Files
2023-09-06 22:19:13 +02:00

585 lines
26 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x02000117 RID: 279
public class TargetLine : MonoBehaviour
{
// Token: 0x17001626 RID: 5670
// (get) Token: 0x06003C10 RID: 15376 RVA: 0x000EDEFC File Offset: 0x000EC0FC
public unsafe GameSave GameSave
{
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547258, XrefRangeEnd = 547262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
get
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
IntPtr intPtr3 = intPtr;
return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
}
}
// Token: 0x06003C11 RID: 15377 RVA: 0x000EDF54 File Offset: 0x000EC154
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547307, RefRangeEnd = 547308, XrefRangeStart = 547262, XrefRangeEnd = 547307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe virtual void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C12 RID: 15378 RVA: 0x000EDFA4 File Offset: 0x000EC1A4
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547308, XrefRangeEnd = 547398, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C13 RID: 15379 RVA: 0x000EDFE8 File Offset: 0x000EC1E8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCollisionEffect(EffectPool Effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C14 RID: 15380 RVA: 0x000EE044 File Offset: 0x000EC244
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetCollisionEnemyEffect(EffectPool Effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C15 RID: 15381 RVA: 0x000EE0A0 File Offset: 0x000EC2A0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetSECollision(SoundEffectPool SEP)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C16 RID: 15382 RVA: 0x000EE0FC File Offset: 0x000EC2FC
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetSECollisionEnemy(SoundEffectPool SEP)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C17 RID: 15383 RVA: 0x000EE158 File Offset: 0x000EC358
[CallerCount(17)]
[CachedScanResults(RefRangeStart = 547403, RefRangeEnd = 547420, XrefRangeStart = 547398, XrefRangeEnd = 547403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetTarget(Vector3 v3Target)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3Target;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C18 RID: 15384 RVA: 0x000EE1AC File Offset: 0x000EC3AC
[CallerCount(0)]
public unsafe void SetLife(float fLife)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fLife;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C19 RID: 15385 RVA: 0x000EE200 File Offset: 0x000EC400
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 547421, RefRangeEnd = 547423, XrefRangeStart = 547420, XrefRangeEnd = 547421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetRandomSpeed(float fSpeed)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref fSpeed;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06003C1A RID: 15386 RVA: 0x000EE254 File Offset: 0x000EC454
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 547427, RefRangeEnd = 547428, XrefRangeStart = 547423, XrefRangeEnd = 547427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe TargetLine()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TargetLine>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06003C1B RID: 15387 RVA: 0x000EE2A0 File Offset: 0x000EC4A0
// Note: this type is marked as 'beforefieldinit'.
static TargetLine()
{
Il2CppClassPointerStore<TargetLine>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TargetLine");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TargetLine>.NativeClassPtr);
TargetLine.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_PS");
TargetLine.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_AData");
TargetLine.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_Direction");
TargetLine.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_PrePosition");
TargetLine.NativeFieldInfoPtr_g_bCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_bCollision");
TargetLine.NativeFieldInfoPtr_g_bPlayerDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_bPlayerDodge");
TargetLine.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fSpeed");
TargetLine.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_v3Size");
TargetLine.NativeFieldInfoPtr_g_fSoundRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fSoundRadius");
TargetLine.NativeFieldInfoPtr_g_OwnTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_OwnTag");
