171 lines
7.3 KiB
C#
171 lines
7.3 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using UnityEngine;
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// Token: 0x0200023D RID: 573
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public class GameFontPack : ScriptableObject
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{
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// Token: 0x17001DA7 RID: 7591
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// (get) Token: 0x06005344 RID: 21316 RVA: 0x0014B6E8 File Offset: 0x001498E8
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public unsafe Font Medium
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{
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[CallerCount(10)]
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[CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new Font(intPtr3) : null;
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}
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}
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// Token: 0x17001DA8 RID: 7592
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// (get) Token: 0x06005345 RID: 21317 RVA: 0x0014B740 File Offset: 0x00149940
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public unsafe Font Regular
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{
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 7615, RefRangeEnd = 7616, XrefRangeStart = 7615, XrefRangeEnd = 7616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new Font(intPtr3) : null;
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}
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}
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// Token: 0x17001DA9 RID: 7593
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// (get) Token: 0x06005346 RID: 21318 RVA: 0x0014B798 File Offset: 0x00149998
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public unsafe Font Light
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{
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 11345, RefRangeEnd = 11348, XrefRangeStart = 11345, XrefRangeEnd = 11348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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get
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new Font(intPtr3) : null;
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}
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}
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// Token: 0x06005347 RID: 21319 RVA: 0x0014B7F0 File Offset: 0x001499F0
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[CallerCount(2)]
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[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameFontPack()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06005348 RID: 21320 RVA: 0x0014B83C File Offset: 0x00149A3C
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// Note: this type is marked as 'beforefieldinit'.
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static GameFontPack()
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{
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Il2CppClassPointerStore<GameFontPack>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr);
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GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "medium");
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GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "regular");
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GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "light");
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GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668873);
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GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668874);
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GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668875);
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GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668876);
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}
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// Token: 0x06005349 RID: 21321 RVA: 0x00009E64 File Offset: 0x00008064
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public GameFontPack(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001DA4 RID: 7588
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// (get) Token: 0x0600534A RID: 21322 RVA: 0x0014B8F8 File Offset: 0x00149AF8
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// (set) Token: 0x0600534B RID: 21323 RVA: 0x0014B92C File Offset: 0x00149B2C
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public unsafe Font medium
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Font(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001DA5 RID: 7589
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// (get) Token: 0x0600534C RID: 21324 RVA: 0x0014B954 File Offset: 0x00149B54
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// (set) Token: 0x0600534D RID: 21325 RVA: 0x0014B988 File Offset: 0x00149B88
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public unsafe Font regular
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Font(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x17001DA6 RID: 7590
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// (get) Token: 0x0600534E RID: 21326 RVA: 0x0014B9B0 File Offset: 0x00149BB0
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// (set) Token: 0x0600534F RID: 21327 RVA: 0x0014B9E4 File Offset: 0x00149BE4
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public unsafe Font light
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Font(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040036C3 RID: 14019
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private static readonly IntPtr NativeFieldInfoPtr_medium;
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// Token: 0x040036C4 RID: 14020
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private static readonly IntPtr NativeFieldInfoPtr_regular;
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// Token: 0x040036C5 RID: 14021
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private static readonly IntPtr NativeFieldInfoPtr_light;
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// Token: 0x040036C6 RID: 14022
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private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0;
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// Token: 0x040036C7 RID: 14023
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private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0;
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// Token: 0x040036C8 RID: 14024
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private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0;
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// Token: 0x040036C9 RID: 14025
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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