Files
NobetaSource/Interop/Assembly-CSharp/GameSaveLegacy.cs
2023-09-06 22:19:13 +02:00

2684 lines
115 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
// Token: 0x0200015B RID: 347
public class GameSaveLegacy : Object
{
// Token: 0x0600421C RID: 16924 RVA: 0x00106CE0 File Offset: 0x00104EE0
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 555884, RefRangeEnd = 555886, XrefRangeStart = 555870, XrefRangeEnd = 555884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave Convert(string filePath)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(filePath);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x0600421D RID: 16925 RVA: 0x00106D50 File Offset: 0x00104F50
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 556037, RefRangeEnd = 556039, XrefRangeStart = 555886, XrefRangeEnd = 556037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe bool TryLoadFile(string filePath)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.ManagedStringToIl2Cpp(filePath);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x0600421E RID: 16926 RVA: 0x00106DB8 File Offset: 0x00104FB8
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 556179, RefRangeEnd = 556181, XrefRangeStart = 556039, XrefRangeEnd = 556179, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave ConvertGameSave(int dataIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref dataIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x0600421F RID: 16927 RVA: 0x00106E20 File Offset: 0x00105020
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556181, XrefRangeEnd = 556187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Il2CppStructArray<bool> ConvertTreasureData(Il2CppStructArray<bool> data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Il2CppStructArray<bool>(intPtr3) : null;
}
}
// Token: 0x06004220 RID: 16928 RVA: 0x00106E90 File Offset: 0x00105090
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556187, XrefRangeEnd = 556193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Il2CppReferenceArray<SceneItem> ConvertSceneItem(List<SceneItem> data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Il2CppReferenceArray<SceneItem>(intPtr3) : null;
}
}
// Token: 0x06004221 RID: 16929 RVA: 0x00106F00 File Offset: 0x00105100
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556193, XrefRangeEnd = 556194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe ulong GetPlaySeconds(float value)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref value;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x06004222 RID: 16930 RVA: 0x00106F64 File Offset: 0x00105164
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556194, XrefRangeEnd = 556197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe long GetSaveTimeStamp()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x06004223 RID: 16931 RVA: 0x00106FB4 File Offset: 0x001051B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556197, XrefRangeEnd = 556219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe List<SceneItem> GetSceneItemData(List<SceneItem> source)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new List<SceneItem>(intPtr3) : null;
}
}
// Token: 0x06004224 RID: 16932 RVA: 0x00107024 File Offset: 0x00105224
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556219, XrefRangeEnd = 556225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe Il2CppStructArray<bool> GetTreasureChestData(Il2CppStructArray<bool> source)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Il2CppStructArray<bool>(intPtr3) : null;
}
}
// Token: 0x06004225 RID: 16933 RVA: 0x00107094 File Offset: 0x00105294
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 556260, RefRangeEnd = 556261, XrefRangeStart = 556225, XrefRangeEnd = 556260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSave GenerateGameSave(int dataIndex)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref dataIndex;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x06004226 RID: 16934 RVA: 0x001070FC File Offset: 0x001052FC
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 556262, RefRangeEnd = 556264, XrefRangeStart = 556261, XrefRangeEnd = 556262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSaveLegacy()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004227 RID: 16935 RVA: 0x00107148 File Offset: 0x00105348
// Note: this type is marked as 'beforefieldinit'.
static GameSaveLegacy()
{
Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveLegacy");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr);
GameSaveLegacy.NativeFieldInfoPtr_VERSION = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "VERSION");
GameSaveLegacy.NativeFieldInfoPtr_currentVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "currentVersion");
GameSaveLegacy.NativeFieldInfoPtr_iFileNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iFileNumber");
GameSaveLegacy.NativeFieldInfoPtr_bFileDelete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bFileDelete");
GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iLevelNumber");
GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSavePointNumber");
GameSaveLegacy.NativeFieldInfoPtr_iDifficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iDifficulty");
GameSaveLegacy.NativeFieldInfoPtr_fGameTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fGameTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveYearTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveMonthTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveDayTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveHourTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveMinuteTime");
GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveSecondTime");
GameSaveLegacy.NativeFieldInfoPtr_iSkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSkyJump");
GameSaveLegacy.NativeFieldInfoPtr_iAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iAbsorb");
GameSaveLegacy.NativeFieldInfoPtr_iHPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iHPLevel");
GameSaveLegacy.NativeFieldInfoPtr_fHPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fHPExp");
GameSaveLegacy.NativeFieldInfoPtr_iMPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMPLevel");
GameSaveLegacy.NativeFieldInfoPtr_fMPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fMPExp");
GameSaveLegacy.NativeFieldInfoPtr_iSPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSPLevel");
GameSaveLegacy.NativeFieldInfoPtr_fSPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSPExp");
GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSTRLevel");
GameSaveLegacy.NativeFieldInfoPtr_fSTRExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSTRExp");
GameSaveLegacy.NativeFieldInfoPtr_iINTLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iINTLevel");
GameSaveLegacy.NativeFieldInfoPtr_fINTExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fINTExp");
GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iDEXLevel");
GameSaveLegacy.NativeFieldInfoPtr_fDEXExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fDEXExp");
GameSaveLegacy.NativeFieldInfoPtr_iMagicNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicNull");
GameSaveLegacy.NativeFieldInfoPtr_iMagicIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicIce");
GameSaveLegacy.NativeFieldInfoPtr_iMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicFire");
GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicLightning");
GameSaveLegacy.NativeFieldInfoPtr_bNewNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewNull");
GameSaveLegacy.NativeFieldInfoPtr_bNewIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewIce");
GameSaveLegacy.NativeFieldInfoPtr_bNewFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewFire");
