Files
NobetaSource/Interop/Assembly-CSharp/SpecterArmorGirl03EffectPlay.cs
2023-09-06 22:19:13 +02:00

2516 lines
123 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;
// Token: 0x02000113 RID: 275
public class SpecterArmorGirl03EffectPlay : MonoBehaviour
{
// Token: 0x060039E4 RID: 14820 RVA: 0x000E59DC File Offset: 0x000E3BDC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 545952, RefRangeEnd = 545953, XrefRangeStart = 545728, XrefRangeEnd = 545952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void InitData(MoveController Move)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039E5 RID: 14821 RVA: 0x000E5A38 File Offset: 0x000E3C38
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545953, XrefRangeEnd = 546004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039E6 RID: 14822 RVA: 0x000E5A7C File Offset: 0x000E3C7C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546008, RefRangeEnd = 546009, XrefRangeStart = 546004, XrefRangeEnd = 546008, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Damaged()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039E7 RID: 14823 RVA: 0x000E5AC0 File Offset: 0x000E3CC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546009, XrefRangeEnd = 546012, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Death()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039E8 RID: 14824 RVA: 0x000E5B04 File Offset: 0x000E3D04
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546012, XrefRangeEnd = 546017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Destroy()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039E9 RID: 14825 RVA: 0x000E5B48 File Offset: 0x000E3D48
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546042, RefRangeEnd = 546043, XrefRangeStart = 546017, XrefRangeEnd = 546042, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Create()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039EA RID: 14826 RVA: 0x000E5B8C File Offset: 0x000E3D8C
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546050, RefRangeEnd = 546051, XrefRangeStart = 546043, XrefRangeEnd = 546050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Remove()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039EB RID: 14827 RVA: 0x000E5BD0 File Offset: 0x000E3DD0
[CallerCount(0)]
public unsafe void GetMoveSpeed(float fMoveSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fMoveSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039EC RID: 14828 RVA: 0x000E5C24 File Offset: 0x000E3E24
[CallerCount(0)]
public unsafe void GetRotateSpeed(float fRotateSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fRotateSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039ED RID: 14829 RVA: 0x000E5C78 File Offset: 0x000E3E78
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546051, XrefRangeEnd = 546056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039EE RID: 14830 RVA: 0x000E5CCC File Offset: 0x000E3ECC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546056, XrefRangeEnd = 546061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039EF RID: 14831 RVA: 0x000E5D20 File Offset: 0x000E3F20
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546061, XrefRangeEnd = 546066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039F0 RID: 14832 RVA: 0x000E5D74 File Offset: 0x000E3F74
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546066, XrefRangeEnd = 546071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039F1 RID: 14833 RVA: 0x000E5DC8 File Offset: 0x000E3FC8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546071, XrefRangeEnd = 546076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039F2 RID: 14834 RVA: 0x000E5E1C File Offset: 0x000E401C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546076, XrefRangeEnd = 546081, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x060039F3 RID: 14835 RVA: 0x000E5E70 File Offset: 0x000E4070
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 546084, RefRangeEnd = 546087, XrefRangeStart = 546081, XrefRangeEnd = 546084, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSDodge()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F4 RID: 14836 RVA: 0x000E5EB4 File Offset: 0x000E40B4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546087, XrefRangeEnd = 546099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDamageFlySmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F5 RID: 14837 RVA: 0x000E5EF8 File Offset: 0x000E40F8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546099, XrefRangeEnd = 546111, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffDeathFootSmoke()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F6 RID: 14838 RVA: 0x000E5F3C File Offset: 0x000E413C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546111, XrefRangeEnd = 546113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F7 RID: 14839 RVA: 0x000E5F80 File Offset: 0x000E4180
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546113, XrefRangeEnd = 546115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F8 RID: 14840 RVA: 0x000E5FC4 File Offset: 0x000E41C4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546115, XrefRangeEnd = 546124, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039F9 RID: 14841 RVA: 0x000E6008 File Offset: 0x000E4208
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546124, XrefRangeEnd = 546127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FA RID: 14842 RVA: 0x000E604C File Offset: 0x000E424C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546127, XrefRangeEnd = 546130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayPSWeapon04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FB RID: 14843 RVA: 0x000E6090 File Offset: 0x000E4290
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546130, XrefRangeEnd = 546140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopPSWeapon04()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FC RID: 14844 RVA: 0x000E60D4 File Offset: 0x000E42D4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546140, XrefRangeEnd = 546145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FD RID: 14845 RVA: 0x000E6118 File Offset: 0x000E4318
