Files
NobetaSource/Interop/Assembly-CSharp/Doll01EffectPlay.cs
2023-09-06 22:19:13 +02:00

1951 lines
93 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000EF RID: 239
public class Doll01EffectPlay : MonoBehaviour
{
// Token: 0x06002C57 RID: 11351 RVA: 0x000B2358 File Offset: 0x000B0558
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 532845, RefRangeEnd = 532846, XrefRangeStart = 532608, XrefRangeEnd = 532845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C58 RID: 11352 RVA: 0x000B239C File Offset: 0x000B059C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532846, XrefRangeEnd = 532916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C59 RID: 11353 RVA: 0x000B23E0 File Offset: 0x000B05E0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 532928, RefRangeEnd = 532930, XrefRangeStart = 532916, XrefRangeEnd = 532928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5A RID: 11354 RVA: 0x000B2424 File Offset: 0x000B0624
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532930, XrefRangeEnd = 532933, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5B RID: 11355 RVA: 0x000B2468 File Offset: 0x000B0668
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532933, XrefRangeEnd = 532935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5C RID: 11356 RVA: 0x000B24AC File Offset: 0x000B06AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 532950, RefRangeEnd = 532951, XrefRangeStart = 532935, XrefRangeEnd = 532950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5D RID: 11357 RVA: 0x000B24F0 File Offset: 0x000B06F0
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 532954, RefRangeEnd = 532955, XrefRangeStart = 532951, XrefRangeEnd = 532954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5E RID: 11358 RVA: 0x000B2534 File Offset: 0x000B0734
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532955, XrefRangeEnd = 532960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDodgeFront()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C5F RID: 11359 RVA: 0x000B2578 File Offset: 0x000B0778
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532960, XrefRangeEnd = 532965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDouble01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C60 RID: 11360 RVA: 0x000B25BC File Offset: 0x000B07BC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532965, XrefRangeEnd = 532970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackDouble02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C61 RID: 11361 RVA: 0x000B2600 File Offset: 0x000B0800
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532970, XrefRangeEnd = 532975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackStron()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C62 RID: 11362 RVA: 0x000B2644 File Offset: 0x000B0844
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532975, XrefRangeEnd = 532980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackLeft()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C63 RID: 11363 RVA: 0x000B2688 File Offset: 0x000B0888
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532980, XrefRangeEnd = 532985, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackRight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C64 RID: 11364 RVA: 0x000B26CC File Offset: 0x000B08CC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532985, XrefRangeEnd = 532990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayAttackBackJump()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C65 RID: 11365 RVA: 0x000B2710 File Offset: 0x000B0910
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532990, XrefRangeEnd = 532996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C66 RID: 11366 RVA: 0x000B2754 File Offset: 0x000B0954
[CallerCount(8)]
[CachedScanResults(RefRangeStart = 533002, RefRangeEnd = 533010, XrefRangeStart = 532996, XrefRangeEnd = 533002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffTeleport()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C67 RID: 11367 RVA: 0x000B2798 File Offset: 0x000B0998
[CallerCount(4)]
[CachedScanResults(RefRangeStart = 533017, RefRangeEnd = 533021, XrefRangeStart = 533010, XrefRangeEnd = 533017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Start;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C68 RID: 11368 RVA: 0x000B2800 File Offset: 0x000B0A00
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533021, XrefRangeEnd = 533030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayPSWeaponLightL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C69 RID: 11369 RVA: 0x000B2844 File Offset: 0x000B0A44
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533030, XrefRangeEnd = 533054, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayEffSwordEnergyL()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6A RID: 11370 RVA: 0x000B2888 File Offset: 0x000B0A88