GameSaveLegacy.NativeFieldInfoPtr_bNewLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewLightning");
GameSaveLegacy.NativeFieldInfoPtr_bNewWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewWind");
GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewAbsorb");
GameSaveLegacy.NativeFieldInfoPtr_iItemSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iItemSize");
GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "itemSizeMax");
GameSaveLegacy.NativeFieldInfoPtr_HoldItem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "HoldItem");
GameSaveLegacy.NativeFieldInfoPtr_fMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fMoney");
GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSceneMoney");
GameSaveLegacy.NativeFieldInfoPtr_fCurse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurse");
GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurrentHP");
GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurrentMP");
GameSaveLegacy.NativeFieldInfoPtr_iItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iItemSelect");
GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicSelect");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room03");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room04");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01MeetCat");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Clear");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor03");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room06To07");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room07Wall");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room08Wall01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room08Wall02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room07Magic");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room09Magic");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room10");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room03");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room06");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room08");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room09");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02OpenDoor");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Clear");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02L03BackDoor");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR02To03");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04Tto05_01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04Tto05_02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05_01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05_02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05Tto06_01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05Tto06_02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01_DoorL");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01_DoorR");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02To04W01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02To04W02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04Item");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_01");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_02");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_MFloorPos");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room05");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room06");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room08_MFloorPos");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room08ToBack");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Boss01Clear");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Clear");
GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03L04BackDoor");
GameSaveLegacy.NativeFieldInfoPtr_iStatSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatSecond");
GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatPhysical");
GameSaveLegacy.NativeFieldInfoPtr_iStatMana = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatMana");
GameSaveLegacy.NativeFieldInfoPtr_iStatMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatMoney");
GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatKillEnemy");
GameSaveLegacy.NativeFieldInfoPtr_iStatChest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatChest");
GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iAllLevelCompleted");
GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level01SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level02SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level03SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level04SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level05SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level06SceneItemList");
GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel01SaveTreasureBox");
GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel02SaveTreasureBox");
GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel03SaveTreasureBox");
GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel04SaveTreasureBox");
GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel05SaveTreasureBox");
GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel06SaveTreasureBox");
GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667526);
GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667527);
GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667528);
GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667529);
GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667530);
GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667531);
GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667532);
GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667533);
GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667534);
GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667535);
GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667536);
}
// Token: 0x06004228 RID: 16936 RVA: 0x0000A74C File Offset: 0x0000894C
public GameSaveLegacy(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700181A RID: 6170
// (get) Token: 0x06004229 RID: 16937 RVA: 0x00107B50 File Offset: 0x00105D50
// (set) Token: 0x0600422A RID: 16938 RVA: 0x00107B70 File Offset: 0x00105D70
public unsafe static string VERSION
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, (void*)(&intPtr));
return IL2CPP.Il2CppStringToManaged(intPtr);
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700181B RID: 6171
// (get) Token: 0x0600422B RID: 16939 RVA: 0x00107B88 File Offset: 0x00105D88
// (set) Token: 0x0600422C RID: 16940 RVA: 0x00107BB1 File Offset: 0x00105DB1
public unsafe string currentVersion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700181C RID: 6172
// (get) Token: 0x0600422D RID: 16941 RVA: 0x00107BD8 File Offset: 0x00105DD8
// (set) Token: 0x0600422E RID: 16942 RVA: 0x00107C00 File Offset: 0x00105E00
public unsafe int iFileNumber
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber)) = value;
}
}
// Token: 0x1700181D RID: 6173
// (get) Token: 0x0600422F RID: 16943 RVA: 0x00107C24 File Offset: 0x00105E24
// (set) Token: 0x06004230 RID: 16944 RVA: 0x00107C4C File Offset: 0x00105E4C
public unsafe bool bFileDelete
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete)) = value;
}
}
// Token: 0x1700181E RID: 6174
// (get) Token: 0x06004231 RID: 16945 RVA: 0x00107C70 File Offset: 0x00105E70
// (set) Token: 0x06004232 RID: 16946 RVA: 0x00107C98 File Offset: 0x00105E98
public unsafe int iLevelNumber
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber)) = value;
}
}
// Token: 0x1700181F RID: 6175
// (get) Token: 0x06004233 RID: 16947 RVA: 0x00107CBC File Offset: 0x00105EBC
// (set) Token: 0x06004234 RID: 16948 RVA: 0x00107CE4 File Offset: 0x00105EE4
