ED0 File Offset: 0x000870D0
// (set) Token: 0x06002106 RID: 8454 RVA: 0x00088F04 File Offset: 0x00087104
public unsafe SoundEffectPool g_SEPSkill02RingSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B25 RID: 2853
// (get) Token: 0x06002107 RID: 8455 RVA: 0x00088F2C File Offset: 0x0008712C
// (set) Token: 0x06002108 RID: 8456 RVA: 0x00088F60 File Offset: 0x00087160
public unsafe SoundEffectPool g_SEPBigSpear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B26 RID: 2854
// (get) Token: 0x06002109 RID: 8457 RVA: 0x00088F88 File Offset: 0x00087188
// (set) Token: 0x0600210A RID: 8458 RVA: 0x00088FB0 File Offset: 0x000871B0
public unsafe int g_fSEPSkill02RingSpearIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex)) = value;
}
}
// Token: 0x17000B27 RID: 2855
// (get) Token: 0x0600210B RID: 8459 RVA: 0x00088FD4 File Offset: 0x000871D4
// (set) Token: 0x0600210C RID: 8460 RVA: 0x00088FFC File Offset: 0x000871FC
public unsafe bool g_bWeaponCharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value;
}
}
// Token: 0x17000B28 RID: 2856
// (get) Token: 0x0600210D RID: 8461 RVA: 0x00089020 File Offset: 0x00087220
// (set) Token: 0x0600210E RID: 8462 RVA: 0x00089048 File Offset: 0x00087248
public unsafe float g_fWeaponChargeVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value;
}
}
// Token: 0x17000B29 RID: 2857
// (get) Token: 0x0600210F RID: 8463 RVA: 0x0008906C File Offset: 0x0008726C
// (set) Token: 0x06002110 RID: 8464 RVA: 0x00089094 File Offset: 0x00087294
public unsafe float g_fWeaponChargePitch
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value;
}
}
// Token: 0x17000B2A RID: 2858
// (get) Token: 0x06002111 RID: 8465 RVA: 0x000890B8 File Offset: 0x000872B8
// (set) Token: 0x06002112 RID: 8466 RVA: 0x000890E0 File Offset: 0x000872E0
public unsafe bool g_bWeaponLoop
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop)) = value;
}
}
// Token: 0x17000B2B RID: 2859
// (get) Token: 0x06002113 RID: 8467 RVA: 0x00089104 File Offset: 0x00087304
// (set) Token: 0x06002114 RID: 8468 RVA: 0x0008912C File Offset: 0x0008732C
public unsafe float g_fWeaponLoopVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume)) = value;
}
}
// Token: 0x17000B2C RID: 2860
// (get) Token: 0x06002115 RID: 8469 RVA: 0x00089150 File Offset: 0x00087350
// (set) Token: 0x06002116 RID: 8470 RVA: 0x00089178 File Offset: 0x00087378
public unsafe float g_fSEScriptDestroyVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
}
}
// Token: 0x17000B2D RID: 2861
// (get) Token: 0x06002117 RID: 8471 RVA: 0x0008919C File Offset: 0x0008739C
// (set) Token: 0x06002118 RID: 8472 RVA: 0x000891D0 File Offset: 0x000873D0
public unsafe AttackData AD_Skill02Track
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2E RID: 2862
// (get) Token: 0x06002119 RID: 8473 RVA: 0x000891F8 File Offset: 0x000873F8
// (set) Token: 0x0600211A RID: 8474 RVA: 0x0008922C File Offset: 0x0008742C
public unsafe AttackData AD_Skill02Ring
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B2F RID: 2863
// (get) Token: 0x0600211B RID: 8475 RVA: 0x00089254 File Offset: 0x00087454
// (set) Token: 0x0600211C RID: 8476 RVA: 0x00089288 File Offset: 0x00087488
public unsafe AttackData AD_SpearBullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B30 RID: 2864
// (get) Token: 0x0600211D RID: 8477 RVA: 0x000892B0 File Offset: 0x000874B0
// (set) Token: 0x0600211E RID: 8478 RVA: 0x000892E4 File Offset: 0x000874E4
public unsafe AttackData AD_Skill02Plus
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B31 RID: 2865
// (get) Token: 0x0600211F RID: 8479 RVA: 0x0008930C File Offset: 0x0008750C
// (set) Token: 0x06002120 RID: 8480 RVA: 0x00089334 File Offset: 0x00087534
public unsafe bool g_bAttack04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value;
}
}
// Token: 0x17000B32 RID: 2866
// (get) Token: 0x06002121 RID: 8481 RVA: 0x00089358 File Offset: 0x00087558
// (set) Token: 0x06002122 RID: 8482 RVA: 0x00089380 File Offset: 0x00087580
public unsafe bool g_bAttack04Hit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit)) = value;
}
}
// Token: 0x17000B33 RID: 2867
// (get) Token: 0x06002123 RID: 8483 RVA: 0x000893A4 File Offset: 0x000875A4
// (set) Token: 0x06002124 RID: 8484 RVA: 0x000893CC File Offset: 0x000875CC
public unsafe Vector3 g_v3Attack04Start
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start)) = value;
}
}
// Token: 0x17000B34 RID: 2868
// (get) Token: 0x06002125 RID: 8485 RVA: 0x000893F0 File Offset: 0x000875F0
// (set) Token: 0x06002126 RID: 8486 RVA: 0x00089418 File Offset: 0x00087618
public unsafe Vector3 g_v3Attack04End
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End)) = value;
}
}
// Token: 0x17000B35 RID: 2869
// (get) Token: 0x06002127 RID: 8487 RVA: 0x0008943C File Offset: 0x0008763C
// (set) Token: 0x06002128 RID: 8488 RVA: 0x00089464 File Offset: 0x00087664
public unsafe Vector3 g_v3Attack04Direction
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction)) = value;
}
}
// Token: 0x17000B36 RID: 2870
// (get) Token: 0x06002129 RID: 8489 RVA: 0x00089488 File Offset: 0x00087688
// (set) Token: 0x0600212A RID: 8490 RVA: 0x000894A6 File Offset: 0x000876A6
public unsafe static int g_iAttack04Total
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&value));
}
}
// Token: 0x17000B37 RID: 2871
// (get) Token: 0x0600212B RID: 8491 RVA: 0x000894B8 File Offset: 0x000876B8
// (set) Token: 0x0600212C RID: 8492 RVA: 0x000894E0 File Offset: 0x000876E0
public unsafe int g_iAttack04Num
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num)) = value;
}
}
// Token: 0x17000B38 RID: 2872
// (get) Token: 0x0600212D RID: 8493 RVA: 0x00089504 File Offset: 0x00087704
// (set) Token: 0x0600212E RID: 8494 RVA: 0x00089522 File Offset: 0x00087722
public unsafe static float g_fAttack04Inter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value));
}
}
// Token: 0x17000B39 RID: 2873
// (get) Token: 0x0600212F RID: 8495 RVA: 0x00089534 File Offset: 0x00087734
// (set) Token: 0x06002130 RID: 8496 RVA: 0x0008955C File Offset: 0x0008775C
public unsafe float g_fAttack04InterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value;
}
}
// Token: 0x17000B3A RID: 2874
// (get) Token: 0x06002131 RID: 8497 RVA: 0x00089580 File Offset: 0x00087780
// (set) Token: 0x06002132 RID: 8498 RVA: 0x000895A8 File Offset: 0x000877A8
public unsafe float g_fAttack04InterDistance
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance)) = value;