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533054, XrefRangeEnd = 533063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayPSWeaponLightR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6B RID: 11371 RVA: 0x000B28CC File Offset: 0x000B0ACC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533063, XrefRangeEnd = 533087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void AnimPlayEffSwordEnergyR()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6C RID: 11372 RVA: 0x000B2910 File Offset: 0x000B0B10
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533087, XrefRangeEnd = 533094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6D RID: 11373 RVA: 0x000B2954 File Offset: 0x000B0B54
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533094, XrefRangeEnd = 533107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6E RID: 11374 RVA: 0x000B2998 File Offset: 0x000B0B98
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533107, XrefRangeEnd = 533114, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C6F RID: 11375 RVA: 0x000B29DC File Offset: 0x000B0BDC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533114, XrefRangeEnd = 533121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEFootstep()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C70 RID: 11376 RVA: 0x000B2A20 File Offset: 0x000B0C20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533121, XrefRangeEnd = 533128, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySELand()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C71 RID: 11377 RVA: 0x000B2A64 File Offset: 0x000B0C64
[CallerCount(0)]
public unsafe void SetFootstepVolume(float fVolume)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fVolume;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C72 RID: 11378 RVA: 0x000B2AB8 File Offset: 0x000B0CB8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 533140, RefRangeEnd = 533141, XrefRangeStart = 533128, XrefRangeEnd = 533140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C73 RID: 11379 RVA: 0x000B2B0C File Offset: 0x000B0D0C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533141, XrefRangeEnd = 533143, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Doll01EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002C74 RID: 11380 RVA: 0x000B2B58 File Offset: 0x000B0D58
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533143, XrefRangeEnd = 533148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C75 RID: 11381 RVA: 0x000B2BB4 File Offset: 0x000B0DB4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533148, XrefRangeEnd = 533153, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C76 RID: 11382 RVA: 0x000B2C10 File Offset: 0x000B0E10
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533153, XrefRangeEnd = 533158, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_2(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C77 RID: 11383 RVA: 0x000B2C6C File Offset: 0x000B0E6C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533158, XrefRangeEnd = 533163, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_3(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C78 RID: 11384 RVA: 0x000B2CC8 File Offset: 0x000B0EC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533163, XrefRangeEnd = 533168, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_4(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C79 RID: 11385 RVA: 0x000B2D24 File Offset: 0x000B0F24
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533168, XrefRangeEnd = 533173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_5(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C7A RID: 11386 RVA: 0x000B2D80 File Offset: 0x000B0F80
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533173, XrefRangeEnd = 533178, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__61_6(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002C7B RID: 11387 RVA: 0x000B2DDC File Offset: 0x000B0FDC
// Note: this type is marked as 'beforefieldinit'.
static Doll01EffectPlay()
{
Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr);
Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EffectParent");
Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_BodyEffect");
Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DeathEffect");
Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EyeEffect");
Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightL");
Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightR");
Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDodgeFrontPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble01Path");
Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble02Path");
Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackStronPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackLeftPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackRightPath");
Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackBackJumpPath");
Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effDodgeSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokeFloorPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyShotPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyCollisionPath");
Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyExplosionPath");
Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootL");
Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootR");
Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sESwingPath");
Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDodgePath");
Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDestoryPath");
Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEFootstepPath");
Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sELandPath");
Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sETeleportSmokePath");
Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEWeaponLightPath");
Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matBody");
Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matFace");
Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHair");
Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHandFoot");
Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matWeapon");
Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_colDamaged");
Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_bDeath");
Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fDeathShadowPos");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDodgeFront");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble01");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble02");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackStron");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackLeft");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackRight");
Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackBackJump");
Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DodgeSomke");
Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmoke");
Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmokeFloor");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyShot");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergy");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyCollision");
Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyExplosion");
Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SESwing");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDodge");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDestory");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEFootstep");
Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SELand");
Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SETeleportSmoke");
Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fFootstepVolume");
Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "Pos_SwordEnergy");
Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666257);
Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666258);
Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666259);
Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666260);
Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666261);
Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666262);
Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666263);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666264);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666265);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666266);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666267);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666268);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666269);
Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666270);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666271);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666272);
Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666273);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666274);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666275);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666276);
Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666277);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666278);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666279);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666280);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666281);
Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666282);
Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666283);
Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666284);
Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666285);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666286);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666287);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666288);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666289);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666290);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666291);
Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666292);
}
// Token: 0x06002C7C RID: 11388 RVA: 0x0000351C File Offset: 0x0000171C
public Doll01EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000FE2 RID: 4066
// (get) Token: 0x06002C7D RID: 11389 RVA: 0x000B35A0 File Offset: 0x000B17A0
// (set) Token: 0x06002C7E RID: 11390 RVA: 0x000B35D4 File Offset: 0x000B17D4
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE3 RID: 4067
// (get) Token: 0x06002C7F RID: 11391 RVA: 0x000B35FC File Offset: 0x000B17FC
// (set) Token: 0x06002C80 RID: 11392 RVA: 0x000B3630 File Offset: 0x000B1830
public unsafe ParticleSystem g_BodyEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE4 RID: 4068
// (get) Token: 0x06002C81 RID: 11393 RVA: 0x000B3658 File Offset: 0x000B1858
// (set) Token: 0x06002C82 RID: 11394 RVA: 0x000B368C File Offset: 0x000B188C
public unsafe ParticleSystem g_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE5 RID: 4069
// (get) Token: 0x06002C83 RID: 11395 RVA: 0x000B36B4 File Offset: 0x000B18B4
// (set) Token: 0x06002C84 RID: 11396 RVA: 0x000B36E8 File Offset: 0x000B18E8
public unsafe ParticleSystem g_EyeEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE6 RID: 4070
// (get) Token: 0x06002C85 RID: 11397 RVA: 0x000B3710 File Offset: 0x000B1910
// (set) Token: 0x06002C86 RID: 11398 RVA: 0x000B3744 File Offset: 0x000B1944
public unsafe ParticleSystem PS_WeaponLightL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE7 RID: 4071
// (get) Token: 0x06002C87 RID: 11399 RVA: 0x000B376C File Offset: 0x000B196C
// (set) Token: 0x06002C88 RID: 11400 RVA: 0x000B37A0 File Offset: 0x000B19A0
public unsafe ParticleSystem PS_WeaponLightR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FE8 RID: 4072
// (get) Token: 0x06002C89 RID: 11401 RVA: 0x000B37C8 File Offset: 0x000B19C8
// (set) Token: 0x06002C8A RID: 11402 RVA: 0x000B37F1 File Offset: 0x000B19F1
public unsafe string attackDodgeFrontPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FE9 RID: 4073
// (get) Token: 0x06002C8B RID: 11403 RVA: 0x000B3818 File Offset: 0x000B1A18
// (set) Token: 0x06002C8C RID: 11404 RVA: 0x000B3841 File Offset: 0x000B1A41
public unsafe string attackDouble01Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FEA RID: 4074
// (get) Token: 0x06002C8D RID: 11405 RVA: 0x000B3868 File Offset: 0x000B1A68
// (set) Token: 0x06002C8E RID: 11406 RVA: 0x000B3891 File Offset: 0x000B1A91
public unsafe string attackDouble02Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FEB RID: 4075
// (get) Token: 0x06002C8F RID: 11407 RVA: 0x000B38B8 File Offset: 0x000B1AB8
// (set) Token: 0x06002C90 RID: 11408 RVA: 0x000B38E1 File Offset: 0x000B1AE1
public unsafe string attackStronPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FEC RID: 4076
// (get) Token: 0x06002C91 RID: 11409 RVA: 0x000B3908 File Offset: 0x000B1B08
// (set) Token: 0x06002C92 RID: 11410 RVA: 0x000B3931 File Offset: 0x000B1B31
public unsafe string attackLeftPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FED RID: 4077
// (get) Token: 0x06002C93 RID: 11411 RVA: 0x000B3958 File Offset: 0x000B1B58
// (set) Token: 0x06002C94 RID: 11412 RVA: 0x000B3981 File Offset: 0x000B1B81
public unsafe string attackRightPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FEE RID: 4078
// (get) Token: 0x06002C95 RID: 11413 RVA: 0x000B39A8 File Offset: 0x000B1BA8
// (set) Token: 0x06002C96 RID: 11414 RVA: 0x000B39D1 File Offset: 0x000B1BD1
public unsafe string attackBackJumpPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FEF RID: 4079
// (get) Token: 0x06002C97 RID: 11415 RVA: 0x000B39F8 File Offset: 0x000B1BF8
// (set) Token: 0x06002C98 RID: 11416 RVA: 0x000B3A21 File Offset: 0x000B1C21
public unsafe string effDodgeSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF0 RID: 4080
// (get) Token: 0x06002C99 RID: 11417 RVA: 0x000B3A48 File Offset: 0x000B1C48
// (set) Token: 0x06002C9A RID: 11418 RVA: 0x000B3A71 File Offset: 0x000B1C71
public unsafe string effTeleportSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF1 RID: 4081
// (get) Token: 0x06002C9B RID: 11419 RVA: 0x000B3A98 File Offset: 0x000B1C98
// (set) Token: 0x06002C9C RID: 11420 RVA: 0x000B3AC1 File Offset: 0x000B1CC1
public unsafe string effTeleportSmokeFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF2 RID: 4082
// (get) Token: 0x06002C9D RID: 11421 RVA: 0x000B3AE8 File Offset: 0x000B1CE8
// (set) Token: 0x06002C9E RID: 11422 RVA: 0x000B3B11 File Offset: 0x000B1D11
public unsafe string effSwordEnergyShotPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF3 RID: 4083
// (get) Token: 0x06002C9F RID: 11423 RVA: 0x000B3B38 File Offset: 0x000B1D38
// (set) Token: 0x06002CA0 RID: 11424 RVA: 0x000B3B61 File Offset: 0x000B1D61
