Files
NobetaSource/Interop/Assembly-CSharp/GhostBEffectPlay.cs
2023-09-06 22:19:13 +02:00

1269 lines
59 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000FC RID: 252
public class GhostBEffectPlay : MonoBehaviour
{
// Token: 0x06003144 RID: 12612 RVA: 0x000C5354 File Offset: 0x000C3554
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538117, RefRangeEnd = 538118, XrefRangeStart = 537949, XrefRangeEnd = 538117, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003145 RID: 12613 RVA: 0x000C5398 File Offset: 0x000C3598
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538118, XrefRangeEnd = 538259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003146 RID: 12614 RVA: 0x000C53DC File Offset: 0x000C35DC
[CallerCount(0)]
public unsafe void UpdateTarget(Vector3 Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref Target;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003147 RID: 12615 RVA: 0x000C5430 File Offset: 0x000C3630
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538259, XrefRangeEnd = 538261, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySong()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003148 RID: 12616 RVA: 0x000C5474 File Offset: 0x000C3674
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538264, RefRangeEnd = 538265, XrefRangeStart = 538261, XrefRangeEnd = 538264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003149 RID: 12617 RVA: 0x000C54B8 File Offset: 0x000C36B8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538265, RefRangeEnd = 538266, XrefRangeStart = 538265, XrefRangeEnd = 538265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayMagic01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314A RID: 12618 RVA: 0x000C54FC File Offset: 0x000C36FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538266, XrefRangeEnd = 538268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongFire()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314B RID: 12619 RVA: 0x000C5540 File Offset: 0x000C3740
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538268, XrefRangeEnd = 538274, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySongFireSuccess()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314C RID: 12620 RVA: 0x000C5584 File Offset: 0x000C3784
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538274, XrefRangeEnd = 538283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayFireMagicShot()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314D RID: 12621 RVA: 0x000C55C8 File Offset: 0x000C37C8
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538287, RefRangeEnd = 538288, XrefRangeStart = 538283, XrefRangeEnd = 538287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopAllMagic()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314E RID: 12622 RVA: 0x000C560C File Offset: 0x000C380C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 537760, RefRangeEnd = 537762, XrefRangeStart = 537760, XrefRangeEnd = 537762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDestory()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600314F RID: 12623 RVA: 0x000C5650 File Offset: 0x000C3850
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 538295, RefRangeEnd = 538296, XrefRangeStart = 538288, XrefRangeEnd = 538295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEMove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003150 RID: 12624 RVA: 0x000C5694 File Offset: 0x000C3894
[CallerCount(0)]
public unsafe void SetSeMoveVolume(float fVolume)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fVolume;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003151 RID: 12625 RVA: 0x000C56E8 File Offset: 0x000C38E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538296, XrefRangeEnd = 538299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GhostBEffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003152 RID: 12626 RVA: 0x000C5734 File Offset: 0x000C3934
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538299, XrefRangeEnd = 538313, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__46_0(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003153 RID: 12627 RVA: 0x000C5790 File Offset: 0x000C3990
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538313, XrefRangeEnd = 538321, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void _InitData_b__46_1(SoundEffect se)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003154 RID: 12628 RVA: 0x000C57EC File Offset: 0x000C39EC
// Note: this type is marked as 'beforefieldinit'.