}
}
// Token: 0x17000B3B RID: 2875
// (get) Token: 0x06002133 RID: 8499 RVA: 0x000895CC File Offset: 0x000877CC
// (set) Token: 0x06002134 RID: 8500 RVA: 0x000895F4 File Offset: 0x000877F4
public unsafe bool g_bAttack05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05)) = value;
}
}
// Token: 0x17000B3C RID: 2876
// (get) Token: 0x06002135 RID: 8501 RVA: 0x00089618 File Offset: 0x00087818
// (set) Token: 0x06002136 RID: 8502 RVA: 0x00089640 File Offset: 0x00087840
public unsafe bool g_bAttack05Hit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit)) = value;
}
}
// Token: 0x17000B3D RID: 2877
// (get) Token: 0x06002137 RID: 8503 RVA: 0x00089664 File Offset: 0x00087864
// (set) Token: 0x06002138 RID: 8504 RVA: 0x00089682 File Offset: 0x00087882
public unsafe static int g_iAttack05Total
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&value));
}
}
// Token: 0x17000B3E RID: 2878
// (get) Token: 0x06002139 RID: 8505 RVA: 0x00089694 File Offset: 0x00087894
// (set) Token: 0x0600213A RID: 8506 RVA: 0x000896BC File Offset: 0x000878BC
public unsafe int g_iAttack05Num
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num)) = value;
}
}
// Token: 0x17000B3F RID: 2879
// (get) Token: 0x0600213B RID: 8507 RVA: 0x000896E0 File Offset: 0x000878E0
// (set) Token: 0x0600213C RID: 8508 RVA: 0x000896FE File Offset: 0x000878FE
public unsafe static float g_fAttack05Inter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&value));
}
}
// Token: 0x17000B40 RID: 2880
// (get) Token: 0x0600213D RID: 8509 RVA: 0x00089710 File Offset: 0x00087910
// (set) Token: 0x0600213E RID: 8510 RVA: 0x00089738 File Offset: 0x00087938
public unsafe float g_fAttack05InterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal)) = value;
}
}
// Token: 0x17000B41 RID: 2881
// (get) Token: 0x0600213F RID: 8511 RVA: 0x0008975C File Offset: 0x0008795C
// (set) Token: 0x06002140 RID: 8512 RVA: 0x00089784 File Offset: 0x00087984
public unsafe bool g_bAttackHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit)) = value;
}
}
// Token: 0x17000B42 RID: 2882
// (get) Token: 0x06002141 RID: 8513 RVA: 0x000897A8 File Offset: 0x000879A8
// (set) Token: 0x06002142 RID: 8514 RVA: 0x000897D0 File Offset: 0x000879D0
public unsafe bool g_bSkill02Track
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track)) = value;
}
}
// Token: 0x17000B43 RID: 2883
// (get) Token: 0x06002143 RID: 8515 RVA: 0x000897F4 File Offset: 0x000879F4
// (set) Token: 0x06002144 RID: 8516 RVA: 0x00089812 File Offset: 0x00087A12
public unsafe static float g_fSkill02TrackTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&value));
}
}
// Token: 0x17000B44 RID: 2884
// (get) Token: 0x06002145 RID: 8517 RVA: 0x00089824 File Offset: 0x00087A24
// (set) Token: 0x06002146 RID: 8518 RVA: 0x0008984C File Offset: 0x00087A4C
public unsafe float g_fSkill02TrackTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal)) = value;
}
}
// Token: 0x17000B45 RID: 2885
// (get) Token: 0x06002147 RID: 8519 RVA: 0x00089870 File Offset: 0x00087A70
// (set) Token: 0x06002148 RID: 8520 RVA: 0x0008988E File Offset: 0x00087A8E
public unsafe static float g_fSkill02TrackInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&value));
}
}
// Token: 0x17000B46 RID: 2886
// (get) Token: 0x06002149 RID: 8521 RVA: 0x000898A0 File Offset: 0x00087AA0
// (set) Token: 0x0600214A RID: 8522 RVA: 0x000898C8 File Offset: 0x00087AC8
public unsafe float g_fSkill02TrackInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal)) = value;
}
}
// Token: 0x17000B47 RID: 2887
// (get) Token: 0x0600214B RID: 8523 RVA: 0x000898EC File Offset: 0x00087AEC
// (set) Token: 0x0600214C RID: 8524 RVA: 0x00089914 File Offset: 0x00087B14
public unsafe Vector3 g_v3Skill02TrackPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos)) = value;
}
}
// Token: 0x17000B48 RID: 2888
// (get) Token: 0x0600214D RID: 8525 RVA: 0x00089938 File Offset: 0x00087B38
// (set) Token: 0x0600214E RID: 8526 RVA: 0x00089956 File Offset: 0x00087B56
public unsafe static float g_fSkill02TrackSpeed
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&value));
}
}
// Token: 0x17000B49 RID: 2889
// (get) Token: 0x0600214F RID: 8527 RVA: 0x00089968 File Offset: 0x00087B68
// (set) Token: 0x06002150 RID: 8528 RVA: 0x00089986 File Offset: 0x00087B86
public unsafe static float g_v3Skill02TrackRange
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&value));
}
}
// Token: 0x17000B4A RID: 2890
// (get) Token: 0x06002151 RID: 8529 RVA: 0x00089998 File Offset: 0x00087B98
// (set) Token: 0x06002152 RID: 8530 RVA: 0x000899C0 File Offset: 0x00087BC0
public unsafe bool g_bSkill02Ring
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring)) = value;
}
}
// Token: 0x17000B4B RID: 2891
// (get) Token: 0x06002153 RID: 8531 RVA: 0x000899E4 File Offset: 0x00087BE4
// (set) Token: 0x06002154 RID: 8532 RVA: 0x00089A0C File Offset: 0x00087C0C
public unsafe bool g_bSkill02RingHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit)) = value;
}
}
// Token: 0x17000B4C RID: 2892
// (get) Token: 0x06002155 RID: 8533 RVA: 0x00089A30 File Offset: 0x00087C30
// (set) Token: 0x06002156 RID: 8534 RVA: 0x00089A4E File Offset: 0x00087C4E
public unsafe static float g_fSkill02RingRadius
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&value));
}
}
// Token: 0x17000B4D RID: 2893
// (get) Token: 0x06002157 RID: 8535 RVA: 0x00089A60 File Offset: 0x00087C60
// (set) Token: 0x06002158 RID: 8536 RVA: 0x00089A88 File Offset: 0x00087C88
public unsafe float g_fSkill02RingRadiusVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal)) = value;
}
}
// Token: 0x17000B4E RID: 2894
// (get) Token: 0x06002159 RID: 8537 RVA: 0x00089AAC File Offset: 0x00087CAC
// (set) Token: 0x0600215A RID: 8538 RVA: 0x00089ACA File Offset: 0x00087CCA
public unsafe static float g_fSkill02RingInter
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&value));
}
}
// Token: 0x17000B4F RID: 2895
// (get) Token: 0x0600215B RID: 8539 RVA: 0x00089ADC File Offset: 0x00087CDC
// (set) Token: 0x0600215C RID: 8540 RVA: 0x00089B04 File Offset: 0x00087D04
public unsafe float g_fSkill02RingInterVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal)) = value;
}
}
// Token: 0x17000B50 RID: 2896
// (get) Token: 0x0600215D RID: 8541 RVA: 0x00089B28 File Offset: 0x00087D28
// (set) Token: 0x0600215E RID: 8542 RVA: 0x00089B50 File Offset: 0x00087D50
public unsafe Vector3 g_v3Skill02RingPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos)) = value;