public unsafe string effSwordEnergyPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF4 RID: 4084
// (get) Token: 0x06002CA1 RID: 11425 RVA: 0x000B3B88 File Offset: 0x000B1D88
// (set) Token: 0x06002CA2 RID: 11426 RVA: 0x000B3BB1 File Offset: 0x000B1DB1
public unsafe string effSwordEnergyCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF5 RID: 4085
// (get) Token: 0x06002CA3 RID: 11427 RVA: 0x000B3BD8 File Offset: 0x000B1DD8
// (set) Token: 0x06002CA4 RID: 11428 RVA: 0x000B3C01 File Offset: 0x000B1E01
public unsafe string effSwordEnergyExplosionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF6 RID: 4086
// (get) Token: 0x06002CA5 RID: 11429 RVA: 0x000B3C28 File Offset: 0x000B1E28
// (set) Token: 0x06002CA6 RID: 11430 RVA: 0x000B3C5C File Offset: 0x000B1E5C
public unsafe Transform FootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF7 RID: 4087
// (get) Token: 0x06002CA7 RID: 11431 RVA: 0x000B3C84 File Offset: 0x000B1E84
// (set) Token: 0x06002CA8 RID: 11432 RVA: 0x000B3CB8 File Offset: 0x000B1EB8
public unsafe Transform FootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000FF8 RID: 4088
// (get) Token: 0x06002CA9 RID: 11433 RVA: 0x000B3CE0 File Offset: 0x000B1EE0
// (set) Token: 0x06002CAA RID: 11434 RVA: 0x000B3D09 File Offset: 0x000B1F09
public unsafe string sESwingPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FF9 RID: 4089
// (get) Token: 0x06002CAB RID: 11435 RVA: 0x000B3D30 File Offset: 0x000B1F30
// (set) Token: 0x06002CAC RID: 11436 RVA: 0x000B3D59 File Offset: 0x000B1F59
public unsafe string sEDodgePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFA RID: 4090
// (get) Token: 0x06002CAD RID: 11437 RVA: 0x000B3D80 File Offset: 0x000B1F80
// (set) Token: 0x06002CAE RID: 11438 RVA: 0x000B3DA9 File Offset: 0x000B1FA9
public unsafe string sEDestoryPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFB RID: 4091
// (get) Token: 0x06002CAF RID: 11439 RVA: 0x000B3DD0 File Offset: 0x000B1FD0
// (set) Token: 0x06002CB0 RID: 11440 RVA: 0x000B3DF9 File Offset: 0x000B1FF9
public unsafe string sEFootstepPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFC RID: 4092
// (get) Token: 0x06002CB1 RID: 11441 RVA: 0x000B3E20 File Offset: 0x000B2020
// (set) Token: 0x06002CB2 RID: 11442 RVA: 0x000B3E49 File Offset: 0x000B2049
public unsafe string sELandPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFD RID: 4093
// (get) Token: 0x06002CB3 RID: 11443 RVA: 0x000B3E70 File Offset: 0x000B2070
// (set) Token: 0x06002CB4 RID: 11444 RVA: 0x000B3E99 File Offset: 0x000B2099
public unsafe string sETeleportSmokePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFE RID: 4094
// (get) Token: 0x06002CB5 RID: 11445 RVA: 0x000B3EC0 File Offset: 0x000B20C0
// (set) Token: 0x06002CB6 RID: 11446 RVA: 0x000B3EE9 File Offset: 0x000B20E9
public unsafe string sEWeaponLightPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x17000FFF RID: 4095
// (get) Token: 0x06002CB7 RID: 11447 RVA: 0x000B3F10 File Offset: 0x000B2110
// (set) Token: 0x06002CB8 RID: 11448 RVA: 0x000B3F38 File Offset: 0x000B2138
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x17001000 RID: 4096
// (get) Token: 0x06002CB9 RID: 11449 RVA: 0x000B3F5C File Offset: 0x000B215C
// (set) Token: 0x06002CBA RID: 11450 RVA: 0x000B3F90 File Offset: 0x000B2190
public unsafe Material g_matBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001001 RID: 4097
// (get) Token: 0x06002CBB RID: 11451 RVA: 0x000B3FB8 File Offset: 0x000B21B8
// (set) Token: 0x06002CBC RID: 11452 RVA: 0x000B3FEC File Offset: 0x000B21EC
public unsafe Material g_matFace
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001002 RID: 4098
// (get) Token: 0x06002CBD RID: 11453 RVA: 0x000B4014 File Offset: 0x000B2214
// (set) Token: 0x06002CBE RID: 11454 RVA: 0x000B4048 File Offset: 0x000B2248
public unsafe Material g_matHair
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001003 RID: 4099
// (get) Token: 0x06002CBF RID: 11455 RVA: 0x000B4070 File Offset: 0x000B2270
// (set) Token: 0x06002CC0 RID: 11456 RVA: 0x000B40A4 File Offset: 0x000B22A4
public unsafe Material g_matHandFoot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001004 RID: 4100
// (get) Token: 0x06002CC1 RID: 11457 RVA: 0x000B40CC File Offset: 0x000B22CC
// (set) Token: 0x06002CC2 RID: 11458 RVA: 0x000B4100 File Offset: 0x000B2300
public unsafe Material g_matWeapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001005 RID: 4101
// (get) Token: 0x06002CC3 RID: 11459 RVA: 0x000B4128 File Offset: 0x000B2328
// (set) Token: 0x06002CC4 RID: 11460 RVA: 0x000B4150 File Offset: 0x000B2350
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x17001006 RID: 4102
// (get) Token: 0x06002CC5 RID: 11461 RVA: 0x000B4174 File Offset: 0x000B2374
// (set) Token: 0x06002CC6 RID: 11462 RVA: 0x000B419C File Offset: 0x000B239C
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x17001007 RID: 4103