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546145, XrefRangeEnd = 546150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FE RID: 14846 RVA: 0x000E615C File Offset: 0x000E435C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546150, XrefRangeEnd = 546155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffAttack01_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060039FF RID: 14847 RVA: 0x000E61A0 File Offset: 0x000E43A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546155, XrefRangeEnd = 546167, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A00 RID: 14848 RVA: 0x000E61E4 File Offset: 0x000E43E4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546167, XrefRangeEnd = 546169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffSkill01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A01 RID: 14849 RVA: 0x000E6228 File Offset: 0x000E4428
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546169, XrefRangeEnd = 546186, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_01()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A02 RID: 14850 RVA: 0x000E626C File Offset: 0x000E446C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546186, XrefRangeEnd = 546191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A03 RID: 14851 RVA: 0x000E62B0 File Offset: 0x000E44B0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546191, XrefRangeEnd = 546192, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void StopEffSkill02_02()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A04 RID: 14852 RVA: 0x000E62F4 File Offset: 0x000E44F4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546192, XrefRangeEnd = 546203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill02_03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A05 RID: 14853 RVA: 0x000E6338 File Offset: 0x000E4538
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546203, XrefRangeEnd = 546222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlayEffSkill03()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A06 RID: 14854 RVA: 0x000E637C File Offset: 0x000E457C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546222, XrefRangeEnd = 546238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void DamageFly()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A07 RID: 14855 RVA: 0x000E63C0 File Offset: 0x000E45C0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySESwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A08 RID: 14856 RVA: 0x000E6404 File Offset: 0x000E4604
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEBigSwing()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A09 RID: 14857 RVA: 0x000E6448 File Offset: 0x000E4648
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546238, XrefRangeEnd = 546239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void PlaySEDeadSword()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A0A RID: 14858 RVA: 0x000E648C File Offset: 0x000E468C
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 546241, RefRangeEnd = 546243, XrefRangeStart = 546239, XrefRangeEnd = 546241, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ModelEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003A0B RID: 14859 RVA: 0x000E64E0 File Offset: 0x000E46E0
[CallerCount(3)]
[CachedScanResults(RefRangeStart = 546257, RefRangeEnd = 546260, XrefRangeStart = 546243, XrefRangeEnd = 546257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void ColliderEnable(bool bEnable)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref bEnable;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003A0C RID: 14860 RVA: 0x000E6534 File Offset: 0x000E4734
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546260, XrefRangeEnd = 546262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCLie(int i = 0)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref i;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003A0D RID: 14861 RVA: 0x000E6588 File Offset: 0x000E4788
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 546264, RefRangeEnd = 546266, XrefRangeStart = 546262, XrefRangeEnd = 546264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCCCOriginal()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A0E RID: 14862 RVA: 0x000E65CC File Offset: 0x000E47CC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 546294, RefRangeEnd = 546295, XrefRangeStart = 546266, XrefRangeEnd = 546294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTimeScale(float fTimeScale)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fTimeScale;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003A0F RID: 14863 RVA: 0x000E6620 File Offset: 0x000E4820
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe SpecterArmorGirl03EffectPlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003A10 RID: 14864 RVA: 0x000E666C File Offset: 0x000E486C
// Note: this type is marked as 'beforefieldinit'.
static SpecterArmorGirl03EffectPlay()
{
Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl03EffectPlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr);
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_Move");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WGM");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_matFire");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatModel");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_colDamaged");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatOriginal");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatChange");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WeaponMeah");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatBody");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EyeColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_BodyColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_DefaultColor");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Eye");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_BodyLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_DeathEffect");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Dodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon04");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