}
}
// Token: 0x17000B51 RID: 2897
// (get) Token: 0x0600215F RID: 8543 RVA: 0x00089B74 File Offset: 0x00087D74
// (set) Token: 0x06002160 RID: 8544 RVA: 0x00089B92 File Offset: 0x00087D92
public unsafe static float g_v3Skill02RingRange
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&value));
}
}
// Token: 0x17000B52 RID: 2898
// (get) Token: 0x06002161 RID: 8545 RVA: 0x00089BA4 File Offset: 0x00087DA4
// (set) Token: 0x06002162 RID: 8546 RVA: 0x00089BCC File Offset: 0x00087DCC
public unsafe bool g_bSkill02RingCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider)) = value;
}
}
// Token: 0x17000B53 RID: 2899
// (get) Token: 0x06002163 RID: 8547 RVA: 0x00089BF0 File Offset: 0x00087DF0
// (set) Token: 0x06002164 RID: 8548 RVA: 0x00089C18 File Offset: 0x00087E18
public unsafe int g_iSkill02RingColliderTotal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal)) = value;
}
}
// Token: 0x17000B54 RID: 2900
// (get) Token: 0x06002165 RID: 8549 RVA: 0x00089C3C File Offset: 0x00087E3C
// (set) Token: 0x06002166 RID: 8550 RVA: 0x00089C64 File Offset: 0x00087E64
public unsafe int g_iSkill02RingColliderIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex)) = value;
}
}
// Token: 0x17000B55 RID: 2901
// (get) Token: 0x06002167 RID: 8551 RVA: 0x00089C88 File Offset: 0x00087E88
// (set) Token: 0x06002168 RID: 8552 RVA: 0x00089CBC File Offset: 0x00087EBC
public unsafe Il2CppStructArray<Vector3> g_v3Skill02RingColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B56 RID: 2902
// (get) Token: 0x06002169 RID: 8553 RVA: 0x00089CE4 File Offset: 0x00087EE4
// (set) Token: 0x0600216A RID: 8554 RVA: 0x00089D18 File Offset: 0x00087F18
public unsafe Il2CppStructArray<Quaternion> g_q3Skill02RingColliderRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B57 RID: 2903
// (get) Token: 0x0600216B RID: 8555 RVA: 0x00089D40 File Offset: 0x00087F40
// (set) Token: 0x0600216C RID: 8556 RVA: 0x00089D5E File Offset: 0x00087F5E
public unsafe static float g_fSkill02RingColliderTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&value));
}
}
// Token: 0x17000B58 RID: 2904
// (get) Token: 0x0600216D RID: 8557 RVA: 0x00089D70 File Offset: 0x00087F70
// (set) Token: 0x0600216E RID: 8558 RVA: 0x00089DA4 File Offset: 0x00087FA4
public unsafe Il2CppStructArray<float> g_fSkill02RingColliderTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B59 RID: 2905
// (get) Token: 0x0600216F RID: 8559 RVA: 0x00089DCC File Offset: 0x00087FCC
// (set) Token: 0x06002170 RID: 8560 RVA: 0x00089DF4 File Offset: 0x00087FF4
public unsafe bool g_bSkill02PlusFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor)) = value;
}
}
// Token: 0x17000B5A RID: 2906
// (get) Token: 0x06002171 RID: 8561 RVA: 0x00089E18 File Offset: 0x00088018
// (set) Token: 0x06002172 RID: 8562 RVA: 0x00089E40 File Offset: 0x00088040
public unsafe Vector3 g_v3Skill02PlusFloorPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos)) = value;
}
}
// Token: 0x17000B5B RID: 2907
// (get) Token: 0x06002173 RID: 8563 RVA: 0x00089E64 File Offset: 0x00088064
// (set) Token: 0x06002174 RID: 8564 RVA: 0x00089E82 File Offset: 0x00088082
public unsafe static int g_iSkill02PlusFloorTotal
{
get
{
int num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&value));
}
}
// Token: 0x17000B5C RID: 2908
// (get) Token: 0x06002175 RID: 8565 RVA: 0x00089E94 File Offset: 0x00088094
// (set) Token: 0x06002176 RID: 8566 RVA: 0x00089EBC File Offset: 0x000880BC
public unsafe int g_iSkill02PlusFloorNum
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum)) = value;
}
}
// Token: 0x17000B5D RID: 2909
// (get) Token: 0x06002177 RID: 8567 RVA: 0x00089EE0 File Offset: 0x000880E0
// (set) Token: 0x06002178 RID: 8568 RVA: 0x00089EFE File Offset: 0x000880FE
public unsafe static float g_fSkill02FloorPlusInterval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&value));
}
}
// Token: 0x17000B5E RID: 2910
// (get) Token: 0x06002179 RID: 8569 RVA: 0x00089F10 File Offset: 0x00088110
// (set) Token: 0x0600217A RID: 8570 RVA: 0x00089F38 File Offset: 0x00088138
public unsafe float g_fSkill02FloorPlusIntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal)) = value;
}
}
// Token: 0x17000B5F RID: 2911
// (get) Token: 0x0600217B RID: 8571 RVA: 0x00089F5C File Offset: 0x0008815C
// (set) Token: 0x0600217C RID: 8572 RVA: 0x00089F84 File Offset: 0x00088184
public unsafe float g_fSkill02PlusFloorRange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange)) = value;
}
}
// Token: 0x17000B60 RID: 2912
// (get) Token: 0x0600217D RID: 8573 RVA: 0x00089FA8 File Offset: 0x000881A8
// (set) Token: 0x0600217E RID: 8574 RVA: 0x00089FD0 File Offset: 0x000881D0
public unsafe bool g_bSkill02PlusFloorCollider
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider)) = value;
}
}
// Token: 0x17000B61 RID: 2913
// (get) Token: 0x0600217F RID: 8575 RVA: 0x00089FF4 File Offset: 0x000881F4
// (set) Token: 0x06002180 RID: 8576 RVA: 0x0008A01C File Offset: 0x0008821C
public unsafe bool g_bSkill02PlusFloorCollider02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02)) = value;
}
}
// Token: 0x17000B62 RID: 2914
// (get) Token: 0x06002181 RID: 8577 RVA: 0x0008A040 File Offset: 0x00088240
// (set) Token: 0x06002182 RID: 8578 RVA: 0x0008A068 File Offset: 0x00088268
public unsafe int g_iSkill02PlusIndex
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex)) = value;
}
}
// Token: 0x17000B63 RID: 2915
// (get) Token: 0x06002183 RID: 8579 RVA: 0x0008A08C File Offset: 0x0008828C
// (set) Token: 0x06002184 RID: 8580 RVA: 0x0008A0AA File Offset: 0x000882AA
public unsafe static float g_fSkill02PlusFloorReciprocal
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&value));
}
}
// Token: 0x17000B64 RID: 2916
// (get) Token: 0x06002185 RID: 8581 RVA: 0x0008A0BC File Offset: 0x000882BC
// (set) Token: 0x06002186 RID: 8582 RVA: 0x0008A0F0 File Offset: 0x000882F0
public unsafe Il2CppStructArray<float> g_fSkill02PlusFloorReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B65 RID: 2917
// (get) Token: 0x06002187 RID: 8583 RVA: 0x0008A118 File Offset: 0x00088318
// (set) Token: 0x06002188 RID: 8584 RVA: 0x0008A14C File Offset: 0x0008834C
public unsafe Il2CppStructArray<Vector3> g_v3Skill02PlusFloorColliderPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B66 RID: 2918
// (get) Token: 0x06002189 RID: 8585 RVA: 0x0008A174 File Offset: 0x00088374
// (set) Token: 0x0600218A RID: 8586 RVA: 0x0008A1A8 File Offset: 0x000883A8