// (get) Token: 0x06002CC7 RID: 11463 RVA: 0x000B41C0 File Offset: 0x000B23C0
// (set) Token: 0x06002CC8 RID: 11464 RVA: 0x000B41E8 File Offset: 0x000B23E8
public unsafe float g_fDeathShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value;
}
}
// Token: 0x17001008 RID: 4104
// (get) Token: 0x06002CC9 RID: 11465 RVA: 0x000B420C File Offset: 0x000B240C
// (set) Token: 0x06002CCA RID: 11466 RVA: 0x000B4240 File Offset: 0x000B2440
public unsafe EffectPool g_AttackDodgeFront
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001009 RID: 4105
// (get) Token: 0x06002CCB RID: 11467 RVA: 0x000B4268 File Offset: 0x000B2468
// (set) Token: 0x06002CCC RID: 11468 RVA: 0x000B429C File Offset: 0x000B249C
public unsafe EffectPool g_AttackDouble01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100A RID: 4106
// (get) Token: 0x06002CCD RID: 11469 RVA: 0x000B42C4 File Offset: 0x000B24C4
// (set) Token: 0x06002CCE RID: 11470 RVA: 0x000B42F8 File Offset: 0x000B24F8
public unsafe EffectPool g_AttackDouble02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100B RID: 4107
// (get) Token: 0x06002CCF RID: 11471 RVA: 0x000B4320 File Offset: 0x000B2520
// (set) Token: 0x06002CD0 RID: 11472 RVA: 0x000B4354 File Offset: 0x000B2554
public unsafe EffectPool g_AttackStron
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100C RID: 4108
// (get) Token: 0x06002CD1 RID: 11473 RVA: 0x000B437C File Offset: 0x000B257C
// (set) Token: 0x06002CD2 RID: 11474 RVA: 0x000B43B0 File Offset: 0x000B25B0
public unsafe EffectPool g_AttackLeft
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100D RID: 4109
// (get) Token: 0x06002CD3 RID: 11475 RVA: 0x000B43D8 File Offset: 0x000B25D8
// (set) Token: 0x06002CD4 RID: 11476 RVA: 0x000B440C File Offset: 0x000B260C
public unsafe EffectPool g_AttackRight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100E RID: 4110
// (get) Token: 0x06002CD5 RID: 11477 RVA: 0x000B4434 File Offset: 0x000B2634
// (set) Token: 0x06002CD6 RID: 11478 RVA: 0x000B4468 File Offset: 0x000B2668
public unsafe EffectPool g_AttackBackJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700100F RID: 4111
// (get) Token: 0x06002CD7 RID: 11479 RVA: 0x000B4490 File Offset: 0x000B2690
// (set) Token: 0x06002CD8 RID: 11480 RVA: 0x000B44C4 File Offset: 0x000B26C4
public unsafe EffectPool g_DodgeSomke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001010 RID: 4112
// (get) Token: 0x06002CD9 RID: 11481 RVA: 0x000B44EC File Offset: 0x000B26EC
// (set) Token: 0x06002CDA RID: 11482 RVA: 0x000B4520 File Offset: 0x000B2720
public unsafe EffectPool g_TeleportSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001011 RID: 4113
// (get) Token: 0x06002CDB RID: 11483 RVA: 0x000B4548 File Offset: 0x000B2748
// (set) Token: 0x06002CDC RID: 11484 RVA: 0x000B457C File Offset: 0x000B277C
public unsafe EffectPool g_TeleportSmokeFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001012 RID: 4114
// (get) Token: 0x06002CDD RID: 11485 RVA: 0x000B45A4 File Offset: 0x000B27A4
// (set) Token: 0x06002CDE RID: 11486 RVA: 0x000B45D8 File Offset: 0x000B27D8
public unsafe EffectPool g_SwordEnergyShot
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001013 RID: 4115
// (get) Token: 0x06002CDF RID: 11487 RVA: 0x000B4600 File Offset: 0x000B2800
// (set) Token: 0x06002CE0 RID: 11488 RVA: 0x000B4634 File Offset: 0x000B2834
public unsafe EffectPool g_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001014 RID: 4116
// (get) Token: 0x06002CE1 RID: 11489 RVA: 0x000B465C File Offset: 0x000B285C
// (set) Token: 0x06002CE2 RID: 11490 RVA: 0x000B4690 File Offset: 0x000B2890
public unsafe EffectPool g_SwordEnergyCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001015 RID: 4117
// (get) Token: 0x06002CE3 RID: 11491 RVA: 0x000B46B8 File Offset: 0x000B28B8
// (set) Token: 0x06002CE4 RID: 11492 RVA: 0x000B46EC File Offset: 0x000B28EC
public unsafe EffectPool g_SwordEnergyExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001016 RID: 4118
// (get) Token: 0x06002CE5 RID: 11493 RVA: 0x000B4714 File Offset: 0x000B2914
// (set) Token: 0x06002CE6 RID: 11494 RVA: 0x000B4748 File Offset: 0x000B2948
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001017 RID: 4119
// (get) Token: 0x06002CE7 RID: 11495 RVA: 0x000B4770 File Offset: 0x000B2970
// (set) Token: 0x06002CE8 RID: 11496 RVA: 0x000B47A4 File Offset: 0x000B29A4
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001018 RID: 4120
// (get) Token: 0x06002CE9 RID: 11497 RVA: 0x000B47CC File Offset: 0x000B29CC
// (set) Token: 0x06002CEA RID: 11498 RVA: 0x000B4800 File Offset: 0x000B2A00
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001019 RID: 4121
// (get) Token: 0x06002CEB RID: 11499 RVA: 0x000B4828 File Offset: 0x000B2A28
// (set) Token: 0x06002CEC RID: 11500 RVA: 0x000B485C File Offset: 0x000B2A5C
public unsafe SoundEffect g_SEFootstep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101A RID: 4122