SMR");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_CCC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "CC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "BC");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootL");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootR");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_FootStep");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Dodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_DamageFly");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Destory");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Swing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_BigSwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Charge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_WeaponLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Sword");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEFootStep");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDodge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDamageFly");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDestory");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEBigSwing");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SECharge");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill01");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill02");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill03");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESword");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bSuck");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fSuckVal");
SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bDeath");
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666934);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666935);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666936);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666937);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666938);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666939);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666940);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666941);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666942);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666943);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666944);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666945);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666946);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666947);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666948);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666949);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666950);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666951);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666952);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666953);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666954);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666955);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666956);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666957);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666958);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666959);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666960);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666961);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666962);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666963);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666964);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666965);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666966);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666967);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666968);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666969);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666970);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666971);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666972);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666973);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666974);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666975);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666976);
SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666977);
}
// Token: 0x06003A11 RID: 14865 RVA: 0x0000351C File Offset: 0x0000171C
public SpecterArmorGirl03EffectPlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001538 RID: 5432
// (get) Token: 0x06003A12 RID: 14866 RVA: 0x000E704C File Offset: 0x000E524C
// (set) Token: 0x06003A13 RID: 14867 RVA: 0x000E7080 File Offset: 0x000E5280
public unsafe MoveController g_Move
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001539 RID: 5433
// (get) Token: 0x06003A14 RID: 14868 RVA: 0x000E70A8 File Offset: 0x000E52A8
// (set) Token: 0x06003A15 RID: 14869 RVA: 0x000E70DC File Offset: 0x000E52DC
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700153A RID: 5434
// (get) Token: 0x06003A16 RID: 14870 RVA: 0x000E7104 File Offset: 0x000E5304
// (set) Token: 0x06003A17 RID: 14871 RVA: 0x000E7138 File Offset: 0x000E5338
public unsafe Material g_matFire
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700153B RID: 5435
// (get) Token: 0x06003A18 RID: 14872 RVA: 0x000E7160 File Offset: 0x000E5360
// (set) Token: 0x06003A19 RID: 14873 RVA: 0x000E7188 File Offset: 0x000E5388
public unsafe float g_fFireMatAlpha
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
}
}
// Token: 0x1700153C RID: 5436
// (get) Token: 0x06003A1A RID: 14874 RVA: 0x000E71AC File Offset: 0x000E53AC
// (set) Token: 0x06003A1B RID: 14875 RVA: 0x000E71D4 File Offset: 0x000E53D4
public unsafe float g_fMatShadowPos
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
}
}
// Token: 0x1700153D RID: 5437
// (get) Token: 0x06003A1C RID: 14876 RVA: 0x000E71F8 File Offset: 0x000E53F8
// (set) Token: 0x06003A1D RID: 14877 RVA: 0x000E722C File Offset: 0x000E542C
public unsafe Il2CppReferenceArray<Material> MatModel
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700153E RID: 5438