public unsafe int iSavePointNumber
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber)) = value;
}
}
// Token: 0x17001820 RID: 6176
// (get) Token: 0x06004235 RID: 16949 RVA: 0x00107D08 File Offset: 0x00105F08
// (set) Token: 0x06004236 RID: 16950 RVA: 0x00107D30 File Offset: 0x00105F30
public unsafe int iDifficulty
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty)) = value;
}
}
// Token: 0x17001821 RID: 6177
// (get) Token: 0x06004237 RID: 16951 RVA: 0x00107D54 File Offset: 0x00105F54
// (set) Token: 0x06004238 RID: 16952 RVA: 0x00107D7C File Offset: 0x00105F7C
public unsafe float fGameTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime)) = value;
}
}
// Token: 0x17001822 RID: 6178
// (get) Token: 0x06004239 RID: 16953 RVA: 0x00107DA0 File Offset: 0x00105FA0
// (set) Token: 0x0600423A RID: 16954 RVA: 0x00107DC8 File Offset: 0x00105FC8
public unsafe int iSaveYearTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime)) = value;
}
}
// Token: 0x17001823 RID: 6179
// (get) Token: 0x0600423B RID: 16955 RVA: 0x00107DEC File Offset: 0x00105FEC
// (set) Token: 0x0600423C RID: 16956 RVA: 0x00107E14 File Offset: 0x00106014
public unsafe int iSaveMonthTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime)) = value;
}
}
// Token: 0x17001824 RID: 6180
// (get) Token: 0x0600423D RID: 16957 RVA: 0x00107E38 File Offset: 0x00106038
// (set) Token: 0x0600423E RID: 16958 RVA: 0x00107E60 File Offset: 0x00106060
public unsafe int iSaveDayTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime)) = value;
}
}
// Token: 0x17001825 RID: 6181
// (get) Token: 0x0600423F RID: 16959 RVA: 0x00107E84 File Offset: 0x00106084
// (set) Token: 0x06004240 RID: 16960 RVA: 0x00107EAC File Offset: 0x001060AC
public unsafe int iSaveHourTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime)) = value;
}
}
// Token: 0x17001826 RID: 6182
// (get) Token: 0x06004241 RID: 16961 RVA: 0x00107ED0 File Offset: 0x001060D0
// (set) Token: 0x06004242 RID: 16962 RVA: 0x00107EF8 File Offset: 0x001060F8
public unsafe int iSaveMinuteTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime)) = value;
}
}
// Token: 0x17001827 RID: 6183
// (get) Token: 0x06004243 RID: 16963 RVA: 0x00107F1C File Offset: 0x0010611C
// (set) Token: 0x06004244 RID: 16964 RVA: 0x00107F44 File Offset: 0x00106144
public unsafe int iSaveSecondTime
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime)) = value;
}
}
// Token: 0x17001828 RID: 6184
// (get) Token: 0x06004245 RID: 16965 RVA: 0x00107F68 File Offset: 0x00106168
// (set) Token: 0x06004246 RID: 16966 RVA: 0x00107F90 File Offset: 0x00106190
public unsafe int iSkyJump
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump)) = value;
}
}
// Token: 0x17001829 RID: 6185
// (get) Token: 0x06004247 RID: 16967 RVA: 0x00107FB4 File Offset: 0x001061B4
// (set) Token: 0x06004248 RID: 16968 RVA: 0x00107FDC File Offset: 0x001061DC
public unsafe int iAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb)) = value;
}
}
// Token: 0x1700182A RID: 6186
// (get) Token: 0x06004249 RID: 16969 RVA: 0x00108000 File Offset: 0x00106200
// (set) Token: 0x0600424A RID: 16970 RVA: 0x00108028 File Offset: 0x00106228
public unsafe int iHPLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel)) = value;
}
}
// Token: 0x1700182B RID: 6187
// (get) Token: 0x0600424B RID: 16971 RVA: 0x0010804C File Offset: 0x0010624C
// (set) Token: 0x0600424C RID: 16972 RVA: 0x00108074 File Offset: 0x00106274
public unsafe float fHPExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp)) = value;
}
}
// Token: 0x1700182C RID: 6188
// (get) Token: 0x0600424D RID: 16973 RVA: 0x00108098 File Offset: 0x00106298
// (set) Token: 0x0600424E RID: 16974 RVA: 0x001080C0 File Offset: 0x001062C0
public unsafe int iMPLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel)) = value;
}
}
// Token: 0x1700182D RID: 6189
// (get) Token: 0x0600424F RID: 16975 RVA: 0x001080E4 File Offset: 0x001062E4
// (set) Token: 0x06004250 RID: 16976 RVA: 0x0010810C File Offset: 0x0010630C
public unsafe float fMPExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp)) = value;
}
}
// Token: 0x1700182E RID: 6190
// (get) Token: 0x06004251 RID: 16977 RVA: 0x00108130 File Offset: 0x00106330
// (set) Token: 0x06004252 RID: 16978 RVA: 0x00108158 File Offset: 0x00106358
public unsafe int iSPLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel)) = value;
}
}
// Token: 0x1700182F RID: 6191
// (get) Token: 0x06004253 RID: 16979 RVA: 0x0010817C File Offset: 0x0010637C
// (set) Token: 0x06004254 RID: 16980 RVA: 0x001081A4 File Offset: 0x001063A4
public unsafe float fSPExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp)) = value;
}
}
// Token: 0x17001830 RID: 6192
// (get) Token: 0x06004255 RID: 16981 RVA: 0x001081C8 File Offset: 0x001063C8
// (set) Token: 0x06004256 RID: 16982 RVA: 0x001081F0 File Offset: 0x001063F0
public unsafe int iSTRLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel)) = value;
}
}
// Token: 0x17001831 RID: 6193
// (get) Token: 0x06004257 RID: 16983 RVA: 0x00108214 File Offset: 0x00106414
// (set) Token: 0x06004258 RID: 16984 RVA: 0x0010823C File Offset: 0x0010643C
public unsafe float fSTRExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp)) = value;
}
}
// Token: 0x17001832 RID: 6194
// (get) Token: 0x06004259 RID: 16985 RVA: 0x00108260 File Offset: 0x00106460
// (set) Token: 0x0600425A RID: 16986 RVA: 0x00108288 File Offset: 0x00106488
public unsafe int iINTLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel)) = value;
}
}
// Token: 0x17001833 RID: 6195
// (get) Token: 0x0600425B RID: 16987 RVA: 0x001082AC File Offset: 0x001064AC
// (set) Token: 0x0600425C RID: 16988 RVA: 0x001082D4 File Offset: 0x001064D4
public unsafe float fINTExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp)) = value;
}
}
// Token: 0x17001834 RID: 6196
// (get) Token: 0x0600425D RID: 16989 RVA: 0x001082F8 File Offset: 0x001064F8
// (set) Token: 0x0600425E RID: 16990 RVA: 0x00108320 File Offset: 0x00106520
public unsafe int iDEXLevel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel)) = value;
}
}
// Token: 0x17001835 RID: 6197
// (get) Token: 0x0600425F RID: 16991 RVA: 0x00108344 File Offset: 0x00106544
// (set) Token: 0x06004260 RID: 16992 RVA: 0x0010836C File Offset: 0x0010656C
public unsafe float fDEXExp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp)) = value;
}
}
// Token: 0x17001836 RID: 6198
// (get) Token: 0x06004261 RID: 16993 RVA: 0x00108390 File Offset: 0x00106590
// (set) Token: 0x06004262 RID: 16994 RVA: 0x001083B8 File Offset: 0x001065B8
public unsafe int iMagicNull
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull)) = value;
}
}
// Token: 0x17001837 RID: 6199
// (get) Token: 0x06004263 RID: 16995 RVA: 0x001083DC File Offset: 0x001065DC
// (set) Token: 0x06004264 RID: 16996 RVA: 0x00108404 File Offset: 0x00106604
public unsafe int iMagicIce
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce)) = value;
}
}
// Token: 0x17001838 RID: 6200
// (get) Token: 0x06004265 RID: 16997 RVA: 0x00108428 File Offset: 0x00106628
// (set) Token: 0x06004266 RID: 16998 RVA: 0x00108450 File Offset: 0x00106650
public unsafe int iMagicFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire)) = value;
}
}
// Token: 0x17001839 RID: 6201
// (get) Token: 0x06004267 RID: 16999 RVA: 0x00108474 File Offset: 0x00106674
// (set) Token: 0x06004268 RID: 17000 RVA: 0x0010849C File Offset: 0x0010669C
public unsafe int iMagicLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning)) = value;
}
}
// Token: 0x1700183A RID: 6202
// (get) Token: 0x06004269 RID: 17001 RVA: 0x001084C0 File Offset: 0x001066C0
// (set) Token: 0x0600426A RID: 17002 RVA: 0x001084E8 File Offset: 0x001066E8
public unsafe bool bNewNull