TargetLine.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fLife");
TargetLine.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_CollisionPool");
TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_CollisionPoolEnemy");
TargetLine.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_SECollision");
TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_SECollisionEnemy");
TargetLine.NativeFieldInfoPtr_g_Mask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_Mask");
TargetLine.NativeFieldInfoPtr_g_fRandomSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fRandomSpeed");
TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667040);
TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667041);
TargetLine.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667042);
TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667043);
TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667044);
TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667045);
TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667046);
TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667047);
TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667048);
TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667049);
TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100667050);
}
// Token: 0x06003C1C RID: 15388 RVA: 0x0000351C File Offset: 0x0000171C
public TargetLine(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001615 RID: 5653
// (get) Token: 0x06003C1D RID: 15389 RVA: 0x000EE500 File Offset: 0x000EC700
// (set) Token: 0x06003C1E RID: 15390 RVA: 0x000EE534 File Offset: 0x000EC734
public unsafe ParticleSystem g_PS
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001616 RID: 5654
// (get) Token: 0x06003C1F RID: 15391 RVA: 0x000EE55C File Offset: 0x000EC75C
// (set) Token: 0x06003C20 RID: 15392 RVA: 0x000EE590 File Offset: 0x000EC790
public unsafe AttackData g_AData
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001617 RID: 5655
// (get) Token: 0x06003C21 RID: 15393 RVA: 0x000EE5B8 File Offset: 0x000EC7B8
// (set) Token: 0x06003C22 RID: 15394 RVA: 0x000EE5E0 File Offset: 0x000EC7E0
public unsafe Vector3 g_Direction
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction)) = value;
}
}
// Token: 0x17001618 RID: 5656
// (get) Token: 0x06003C23 RID: 15395 RVA: 0x000EE604 File Offset: 0x000EC804
// (set) Token: 0x06003C24 RID: 15396 RVA: 0x000EE62C File Offset: 0x000EC82C
public unsafe Vector3 g_PrePosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition)) = value;
}
}
// Token: 0x17001619 RID: 5657
// (get) Token: 0x06003C25 RID: 15397 RVA: 0x000EE650 File Offset: 0x000EC850
// (set) Token: 0x06003C26 RID: 15398 RVA: 0x000EE678 File Offset: 0x000EC878
public unsafe bool g_bCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision)) = value;
}
}
// Token: 0x1700161A RID: 5658
// (get) Token: 0x06003C27 RID: 15399 RVA: 0x000EE69C File Offset: 0x000EC89C
// (set) Token: 0x06003C28 RID: 15400 RVA: 0x000EE6C4 File Offset: 0x000EC8C4
public unsafe bool g_bPlayerDodge
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge)) = value;
}
}
// Token: 0x1700161B RID: 5659
// (get) Token: 0x06003C29 RID: 15401 RVA: 0x000EE6E8 File Offset: 0x000EC8E8
// (set) Token: 0x06003C2A RID: 15402 RVA: 0x000EE710 File Offset: 0x000EC910
public unsafe float g_fSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed)) = value;
}
}
// Token: 0x1700161C RID: 5660
// (get) Token: 0x06003C2B RID: 15403 RVA: 0x000EE734 File Offset: 0x000EC934
// (set) Token: 0x06003C2C RID: 15404 RVA: 0x000EE75C File Offset: 0x000EC95C
public unsafe Vector3 g_v3Size
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size)) = value;
}
}
// Token: 0x1700161D RID: 5661
// (get) Token: 0x06003C2D RID: 15405 RVA: 0x000EE780 File Offset: 0x000EC980
// (set) Token: 0x06003C2E RID: 15406 RVA: 0x000EE7A8 File Offset: 0x000EC9A8
public unsafe float g_fSoundRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius)) = value;
}
}
// Token: 0x1700161E RID: 5662
// (get) Token: 0x06003C2F RID: 15407 RVA: 0x000EE7CC File Offset: 0x000EC9CC
// (set) Token: 0x06003C30 RID: 15408 RVA: 0x000EE7F5 File Offset: 0x000EC9F5
public unsafe string g_OwnTag
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x1700161F RID: 5663
// (get) Token: 0x06003C31 RID: 15409 RVA: 0x000EE81C File Offset: 0x000ECA1C
// (set) Token: 0x06003C32 RID: 15410 RVA: 0x000EE844 File Offset: 0x000ECA44