static GhostBEffectPlay()
{
Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBEffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr);
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01Path");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01SuccessPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01FirePath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01BulletPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01CollisionPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBSong01PlayerCollisionPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireCohesionFloorPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireTargetFloorPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireMagicPath");
GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "ghostBFireCohesionSuccessPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEMoveObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEDestoryObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sESong01CollisionObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sESong01PlayerCollisionObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "sEFireMagicObjectPath");
GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_EffectParent");
GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_ShotPoint");
GhostBEffectPlay.NativeFieldInfoPtr_g_SP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SP");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01Success");
GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Song01Fire");
GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "Song01Bullet");
GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "GhostB01Collision");
GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "GhostB01PlayerCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireTragetFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireMagic");
GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_FireSuccess");
GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_bFireTargetFloor");
GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_fFireMagicCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_ADFireMaghc");
GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SESong01Collision");
GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SESong01PlayerCollision");
GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_v3Target");
GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_v3FireTarget");
GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_bMagic01");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01Time");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01TimeVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01WaitTime");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01WaitTimeVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01Interval");
GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_Magic01IntervalVal");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEMove");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEDestory");
GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, "g_SEFireMagic");
GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666532);
GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666533);
GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666534);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666535);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666536);
GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666537);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666538);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666539);
GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666540);
GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666541);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666542);
GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666543);
GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666544);
GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666545);
GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666546);
GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GhostBEffectPlay>.NativeClassPtr, 100666547);
}
// Token: 0x06003155 RID: 12629 RVA: 0x0000351C File Offset: 0x0000171C
public GhostBEffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170011C4 RID: 4548
// (get) Token: 0x06003156 RID: 12630 RVA: 0x000C5CF4 File Offset: 0x000C3EF4
// (set) Token: 0x06003157 RID: 12631 RVA: 0x000C5D1D File Offset: 0x000C3F1D
public unsafe string ghostBSong01Path