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull)) = value;
}
}
// Token: 0x1700183B RID: 6203
// (get) Token: 0x0600426B RID: 17003 RVA: 0x0010850C File Offset: 0x0010670C
// (set) Token: 0x0600426C RID: 17004 RVA: 0x00108534 File Offset: 0x00106734
public unsafe bool bNewIce
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce)) = value;
}
}
// Token: 0x1700183C RID: 6204
// (get) Token: 0x0600426D RID: 17005 RVA: 0x00108558 File Offset: 0x00106758
// (set) Token: 0x0600426E RID: 17006 RVA: 0x00108580 File Offset: 0x00106780
public unsafe bool bNewFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire)) = value;
}
}
// Token: 0x1700183D RID: 6205
// (get) Token: 0x0600426F RID: 17007 RVA: 0x001085A4 File Offset: 0x001067A4
// (set) Token: 0x06004270 RID: 17008 RVA: 0x001085CC File Offset: 0x001067CC
public unsafe bool bNewLightning
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning)) = value;
}
}
// Token: 0x1700183E RID: 6206
// (get) Token: 0x06004271 RID: 17009 RVA: 0x001085F0 File Offset: 0x001067F0
// (set) Token: 0x06004272 RID: 17010 RVA: 0x00108618 File Offset: 0x00106818
public unsafe bool bNewWind
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind)) = value;
}
}
// Token: 0x1700183F RID: 6207
// (get) Token: 0x06004273 RID: 17011 RVA: 0x0010863C File Offset: 0x0010683C
// (set) Token: 0x06004274 RID: 17012 RVA: 0x00108664 File Offset: 0x00106864
public unsafe bool bNewAbsorb
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb)) = value;
}
}
// Token: 0x17001840 RID: 6208
// (get) Token: 0x06004275 RID: 17013 RVA: 0x00108688 File Offset: 0x00106888
// (set) Token: 0x06004276 RID: 17014 RVA: 0x001086B0 File Offset: 0x001068B0
public unsafe int iItemSize
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize)) = value;
}
}
// Token: 0x17001841 RID: 6209
// (get) Token: 0x06004277 RID: 17015 RVA: 0x001086D4 File Offset: 0x001068D4
// (set) Token: 0x06004278 RID: 17016 RVA: 0x001086FC File Offset: 0x001068FC
public unsafe int itemSizeMax
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax)) = value;
}
}
// Token: 0x17001842 RID: 6210
// (get) Token: 0x06004279 RID: 17017 RVA: 0x00108720 File Offset: 0x00106920
// (set) Token: 0x0600427A RID: 17018 RVA: 0x00108754 File Offset: 0x00106954
public unsafe Il2CppStructArray<ItemSystem.ItemType> HoldItem
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<ItemSystem.ItemType>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001843 RID: 6211
// (get) Token: 0x0600427B RID: 17019 RVA: 0x0010877C File Offset: 0x0010697C
// (set) Token: 0x0600427C RID: 17020 RVA: 0x001087A4 File Offset: 0x001069A4
public unsafe float fMoney
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney)) = value;
}
}
// Token: 0x17001844 RID: 6212
// (get) Token: 0x0600427D RID: 17021 RVA: 0x001087C8 File Offset: 0x001069C8
// (set) Token: 0x0600427E RID: 17022 RVA: 0x001087F0 File Offset: 0x001069F0
public unsafe float fSceneMoney
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney)) = value;
}
}
// Token: 0x17001845 RID: 6213
// (get) Token: 0x0600427F RID: 17023 RVA: 0x00108814 File Offset: 0x00106A14
// (set) Token: 0x06004280 RID: 17024 RVA: 0x0010883C File Offset: 0x00106A3C
public unsafe float fCurse
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse)) = value;
}
}
// Token: 0x17001846 RID: 6214
// (get) Token: 0x06004281 RID: 17025 RVA: 0x00108860 File Offset: 0x00106A60
// (set) Token: 0x06004282 RID: 17026 RVA: 0x00108888 File Offset: 0x00106A88
public unsafe float fCurrentHP
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP)) = value;
}
}
// Token: 0x17001847 RID: 6215
// (get) Token: 0x06004283 RID: 17027 RVA: 0x001088AC File Offset: 0x00106AAC
// (set) Token: 0x06004284 RID: 17028 RVA: 0x001088D4 File Offset: 0x00106AD4
public unsafe float fCurrentMP
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP)) = value;
}
}
// Token: 0x17001848 RID: 6216
// (get) Token: 0x06004285 RID: 17029 RVA: 0x001088F8 File Offset: 0x00106AF8
// (set) Token: 0x06004286 RID: 17030 RVA: 0x00108920 File Offset: 0x00106B20
public unsafe int iItemSelect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect)) = value;
}
}
// Token: 0x17001849 RID: 6217
// (get) Token: 0x06004287 RID: 17031 RVA: 0x00108944 File Offset: 0x00106B44
// (set) Token: 0x06004288 RID: 17032 RVA: 0x0010896C File Offset: 0x00106B6C
public unsafe int iMagicSelect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect)) = value;
}
}
// Token: 0x1700184A RID: 6218
// (get) Token: 0x06004289 RID: 17033 RVA: 0x00108990 File Offset: 0x00106B90
// (set) Token: 0x0600428A RID: 17034 RVA: 0x001089B8 File Offset: 0x00106BB8
public unsafe bool bScriptL01Room01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01)) = value;
}
}
// Token: 0x1700184B RID: 6219
// (get) Token: 0x0600428B RID: 17035 RVA: 0x001089DC File Offset: 0x00106BDC
// (set) Token: 0x0600428C RID: 17036 RVA: 0x00108A04 File Offset: 0x00106C04
public unsafe bool bScriptL01Room03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03)) = value;
}
}
// Token: 0x1700184C RID: 6220
// (get) Token: 0x0600428D RID: 17037 RVA: 0x00108A28 File Offset: 0x00106C28
// (set) Token: 0x0600428E RID: 17038 RVA: 0x00108A50 File Offset: 0x00106C50
public unsafe bool bScriptL01Room04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04)) = value;
}
}
// Token: 0x1700184D RID: 6221
// (get) Token: 0x0600428F RID: 17039 RVA: 0x00108A74 File Offset: 0x00106C74
// (set) Token: 0x06004290 RID: 17040 RVA: 0x00108A9C File Offset: 0x00106C9C
public unsafe bool bScriptL01MeetCat
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat)) = value;
}
}
// Token: 0x1700184E RID: 6222
// (get) Token: 0x06004291 RID: 17041 RVA: 0x00108AC0 File Offset: 0x00106CC0
// (set) Token: 0x06004292 RID: 17042 RVA: 0x00108AE8 File Offset: 0x00106CE8
public unsafe bool bScriptL01Clear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear)) = value;
}
}
// Token: 0x1700184F RID: 6223
// (get) Token: 0x06004293 RID: 17043 RVA: 0x00108B0C File Offset: 0x00106D0C
// (set) Token: 0x06004294 RID: 17044 RVA: 0x00108B34 File Offset: 0x00106D34
public unsafe bool bScriptL01OpenDoor01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01)) = value;
}
}
// Token: 0x17001850 RID: 6224
// (get) Token: 0x06004295 RID: 17045 RVA: 0x00108B58 File Offset: 0x00106D58
// (set) Token: 0x06004296 RID: 17046 RVA: 0x00108B80 File Offset: 0x00106D80
public unsafe bool bScriptL01OpenDoor02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02)) = value;
}
}
// Token: 0x17001851 RID: 6225
// (get) Token: 0x06004297 RID: 17047 RVA: 0x00108BA4 File Offset: 0x00106DA4
// (set) Token: 0x06004298 RID: 17048 RVA: 0x00108BCC File Offset: 0x00106DCC
public unsafe bool bScriptL01OpenDoor03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03)) = value;
}
}
// Token: 0x17001852 RID: 6226
// (get) Token: 0x06004299 RID: 17049 RVA: 0x00108BF0 File Offset: 0x00106DF0
// (set) Token: 0x0600429A RID: 17050 RVA: 0x00108C18 File Offset: 0x00106E18
public unsafe bool bScriptL01Room06To07
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07)) = value;
}
}
// Token: 0x17001853 RID: 6227
// (get) Token: 0x0600429B RID: 17051 RVA: 0x00108C3C File Offset: 0x00106E3C
// (set) Token: 0x0600429C RID: 17052 RVA: 0x00108C64 File Offset: 0x00106E64
public unsafe bool bScriptL01Room07Wall
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall)) = value;
}
}
// Token: 0x17001854 RID: 6228
// (get) Token: 0x0600429D RID: 17053 RVA: 0x00108C88 File Offset: 0x00106E88
// (set) Token: 0x0600429E RID: 17054 RVA: 0x00108CB0 File Offset: 0x00106EB0
public unsafe bool bScriptL01Room08Wall01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01)) = value;
}
}
// Token: 0x17001855 RID: 6229