// (get) Token: 0x06002CED RID: 11501 RVA: 0x000B4884 File Offset: 0x000B2A84
// (set) Token: 0x06002CEE RID: 11502 RVA: 0x000B48B8 File Offset: 0x000B2AB8
public unsafe SoundEffect g_SELand
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101B RID: 4123
// (get) Token: 0x06002CEF RID: 11503 RVA: 0x000B48E0 File Offset: 0x000B2AE0
// (set) Token: 0x06002CF0 RID: 11504 RVA: 0x000B4914 File Offset: 0x000B2B14
public unsafe SoundEffect g_SETeleportSmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101C RID: 4124
// (get) Token: 0x06002CF1 RID: 11505 RVA: 0x000B493C File Offset: 0x000B2B3C
// (set) Token: 0x06002CF2 RID: 11506 RVA: 0x000B4970 File Offset: 0x000B2B70
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700101D RID: 4125
// (get) Token: 0x06002CF3 RID: 11507 RVA: 0x000B4998 File Offset: 0x000B2B98
// (set) Token: 0x06002CF4 RID: 11508 RVA: 0x000B49C0 File Offset: 0x000B2BC0
public unsafe float g_fFootstepVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value;
}
}
// Token: 0x1700101E RID: 4126
// (get) Token: 0x06002CF5 RID: 11509 RVA: 0x000B49E4 File Offset: 0x000B2BE4
// (set) Token: 0x06002CF6 RID: 11510 RVA: 0x000B4A18 File Offset: 0x000B2C18
public unsafe Transform Pos_SwordEnergy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04001E15 RID: 7701
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x04001E16 RID: 7702
private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;
// Token: 0x04001E17 RID: 7703
private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;
// Token: 0x04001E18 RID: 7704
private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;
// Token: 0x04001E19 RID: 7705
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL;
// Token: 0x04001E1A RID: 7706
private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR;
// Token: 0x04001E1B RID: 7707
private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath;
// Token: 0x04001E1C RID: 7708
private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path;
// Token: 0x04001E1D RID: 7709
private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path;
// Token: 0x04001E1E RID: 7710
private static readonly IntPtr NativeFieldInfoPtr_attackStronPath;
// Token: 0x04001E1F RID: 7711
private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath;
// Token: 0x04001E20 RID: 7712
private static readonly IntPtr NativeFieldInfoPtr_attackRightPath;
// Token: 0x04001E21 RID: 7713
private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath;
// Token: 0x04001E22 RID: 7714
private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath;
// Token: 0x04001E23 RID: 7715
private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath;
// Token: 0x04001E24 RID: 7716
private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath;
// Token: 0x04001E25 RID: 7717
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath;
// Token: 0x04001E26 RID: 7718
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath;
// Token: 0x04001E27 RID: 7719
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath;
// Token: 0x04001E28 RID: 7720
private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath;
// Token: 0x04001E29 RID: 7721
private static readonly IntPtr NativeFieldInfoPtr_FootL;
// Token: 0x04001E2A RID: 7722
private static readonly IntPtr NativeFieldInfoPtr_FootR;
// Token: 0x04001E2B RID: 7723
private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;
// Token: 0x04001E2C RID: 7724
private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath;
// Token: 0x04001E2D RID: 7725
private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath;
// Token: 0x04001E2E RID: 7726
private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;
// Token: 0x04001E2F RID: 7727
private static readonly IntPtr NativeFieldInfoPtr_sELandPath;
// Token: 0x04001E30 RID: 7728
private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath;
// Token: 0x04001E31 RID: 7729
private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath;
// Token: 0x04001E32 RID: 7730
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04001E33 RID: 7731
private static readonly IntPtr NativeFieldInfoPtr_g_matBody;
// Token: 0x04001E34 RID: 7732
private static readonly IntPtr NativeFieldInfoPtr_g_matFace;
// Token: 0x04001E35 RID: 7733
private static readonly IntPtr NativeFieldInfoPtr_g_matHair;
// Token: 0x04001E36 RID: 7734
private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot;
// Token: 0x04001E37 RID: 7735
private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon;
// Token: 0x04001E38 RID: 7736
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04001E39 RID: 7737
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x04001E3A RID: 7738
private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos;
// Token: 0x04001E3B RID: 7739
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront;
// Token: 0x04001E3C RID: 7740
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01;