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C5 RID: 4549
// (get) Token: 0x06003158 RID: 12632 RVA: 0x000C5D44 File Offset: 0x000C3F44
// (set) Token: 0x06003159 RID: 12633 RVA: 0x000C5D6D File Offset: 0x000C3F6D
public unsafe string ghostBSong01SuccessPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C6 RID: 4550
// (get) Token: 0x0600315A RID: 12634 RVA: 0x000C5D94 File Offset: 0x000C3F94
// (set) Token: 0x0600315B RID: 12635 RVA: 0x000C5DBD File Offset: 0x000C3FBD
public unsafe string ghostBSong01FirePath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C7 RID: 4551
// (get) Token: 0x0600315C RID: 12636 RVA: 0x000C5DE4 File Offset: 0x000C3FE4
// (set) Token: 0x0600315D RID: 12637 RVA: 0x000C5E0D File Offset: 0x000C400D
public unsafe string ghostBSong01BulletPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C8 RID: 4552
// (get) Token: 0x0600315E RID: 12638 RVA: 0x000C5E34 File Offset: 0x000C4034
// (set) Token: 0x0600315F RID: 12639 RVA: 0x000C5E5D File Offset: 0x000C405D
public unsafe string ghostBSong01CollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011C9 RID: 4553
// (get) Token: 0x06003160 RID: 12640 RVA: 0x000C5E84 File Offset: 0x000C4084
// (set) Token: 0x06003161 RID: 12641 RVA: 0x000C5EAD File Offset: 0x000C40AD
public unsafe string ghostBSong01PlayerCollisionPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CA RID: 4554
// (get) Token: 0x06003162 RID: 12642 RVA: 0x000C5ED4 File Offset: 0x000C40D4
// (set) Token: 0x06003163 RID: 12643 RVA: 0x000C5EFD File Offset: 0x000C40FD
public unsafe string ghostBFireCohesionFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CB RID: 4555
// (get) Token: 0x06003164 RID: 12644 RVA: 0x000C5F24 File Offset: 0x000C4124
// (set) Token: 0x06003165 RID: 12645 RVA: 0x000C5F4D File Offset: 0x000C414D
public unsafe string ghostBFireTargetFloorPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CC RID: 4556
// (get) Token: 0x06003166 RID: 12646 RVA: 0x000C5F74 File Offset: 0x000C4174
// (set) Token: 0x06003167 RID: 12647 RVA: 0x000C5F9D File Offset: 0x000C419D
public unsafe string ghostBFireMagicPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CD RID: 4557
// (get) Token: 0x06003168 RID: 12648 RVA: 0x000C5FC4 File Offset: 0x000C41C4
// (set) Token: 0x06003169 RID: 12649 RVA: 0x000C5FED File Offset: 0x000C41ED
public unsafe string ghostBFireCohesionSuccessPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CE RID: 4558
// (get) Token: 0x0600316A RID: 12650 RVA: 0x000C6014 File Offset: 0x000C4214
// (set) Token: 0x0600316B RID: 12651 RVA: 0x000C603D File Offset: 0x000C423D
public unsafe string sEMoveObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011CF RID: 4559
// (get) Token: 0x0600316C RID: 12652 RVA: 0x000C6064 File Offset: 0x000C4264
// (set) Token: 0x0600316D RID: 12653 RVA: 0x000C608D File Offset: 0x000C428D
public unsafe string sEDestoryObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D0 RID: 4560
// (get) Token: 0x0600316E RID: 12654 RVA: 0x000C60B4 File Offset: 0x000C42B4
// (set) Token: 0x0600316F RID: 12655 RVA: 0x000C60DD File Offset: 0x000C42DD
public unsafe string sESong01CollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D1 RID: 4561
// (get) Token: 0x06003170 RID: 12656 RVA: 0x000C6104 File Offset: 0x000C4304
// (set) Token: 0x06003171 RID: 12657 RVA: 0x000C612D File Offset: 0x000C432D
public unsafe string sESong01PlayerCollisionObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D2 RID: 4562
// (get) Token: 0x06003172 RID: 12658 RVA: 0x000C6154 File Offset: 0x000C4354
// (set) Token: 0x06003173 RID: 12659 RVA: 0x000C617D File Offset: 0x000C437D
public unsafe string sEFireMagicObjectPath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x170011D3 RID: 4563
// (get) Token: 0x06003174 RID: 12660 RVA: 0x000C61A4 File Offset: 0x000C43A4
// (set) Token: 0x06003175 RID: 12661 RVA: 0x000C61D8 File Offset: 0x000C43D8
public unsafe Transform g_EffectParent
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D4 RID: 4564
// (get) Token: 0x06003176 RID: 12662 RVA: 0x000C6200 File Offset: 0x000C4400
// (set) Token: 0x06003177 RID: 12663 RVA: 0x000C6234 File Offset: 0x000C4434
public unsafe Transform g_ShotPoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D5 RID: 4565
// (get) Token: 0x06003178 RID: 12664 RVA: 0x000C625C File Offset: 0x000C445C
// (set) Token: 0x06003179 RID: 12665 RVA: 0x000C6290 File Offset: 0x000C4490
public unsafe Transform g_SP
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D6 RID: 4566
// (get) Token: 0x0600317A RID: 12666 RVA: 0x000C62B8 File Offset: 0x000C44B8