// (get) Token: 0x0600429F RID: 17055 RVA: 0x00108CD4 File Offset: 0x00106ED4
// (set) Token: 0x060042A0 RID: 17056 RVA: 0x00108CFC File Offset: 0x00106EFC
public unsafe bool bScriptL01Room08Wall02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02)) = value;
}
}
// Token: 0x17001856 RID: 6230
// (get) Token: 0x060042A1 RID: 17057 RVA: 0x00108D20 File Offset: 0x00106F20
// (set) Token: 0x060042A2 RID: 17058 RVA: 0x00108D48 File Offset: 0x00106F48
public unsafe bool bScriptL01Room07Magic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic)) = value;
}
}
// Token: 0x17001857 RID: 6231
// (get) Token: 0x060042A3 RID: 17059 RVA: 0x00108D6C File Offset: 0x00106F6C
// (set) Token: 0x060042A4 RID: 17060 RVA: 0x00108D94 File Offset: 0x00106F94
public unsafe bool bScriptL01Room09Magic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic)) = value;
}
}
// Token: 0x17001858 RID: 6232
// (get) Token: 0x060042A5 RID: 17061 RVA: 0x00108DB8 File Offset: 0x00106FB8
// (set) Token: 0x060042A6 RID: 17062 RVA: 0x00108DE0 File Offset: 0x00106FE0
public unsafe bool bScriptL01Room10
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10)) = value;
}
}
// Token: 0x17001859 RID: 6233
// (get) Token: 0x060042A7 RID: 17063 RVA: 0x00108E04 File Offset: 0x00107004
// (set) Token: 0x060042A8 RID: 17064 RVA: 0x00108E2C File Offset: 0x0010702C
public unsafe bool bScriptL02Room01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01)) = value;
}
}
// Token: 0x1700185A RID: 6234
// (get) Token: 0x060042A9 RID: 17065 RVA: 0x00108E50 File Offset: 0x00107050
// (set) Token: 0x060042AA RID: 17066 RVA: 0x00108E78 File Offset: 0x00107078
public unsafe bool bScriptL02Room03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03)) = value;
}
}
// Token: 0x1700185B RID: 6235
// (get) Token: 0x060042AB RID: 17067 RVA: 0x00108E9C File Offset: 0x0010709C
// (set) Token: 0x060042AC RID: 17068 RVA: 0x00108EC4 File Offset: 0x001070C4
public unsafe bool bScriptL02Room06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06)) = value;
}
}
// Token: 0x1700185C RID: 6236
// (get) Token: 0x060042AD RID: 17069 RVA: 0x00108EE8 File Offset: 0x001070E8
// (set) Token: 0x060042AE RID: 17070 RVA: 0x00108F10 File Offset: 0x00107110
public unsafe bool bScriptL02Room08
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08)) = value;
}
}
// Token: 0x1700185D RID: 6237
// (get) Token: 0x060042AF RID: 17071 RVA: 0x00108F34 File Offset: 0x00107134
// (set) Token: 0x060042B0 RID: 17072 RVA: 0x00108F5C File Offset: 0x0010715C
public unsafe bool bScriptL02Room09
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09)) = value;
}
}
// Token: 0x1700185E RID: 6238
// (get) Token: 0x060042B1 RID: 17073 RVA: 0x00108F80 File Offset: 0x00107180
// (set) Token: 0x060042B2 RID: 17074 RVA: 0x00108FA8 File Offset: 0x001071A8
public unsafe bool bScriptL02OpenDoor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor)) = value;
}
}
// Token: 0x1700185F RID: 6239
// (get) Token: 0x060042B3 RID: 17075 RVA: 0x00108FCC File Offset: 0x001071CC
// (set) Token: 0x060042B4 RID: 17076 RVA: 0x00108FF4 File Offset: 0x001071F4
public unsafe bool bScriptL02Clear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear)) = value;
}
}
// Token: 0x17001860 RID: 6240
// (get) Token: 0x060042B5 RID: 17077 RVA: 0x00109018 File Offset: 0x00107218
// (set) Token: 0x060042B6 RID: 17078 RVA: 0x00109040 File Offset: 0x00107240
public unsafe bool bScriptL02L03BackDoor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor)) = value;
}
}
// Token: 0x17001861 RID: 6241
// (get) Token: 0x060042B7 RID: 17079 RVA: 0x00109064 File Offset: 0x00107264
// (set) Token: 0x060042B8 RID: 17080 RVA: 0x0010908C File Offset: 0x0010728C
public unsafe bool bScriptL02LightR02To03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03)) = value;
}
}
// Token: 0x17001862 RID: 6242
// (get) Token: 0x060042B9 RID: 17081 RVA: 0x001090B0 File Offset: 0x001072B0
// (set) Token: 0x060042BA RID: 17082 RVA: 0x001090D8 File Offset: 0x001072D8
public unsafe bool bScriptL02LightR04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04)) = value;
}
}
// Token: 0x17001863 RID: 6243
// (get) Token: 0x060042BB RID: 17083 RVA: 0x001090FC File Offset: 0x001072FC
// (set) Token: 0x060042BC RID: 17084 RVA: 0x00109124 File Offset: 0x00107324
public unsafe bool bScriptL02LightR04Tto05_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01)) = value;
}
}
// Token: 0x17001864 RID: 6244
// (get) Token: 0x060042BD RID: 17085 RVA: 0x00109148 File Offset: 0x00107348
// (set) Token: 0x060042BE RID: 17086 RVA: 0x00109170 File Offset: 0x00107370
public unsafe bool bScriptL02LightR04Tto05_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02)) = value;
}
}
// Token: 0x17001865 RID: 6245
// (get) Token: 0x060042BF RID: 17087 RVA: 0x00109194 File Offset: 0x00107394
// (set) Token: 0x060042C0 RID: 17088 RVA: 0x001091BC File Offset: 0x001073BC
public unsafe bool bScriptL02LightR05_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01)) = value;
}
}
// Token: 0x17001866 RID: 6246
// (get) Token: 0x060042C1 RID: 17089 RVA: 0x001091E0 File Offset: 0x001073E0
// (set) Token: 0x060042C2 RID: 17090 RVA: 0x00109208 File Offset: 0x00107408
public unsafe bool bScriptL02LightR05_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02)) = value;
}
}
// Token: 0x17001867 RID: 6247
// (get) Token: 0x060042C3 RID: 17091 RVA: 0x0010922C File Offset: 0x0010742C
// (set) Token: 0x060042C4 RID: 17092 RVA: 0x00109254 File Offset: 0x00107454
public unsafe bool bScriptL02LightR05Tto06_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01)) = value;
}
}
// Token: 0x17001868 RID: 6248
// (get) Token: 0x060042C5 RID: 17093 RVA: 0x00109278 File Offset: 0x00107478
// (set) Token: 0x060042C6 RID: 17094 RVA: 0x001092A0 File Offset: 0x001074A0
public unsafe bool bScriptL02LightR05Tto06_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02)) = value;
}
}
// Token: 0x17001869 RID: 6249
// (get) Token: 0x060042C7 RID: 17095 RVA: 0x001092C4 File Offset: 0x001074C4
// (set) Token: 0x060042C8 RID: 17096 RVA: 0x001092EC File Offset: 0x001074EC
public unsafe bool bScriptL03Room01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01)) = value;
}
}
// Token: 0x1700186A RID: 6250
// (get) Token: 0x060042C9 RID: 17097 RVA: 0x00109310 File Offset: 0x00107510
// (set) Token: 0x060042CA RID: 17098 RVA: 0x00109338 File Offset: 0x00107538
public unsafe bool bScriptL03Room01_DoorL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL)) = value;
}
}
// Token: 0x1700186B RID: 6251
// (get) Token: 0x060042CB RID: 17099 RVA: 0x0010935C File Offset: 0x0010755C
// (set) Token: 0x060042CC RID: 17100 RVA: 0x00109384 File Offset: 0x00107584
public unsafe bool bScriptL03Room01_DoorR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR)) = value;
}
}
// Token: 0x1700186C RID: 6252
// (get) Token: 0x060042CD RID: 17101 RVA: 0x001093A8 File Offset: 0x001075A8
// (set) Token: 0x060042CE RID: 17102 RVA: 0x001093D0 File Offset: 0x001075D0
public unsafe bool bScriptL03Room02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02)) = value;
}
}
// Token: 0x1700186D RID: 6253
// (get) Token: 0x060042CF RID: 17103 RVA: 0x001093F4 File Offset: 0x001075F4
// (set) Token: 0x060042D0 RID: 17104 RVA: 0x0010941C File Offset: 0x0010761C
public unsafe bool bScriptL03Room02To04W01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01)) = value;
}
}
// Token: 0x1700186E RID: 6254
// (get) Token: 0x060042D1 RID: 17105 RVA: 0x00109440 File Offset: 0x00107640
// (set) Token: 0x060042D2 RID: 17106 RVA: 0x00109468 File Offset: 0x00107668
public unsafe bool bScriptL03Room02To04W02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02)) = value;
}
}
// Token: 0x1700186F RID: 6255