public unsafe float g_fLife
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife)) = value;
}
}
// Token: 0x17001620 RID: 5664
// (get) Token: 0x06003C33 RID: 15411 RVA: 0x000EE868 File Offset: 0x000ECA68
// (set) Token: 0x06003C34 RID: 15412 RVA: 0x000EE89C File Offset: 0x000ECA9C
public unsafe EffectPool g_CollisionPool
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001621 RID: 5665
// (get) Token: 0x06003C35 RID: 15413 RVA: 0x000EE8C4 File Offset: 0x000ECAC4
// (set) Token: 0x06003C36 RID: 15414 RVA: 0x000EE8F8 File Offset: 0x000ECAF8
public unsafe EffectPool g_CollisionPoolEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001622 RID: 5666
// (get) Token: 0x06003C37 RID: 15415 RVA: 0x000EE920 File Offset: 0x000ECB20
// (set) Token: 0x06003C38 RID: 15416 RVA: 0x000EE954 File Offset: 0x000ECB54
public unsafe SoundEffectPool g_SECollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001623 RID: 5667
// (get) Token: 0x06003C39 RID: 15417 RVA: 0x000EE97C File Offset: 0x000ECB7C
// (set) Token: 0x06003C3A RID: 15418 RVA: 0x000EE9B0 File Offset: 0x000ECBB0
public unsafe SoundEffectPool g_SECollisionEnemy
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17001624 RID: 5668
// (get) Token: 0x06003C3B RID: 15419 RVA: 0x000EE9D8 File Offset: 0x000ECBD8
// (set) Token: 0x06003C3C RID: 15420 RVA: 0x000EEA00 File Offset: 0x000ECC00
public unsafe LayerMask g_Mask
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask)) = value;
}
}
// Token: 0x17001625 RID: 5669
// (get) Token: 0x06003C3D RID: 15421 RVA: 0x000EEA24 File Offset: 0x000ECC24
// (set) Token: 0x06003C3E RID: 15422 RVA: 0x000EEA4C File Offset: 0x000ECC4C
public unsafe float g_fRandomSpeed
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed)) = value;
}
}
// Token: 0x04002757 RID: 10071
private static readonly IntPtr NativeFieldInfoPtr_g_PS;
// Token: 0x04002758 RID: 10072
private static readonly IntPtr NativeFieldInfoPtr_g_AData;
// Token: 0x04002759 RID: 10073
private static readonly IntPtr NativeFieldInfoPtr_g_Direction;
// Token: 0x0400275A RID: 10074
private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;
// Token: 0x0400275B RID: 10075
private static readonly IntPtr NativeFieldInfoPtr_g_bCollision;
// Token: 0x0400275C RID: 10076
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDodge;
// Token: 0x0400275D RID: 10077
private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed;
// Token: 0x0400275E RID: 10078
private static readonly IntPtr NativeFieldInfoPtr_g_v3Size;
// Token: 0x0400275F RID: 10079
private static readonly IntPtr NativeFieldInfoPtr_g_fSoundRadius;
// Token: 0x04002760 RID: 10080
private static readonly IntPtr NativeFieldInfoPtr_g_OwnTag;
// Token: 0x04002761 RID: 10081
private static readonly IntPtr NativeFieldInfoPtr_g_fLife;
// Token: 0x04002762 RID: 10082
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;
// Token: 0x04002763 RID: 10083
private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoolEnemy;
// Token: 0x04002764 RID: 10084
private static readonly IntPtr NativeFieldInfoPtr_g_SECollision;
// Token: 0x04002765 RID: 10085
private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionEnemy;
// Token: 0x04002766 RID: 10086
private static readonly IntPtr NativeFieldInfoPtr_g_Mask;
// Token: 0x04002767 RID: 10087
private static readonly IntPtr NativeFieldInfoPtr_g_fRandomSpeed;
// Token: 0x04002768 RID: 10088
private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;
// Token: 0x04002769 RID: 10089
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0;
// Token: 0x0400276A RID: 10090
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x0400276B RID: 10091
private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0;
// Token: 0x0400276C RID: 10092
private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0;
// Token: 0x0400276D RID: 10093
private static readonly IntPtr NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0;
// Token: 0x0400276E RID: 10094
private static readonly IntPtr NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0;
// Token: 0x0400276F RID: 10095
private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0;
// Token: 0x04002770 RID: 10096
private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0;
// Token: 0x04002771 RID: 10097
private static readonly IntPtr NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0;
// Token: 0x04002772 RID: 10098
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}