// (set) Token: 0x0600317B RID: 12667 RVA: 0x000C62EC File Offset: 0x000C44EC
public unsafe EffectPool g_Song01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D7 RID: 4567
// (get) Token: 0x0600317C RID: 12668 RVA: 0x000C6314 File Offset: 0x000C4514
// (set) Token: 0x0600317D RID: 12669 RVA: 0x000C6348 File Offset: 0x000C4548
public unsafe EffectPool g_Song01Success
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D8 RID: 4568
// (get) Token: 0x0600317E RID: 12670 RVA: 0x000C6370 File Offset: 0x000C4570
// (set) Token: 0x0600317F RID: 12671 RVA: 0x000C63A4 File Offset: 0x000C45A4
public unsafe EffectPool g_Song01Fire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011D9 RID: 4569
// (get) Token: 0x06003180 RID: 12672 RVA: 0x000C63CC File Offset: 0x000C45CC
// (set) Token: 0x06003181 RID: 12673 RVA: 0x000C6400 File Offset: 0x000C4600
public unsafe EffectPool Song01Bullet
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DA RID: 4570
// (get) Token: 0x06003182 RID: 12674 RVA: 0x000C6428 File Offset: 0x000C4628
// (set) Token: 0x06003183 RID: 12675 RVA: 0x000C645C File Offset: 0x000C465C
public unsafe EffectPool GhostB01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DB RID: 4571
// (get) Token: 0x06003184 RID: 12676 RVA: 0x000C6484 File Offset: 0x000C4684
// (set) Token: 0x06003185 RID: 12677 RVA: 0x000C64B8 File Offset: 0x000C46B8
public unsafe EffectPool GhostB01PlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DC RID: 4572
// (get) Token: 0x06003186 RID: 12678 RVA: 0x000C64E0 File Offset: 0x000C46E0
// (set) Token: 0x06003187 RID: 12679 RVA: 0x000C6514 File Offset: 0x000C4714
public unsafe EffectPool g_FireCohesionFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DD RID: 4573
// (get) Token: 0x06003188 RID: 12680 RVA: 0x000C653C File Offset: 0x000C473C
// (set) Token: 0x06003189 RID: 12681 RVA: 0x000C6570 File Offset: 0x000C4770
public unsafe EffectPool g_FireTragetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DE RID: 4574
// (get) Token: 0x0600318A RID: 12682 RVA: 0x000C6598 File Offset: 0x000C4798
// (set) Token: 0x0600318B RID: 12683 RVA: 0x000C65CC File Offset: 0x000C47CC
public unsafe EffectPool g_FireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011DF RID: 4575
// (get) Token: 0x0600318C RID: 12684 RVA: 0x000C65F4 File Offset: 0x000C47F4
// (set) Token: 0x0600318D RID: 12685 RVA: 0x000C6628 File Offset: 0x000C4828
public unsafe EffectPool g_FireSuccess
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E0 RID: 4576
// (get) Token: 0x0600318E RID: 12686 RVA: 0x000C6650 File Offset: 0x000C4850
// (set) Token: 0x0600318F RID: 12687 RVA: 0x000C6678 File Offset: 0x000C4878
public unsafe bool g_bFireTargetFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor)) = value;
}
}
// Token: 0x170011E1 RID: 4577
// (get) Token: 0x06003190 RID: 12688 RVA: 0x000C669C File Offset: 0x000C489C
// (set) Token: 0x06003191 RID: 12689 RVA: 0x000C66C4 File Offset: 0x000C48C4
public unsafe float g_fFireMagicCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision)) = value;
}
}
// Token: 0x170011E2 RID: 4578
// (get) Token: 0x06003192 RID: 12690 RVA: 0x000C66E8 File Offset: 0x000C48E8
// (set) Token: 0x06003193 RID: 12691 RVA: 0x000C671C File Offset: 0x000C491C
public unsafe AttackData g_ADFireMaghc
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E3 RID: 4579
// (get) Token: 0x06003194 RID: 12692 RVA: 0x000C6744 File Offset: 0x000C4944
// (set) Token: 0x06003195 RID: 12693 RVA: 0x000C6778 File Offset: 0x000C4978
public unsafe SoundEffectPool g_SESong01Collision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E4 RID: 4580
// (get) Token: 0x06003196 RID: 12694 RVA: 0x000C67A0 File Offset: 0x000C49A0
// (set) Token: 0x06003197 RID: 12695 RVA: 0x000C67D4 File Offset: 0x000C49D4
public unsafe SoundEffectPool g_SESong01PlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011E5 RID: 4581
// (get) Token: 0x06003198 RID: 12696 RVA: 0x000C67FC File Offset: 0x000C49FC
// (set) Token: 0x06003199 RID: 12697 RVA: 0x000C6824 File Offset: 0x000C4A24
public unsafe Vector3 g_v3Target
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target)) = value;
}
}
// Token: 0x170011E6 RID: 4582
// (get) Token: 0x0600319A RID: 12698 RVA: 0x000C6848 File Offset: 0x000C4A48
// (set) Token: 0x0600319B RID: 12699 RVA: 0x000C6870 File Offset: 0x000C4A70
public unsafe Vector3 g_v3FireTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget)) = value;
}
}
// Token: 0x170011E7 RID: 4583
// (get) Token: 0x0600319C RID: 12700 RVA: 0x000C6894 File Offset: 0x000C4A94