// (get) Token: 0x060042D3 RID: 17107 RVA: 0x0010948C File Offset: 0x0010768C
// (set) Token: 0x060042D4 RID: 17108 RVA: 0x001094B4 File Offset: 0x001076B4
public unsafe bool bScriptL03Room04Item
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item)) = value;
}
}
// Token: 0x17001870 RID: 6256
// (get) Token: 0x060042D5 RID: 17109 RVA: 0x001094D8 File Offset: 0x001076D8
// (set) Token: 0x060042D6 RID: 17110 RVA: 0x00109500 File Offset: 0x00107700
public unsafe bool bScriptL03Room04_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01)) = value;
}
}
// Token: 0x17001871 RID: 6257
// (get) Token: 0x060042D7 RID: 17111 RVA: 0x00109524 File Offset: 0x00107724
// (set) Token: 0x060042D8 RID: 17112 RVA: 0x0010954C File Offset: 0x0010774C
public unsafe bool bScriptL03Room04_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02)) = value;
}
}
// Token: 0x17001872 RID: 6258
// (get) Token: 0x060042D9 RID: 17113 RVA: 0x00109570 File Offset: 0x00107770
// (set) Token: 0x060042DA RID: 17114 RVA: 0x00109598 File Offset: 0x00107798
public unsafe bool bScriptL03Room04_MFloorPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos)) = value;
}
}
// Token: 0x17001873 RID: 6259
// (get) Token: 0x060042DB RID: 17115 RVA: 0x001095BC File Offset: 0x001077BC
// (set) Token: 0x060042DC RID: 17116 RVA: 0x001095E4 File Offset: 0x001077E4
public unsafe bool bScriptL03Room05
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05)) = value;
}
}
// Token: 0x17001874 RID: 6260
// (get) Token: 0x060042DD RID: 17117 RVA: 0x00109608 File Offset: 0x00107808
// (set) Token: 0x060042DE RID: 17118 RVA: 0x00109630 File Offset: 0x00107830
public unsafe bool bScriptL03Room06
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06)) = value;
}
}
// Token: 0x17001875 RID: 6261
// (get) Token: 0x060042DF RID: 17119 RVA: 0x00109654 File Offset: 0x00107854
// (set) Token: 0x060042E0 RID: 17120 RVA: 0x0010967C File Offset: 0x0010787C
public unsafe bool bScriptL03Room08_MFloorPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos)) = value;
}
}
// Token: 0x17001876 RID: 6262
// (get) Token: 0x060042E1 RID: 17121 RVA: 0x001096A0 File Offset: 0x001078A0
// (set) Token: 0x060042E2 RID: 17122 RVA: 0x001096C8 File Offset: 0x001078C8
public unsafe bool bScriptL03Room08ToBack
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack)) = value;
}
}
// Token: 0x17001877 RID: 6263
// (get) Token: 0x060042E3 RID: 17123 RVA: 0x001096EC File Offset: 0x001078EC
// (set) Token: 0x060042E4 RID: 17124 RVA: 0x00109714 File Offset: 0x00107914
public unsafe bool bScriptL03Boss01Clear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear)) = value;
}
}
// Token: 0x17001878 RID: 6264
// (get) Token: 0x060042E5 RID: 17125 RVA: 0x00109738 File Offset: 0x00107938
// (set) Token: 0x060042E6 RID: 17126 RVA: 0x00109760 File Offset: 0x00107960
public unsafe bool bScriptL03Clear
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear)) = value;
}
}
// Token: 0x17001879 RID: 6265
// (get) Token: 0x060042E7 RID: 17127 RVA: 0x00109784 File Offset: 0x00107984
// (set) Token: 0x060042E8 RID: 17128 RVA: 0x001097AC File Offset: 0x001079AC
public unsafe bool bScriptL03L04BackDoor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor)) = value;
}
}
// Token: 0x1700187A RID: 6266
// (get) Token: 0x060042E9 RID: 17129 RVA: 0x001097D0 File Offset: 0x001079D0
// (set) Token: 0x060042EA RID: 17130 RVA: 0x001097F8 File Offset: 0x001079F8
public unsafe int iStatSecond
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond)) = value;
}
}
// Token: 0x1700187B RID: 6267
// (get) Token: 0x060042EB RID: 17131 RVA: 0x0010981C File Offset: 0x00107A1C
// (set) Token: 0x060042EC RID: 17132 RVA: 0x00109844 File Offset: 0x00107A44
public unsafe int iStatPhysical
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical)) = value;
}
}
// Token: 0x1700187C RID: 6268
// (get) Token: 0x060042ED RID: 17133 RVA: 0x00109868 File Offset: 0x00107A68
// (set) Token: 0x060042EE RID: 17134 RVA: 0x00109890 File Offset: 0x00107A90
public unsafe int iStatMana
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana)) = value;
}
}
// Token: 0x1700187D RID: 6269
// (get) Token: 0x060042EF RID: 17135 RVA: 0x001098B4 File Offset: 0x00107AB4
// (set) Token: 0x060042F0 RID: 17136 RVA: 0x001098DC File Offset: 0x00107ADC
public unsafe int iStatMoney
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney)) = value;
}
}
// Token: 0x1700187E RID: 6270
// (get) Token: 0x060042F1 RID: 17137 RVA: 0x00109900 File Offset: 0x00107B00
// (set) Token: 0x060042F2 RID: 17138 RVA: 0x00109928 File Offset: 0x00107B28
public unsafe int iStatKillEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy)) = value;
}
}
// Token: 0x1700187F RID: 6271
// (get) Token: 0x060042F3 RID: 17139 RVA: 0x0010994C File Offset: 0x00107B4C
// (set) Token: 0x060042F4 RID: 17140 RVA: 0x00109974 File Offset: 0x00107B74
public unsafe int iStatChest
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest)) = value;
}
}
// Token: 0x17001880 RID: 6272
// (get) Token: 0x060042F5 RID: 17141 RVA: 0x00109998 File Offset: 0x00107B98
// (set) Token: 0x060042F6 RID: 17142 RVA: 0x001099C0 File Offset: 0x00107BC0
public unsafe int iAllLevelCompleted
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted)) = value;
}
}
// Token: 0x17001881 RID: 6273
// (get) Token: 0x060042F7 RID: 17143 RVA: 0x001099E4 File Offset: 0x00107BE4
// (set) Token: 0x060042F8 RID: 17144 RVA: 0x00109A18 File Offset: 0x00107C18
public unsafe List<SceneItem> Level01SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001882 RID: 6274
// (get) Token: 0x060042F9 RID: 17145 RVA: 0x00109A40 File Offset: 0x00107C40
// (set) Token: 0x060042FA RID: 17146 RVA: 0x00109A74 File Offset: 0x00107C74
public unsafe List<SceneItem> Level02SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001883 RID: 6275
// (get) Token: 0x060042FB RID: 17147 RVA: 0x00109A9C File Offset: 0x00107C9C
// (set) Token: 0x060042FC RID: 17148 RVA: 0x00109AD0 File Offset: 0x00107CD0
public unsafe List<SceneItem> Level03SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001884 RID: 6276
// (get) Token: 0x060042FD RID: 17149 RVA: 0x00109AF8 File Offset: 0x00107CF8
// (set) Token: 0x060042FE RID: 17150 RVA: 0x00109B2C File Offset: 0x00107D2C
public unsafe List<SceneItem> Level04SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001885 RID: 6277
// (get) Token: 0x060042FF RID: 17151 RVA: 0x00109B54 File Offset: 0x00107D54
// (set) Token: 0x06004300 RID: 17152 RVA: 0x00109B88 File Offset: 0x00107D88
public unsafe List<SceneItem> Level05SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001886 RID: 6278
// (get) Token: 0x06004301 RID: 17153 RVA: 0x00109BB0 File Offset: 0x00107DB0
// (set) Token: 0x06004302 RID: 17154 RVA: 0x00109BE4 File Offset: 0x00107DE4
public unsafe List<SceneItem> Level06SceneItemList
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001887 RID: 6279
// (get) Token: 0x06004303 RID: 17155 RVA: 0x00109C0C File Offset: 0x00107E0C
// (set) Token: 0x06004304 RID: 17156 RVA: 0x00109C40 File Offset: 0x00107E40
public unsafe Il2CppStructArray<bool> bLevel01SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001888 RID: 6280
// (get) Token: 0x06004305 RID: 17157 RVA: 0x00109C68 File Offset: 0x00107E68
// (set) Token: 0x06004306 RID: 17158 RVA: 0x00109C9C File Offset: 0x00107E9C
public unsafe Il2CppStructArray<bool> bLevel02SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001889 RID: 6281
// (get) Token: 0x06004307 RID: 17159 RVA: 0x00109CC4 File Offset: 0x00107EC4
// (set) Token: 0x06004308 RID: 17160 RVA: 0x00109CF8 File Offset: 0x00107EF8
public unsafe Il2CppStructArray<bool> bLevel03SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700188A RID: 6282
// (get) Token: 0x06004309 RID: 17161 RVA: 0x00109D20 File Offset: 0x00107F20