// Token: 0x04001E3D RID: 7741
private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02;
// Token: 0x04001E3E RID: 7742
private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron;
// Token: 0x04001E3F RID: 7743
private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft;
// Token: 0x04001E40 RID: 7744
private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight;
// Token: 0x04001E41 RID: 7745
private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump;
// Token: 0x04001E42 RID: 7746
private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke;
// Token: 0x04001E43 RID: 7747
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke;
// Token: 0x04001E44 RID: 7748
private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor;
// Token: 0x04001E45 RID: 7749
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot;
// Token: 0x04001E46 RID: 7750
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy;
// Token: 0x04001E47 RID: 7751
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision;
// Token: 0x04001E48 RID: 7752
private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion;
// Token: 0x04001E49 RID: 7753
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04001E4A RID: 7754
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x04001E4B RID: 7755
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04001E4C RID: 7756
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;
// Token: 0x04001E4D RID: 7757
private static readonly IntPtr NativeFieldInfoPtr_g_SELand;
// Token: 0x04001E4E RID: 7758
private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke;
// Token: 0x04001E4F RID: 7759
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x04001E50 RID: 7760
private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume;
// Token: 0x04001E51 RID: 7761
private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy;
// Token: 0x04001E52 RID: 7762
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x04001E53 RID: 7763
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04001E54 RID: 7764
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04001E55 RID: 7765
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04001E56 RID: 7766
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04001E57 RID: 7767
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04001E58 RID: 7768
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04001E59 RID: 7769
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0;
// Token: 0x04001E5A RID: 7770
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0;
// Token: 0x04001E5B RID: 7771
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0;
// Token: 0x04001E5C RID: 7772
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0;
// Token: 0x04001E5D RID: 7773
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0;
// Token: 0x04001E5E RID: 7774
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0;
// Token: 0x04001E5F RID: 7775
private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0;
// Token: 0x04001E60 RID: 7776
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0;
// Token: 0x04001E61 RID: 7777
private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0;
// Token: 0x04001E62 RID: 7778
private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0;
// Token: 0x04001E63 RID: 7779
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0;
// Token: 0x04001E64 RID: 7780
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0;
// Token: 0x04001E65 RID: 7781
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0;
// Token: 0x04001E66 RID: 7782
private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0;
// Token: 0x04001E67 RID: 7783
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04001E68 RID: 7784
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0;
// Token: 0x04001E69 RID: 7785
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;
// Token: 0x04001E6A RID: 7786
private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;
// Token: 0x04001E6B RID: 7787
private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0;
// Token: 0x04001E6C RID: 7788
private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0;
// Token: 0x04001E6D RID: 7789
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x04001E6E RID: 7790
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04001E6F RID: 7791
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0;
// Token: 0x04001E70 RID: 7792
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0;
// Token: 0x04001E71 RID: 7793
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0;
// Token: 0x04001E72 RID: 7794
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0;
// Token: 0x04001E73 RID: 7795
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0;
// Token: 0x04001E74 RID: 7796
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0;
// Token: 0x04001E75 RID: 7797
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0;
}