public unsafe Il2CppStructArray<Quaternion> g_qSkill02PlusFloorColliderRot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B67 RID: 2919
// (get) Token: 0x0600218B RID: 8587 RVA: 0x0008A1D0 File Offset: 0x000883D0
// (set) Token: 0x0600218C RID: 8588 RVA: 0x0008A204 File Offset: 0x00088404
public unsafe Il2CppStructArray<float> g_fSkill02PlusFloorColliderTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B68 RID: 2920
// (get) Token: 0x0600218D RID: 8589 RVA: 0x0008A22C File Offset: 0x0008842C
// (set) Token: 0x0600218E RID: 8590 RVA: 0x0008A254 File Offset: 0x00088454
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x17000B69 RID: 2921
// (get) Token: 0x0600218F RID: 8591 RVA: 0x0008A278 File Offset: 0x00088478
// (set) Token: 0x06002190 RID: 8592 RVA: 0x0008A2A0 File Offset: 0x000884A0
public unsafe bool g_bDead
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
}
}
// Token: 0x17000B6A RID: 2922
// (get) Token: 0x06002191 RID: 8593 RVA: 0x0008A2C4 File Offset: 0x000884C4
// (set) Token: 0x06002192 RID: 8594 RVA: 0x0008A2EC File Offset: 0x000884EC
public unsafe bool g_bDestroy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value;
}
}
// Token: 0x17000B6B RID: 2923
// (get) Token: 0x06002193 RID: 8595 RVA: 0x0008A310 File Offset: 0x00088510
// (set) Token: 0x06002194 RID: 8596 RVA: 0x0008A338 File Offset: 0x00088538
public unsafe float g_fDestroyVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value;
}
}
// Token: 0x17000B6C RID: 2924
// (get) Token: 0x06002195 RID: 8597 RVA: 0x0008A35C File Offset: 0x0008855C
// (set) Token: 0x06002196 RID: 8598 RVA: 0x0008A384 File Offset: 0x00088584
public unsafe bool g_bDestroyed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value;
}
}
// Token: 0x17000B6D RID: 2925
// (get) Token: 0x06002197 RID: 8599 RVA: 0x0008A3A8 File Offset: 0x000885A8
// (set) Token: 0x06002198 RID: 8600 RVA: 0x0008A3D0 File Offset: 0x000885D0
public unsafe float g_fDestroySpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed)) = value;
}
}
// Token: 0x040016B0 RID: 5808
private static readonly IntPtr NativeFieldInfoPtr_g_NPCM;
// Token: 0x040016B1 RID: 5809
private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;
// Token: 0x040016B2 RID: 5810
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040016B3 RID: 5811
private static readonly IntPtr NativeFieldInfoPtr_g_AI;
// Token: 0x040016B4 RID: 5812
private static readonly IntPtr NativeFieldInfoPtr_StepsRangePos;
// Token: 0x040016B5 RID: 5813
private static readonly IntPtr NativeFieldInfoPtr_MovePos;
// Token: 0x040016B6 RID: 5814
private static readonly IntPtr NativeFieldInfoPtr_DynamicBoneRoot;
// Token: 0x040016B7 RID: 5815
private static readonly IntPtr NativeFieldInfoPtr_g_DB;
// Token: 0x040016B8 RID: 5816
private static readonly IntPtr NativeFieldInfoPtr_Mesh;
// Token: 0x040016B9 RID: 5817
private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;
// Token: 0x040016BA RID: 5818
private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;
// Token: 0x040016BB RID: 5819
private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;
// Token: 0x040016BC RID: 5820
private static readonly IntPtr NativeFieldInfoPtr_LG_WeaponLight;
// Token: 0x040016BD RID: 5821
private static readonly IntPtr NativeFieldInfoPtr_LG_Destroy;
// Token: 0x040016BE RID: 5822
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightRange;
// Token: 0x040016BF RID: 5823
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightIntensity;
// Token: 0x040016C0 RID: 5824
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyRange;
// Token: 0x040016C1 RID: 5825
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyIntensity;
// Token: 0x040016C2 RID: 5826
private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyVal;
// Token: 0x040016C3 RID: 5827
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow;
// Token: 0x040016C4 RID: 5828
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime;
// Token: 0x040016C5 RID: 5829
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed;
// Token: 0x040016C6 RID: 5830
private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow;
// Token: 0x040016C7 RID: 5831
private static readonly IntPtr NativeFieldInfoPtr_Pos_SpearBullet;
// Token: 0x040016C8 RID: 5832
private static readonly IntPtr NativeFieldInfoPtr_Pos_FootSmokeL;
// Token: 0x040016C9 RID: 5833
private static readonly IntPtr NativeFieldInfoPtr_Pos_FoorSmokeR;
// Token: 0x040016CA RID: 5834
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01;
// Token: 0x040016CB RID: 5835
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02;
// Token: 0x040016CC RID: 5836
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03;
// Token: 0x040016CD RID: 5837
private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge;
// Token: 0x040016CE RID: 5838
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;
// Token: 0x040016CF RID: 5839
private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;
// Token: 0x040016D0 RID: 5840
private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeL;
// Token: 0x040016D1 RID: 5841
private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeR;
// Token: 0x040016D2 RID: 5842
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut;
// Token: 0x040016D3 RID: 5843
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;
// Token: 0x040016D4 RID: 5844
private static readonly IntPtr NativeFieldInfoPtr_PS_End04BodySmoke;
// Token: 0x040016D5 RID: 5845
private static readonly IntPtr NativeFieldInfoPtr_PS_End05BollisionSmoke;
// Token: 0x040016D6 RID: 5846
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathDestroy;
// Token: 0x040016D7 RID: 5847
private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady;
// Token: 0x040016D8 RID: 5848
private static readonly IntPtr NativeFieldInfoPtr_PS_Debut03Smoke;
// Token: 0x040016D9 RID: 5849
private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitch;
// Token: 0x040016DA RID: 5850
private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin;
// Token: 0x040016DB RID: 5851
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeF;
// Token: 0x040016DC RID: 5852
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeB;
// Token: 0x040016DD RID: 5853
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeL;
// Token: 0x040016DE RID: 5854
private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeR;
// Token: 0x040016DF RID: 5855