// (set) Token: 0x0600319D RID: 12701 RVA: 0x000C68BC File Offset: 0x000C4ABC
public unsafe bool g_bMagic01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01)) = value;
}
}
// Token: 0x170011E8 RID: 4584
// (get) Token: 0x0600319E RID: 12702 RVA: 0x000C68E0 File Offset: 0x000C4AE0
// (set) Token: 0x0600319F RID: 12703 RVA: 0x000C68FE File Offset: 0x000C4AFE
public unsafe static float g_Magic01Time
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&value));
}
}
// Token: 0x170011E9 RID: 4585
// (get) Token: 0x060031A0 RID: 12704 RVA: 0x000C6910 File Offset: 0x000C4B10
// (set) Token: 0x060031A1 RID: 12705 RVA: 0x000C6938 File Offset: 0x000C4B38
public unsafe float g_Magic01TimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal)) = value;
}
}
// Token: 0x170011EA RID: 4586
// (get) Token: 0x060031A2 RID: 12706 RVA: 0x000C695C File Offset: 0x000C4B5C
// (set) Token: 0x060031A3 RID: 12707 RVA: 0x000C697A File Offset: 0x000C4B7A
public unsafe static float g_Magic01WaitTime
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&value));
}
}
// Token: 0x170011EB RID: 4587
// (get) Token: 0x060031A4 RID: 12708 RVA: 0x000C698C File Offset: 0x000C4B8C
// (set) Token: 0x060031A5 RID: 12709 RVA: 0x000C69B4 File Offset: 0x000C4BB4
public unsafe float g_Magic01WaitTimeVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal)) = value;
}
}
// Token: 0x170011EC RID: 4588
// (get) Token: 0x060031A6 RID: 12710 RVA: 0x000C69D8 File Offset: 0x000C4BD8
// (set) Token: 0x060031A7 RID: 12711 RVA: 0x000C69F6 File Offset: 0x000C4BF6
public unsafe static float g_Magic01Interval
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&value));
}
}
// Token: 0x170011ED RID: 4589
// (get) Token: 0x060031A8 RID: 12712 RVA: 0x000C6A08 File Offset: 0x000C4C08
// (set) Token: 0x060031A9 RID: 12713 RVA: 0x000C6A30 File Offset: 0x000C4C30
public unsafe float g_Magic01IntervalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal)) = value;
}
}
// Token: 0x170011EE RID: 4590
// (get) Token: 0x060031AA RID: 12714 RVA: 0x000C6A54 File Offset: 0x000C4C54
// (set) Token: 0x060031AB RID: 12715 RVA: 0x000C6A88 File Offset: 0x000C4C88
public unsafe SoundEffect g_SEMove
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011EF RID: 4591
// (get) Token: 0x060031AC RID: 12716 RVA: 0x000C6AB0 File Offset: 0x000C4CB0
// (set) Token: 0x060031AD RID: 12717 RVA: 0x000C6AE4 File Offset: 0x000C4CE4
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170011F0 RID: 4592
// (get) Token: 0x060031AE RID: 12718 RVA: 0x000C6B0C File Offset: 0x000C4D0C
// (set) Token: 0x060031AF RID: 12719 RVA: 0x000C6B34 File Offset: 0x000C4D34
public unsafe float g_fSEMoveVolume
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
}
}
// Token: 0x170011F1 RID: 4593
// (get) Token: 0x060031B0 RID: 12720 RVA: 0x000C6B58 File Offset: 0x000C4D58
// (set) Token: 0x060031B1 RID: 12721 RVA: 0x000C6B8C File Offset: 0x000C4D8C
public unsafe SoundEffectPool g_SEFireMagic
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x0400210E RID: 8462
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01Path;
// Token: 0x0400210F RID: 8463
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01SuccessPath;
// Token: 0x04002110 RID: 8464
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01FirePath;
// Token: 0x04002111 RID: 8465
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01BulletPath;
// Token: 0x04002112 RID: 8466
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01CollisionPath;
// Token: 0x04002113 RID: 8467
private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath;
// Token: 0x04002114 RID: 8468
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionFloorPath;
// Token: 0x04002115 RID: 8469
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireTargetFloorPath;
// Token: 0x04002116 RID: 8470
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireMagicPath;
// Token: 0x04002117 RID: 8471
private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionSuccessPath;
// Token: 0x04002118 RID: 8472
private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath;
// Token: 0x04002119 RID: 8473
private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath;
// Token: 0x0400211A RID: 8474
private static readonly IntPtr NativeFieldInfoPtr_sESong01CollisionObjectPath;
// Token: 0x0400211B RID: 8475
private static readonly IntPtr NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath;
// Token: 0x0400211C RID: 8476
private static readonly IntPtr NativeFieldInfoPtr_sEFireMagicObjectPath;