// (get) Token: 0x06003A1E RID: 14878 RVA: 0x000E7254 File Offset: 0x000E5454
// (set) Token: 0x06003A1F RID: 14879 RVA: 0x000E727C File Offset: 0x000E547C
public unsafe Color g_colDamaged
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
}
}
// Token: 0x1700153F RID: 5439
// (get) Token: 0x06003A20 RID: 14880 RVA: 0x000E72A0 File Offset: 0x000E54A0
// (set) Token: 0x06003A21 RID: 14881 RVA: 0x000E72D4 File Offset: 0x000E54D4
public unsafe Material MatOriginal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001540 RID: 5440
// (get) Token: 0x06003A22 RID: 14882 RVA: 0x000E72FC File Offset: 0x000E54FC
// (set) Token: 0x06003A23 RID: 14883 RVA: 0x000E7330 File Offset: 0x000E5530
public unsafe Material MatChange
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001541 RID: 5441
// (get) Token: 0x06003A24 RID: 14884 RVA: 0x000E7358 File Offset: 0x000E5558
// (set) Token: 0x06003A25 RID: 14885 RVA: 0x000E738C File Offset: 0x000E558C
public unsafe SkinnedMeshRenderer g_WeaponMeah
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001542 RID: 5442
// (get) Token: 0x06003A26 RID: 14886 RVA: 0x000E73B4 File Offset: 0x000E55B4
// (set) Token: 0x06003A27 RID: 14887 RVA: 0x000E73E8 File Offset: 0x000E55E8
public unsafe Material MatBody
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001543 RID: 5443
// (get) Token: 0x06003A28 RID: 14888 RVA: 0x000E7410 File Offset: 0x000E5610
// (set) Token: 0x06003A29 RID: 14889 RVA: 0x000E7438 File Offset: 0x000E5638
public unsafe Color g_EyeColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
}
}
// Token: 0x17001544 RID: 5444
// (get) Token: 0x06003A2A RID: 14890 RVA: 0x000E745C File Offset: 0x000E565C
// (set) Token: 0x06003A2B RID: 14891 RVA: 0x000E7484 File Offset: 0x000E5684
public unsafe Color g_BodyColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
}
}
// Token: 0x17001545 RID: 5445
// (get) Token: 0x06003A2C RID: 14892 RVA: 0x000E74A8 File Offset: 0x000E56A8
// (set) Token: 0x06003A2D RID: 14893 RVA: 0x000E74D0 File Offset: 0x000E56D0
public unsafe Color g_DefaultColor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
}
}
// Token: 0x17001546 RID: 5446
// (get) Token: 0x06003A2E RID: 14894 RVA: 0x000E74F4 File Offset: 0x000E56F4
// (set) Token: 0x06003A2F RID: 14895 RVA: 0x000E7528 File Offset: 0x000E5728
public unsafe ParticleSystem PS_Eye
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001547 RID: 5447
// (get) Token: 0x06003A30 RID: 14896 RVA: 0x000E7550 File Offset: 0x000E5750
// (set) Token: 0x06003A31 RID: 14897 RVA: 0x000E7584 File Offset: 0x000E5784
public unsafe ParticleSystem PS_BodyLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001548 RID: 5448
// (get) Token: 0x06003A32 RID: 14898 RVA: 0x000E75AC File Offset: 0x000E57AC
// (set) Token: 0x06003A33 RID: 14899 RVA: 0x000E75E0 File Offset: 0x000E57E0
public unsafe ParticleSystem PS_DeathEffect
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001549 RID: 5449
// (get) Token: 0x06003A34 RID: 14900 RVA: 0x000E7608 File Offset: 0x000E5808
// (set) Token: 0x06003A35 RID: 14901 RVA: 0x000E763C File Offset: 0x000E583C
public unsafe ParticleSystem PS_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154A RID: 5450
// (get) Token: 0x06003A36 RID: 14902 RVA: 0x000E7664 File Offset: 0x000E5864
// (set) Token: 0x06003A37 RID: 14903 RVA: 0x000E7698 File Offset: 0x000E5898
public unsafe ParticleSystem PS_Weapon01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154B RID: 5451
// (get) Token: 0x06003A38 RID: 14904 RVA: 0x000E76C0 File Offset: 0x000E58C0
// (set) Token: 0x06003A39 RID: 14905 RVA: 0x000E76F4 File Offset: 0x000E58F4
public unsafe ParticleSystem PS_Weapon02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154C RID: 5452
// (get) Token: 0x06003A3A RID: 14906 RVA: 0x000E771C File Offset: 0x000E591C
// (set) Token: 0x06003A3B RID: 14907 RVA: 0x000E7750 File Offset: 0x000E5950
public unsafe ParticleSystem PS_Weapon03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154D RID: 5453
// (get) Token: 0x06003A3C RID: 14908 RVA: 0x000E7778 File Offset: 0x000E5978
// (set) Token: 0x06003A3D RID: 14909 RVA: 0x000E77AC File Offset: 0x000E59AC
public unsafe ParticleSystem PS_Weapon04
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154E RID: 5454
// (get) Token: 0x06003A3E RID: 14910 RVA: 0x000E77D4 File Offset: 0x000E59D4
// (set) Token: 0x06003A3F RID: 14911 RVA: 0x000E7808 File Offset: 0x000E5A08
public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700154F RID: 5455
// (get) Token: 0x06003A40 RID: 14912 RVA: 0x000E7830 File Offset: 0x000E5A30
// (set) Token: 0x06003A41 RID: 14913 RVA: 0x000E7864 File Offset: 0x000E5A64
public unsafe CCController g_CCC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CCController(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001550 RID: 5456
// (get) Token: 0x06003A42 RID: 14914 RVA: 0x000E788C File Offset: 0x000E5A8C
// (set) Token: 0x06003A43 RID: 14915 RVA: 0x000E78C0 File Offset: 0x000E5AC0
public unsafe Il2CppReferenceArray<SphereCollider> SC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001551 RID: 5457
// (get) Token: 0x06003A44 RID: 14916 RVA: 0x000E78E8 File Offset: 0x000E5AE8
// (set) Token: 0x06003A45 RID: 14917 RVA: 0x000E791C File Offset: 0x000E5B1C
public unsafe Il2CppReferenceArray<CapsuleCollider> CC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001552 RID: 5458
// (get) Token: 0x06003A46 RID: 14918 RVA: 0x000E7944 File Offset: 0x000E5B44
// (set) Token: 0x06003A47 RID: 14919 RVA: 0x000E7978 File Offset: 0x000E5B78
public unsafe Il2CppReferenceArray<BoxCollider> BC
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001553 RID: 5459
// (get) Token: 0x06003A48 RID: 14920 RVA: 0x000E79A0 File Offset: 0x000E5BA0
// (set) Token: 0x06003A49 RID: 14921 RVA: 0x000E79D4 File Offset: 0x000E5BD4
public unsafe Transform PosFootL
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001554 RID: 5460
// (get) Token: 0x06003A4A RID: 14922 RVA: 0x000E79FC File Offset: 0x000E5BFC
// (set) Token: 0x06003A4B RID: 14923 RVA: 0x000E7A30 File Offset: 0x000E5C30
public unsafe Transform PosFootR
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001555 RID: 5461