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke;
// Token: 0x040016E0 RID: 5856
private static readonly IntPtr NativeFieldInfoPtr_Eff_JumpSmoke;
// Token: 0x040016E1 RID: 5857
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeSmall;
// Token: 0x040016E2 RID: 5858
private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash;
// Token: 0x040016E3 RID: 5859
private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash02;
// Token: 0x040016E4 RID: 5860
private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke;
// Token: 0x040016E5 RID: 5861
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageL;
// Token: 0x040016E6 RID: 5862
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageR;
// Token: 0x040016E7 RID: 5863
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF01;
// Token: 0x040016E8 RID: 5864
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF02;
// Token: 0x040016E9 RID: 5865
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeL;
// Token: 0x040016EA RID: 5866
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeR;
// Token: 0x040016EB RID: 5867
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01;
// Token: 0x040016EC RID: 5868
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02;
// Token: 0x040016ED RID: 5869
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01;
// Token: 0x040016EE RID: 5870
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02;
// Token: 0x040016EF RID: 5871
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;
// Token: 0x040016F0 RID: 5872
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04To06;
// Token: 0x040016F1 RID: 5873
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;
// Token: 0x040016F2 RID: 5874
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05To07;
// Token: 0x040016F3 RID: 5875
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01;
// Token: 0x040016F4 RID: 5876
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02;
// Token: 0x040016F5 RID: 5877
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01Plus_02;
// Token: 0x040016F6 RID: 5878
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;
// Token: 0x040016F7 RID: 5879
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02;
// Token: 0x040016F8 RID: 5880
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03;
// Token: 0x040016F9 RID: 5881
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02RingStart;
// Token: 0x040016FA RID: 5882
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02SpearFloor;
// Token: 0x040016FB RID: 5883
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear01;
// Token: 0x040016FC RID: 5884
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear02;
// Token: 0x040016FD RID: 5885
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear03;
// Token: 0x040016FE RID: 5886
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletShot;
// Token: 0x040016FF RID: 5887
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet01;
// Token: 0x04001700 RID: 5888
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet02;
// Token: 0x04001701 RID: 5889
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearStart;
// Token: 0x04001702 RID: 5890
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearFloor;
// Token: 0x04001703 RID: 5891
private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpear01;
// Token: 0x04001704 RID: 5892
private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHit;
// Token: 0x04001705 RID: 5893
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletHitFloor;
// Token: 0x04001706 RID: 5894
private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletExplosion;
// Token: 0x04001707 RID: 5895
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeF;
// Token: 0x04001708 RID: 5896
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeB;
// Token: 0x04001709 RID: 5897
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeL;
// Token: 0x0400170A RID: 5898
private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeR;
// Token: 0x0400170B RID: 5899
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke;
// Token: 0x0400170C RID: 5900
private static readonly IntPtr NativeFieldInfoPtr_g_EffJumpSmoke;
// Token: 0x0400170D RID: 5901
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeSmall;
// Token: 0x0400170E RID: 5902
private static readonly IntPtr NativeFieldInfoPtr_g_EffDash;
// Token: 0x0400170F RID: 5903
private static readonly IntPtr NativeFieldInfoPtr_g_EffDash02;
// Token: 0x04001710 RID: 5904
private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke;
// Token: 0x04001711 RID: 5905
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageL;
// Token: 0x04001712 RID: 5906
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageR;
// Token: 0x04001713 RID: 5907
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF01;
// Token: 0x04001714 RID: 5908
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF02;
// Token: 0x04001715 RID: 5909
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeL;
// Token: 0x04001716 RID: 5910
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeR;
// Token: 0x04001717 RID: 5911
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01;
// Token: 0x04001718 RID: 5912
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02;
// Token: 0x04001719 RID: 5913
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;
// Token: 0x0400171A RID: 5914
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;
// Token: 0x0400171B RID: 5915
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;
// Token: 0x0400171C RID: 5916
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04To06;
// Token: 0x0400171D RID: 5917
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;
// Token: 0x0400171E RID: 5918
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05To07;
// Token: 0x0400171F RID: 5919
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01;
// Token: 0x04001720 RID: 5920
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02;
// Token: 0x04001721 RID: 5921
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01Plus_02;
// Token: 0x04001722 RID: 5922
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01;
// Token: 0x04001723 RID: 5923
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02;
// Token: 0x04001724 RID: 5924
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03;
// Token: 0x04001725 RID: 5925
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02RingStart;