// Token: 0x0400211D RID: 8477
private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;
// Token: 0x0400211E RID: 8478
private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint;
// Token: 0x0400211F RID: 8479
private static readonly IntPtr NativeFieldInfoPtr_g_SP;
// Token: 0x04002120 RID: 8480
private static readonly IntPtr NativeFieldInfoPtr_g_Song01;
// Token: 0x04002121 RID: 8481
private static readonly IntPtr NativeFieldInfoPtr_g_Song01Success;
// Token: 0x04002122 RID: 8482
private static readonly IntPtr NativeFieldInfoPtr_g_Song01Fire;
// Token: 0x04002123 RID: 8483
private static readonly IntPtr NativeFieldInfoPtr_Song01Bullet;
// Token: 0x04002124 RID: 8484
private static readonly IntPtr NativeFieldInfoPtr_GhostB01Collision;
// Token: 0x04002125 RID: 8485
private static readonly IntPtr NativeFieldInfoPtr_GhostB01PlayerCollision;
// Token: 0x04002126 RID: 8486
private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;
// Token: 0x04002127 RID: 8487
private static readonly IntPtr NativeFieldInfoPtr_g_FireTragetFloor;
// Token: 0x04002128 RID: 8488
private static readonly IntPtr NativeFieldInfoPtr_g_FireMagic;
// Token: 0x04002129 RID: 8489
private static readonly IntPtr NativeFieldInfoPtr_g_FireSuccess;
// Token: 0x0400212A RID: 8490
private static readonly IntPtr NativeFieldInfoPtr_g_bFireTargetFloor;
// Token: 0x0400212B RID: 8491
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollision;
// Token: 0x0400212C RID: 8492
private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc;
// Token: 0x0400212D RID: 8493
private static readonly IntPtr NativeFieldInfoPtr_g_SESong01Collision;
// Token: 0x0400212E RID: 8494
private static readonly IntPtr NativeFieldInfoPtr_g_SESong01PlayerCollision;
// Token: 0x0400212F RID: 8495
private static readonly IntPtr NativeFieldInfoPtr_g_v3Target;
// Token: 0x04002130 RID: 8496
private static readonly IntPtr NativeFieldInfoPtr_g_v3FireTarget;
// Token: 0x04002131 RID: 8497
private static readonly IntPtr NativeFieldInfoPtr_g_bMagic01;
// Token: 0x04002132 RID: 8498
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Time;
// Token: 0x04002133 RID: 8499
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01TimeVal;
// Token: 0x04002134 RID: 8500
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTime;
// Token: 0x04002135 RID: 8501
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTimeVal;
// Token: 0x04002136 RID: 8502
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Interval;
// Token: 0x04002137 RID: 8503
private static readonly IntPtr NativeFieldInfoPtr_g_Magic01IntervalVal;
// Token: 0x04002138 RID: 8504
private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;
// Token: 0x04002139 RID: 8505
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x0400213A RID: 8506
private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;
// Token: 0x0400213B RID: 8507
private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic;
// Token: 0x0400213C RID: 8508
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;
// Token: 0x0400213D RID: 8509
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400213E RID: 8510
private static readonly IntPtr NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0;
// Token: 0x0400213F RID: 8511
private static readonly IntPtr NativeMethodInfoPtr_PlaySong_Public_Void_0;
// Token: 0x04002140 RID: 8512
private static readonly IntPtr NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0;
// Token: 0x04002141 RID: 8513
private static readonly IntPtr NativeMethodInfoPtr_PlayMagic01_Public_Void_0;
// Token: 0x04002142 RID: 8514
private static readonly IntPtr NativeMethodInfoPtr_PlaySongFire_Public_Void_0;
// Token: 0x04002143 RID: 8515
private static readonly IntPtr NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0;
// Token: 0x04002144 RID: 8516
private static readonly IntPtr NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0;
// Token: 0x04002145 RID: 8517
private static readonly IntPtr NativeMethodInfoPtr_StopAllMagic_Public_Void_0;
// Token: 0x04002146 RID: 8518
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;
// Token: 0x04002147 RID: 8519
private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;
// Token: 0x04002148 RID: 8520
private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0;
// Token: 0x04002149 RID: 8521
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x0400214A RID: 8522
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0;
// Token: 0x0400214B RID: 8523
private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0;
}