// (get) Token: 0x06003A4C RID: 14924 RVA: 0x000E7A58 File Offset: 0x000E5C58
// (set) Token: 0x06003A4D RID: 14925 RVA: 0x000E7A80 File Offset: 0x000E5C80
public unsafe float g_fMoveSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
}
}
// Token: 0x17001556 RID: 5462
// (get) Token: 0x06003A4E RID: 14926 RVA: 0x000E7AA4 File Offset: 0x000E5CA4
// (set) Token: 0x06003A4F RID: 14927 RVA: 0x000E7ACC File Offset: 0x000E5CCC
public unsafe float g_fRotateSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
}
}
// Token: 0x17001557 RID: 5463
// (get) Token: 0x06003A50 RID: 14928 RVA: 0x000E7AF0 File Offset: 0x000E5CF0
// (set) Token: 0x06003A51 RID: 14929 RVA: 0x000E7B24 File Offset: 0x000E5D24
public unsafe GameObject Eff_FootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001558 RID: 5464
// (get) Token: 0x06003A52 RID: 14930 RVA: 0x000E7B4C File Offset: 0x000E5D4C
// (set) Token: 0x06003A53 RID: 14931 RVA: 0x000E7B80 File Offset: 0x000E5D80
public unsafe GameObject Eff_FootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001559 RID: 5465
// (get) Token: 0x06003A54 RID: 14932 RVA: 0x000E7BA8 File Offset: 0x000E5DA8
// (set) Token: 0x06003A55 RID: 14933 RVA: 0x000E7BDC File Offset: 0x000E5DDC
public unsafe GameObject Eff_DamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155A RID: 5466
// (get) Token: 0x06003A56 RID: 14934 RVA: 0x000E7C04 File Offset: 0x000E5E04
// (set) Token: 0x06003A57 RID: 14935 RVA: 0x000E7C38 File Offset: 0x000E5E38
public unsafe GameObject Eff_Attack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155B RID: 5467
// (get) Token: 0x06003A58 RID: 14936 RVA: 0x000E7C60 File Offset: 0x000E5E60
// (set) Token: 0x06003A59 RID: 14937 RVA: 0x000E7C94 File Offset: 0x000E5E94
public unsafe GameObject Eff_Attack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155C RID: 5468
// (get) Token: 0x06003A5A RID: 14938 RVA: 0x000E7CBC File Offset: 0x000E5EBC
// (set) Token: 0x06003A5B RID: 14939 RVA: 0x000E7CF0 File Offset: 0x000E5EF0
public unsafe GameObject Eff_Attack01_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155D RID: 5469
// (get) Token: 0x06003A5C RID: 14940 RVA: 0x000E7D18 File Offset: 0x000E5F18
// (set) Token: 0x06003A5D RID: 14941 RVA: 0x000E7D4C File Offset: 0x000E5F4C
public unsafe GameObject Eff_Skill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155E RID: 5470
// (get) Token: 0x06003A5E RID: 14942 RVA: 0x000E7D74 File Offset: 0x000E5F74
// (set) Token: 0x06003A5F RID: 14943 RVA: 0x000E7DA8 File Offset: 0x000E5FA8
public unsafe GameObject Eff_Skill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700155F RID: 5471
// (get) Token: 0x06003A60 RID: 14944 RVA: 0x000E7DD0 File Offset: 0x000E5FD0
// (set) Token: 0x06003A61 RID: 14945 RVA: 0x000E7E04 File Offset: 0x000E6004
public unsafe GameObject Eff_Skill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001560 RID: 5472
// (get) Token: 0x06003A62 RID: 14946 RVA: 0x000E7E2C File Offset: 0x000E602C
// (set) Token: 0x06003A63 RID: 14947 RVA: 0x000E7E60 File Offset: 0x000E6060
public unsafe GameObject Eff_Skill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001561 RID: 5473
// (get) Token: 0x06003A64 RID: 14948 RVA: 0x000E7E88 File Offset: 0x000E6088
// (set) Token: 0x06003A65 RID: 14949 RVA: 0x000E7EBC File Offset: 0x000E60BC
public unsafe GameObject Eff_Skill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001562 RID: 5474
// (get) Token: 0x06003A66 RID: 14950 RVA: 0x000E7EE4 File Offset: 0x000E60E4
// (set) Token: 0x06003A67 RID: 14951 RVA: 0x000E7F18 File Offset: 0x000E6118
public unsafe EffectPool g_EffFootSmokeWalk
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001563 RID: 5475
// (get) Token: 0x06003A68 RID: 14952 RVA: 0x000E7F40 File Offset: 0x000E6140
// (set) Token: 0x06003A69 RID: 14953 RVA: 0x000E7F74 File Offset: 0x000E6174
public unsafe EffectPool g_EffFootSmokeRun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001564 RID: 5476
// (get) Token: 0x06003A6A RID: 14954 RVA: 0x000E7F9C File Offset: 0x000E619C
// (set) Token: 0x06003A6B RID: 14955 RVA: 0x000E7FD0 File Offset: 0x000E61D0
public unsafe EffectPool g_EffDamageFlySmoke
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001565 RID: 5477
// (get) Token: 0x06003A6C RID: 14956 RVA: 0x000E7FF8 File Offset: 0x000E61F8
// (set) Token: 0x06003A6D RID: 14957 RVA: 0x000E802C File Offset: 0x000E622C
public unsafe EffectPool g_EffAttack01_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001566 RID: 5478
// (get) Token: 0x06003A6E RID: 14958 RVA: 0x000E8054 File Offset: 0x000E6254
// (set) Token: 0x06003A6F RID: 14959 RVA: 0x000E8088 File Offset: 0x000E6288
public unsafe EffectPool g_EffAttack01_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001567 RID: 5479
// (get) Token: 0x06003A70 RID: 14960 RVA: 0x000E80B0 File Offset: 0x000E62B0
// (set) Token: 0x06003A71 RID: 14961 RVA: 0x000E80E4 File Offset: 0x000E62E4
public unsafe EffectPool g_EffAttack01_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001568 RID: 5480
// (get) Token: 0x06003A72 RID: 14962 RVA: 0x000E810C File Offset: 0x000E630C
// (set) Token: 0x06003A73 RID: 14963 RVA: 0x000E8140 File Offset: 0x000E6340
public unsafe EffectPool g_EffSkill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001569 RID: 5481
// (get) Token: 0x06003A74 RID: 14964 RVA: 0x000E8168 File Offset: 0x000E6368
// (set) Token: 0x06003A75 RID: 14965 RVA: 0x000E819C File Offset: 0x000E639C
public unsafe EffectPool g_EffSkill02_01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156A RID: 5482
// (get) Token: 0x06003A76 RID: 14966 RVA: 0x000E81C4 File Offset: 0x000E63C4
// (set) Token: 0x06003A77 RID: 14967 RVA: 0x000E81F8 File Offset: 0x000E63F8
public unsafe EffectPool g_EffSkill02_02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156B RID: 5483
// (get) Token: 0x06003A78 RID: 14968 RVA: 0x000E8220 File Offset: 0x000E6420
// (set) Token: 0x06003A79 RID: 14969 RVA: 0x000E8254 File Offset: 0x000E6454
public unsafe EffectPool g_EffSkill02_03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156C RID: 5484
// (get) Token: 0x06003A7A RID: 14970 RVA: 0x000E827C File Offset: 0x000E647C