// (set) Token: 0x0600430A RID: 17162 RVA: 0x00109D54 File Offset: 0x00107F54
public unsafe Il2CppStructArray<bool> bLevel04SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700188B RID: 6283
// (get) Token: 0x0600430B RID: 17163 RVA: 0x00109D7C File Offset: 0x00107F7C
// (set) Token: 0x0600430C RID: 17164 RVA: 0x00109DB0 File Offset: 0x00107FB0
public unsafe Il2CppStructArray<bool> bLevel05SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700188C RID: 6284
// (get) Token: 0x0600430D RID: 17165 RVA: 0x00109DD8 File Offset: 0x00107FD8
// (set) Token: 0x0600430E RID: 17166 RVA: 0x00109E0C File Offset: 0x0010800C
public unsafe Il2CppStructArray<bool> bLevel06SaveTreasureBox
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002B61 RID: 11105
private static readonly IntPtr NativeFieldInfoPtr_VERSION;
// Token: 0x04002B62 RID: 11106
private static readonly IntPtr NativeFieldInfoPtr_currentVersion;
// Token: 0x04002B63 RID: 11107
private static readonly IntPtr NativeFieldInfoPtr_iFileNumber;
// Token: 0x04002B64 RID: 11108
private static readonly IntPtr NativeFieldInfoPtr_bFileDelete;
// Token: 0x04002B65 RID: 11109
private static readonly IntPtr NativeFieldInfoPtr_iLevelNumber;
// Token: 0x04002B66 RID: 11110
private static readonly IntPtr NativeFieldInfoPtr_iSavePointNumber;
// Token: 0x04002B67 RID: 11111
private static readonly IntPtr NativeFieldInfoPtr_iDifficulty;
// Token: 0x04002B68 RID: 11112
private static readonly IntPtr NativeFieldInfoPtr_fGameTime;
// Token: 0x04002B69 RID: 11113
private static readonly IntPtr NativeFieldInfoPtr_iSaveYearTime;
// Token: 0x04002B6A RID: 11114
private static readonly IntPtr NativeFieldInfoPtr_iSaveMonthTime;
// Token: 0x04002B6B RID: 11115
private static readonly IntPtr NativeFieldInfoPtr_iSaveDayTime;
// Token: 0x04002B6C RID: 11116
private static readonly IntPtr NativeFieldInfoPtr_iSaveHourTime;
// Token: 0x04002B6D RID: 11117
private static readonly IntPtr NativeFieldInfoPtr_iSaveMinuteTime;
// Token: 0x04002B6E RID: 11118
private static readonly IntPtr NativeFieldInfoPtr_iSaveSecondTime;
// Token: 0x04002B6F RID: 11119
private static readonly IntPtr NativeFieldInfoPtr_iSkyJump;
// Token: 0x04002B70 RID: 11120
private static readonly IntPtr NativeFieldInfoPtr_iAbsorb;
// Token: 0x04002B71 RID: 11121
private static readonly IntPtr NativeFieldInfoPtr_iHPLevel;
// Token: 0x04002B72 RID: 11122
private static readonly IntPtr NativeFieldInfoPtr_fHPExp;
// Token: 0x04002B73 RID: 11123
private static readonly IntPtr NativeFieldInfoPtr_iMPLevel;
// Token: 0x04002B74 RID: 11124
private static readonly IntPtr NativeFieldInfoPtr_fMPExp;
// Token: 0x04002B75 RID: 11125
private static readonly IntPtr NativeFieldInfoPtr_iSPLevel;
// Token: 0x04002B76 RID: 11126
private static readonly IntPtr NativeFieldInfoPtr_fSPExp;
// Token: 0x04002B77 RID: 11127
private static readonly IntPtr NativeFieldInfoPtr_iSTRLevel;
// Token: 0x04002B78 RID: 11128
private static readonly IntPtr NativeFieldInfoPtr_fSTRExp;
// Token: 0x04002B79 RID: 11129
private static readonly IntPtr NativeFieldInfoPtr_iINTLevel;
// Token: 0x04002B7A RID: 11130
private static readonly IntPtr NativeFieldInfoPtr_fINTExp;
// Token: 0x04002B7B RID: 11131
private static readonly IntPtr NativeFieldInfoPtr_iDEXLevel;
// Token: 0x04002B7C RID: 11132
private static readonly IntPtr NativeFieldInfoPtr_fDEXExp;
// Token: 0x04002B7D RID: 11133
private static readonly IntPtr NativeFieldInfoPtr_iMagicNull;
// Token: 0x04002B7E RID: 11134
private static readonly IntPtr NativeFieldInfoPtr_iMagicIce;
// Token: 0x04002B7F RID: 11135
private static readonly IntPtr NativeFieldInfoPtr_iMagicFire;
// Token: 0x04002B80 RID: 11136
private static readonly IntPtr NativeFieldInfoPtr_iMagicLightning;
// Token: 0x04002B81 RID: 11137
private static readonly IntPtr NativeFieldInfoPtr_bNewNull;
// Token: 0x04002B82 RID: 11138
private static readonly IntPtr NativeFieldInfoPtr_bNewIce;
// Token: 0x04002B83 RID: 11139
private static readonly IntPtr NativeFieldInfoPtr_bNewFire;
// Token: 0x04002B84 RID: 11140
private static readonly IntPtr NativeFieldInfoPtr_bNewLightning;
// Token: 0x04002B85 RID: 11141
private static readonly IntPtr NativeFieldInfoPtr_bNewWind;
// Token: 0x04002B86 RID: 11142
private static readonly IntPtr NativeFieldInfoPtr_bNewAbsorb;
// Token: 0x04002B87 RID: 11143
private static readonly IntPtr NativeFieldInfoPtr_iItemSize;
// Token: 0x04002B88 RID: 11144
private static readonly IntPtr NativeFieldInfoPtr_itemSizeMax;
// Token: 0x04002B89 RID: 11145
private static readonly IntPtr NativeFieldInfoPtr_HoldItem;
// Token: 0x04002B8A RID: 11146
private static readonly IntPtr NativeFieldInfoPtr_fMoney;
// Token: 0x04002B8B RID: 11147
private static readonly IntPtr NativeFieldInfoPtr_fSceneMoney;
// Token: 0x04002B8C RID: 11148
private static readonly IntPtr NativeFieldInfoPtr_fCurse;
// Token: 0x04002B8D RID: 11149
private static readonly IntPtr NativeFieldInfoPtr_fCurrentHP;
// Token: 0x04002B8E RID: 11150
private static readonly IntPtr NativeFieldInfoPtr_fCurrentMP;
// Token: 0x04002B8F RID: 11151
private static readonly IntPtr NativeFieldInfoPtr_iItemSelect;
// Token: 0x04002B90 RID: 11152
private static readonly IntPtr NativeFieldInfoPtr_iMagicSelect;
// Token: 0x04002B91 RID: 11153
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room01;
// Token: 0x04002B92 RID: 11154
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room03;
// Token: 0x04002B93 RID: 11155
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room04;
// Token: 0x04002B94 RID: 11156
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01MeetCat;
// Token: 0x04002B95 RID: 11157
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Clear;
// Token: 0x04002B96 RID: 11158
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor01;
// Token: 0x04002B97 RID: 11159
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor02;
// Token: 0x04002B98 RID: 11160
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor03;
// Token: 0x04002B99 RID: 11161
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room06To07;
// Token: 0x04002B9A RID: 11162
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Wall;
// Token: 0x04002B9B RID: 11163
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall01;
// Token: 0x04002B9C RID: 11164
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall02;
// Token: 0x04002B9D RID: 11165
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Magic;
// Token: 0x04002B9E RID: 11166
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room09Magic;
// Token: 0x04002B9F RID: 11167
private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room10;
// Token: 0x04002BA0 RID: 11168
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room01;
// Token: 0x04002BA1 RID: 11169
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room03;
// Token: 0x04002BA2 RID: 11170
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room06;
// Token: 0x04002BA3 RID: 11171
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room08;
// Token: 0x04002BA4 RID: 11172
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room09;
// Token: 0x04002BA5 RID: 11173
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02OpenDoor;
// Token: 0x04002BA6 RID: 11174
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Clear;
// Token: 0x04002BA7 RID: 11175
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02L03BackDoor;
// Token: 0x04002BA8 RID: 11176
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR02To03;
// Token: 0x04002BA9 RID: 11177
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04;
// Token: 0x04002BAA RID: 11178
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_01;
// Token: 0x04002BAB RID: 11179
