Files
NobetaSource/Interop/Assembly-CSharp/EffectProvider.cs
2023-09-06 22:19:13 +02:00

151 lines
6.8 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using UnityEngine;
// Token: 0x02000122 RID: 290
public class EffectProvider : Il2CppSystem.Object
{
// Token: 0x06003EB9 RID: 16057 RVA: 0x000F87A0 File Offset: 0x000F69A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552849, XrefRangeEnd = 552859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe EffectProvider(GameObject prefab, Transform root)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr))
{
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003EBA RID: 16058 RVA: 0x000F881C File Offset: 0x000F6A1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552859, XrefRangeEnd = 552871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe EffectUpdater Get()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null;
}
// Token: 0x06003EBB RID: 16059 RVA: 0x000F8874 File Offset: 0x000F6A74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552871, XrefRangeEnd = 552877, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Return(EffectUpdater updater)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(updater);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003EBC RID: 16060 RVA: 0x000F88D0 File Offset: 0x000F6AD0
// Note: this type is marked as 'beforefieldinit'.
static EffectProvider()
{
Il2CppClassPointerStore<EffectProvider>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectProvider");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr);
EffectProvider.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "prefab");
EffectProvider.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "root");
EffectProvider.NativeFieldInfoPtr_effectPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "effectPool");
EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667201);
EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667202);
EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667203);
}
// Token: 0x06003EBD RID: 16061 RVA: 0x0000A74C File Offset: 0x0000894C
public EffectProvider(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001710 RID: 5904
// (get) Token: 0x06003EBE RID: 16062 RVA: 0x000F8978 File Offset: 0x000F6B78
// (set) Token: 0x06003EBF RID: 16063 RVA: 0x000F89AC File Offset: 0x000F6BAC
public unsafe GameObject prefab
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001711 RID: 5905
// (get) Token: 0x06003EC0 RID: 16064 RVA: 0x000F89D4 File Offset: 0x000F6BD4
// (set) Token: 0x06003EC1 RID: 16065 RVA: 0x000F8A08 File Offset: 0x000F6C08
public unsafe Transform root
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001712 RID: 5906
// (get) Token: 0x06003EC2 RID: 16066 RVA: 0x000F8A30 File Offset: 0x000F6C30
// (set) Token: 0x06003EC3 RID: 16067 RVA: 0x000F8A64 File Offset: 0x000F6C64
public unsafe Queue<EffectUpdater> effectPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Queue<EffectUpdater>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040028F0 RID: 10480
private static readonly IntPtr NativeFieldInfoPtr_prefab;
// Token: 0x040028F1 RID: 10481
private static readonly IntPtr NativeFieldInfoPtr_root;
// Token: 0x040028F2 RID: 10482
private static readonly IntPtr NativeFieldInfoPtr_effectPool;
// Token: 0x040028F3 RID: 10483
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0;
// Token: 0x040028F4 RID: 10484
private static readonly IntPtr NativeMethodInfoPtr_Get_Public_EffectUpdater_0;
// Token: 0x040028F5 RID: 10485
private static readonly IntPtr NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0;
}