// Token: 0x04001726 RID: 5926
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02SpearFloor;
// Token: 0x04001727 RID: 5927
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear01;
// Token: 0x04001728 RID: 5928
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear02;
// Token: 0x04001729 RID: 5929
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear03;
// Token: 0x0400172A RID: 5930
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletShot;
// Token: 0x0400172B RID: 5931
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet01;
// Token: 0x0400172C RID: 5932
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet02;
// Token: 0x0400172D RID: 5933
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearStart;
// Token: 0x0400172E RID: 5934
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearFloor;
// Token: 0x0400172F RID: 5935
private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpear01;
// Token: 0x04001730 RID: 5936
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHit;
// Token: 0x04001731 RID: 5937
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletHitFloor;
// Token: 0x04001732 RID: 5938
private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletExplosion;
// Token: 0x04001733 RID: 5939
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x04001734 RID: 5940
private static readonly IntPtr NativeFieldInfoPtr_SE_Jump;
// Token: 0x04001735 RID: 5941
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x04001736 RID: 5942
private static readonly IntPtr NativeFieldInfoPtr_SE_Land;
// Token: 0x04001737 RID: 5943
private static readonly IntPtr NativeFieldInfoPtr_SE_Foley;
// Token: 0x04001738 RID: 5944
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x04001739 RID: 5945
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletHit;
// Token: 0x0400173A RID: 5946
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletExplosion;
// Token: 0x0400173B RID: 5947
private static readonly IntPtr NativeFieldInfoPtr_SE_Spear;
// Token: 0x0400173C RID: 5948
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
// Token: 0x0400173D RID: 5949
private static readonly IntPtr NativeFieldInfoPtr_SE_BulletShot;
// Token: 0x0400173E RID: 5950
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02RingSpear;
// Token: 0x0400173F RID: 5951
private static readonly IntPtr NativeFieldInfoPtr_SE_BigSpear;
// Token: 0x04001740 RID: 5952
private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct;
// Token: 0x04001741 RID: 5953
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponCharge;
// Token: 0x04001742 RID: 5954
private static readonly IntPtr NativeFieldInfoPtr_SE_Other;
// Token: 0x04001743 RID: 5955
private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake;
// Token: 0x04001744 RID: 5956
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLoop;
// Token: 0x04001745 RID: 5957
private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;
// Token: 0x04001746 RID: 5958
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x04001747 RID: 5959
private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;
// Token: 0x04001748 RID: 5960
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x04001749 RID: 5961
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x0400174A RID: 5962
private static readonly IntPtr NativeFieldInfoPtr_g_SEFoley;
// Token: 0x0400174B RID: 5963
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x0400174C RID: 5964
private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletShotReady;
// Token: 0x0400174D RID: 5965
private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImpact;
// Token: 0x0400174E RID: 5966
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponCharge;
// Token: 0x0400174F RID: 5967
private static readonly IntPtr NativeFieldInfoPtr_g_SEOther;
// Token: 0x04001750 RID: 5968
private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake;
// Token: 0x04001751 RID: 5969
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLoop;
// Token: 0x04001752 RID: 5970
private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;
// Token: 0x04001753 RID: 5971
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwing;
// Token: 0x04001754 RID: 5972
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletHit;
// Token: 0x04001755 RID: 5973
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletExplosion;
// Token: 0x04001756 RID: 5974
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSpear;
// Token: 0x04001757 RID: 5975
private static readonly IntPtr NativeFieldInfoPtr_g_SEPSkill02RingSpear;
// Token: 0x04001758 RID: 5976
private static readonly IntPtr NativeFieldInfoPtr_g_SEPBigSpear;
// Token: 0x04001759 RID: 5977
private static readonly IntPtr NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex;
// Token: 0x0400175A RID: 5978
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge;
// Token: 0x0400175B RID: 5979
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume;
// Token: 0x0400175C RID: 5980
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch;
// Token: 0x0400175D RID: 5981
private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponLoop;
// Token: 0x0400175E RID: 5982
private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLoopVolume;
// Token: 0x0400175F RID: 5983
private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;
// Token: 0x04001760 RID: 5984
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Track;
// Token: 0x04001761 RID: 5985
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Ring;
// Token: 0x04001762 RID: 5986
private static readonly IntPtr NativeFieldInfoPtr_AD_SpearBullet;
// Token: 0x04001763 RID: 5987
private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Plus;
// Token: 0x04001764 RID: 5988
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04;
// Token: 0x04001765 RID: 5989
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04Hit;
// Token: 0x04001766 RID: 5990
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Start;
// Token: 0x04001767 RID: 5991
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04End;
// Token: 0x04001768 RID: 5992
private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Direction;
// Token: 0x04001769 RID: 5993
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Total;
// Token: 0x0400176A RID: 5994
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Num;
// Token: 0x0400176B RID: 5995
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter;