// (set) Token: 0x06003A7B RID: 14971 RVA: 0x000E82B0 File Offset: 0x000E64B0
public unsafe EffectPool g_EffSkill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156D RID: 5485
// (get) Token: 0x06003A7C RID: 14972 RVA: 0x000E82D8 File Offset: 0x000E64D8
// (set) Token: 0x06003A7D RID: 14973 RVA: 0x000E830C File Offset: 0x000E650C
public unsafe GameObject SE_FootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156E RID: 5486
// (get) Token: 0x06003A7E RID: 14974 RVA: 0x000E8334 File Offset: 0x000E6534
// (set) Token: 0x06003A7F RID: 14975 RVA: 0x000E8368 File Offset: 0x000E6568
public unsafe GameObject SE_Dodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700156F RID: 5487
// (get) Token: 0x06003A80 RID: 14976 RVA: 0x000E8390 File Offset: 0x000E6590
// (set) Token: 0x06003A81 RID: 14977 RVA: 0x000E83C4 File Offset: 0x000E65C4
public unsafe GameObject SE_DamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001570 RID: 5488
// (get) Token: 0x06003A82 RID: 14978 RVA: 0x000E83EC File Offset: 0x000E65EC
// (set) Token: 0x06003A83 RID: 14979 RVA: 0x000E8420 File Offset: 0x000E6620
public unsafe GameObject SE_Destory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001571 RID: 5489
// (get) Token: 0x06003A84 RID: 14980 RVA: 0x000E8448 File Offset: 0x000E6648
// (set) Token: 0x06003A85 RID: 14981 RVA: 0x000E847C File Offset: 0x000E667C
public unsafe GameObject SE_Swing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001572 RID: 5490
// (get) Token: 0x06003A86 RID: 14982 RVA: 0x000E84A4 File Offset: 0x000E66A4
// (set) Token: 0x06003A87 RID: 14983 RVA: 0x000E84D8 File Offset: 0x000E66D8
public unsafe GameObject SE_BigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001573 RID: 5491
// (get) Token: 0x06003A88 RID: 14984 RVA: 0x000E8500 File Offset: 0x000E6700
// (set) Token: 0x06003A89 RID: 14985 RVA: 0x000E8534 File Offset: 0x000E6734
public unsafe GameObject SE_Charge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001574 RID: 5492
// (get) Token: 0x06003A8A RID: 14986 RVA: 0x000E855C File Offset: 0x000E675C
// (set) Token: 0x06003A8B RID: 14987 RVA: 0x000E8590 File Offset: 0x000E6790
public unsafe GameObject SE_WeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001575 RID: 5493
// (get) Token: 0x06003A8C RID: 14988 RVA: 0x000E85B8 File Offset: 0x000E67B8
// (set) Token: 0x06003A8D RID: 14989 RVA: 0x000E85EC File Offset: 0x000E67EC
public unsafe GameObject SE_Skill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001576 RID: 5494
// (get) Token: 0x06003A8E RID: 14990 RVA: 0x000E8614 File Offset: 0x000E6814
// (set) Token: 0x06003A8F RID: 14991 RVA: 0x000E8648 File Offset: 0x000E6848
public unsafe GameObject SE_Skill02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001577 RID: 5495
// (get) Token: 0x06003A90 RID: 14992 RVA: 0x000E8670 File Offset: 0x000E6870
// (set) Token: 0x06003A91 RID: 14993 RVA: 0x000E86A4 File Offset: 0x000E68A4
public unsafe GameObject SE_Skill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001578 RID: 5496
// (get) Token: 0x06003A92 RID: 14994 RVA: 0x000E86CC File Offset: 0x000E68CC
// (set) Token: 0x06003A93 RID: 14995 RVA: 0x000E8700 File Offset: 0x000E6900
public unsafe GameObject SE_Sword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001579 RID: 5497
// (get) Token: 0x06003A94 RID: 14996 RVA: 0x000E8728 File Offset: 0x000E6928
// (set) Token: 0x06003A95 RID: 14997 RVA: 0x000E875C File Offset: 0x000E695C
public unsafe SoundEffect g_SEFootStep
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157A RID: 5498
// (get) Token: 0x06003A96 RID: 14998 RVA: 0x000E8784 File Offset: 0x000E6984
// (set) Token: 0x06003A97 RID: 14999 RVA: 0x000E87B8 File Offset: 0x000E69B8
public unsafe SoundEffect g_SEDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157B RID: 5499
// (get) Token: 0x06003A98 RID: 15000 RVA: 0x000E87E0 File Offset: 0x000E69E0
// (set) Token: 0x06003A99 RID: 15001 RVA: 0x000E8814 File Offset: 0x000E6A14
public unsafe SoundEffect g_SEDamageFly
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157C RID: 5500
// (get) Token: 0x06003A9A RID: 15002 RVA: 0x000E883C File Offset: 0x000E6A3C
// (set) Token: 0x06003A9B RID: 15003 RVA: 0x000E8870 File Offset: 0x000E6A70
public unsafe SoundEffect g_SEDestory
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157D RID: 5501
// (get) Token: 0x06003A9C RID: 15004 RVA: 0x000E8898 File Offset: 0x000E6A98
// (set) Token: 0x06003A9D RID: 15005 RVA: 0x000E88CC File Offset: 0x000E6ACC
public unsafe SoundEffect g_SESwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157E RID: 5502
// (get) Token: 0x06003A9E RID: 15006 RVA: 0x000E88F4 File Offset: 0x000E6AF4
// (set) Token: 0x06003A9F RID: 15007 RVA: 0x000E8928 File Offset: 0x000E6B28
public unsafe SoundEffect g_SEBigSwing
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x1700157F RID: 5503
// (get) Token: 0x06003AA0 RID: 15008 RVA: 0x000E8950 File Offset: 0x000E6B50
// (set) Token: 0x06003AA1 RID: 15009 RVA: 0x000E8984 File Offset: 0x000E6B84
public unsafe SoundEffect g_SECharge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001580 RID: 5504
// (get) Token: 0x06003AA2 RID: 15010 RVA: 0x000E89AC File Offset: 0x000E6BAC
// (set) Token: 0x06003AA3 RID: 15011 RVA: 0x000E89E0 File Offset: 0x000E6BE0
public unsafe SoundEffect g_SEWeaponLight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001581 RID: 5505
// (get) Token: 0x06003AA4 RID: 15012 RVA: 0x000E8A08 File Offset: 0x000E6C08
// (set) Token: 0x06003AA5 RID: 15013 RVA: 0x000E8A3C File Offset: 0x000E6C3C
public unsafe SoundEffect g_SESkill01
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001582 RID: 5506
// (get) Token: 0x06003AA6 RID: 15014 RVA: 0x000E8A64 File Offset: 0x000E6C64
// (set) Token: 0x06003AA7 RID: 15015 RVA: 0x000E8A98 File Offset: 0x000E6C98
public unsafe SoundEffect g_SESkill02
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001583 RID: 5507
// (get) Token: 0x06003AA8 RID: 15016 RVA: 0x000E8AC0 File Offset: 0x000E6CC0
// (set) Token: 0x06003AA9 RID: 15017 RVA: 0x000E8AF4 File Offset: 0x000E6CF4
public unsafe SoundEffect g_SESkill03
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001584 RID: 5508
