151 lines
6.8 KiB
C#
151 lines
6.8 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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using Il2CppSystem.Collections.Generic;
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using UnityEngine;
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// Token: 0x02000122 RID: 290
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public class EffectProvider : Il2CppSystem.Object
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{
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// Token: 0x06003EB9 RID: 16057 RVA: 0x000F87A0 File Offset: 0x000F69A0
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552849, XrefRangeEnd = 552859, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectProvider(GameObject prefab, Transform root)
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr))
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{
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003EBA RID: 16058 RVA: 0x000F881C File Offset: 0x000F6A1C
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552859, XrefRangeEnd = 552871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe EffectUpdater Get()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null;
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}
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// Token: 0x06003EBB RID: 16059 RVA: 0x000F8874 File Offset: 0x000F6A74
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 552871, XrefRangeEnd = 552877, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void Return(EffectUpdater updater)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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checked
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{
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IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(updater);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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}
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// Token: 0x06003EBC RID: 16060 RVA: 0x000F88D0 File Offset: 0x000F6AD0
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// Note: this type is marked as 'beforefieldinit'.
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static EffectProvider()
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{
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Il2CppClassPointerStore<EffectProvider>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectProvider");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr);
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EffectProvider.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "prefab");
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EffectProvider.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "root");
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EffectProvider.NativeFieldInfoPtr_effectPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, "effectPool");
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EffectProvider.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667201);
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EffectProvider.NativeMethodInfoPtr_Get_Public_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667202);
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EffectProvider.NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<EffectProvider>.NativeClassPtr, 100667203);
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}
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// Token: 0x06003EBD RID: 16061 RVA: 0x0000A74C File Offset: 0x0000894C
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public EffectProvider(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001710 RID: 5904
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// (get) Token: 0x06003EBE RID: 16062 RVA: 0x000F8978 File Offset: 0x000F6B78
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// (set) Token: 0x06003EBF RID: 16063 RVA: 0x000F89AC File Offset: 0x000F6BAC
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public unsafe GameObject prefab
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001711 RID: 5905
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// (get) Token: 0x06003EC0 RID: 16064 RVA: 0x000F89D4 File Offset: 0x000F6BD4
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// (set) Token: 0x06003EC1 RID: 16065 RVA: 0x000F8A08 File Offset: 0x000F6C08
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public unsafe Transform root
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Transform(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001712 RID: 5906
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// (get) Token: 0x06003EC2 RID: 16066 RVA: 0x000F8A30 File Offset: 0x000F6C30
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// (set) Token: 0x06003EC3 RID: 16067 RVA: 0x000F8A64 File Offset: 0x000F6C64
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public unsafe Queue<EffectUpdater> effectPool
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Queue<EffectUpdater>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectProvider.NativeFieldInfoPtr_effectPool), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040028F0 RID: 10480
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private static readonly IntPtr NativeFieldInfoPtr_prefab;
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// Token: 0x040028F1 RID: 10481
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private static readonly IntPtr NativeFieldInfoPtr_root;
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// Token: 0x040028F2 RID: 10482
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private static readonly IntPtr NativeFieldInfoPtr_effectPool;
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// Token: 0x040028F3 RID: 10483
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_0;
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// Token: 0x040028F4 RID: 10484
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private static readonly IntPtr NativeMethodInfoPtr_Get_Public_EffectUpdater_0;
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// Token: 0x040028F5 RID: 10485
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private static readonly IntPtr NativeMethodInfoPtr_Return_Public_Void_EffectUpdater_0;
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}
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