// Token: 0x0400176C RID: 5996
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal;
// Token: 0x0400176D RID: 5997
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterDistance;
// Token: 0x0400176E RID: 5998
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05;
// Token: 0x0400176F RID: 5999
private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05Hit;
// Token: 0x04001770 RID: 6000
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Total;
// Token: 0x04001771 RID: 6001
private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Num;
// Token: 0x04001772 RID: 6002
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Inter;
// Token: 0x04001773 RID: 6003
private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05InterVal;
// Token: 0x04001774 RID: 6004
private static readonly IntPtr NativeFieldInfoPtr_g_bAttackHit;
// Token: 0x04001775 RID: 6005
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Track;
// Token: 0x04001776 RID: 6006
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTime;
// Token: 0x04001777 RID: 6007
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTimeVal;
// Token: 0x04001778 RID: 6008
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInter;
// Token: 0x04001779 RID: 6009
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInterVal;
// Token: 0x0400177A RID: 6010
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackPos;
// Token: 0x0400177B RID: 6011
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackSpeed;
// Token: 0x0400177C RID: 6012
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackRange;
// Token: 0x0400177D RID: 6013
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Ring;
// Token: 0x0400177E RID: 6014
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingHit;
// Token: 0x0400177F RID: 6015
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadius;
// Token: 0x04001780 RID: 6016
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadiusVal;
// Token: 0x04001781 RID: 6017
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInter;
// Token: 0x04001782 RID: 6018
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInterVal;
// Token: 0x04001783 RID: 6019
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingPos;
// Token: 0x04001784 RID: 6020
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingRange;
// Token: 0x04001785 RID: 6021
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingCollider;
// Token: 0x04001786 RID: 6022
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderTotal;
// Token: 0x04001787 RID: 6023
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderIndex;
// Token: 0x04001788 RID: 6024
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingColliderPos;
// Token: 0x04001789 RID: 6025
private static readonly IntPtr NativeFieldInfoPtr_g_q3Skill02RingColliderRot;
// Token: 0x0400178A RID: 6026
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTime;
// Token: 0x0400178B RID: 6027
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal;
// Token: 0x0400178C RID: 6028
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloor;
// Token: 0x0400178D RID: 6029
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorPos;
// Token: 0x0400178E RID: 6030
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorTotal;
// Token: 0x0400178F RID: 6031
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorNum;
// Token: 0x04001790 RID: 6032
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusInterval;
// Token: 0x04001791 RID: 6033
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal;
// Token: 0x04001792 RID: 6034
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorRange;
// Token: 0x04001793 RID: 6035
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider;
// Token: 0x04001794 RID: 6036
private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02;
// Token: 0x04001795 RID: 6037
private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusIndex;
// Token: 0x04001796 RID: 6038
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal;
// Token: 0x04001797 RID: 6039
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal;
// Token: 0x04001798 RID: 6040
private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos;
// Token: 0x04001799 RID: 6041
private static readonly IntPtr NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot;
// Token: 0x0400179A RID: 6042
private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal;
// Token: 0x0400179B RID: 6043
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x0400179C RID: 6044
private static readonly IntPtr NativeFieldInfoPtr_g_bDead;
// Token: 0x0400179D RID: 6045
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy;
// Token: 0x0400179E RID: 6046
private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal;
// Token: 0x0400179F RID: 6047
private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed;
// Token: 0x040017A0 RID: 6048
private static readonly IntPtr NativeFieldInfoPtr_g_fDestroySpeed;
// Token: 0x040017A1 RID: 6049
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0;
// Token: 0x040017A2 RID: 6050
private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;
// Token: 0x040017A3 RID: 6051
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;
// Token: 0x040017A4 RID: 6052
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0;
// Token: 0x040017A5 RID: 6053
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05_Public_Void_0;
// Token: 0x040017A6 RID: 6054
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0;
// Token: 0x040017A7 RID: 6055
private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0;
// Token: 0x040017A8 RID: 6056
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0;
// Token: 0x040017A9 RID: 6057
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0;
// Token: 0x040017AA RID: 6058
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd06_Public_Void_0;
// Token: 0x040017AB RID: 6059
private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd07_Public_Void_0;
// Token: 0x040017AC RID: 6060
private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0;
// Token: 0x040017AD RID: 6061
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x040017AE RID: 6062
private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;
// Token: 0x040017AF RID: 6063
private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;
// Token: 0x040017B0 RID: 6064
private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0;
// Token: 0x040017B1 RID: 6065