// (get) Token: 0x06003AAA RID: 15018 RVA: 0x000E8B1C File Offset: 0x000E6D1C
// (set) Token: 0x06003AAB RID: 15019 RVA: 0x000E8B50 File Offset: 0x000E6D50
public unsafe SoundEffect g_SESword
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001585 RID: 5509
// (get) Token: 0x06003AAC RID: 15020 RVA: 0x000E8B78 File Offset: 0x000E6D78
// (set) Token: 0x06003AAD RID: 15021 RVA: 0x000E8BA0 File Offset: 0x000E6DA0
public unsafe bool g_bSuck
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
}
}
// Token: 0x17001586 RID: 5510
// (get) Token: 0x06003AAE RID: 15022 RVA: 0x000E8BC4 File Offset: 0x000E6DC4
// (set) Token: 0x06003AAF RID: 15023 RVA: 0x000E8BEC File Offset: 0x000E6DEC
public unsafe float g_fSuckVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
}
}
// Token: 0x17001587 RID: 5511
// (get) Token: 0x06003AB0 RID: 15024 RVA: 0x000E8C10 File Offset: 0x000E6E10
// (set) Token: 0x06003AB1 RID: 15025 RVA: 0x000E8C38 File Offset: 0x000E6E38
public unsafe bool g_bDeath
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
}
}
// Token: 0x04002610 RID: 9744
private static readonly IntPtr NativeFieldInfoPtr_g_Move;
// Token: 0x04002611 RID: 9745
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x04002612 RID: 9746
private static readonly IntPtr NativeFieldInfoPtr_g_matFire;
// Token: 0x04002613 RID: 9747
private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;
// Token: 0x04002614 RID: 9748
private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;
// Token: 0x04002615 RID: 9749
private static readonly IntPtr NativeFieldInfoPtr_MatModel;
// Token: 0x04002616 RID: 9750
private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;
// Token: 0x04002617 RID: 9751
private static readonly IntPtr NativeFieldInfoPtr_MatOriginal;
// Token: 0x04002618 RID: 9752
private static readonly IntPtr NativeFieldInfoPtr_MatChange;
// Token: 0x04002619 RID: 9753
private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMeah;
// Token: 0x0400261A RID: 9754
private static readonly IntPtr NativeFieldInfoPtr_MatBody;
// Token: 0x0400261B RID: 9755
private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;
// Token: 0x0400261C RID: 9756
private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;
// Token: 0x0400261D RID: 9757
private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;
// Token: 0x0400261E RID: 9758
private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;
// Token: 0x0400261F RID: 9759
private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;
// Token: 0x04002620 RID: 9760
private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;
// Token: 0x04002621 RID: 9761
private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;
// Token: 0x04002622 RID: 9762
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01;
// Token: 0x04002623 RID: 9763
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02;
// Token: 0x04002624 RID: 9764
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03;
// Token: 0x04002625 RID: 9765
private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon04;
// Token: 0x04002626 RID: 9766
private static readonly IntPtr NativeFieldInfoPtr_SMR;
// Token: 0x04002627 RID: 9767
private static readonly IntPtr NativeFieldInfoPtr_g_CCC;
// Token: 0x04002628 RID: 9768
private static readonly IntPtr NativeFieldInfoPtr_SC;
// Token: 0x04002629 RID: 9769
private static readonly IntPtr NativeFieldInfoPtr_CC;
// Token: 0x0400262A RID: 9770
private static readonly IntPtr NativeFieldInfoPtr_BC;
// Token: 0x0400262B RID: 9771
private static readonly IntPtr NativeFieldInfoPtr_PosFootL;
// Token: 0x0400262C RID: 9772
private static readonly IntPtr NativeFieldInfoPtr_PosFootR;
// Token: 0x0400262D RID: 9773
private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;
// Token: 0x0400262E RID: 9774
private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;
// Token: 0x0400262F RID: 9775
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;
// Token: 0x04002630 RID: 9776
private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;
// Token: 0x04002631 RID: 9777
private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;
// Token: 0x04002632 RID: 9778
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01;
// Token: 0x04002633 RID: 9779
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02;
// Token: 0x04002634 RID: 9780
private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_03;
// Token: 0x04002635 RID: 9781
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01;
// Token: 0x04002636 RID: 9782
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;
// Token: 0x04002637 RID: 9783
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02;
// Token: 0x04002638 RID: 9784
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03;
// Token: 0x04002639 RID: 9785
private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03;
// Token: 0x0400263A RID: 9786
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;
// Token: 0x0400263B RID: 9787
private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;
// Token: 0x0400263C RID: 9788
private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;
// Token: 0x0400263D RID: 9789
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01;
// Token: 0x0400263E RID: 9790
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02;
// Token: 0x0400263F RID: 9791
private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_03;
// Token: 0x04002640 RID: 9792
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01;
// Token: 0x04002641 RID: 9793
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01;
// Token: 0x04002642 RID: 9794
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02;
// Token: 0x04002643 RID: 9795
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03;
// Token: 0x04002644 RID: 9796
private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03;
// Token: 0x04002645 RID: 9797
private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;
// Token: 0x04002646 RID: 9798
private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;
// Token: 0x04002647 RID: 9799
private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;
// Token: 0x04002648 RID: 9800
private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;
