Files
NobetaSource/Interop/Assembly-CSharp/GameUIPackage.cs
2023-09-06 22:19:13 +02:00

84 lines
3.8 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x02000241 RID: 577
public class GameUIPackage : ScriptableObject
{
// Token: 0x17001DB0 RID: 7600
// (get) Token: 0x06005362 RID: 21346 RVA: 0x0014BDB8 File Offset: 0x00149FB8
public unsafe Il2CppReferenceArray<Sprite> SaveLocationSprites
{
[CallerCount(10)]
[CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr3) : null;
}
}
// Token: 0x06005363 RID: 21347 RVA: 0x0014BE10 File Offset: 0x0014A010
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameUIPackage()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06005364 RID: 21348 RVA: 0x0014BE5C File Offset: 0x0014A05C
// Note: this type is marked as 'beforefieldinit'.
static GameUIPackage()
{
Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr);
GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, "saveLocationSprites");
GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668881);
GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668882);
}
// Token: 0x06005365 RID: 21349 RVA: 0x00009E64 File Offset: 0x00008064
public GameUIPackage(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001DAF RID: 7599
// (get) Token: 0x06005366 RID: 21350 RVA: 0x0014BEC8 File Offset: 0x0014A0C8
// (set) Token: 0x06005367 RID: 21351 RVA: 0x0014BEFC File Offset: 0x0014A0FC
public unsafe Il2CppReferenceArray<Sprite> saveLocationSprites
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040036D2 RID: 14034
private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites;
// Token: 0x040036D3 RID: 14035
private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0;
// Token: 0x040036D4 RID: 14036
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}