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_02;
// Token: 0x04002BAC RID: 11180
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_01;
// Token: 0x04002BAD RID: 11181
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_02;
// Token: 0x04002BAE RID: 11182
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_01;
// Token: 0x04002BAF RID: 11183
private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_02;
// Token: 0x04002BB0 RID: 11184
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01;
// Token: 0x04002BB1 RID: 11185
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorL;
// Token: 0x04002BB2 RID: 11186
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorR;
// Token: 0x04002BB3 RID: 11187
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02;
// Token: 0x04002BB4 RID: 11188
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W01;
// Token: 0x04002BB5 RID: 11189
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W02;
// Token: 0x04002BB6 RID: 11190
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04Item;
// Token: 0x04002BB7 RID: 11191
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_01;
// Token: 0x04002BB8 RID: 11192
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_02;
// Token: 0x04002BB9 RID: 11193
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_MFloorPos;
// Token: 0x04002BBA RID: 11194
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room05;
// Token: 0x04002BBB RID: 11195
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room06;
// Token: 0x04002BBC RID: 11196
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08_MFloorPos;
// Token: 0x04002BBD RID: 11197
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08ToBack;
// Token: 0x04002BBE RID: 11198
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Boss01Clear;
// Token: 0x04002BBF RID: 11199
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Clear;
// Token: 0x04002BC0 RID: 11200
private static readonly IntPtr NativeFieldInfoPtr_bScriptL03L04BackDoor;
// Token: 0x04002BC1 RID: 11201
private static readonly IntPtr NativeFieldInfoPtr_iStatSecond;
// Token: 0x04002BC2 RID: 11202
private static readonly IntPtr NativeFieldInfoPtr_iStatPhysical;
// Token: 0x04002BC3 RID: 11203
private static readonly IntPtr NativeFieldInfoPtr_iStatMana;
// Token: 0x04002BC4 RID: 11204
private static readonly IntPtr NativeFieldInfoPtr_iStatMoney;
// Token: 0x04002BC5 RID: 11205
private static readonly IntPtr NativeFieldInfoPtr_iStatKillEnemy;
// Token: 0x04002BC6 RID: 11206
private static readonly IntPtr NativeFieldInfoPtr_iStatChest;
// Token: 0x04002BC7 RID: 11207
private static readonly IntPtr NativeFieldInfoPtr_iAllLevelCompleted;
// Token: 0x04002BC8 RID: 11208
private static readonly IntPtr NativeFieldInfoPtr_Level01SceneItemList;
// Token: 0x04002BC9 RID: 11209
private static readonly IntPtr NativeFieldInfoPtr_Level02SceneItemList;
// Token: 0x04002BCA RID: 11210
private static readonly IntPtr NativeFieldInfoPtr_Level03SceneItemList;
// Token: 0x04002BCB RID: 11211
private static readonly IntPtr NativeFieldInfoPtr_Level04SceneItemList;
// Token: 0x04002BCC RID: 11212
private static readonly IntPtr NativeFieldInfoPtr_Level05SceneItemList;
// Token: 0x04002BCD RID: 11213
private static readonly IntPtr NativeFieldInfoPtr_Level06SceneItemList;
// Token: 0x04002BCE RID: 11214
private static readonly IntPtr NativeFieldInfoPtr_bLevel01SaveTreasureBox;
// Token: 0x04002BCF RID: 11215
private static readonly IntPtr NativeFieldInfoPtr_bLevel02SaveTreasureBox;
// Token: 0x04002BD0 RID: 11216
private static readonly IntPtr NativeFieldInfoPtr_bLevel03SaveTreasureBox;
// Token: 0x04002BD1 RID: 11217
private static readonly IntPtr NativeFieldInfoPtr_bLevel04SaveTreasureBox;
// Token: 0x04002BD2 RID: 11218
private static readonly IntPtr NativeFieldInfoPtr_bLevel05SaveTreasureBox;
// Token: 0x04002BD3 RID: 11219
private static readonly IntPtr NativeFieldInfoPtr_bLevel06SaveTreasureBox;
// Token: 0x04002BD4 RID: 11220
private static readonly IntPtr NativeMethodInfoPtr_Convert_Public_GameSave_String_0;
// Token: 0x04002BD5 RID: 11221
private static readonly IntPtr NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0;
// Token: 0x04002BD6 RID: 11222
private static readonly IntPtr NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0;
// Token: 0x04002BD7 RID: 11223
private static readonly IntPtr NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0;
// Token: 0x04002BD8 RID: 11224
private static readonly IntPtr NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0;
// Token: 0x04002BD9 RID: 11225
private static readonly IntPtr NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0;
// Token: 0x04002BDA RID: 11226
private static readonly IntPtr NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0;
// Token: 0x04002BDB RID: 11227
private static readonly IntPtr NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0;
// Token: 0x04002BDC RID: 11228
private static readonly IntPtr NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0;
// Token: 0x04002BDD RID: 11229
private static readonly IntPtr NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0;
// Token: 0x04002BDE RID: 11230
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0200015C RID: 348
[ObfuscatedName("GameSaveLegacy/<>c")]
[Serializable]
public sealed class __c : Object
{
// Token: 0x0600430F RID: 17167 RVA: 0x00109E34 File Offset: 0x00108034
[CallerCount(1664)]
[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe __c()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004310 RID: 17168 RVA: 0x00109E80 File Offset: 0x00108080
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555866, XrefRangeEnd = 555870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SceneItem _GetSceneItemData_b__122_0(SceneItem data)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new SceneItem(intPtr3) : null;
}
}
// Token: 0x06004311 RID: 17169 RVA: 0x00109EF0 File Offset: 0x001080F0
// Note: this type is marked as 'beforefieldinit'.
static __c()
{
Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "<>c");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr);
GameSaveLegacy.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, "<>9");
GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, "<>9__122_0");
GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, 100667538);
GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, 100667539);
}
// Token: 0x06004312 RID: 17170 RVA: 0x0000A74C File Offset: 0x0000894C
public __c(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700188D RID: 6285
// (get) Token: 0x06004313 RID: 17171 RVA: 0x00109F6C File Offset: 0x0010816C
// (set) Token: 0x06004314 RID: 17172 RVA: 0x00109F97 File Offset: 0x00108197
public unsafe static GameSaveLegacy.__c __9
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new GameSaveLegacy.__c(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700188E RID: 6286
// (get) Token: 0x06004315 RID: 17173 RVA: 0x00109FAC File Offset: 0x001081AC
// (set) Token: 0x06004316 RID: 17174 RVA: 0x00109FD7 File Offset: 0x001081D7
public unsafe static Func<SceneItem, SceneItem> __9__122_0
{
get
{
IntPtr intPtr;
IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, (void*)(&intPtr));
IntPtr intPtr2 = intPtr;
return (intPtr2 != 0) ? new Func<SceneItem, SceneItem>(intPtr2) : null;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04002BDF RID: 11231
private static readonly IntPtr NativeFieldInfoPtr___9;
// Token: 0x04002BE0 RID: 11232
private static readonly IntPtr NativeFieldInfoPtr___9__122_0;
// Token: 0x04002BE1 RID: 11233
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x04002BE2 RID: 11234
private static readonly IntPtr NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0;
}
}