// Token: 0x04002649 RID: 9801
private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;
// Token: 0x0400264A RID: 9802
private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;
// Token: 0x0400264B RID: 9803
private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;
// Token: 0x0400264C RID: 9804
private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;
// Token: 0x0400264D RID: 9805
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01;
// Token: 0x0400264E RID: 9806
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02;
// Token: 0x0400264F RID: 9807
private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03;
// Token: 0x04002650 RID: 9808
private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;
// Token: 0x04002651 RID: 9809
private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;
// Token: 0x04002652 RID: 9810
private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;
// Token: 0x04002653 RID: 9811
private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;
// Token: 0x04002654 RID: 9812
private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;
// Token: 0x04002655 RID: 9813
private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;
// Token: 0x04002656 RID: 9814
private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;
// Token: 0x04002657 RID: 9815
private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;
// Token: 0x04002658 RID: 9816
private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;
// Token: 0x04002659 RID: 9817
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01;
// Token: 0x0400265A RID: 9818
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02;
// Token: 0x0400265B RID: 9819
private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03;
// Token: 0x0400265C RID: 9820
private static readonly IntPtr NativeFieldInfoPtr_g_SESword;
// Token: 0x0400265D RID: 9821
private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;
// Token: 0x0400265E RID: 9822
private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;
// Token: 0x0400265F RID: 9823
private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;
// Token: 0x04002660 RID: 9824
private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;
// Token: 0x04002661 RID: 9825
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x04002662 RID: 9826
private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;
// Token: 0x04002663 RID: 9827
private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;
// Token: 0x04002664 RID: 9828
private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;
// Token: 0x04002665 RID: 9829
private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;
// Token: 0x04002666 RID: 9830
private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;
// Token: 0x04002667 RID: 9831
private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;
// Token: 0x04002668 RID: 9832
private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;
// Token: 0x04002669 RID: 9833
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;
// Token: 0x0400266A RID: 9834
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;
// Token: 0x0400266B RID: 9835
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;
// Token: 0x0400266C RID: 9836
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;
// Token: 0x0400266D RID: 9837
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;
// Token: 0x0400266E RID: 9838
private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;
// Token: 0x0400266F RID: 9839
private static readonly IntPtr NativeMethodInfoPtr_PlayPSDodge_Public_Void_0;
// Token: 0x04002670 RID: 9840
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;
// Token: 0x04002671 RID: 9841
private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0;
// Token: 0x04002672 RID: 9842
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0;
// Token: 0x04002673 RID: 9843
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0;
// Token: 0x04002674 RID: 9844
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0;
// Token: 0x04002675 RID: 9845
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0;
// Token: 0x04002676 RID: 9846
private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0;
// Token: 0x04002677 RID: 9847
private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0;
// Token: 0x04002678 RID: 9848
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0;
// Token: 0x04002679 RID: 9849
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0;
// Token: 0x0400267A RID: 9850
private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0;
// Token: 0x0400267B RID: 9851
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0;
// Token: 0x0400267C RID: 9852
private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill01_Public_Void_0;
// Token: 0x0400267D RID: 9853
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0;
// Token: 0x0400267E RID: 9854
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0;
// Token: 0x0400267F RID: 9855
private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0;
// Token: 0x04002680 RID: 9856
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0;
// Token: 0x04002681 RID: 9857
private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0;
// Token: 0x04002682 RID: 9858
private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;
// Token: 0x04002683 RID: 9859
private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;
// Token: 0x04002684 RID: 9860
private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;
// Token: 0x04002685 RID: 9861
private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0;
// Token: 0x04002686 RID: 9862
private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;
// Token: 0x04002687 RID: 9863
private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;
// Token: 0x04002688 RID: 9864
private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;
// Token: 0x04002689 RID: 9865
private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;
// Token: 0x0400268A RID: 9866
private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;
// Token: 0x0400268B RID: 9867
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}