Files
NobetaSource/Interop/Assembly-CSharp/GameSkinAttribute.cs
2023-09-06 22:19:13 +02:00

84 lines
3.6 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x0200016D RID: 365
public class GameSkinAttribute : PropertyAttribute
{
// Token: 0x17001950 RID: 6480
// (get) Token: 0x060044D4 RID: 17620 RVA: 0x0010FB34 File Offset: 0x0010DD34
public unsafe bool ForDLC
{
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 6864, RefRangeEnd = 6865, XrefRangeStart = 6864, XrefRangeEnd = 6865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSkinAttribute.NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
}
// Token: 0x060044D5 RID: 17621 RVA: 0x0010FB84 File Offset: 0x0010DD84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556423, XrefRangeEnd = 556424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSkinAttribute(bool forDLC)
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr))
{
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref forDLC;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSkinAttribute.NativeMethodInfoPtr__ctor_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060044D6 RID: 17622 RVA: 0x0010FBE4 File Offset: 0x0010DDE4
// Note: this type is marked as 'beforefieldinit'.
static GameSkinAttribute()
{
Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSkinAttribute");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr);
GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, "<ForDLC>k__BackingField");
GameSkinAttribute.NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, 100667579);
GameSkinAttribute.NativeMethodInfoPtr__ctor_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSkinAttribute>.NativeClassPtr, 100667580);
}
// Token: 0x060044D7 RID: 17623 RVA: 0x0010FC50 File Offset: 0x0010DE50
public GameSkinAttribute(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x1700194F RID: 6479
// (get) Token: 0x060044D8 RID: 17624 RVA: 0x0010FC5C File Offset: 0x0010DE5C
// (set) Token: 0x060044D9 RID: 17625 RVA: 0x0010FC84 File Offset: 0x0010DE84
public unsafe bool _ForDLC_k__BackingField
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSkinAttribute.NativeFieldInfoPtr__ForDLC_k__BackingField)) = value;
}
}
// Token: 0x04002CF0 RID: 11504
private static readonly IntPtr NativeFieldInfoPtr__ForDLC_k__BackingField;
// Token: 0x04002CF1 RID: 11505
private static readonly IntPtr NativeMethodInfoPtr_get_ForDLC_Public_get_Boolean_0;
// Token: 0x04002CF2 RID: 11506
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_Boolean_0;
}