private static readonly IntPtr NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0;
// Token: 0x040017B2 RID: 6066
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0;
// Token: 0x040017B3 RID: 6067
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0;
// Token: 0x040017B4 RID: 6068
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0;
// Token: 0x040017B5 RID: 6069
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0;
// Token: 0x040017B6 RID: 6070
private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;
// Token: 0x040017B7 RID: 6071
private static readonly IntPtr NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0;
// Token: 0x040017B8 RID: 6072
private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0;
// Token: 0x040017B9 RID: 6073
private static readonly IntPtr NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0;
// Token: 0x040017BA RID: 6074
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0;
// Token: 0x040017BB RID: 6075
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0;
// Token: 0x040017BC RID: 6076
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0;
// Token: 0x040017BD RID: 6077
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0;
// Token: 0x040017BE RID: 6078
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;
// Token: 0x040017BF RID: 6079
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;
// Token: 0x040017C0 RID: 6080
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0;
// Token: 0x040017C1 RID: 6081
private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0;
// Token: 0x040017C2 RID: 6082
private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0;
// Token: 0x040017C3 RID: 6083
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0;
// Token: 0x040017C4 RID: 6084
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0;
// Token: 0x040017C5 RID: 6085
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0;
// Token: 0x040017C6 RID: 6086
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0;
// Token: 0x040017C7 RID: 6087
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_0;
// Token: 0x040017C8 RID: 6088
private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0;
// Token: 0x040017C9 RID: 6089
private static readonly IntPtr NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0;
// Token: 0x040017CA RID: 6090
private static readonly IntPtr NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0;
// Token: 0x040017CB RID: 6091
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0;
// Token: 0x040017CC RID: 6092
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFoley_Public_Void_0;
// Token: 0x040017CD RID: 6093
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;
// Token: 0x040017CE RID: 6094
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0;
// Token: 0x040017CF RID: 6095
private static readonly IntPtr NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0;
// Token: 0x040017D0 RID: 6096
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0;
// Token: 0x040017D1 RID: 6097
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0;
// Token: 0x040017D2 RID: 6098
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0;
// Token: 0x040017D3 RID: 6099
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0;
// Token: 0x040017D4 RID: 6100
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0;
// Token: 0x040017D5 RID: 6101
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0;
// Token: 0x040017D6 RID: 6102
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0;
// Token: 0x040017D7 RID: 6103
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0;
// Token: 0x040017D8 RID: 6104
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0;
// Token: 0x040017D9 RID: 6105
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0;
// Token: 0x040017DA RID: 6106
private static readonly IntPtr NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0;
// Token: 0x040017DB RID: 6107
private static readonly IntPtr NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0;
// Token: 0x040017DC RID: 6108
private static readonly IntPtr NativeMethodInfoPtr_SetAttack06_Public_Void_0;
// Token: 0x040017DD RID: 6109
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;
// Token: 0x040017DE RID: 6110
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0;
// Token: 0x040017DF RID: 6111
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;
// Token: 0x040017E0 RID: 6112
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0;
// Token: 0x040017E1 RID: 6113
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0;
// Token: 0x040017E2 RID: 6114
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0;
// Token: 0x040017E3 RID: 6115
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0;
// Token: 0x040017E4 RID: 6116
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0;
// Token: 0x040017E5 RID: 6117
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0;
// Token: 0x040017E6 RID: 6118
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0;
// Token: 0x040017E7 RID: 6119
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0;
// Token: 0x040017E8 RID: 6120
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0;
// Token: 0x040017E9 RID: 6121
private static readonly IntPtr NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0;
// Token: 0x040017EA RID: 6122
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0;
// Token: 0x040017EB RID: 6123
private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0;
// Token: 0x040017EC RID: 6124
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0;
// Token: 0x040017ED RID: 6125
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0;
// Token: 0x040017EE RID: 6126
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0;
// Token: 0x040017EF RID: 6127
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0;
// Token: 0x040017F0 RID: 6128
private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0;
// Token: 0x040017F1 RID: 6129
private static readonly IntPtr NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0;
// Token: 0x040017F2 RID: 6130
private static readonly IntPtr NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0;
// Token: 0x040017F3 RID: 6131
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x040017F4 RID: 6132
private static readonly IntPtr NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0;
// Token: 0x040017F5 RID: 6133
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}