202 lines
8.9 KiB
C#
202 lines
8.9 KiB
C#
using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using UnityEngine;
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namespace UnityStandardAssets.ImageEffects
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{
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// Token: 0x02000633 RID: 1587
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public class ScreenOverlay : PostEffectsBase
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{
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// Token: 0x0600A52B RID: 42283 RVA: 0x002A5D28 File Offset: 0x002A3F28
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe override bool CheckResources()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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return *IL2CPP.il2cpp_object_unbox(intPtr);
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}
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// Token: 0x0600A52C RID: 42284 RVA: 0x002A5D84 File Offset: 0x002A3F84
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653874, XrefRangeEnd = 653888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr;
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checked
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{
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ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
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*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
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}
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ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600A52D RID: 42285 RVA: 0x002A5DF8 File Offset: 0x002A3FF8
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653888, XrefRangeEnd = 653889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe ScreenOverlay()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600A52E RID: 42286 RVA: 0x002A5E44 File Offset: 0x002A4044
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// Note: this type is marked as 'beforefieldinit'.
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static ScreenOverlay()
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{
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Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "ScreenOverlay");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr);
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ScreenOverlay.NativeFieldInfoPtr_blendMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "blendMode");
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ScreenOverlay.NativeFieldInfoPtr_intensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "intensity");
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ScreenOverlay.NativeFieldInfoPtr_texture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "texture");
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ScreenOverlay.NativeFieldInfoPtr_overlayShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayShader");
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ScreenOverlay.NativeFieldInfoPtr_overlayMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayMaterial");
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ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676110);
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ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676111);
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ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676112);
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}
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// Token: 0x0600A52F RID: 42287 RVA: 0x00298C00 File Offset: 0x00296E00
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public ScreenOverlay(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170037D8 RID: 14296
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// (get) Token: 0x0600A530 RID: 42288 RVA: 0x002A5F14 File Offset: 0x002A4114
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// (set) Token: 0x0600A531 RID: 42289 RVA: 0x002A5F3C File Offset: 0x002A413C
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public unsafe ScreenOverlay.OverlayBlendMode blendMode
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode)) = value;
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}
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}
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// Token: 0x170037D9 RID: 14297
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// (get) Token: 0x0600A532 RID: 42290 RVA: 0x002A5F60 File Offset: 0x002A4160
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// (set) Token: 0x0600A533 RID: 42291 RVA: 0x002A5F88 File Offset: 0x002A4188
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public unsafe float intensity
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity)) = value;
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}
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}
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// Token: 0x170037DA RID: 14298
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// (get) Token: 0x0600A534 RID: 42292 RVA: 0x002A5FAC File Offset: 0x002A41AC
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// (set) Token: 0x0600A535 RID: 42293 RVA: 0x002A5FE0 File Offset: 0x002A41E0
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public unsafe Texture2D texture
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Texture2D(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170037DB RID: 14299
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// (get) Token: 0x0600A536 RID: 42294 RVA: 0x002A6008 File Offset: 0x002A4208
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// (set) Token: 0x0600A537 RID: 42295 RVA: 0x002A603C File Offset: 0x002A423C
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public unsafe Shader overlayShader
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Shader(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x170037DC RID: 14300
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// (get) Token: 0x0600A538 RID: 42296 RVA: 0x002A6064 File Offset: 0x002A4264
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// (set) Token: 0x0600A539 RID: 42297 RVA: 0x002A6098 File Offset: 0x002A4298
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public unsafe Material overlayMaterial
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Material(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x04006EC1 RID: 28353
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private static readonly IntPtr NativeFieldInfoPtr_blendMode;
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// Token: 0x04006EC2 RID: 28354
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private static readonly IntPtr NativeFieldInfoPtr_intensity;
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// Token: 0x04006EC3 RID: 28355
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private static readonly IntPtr NativeFieldInfoPtr_texture;
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// Token: 0x04006EC4 RID: 28356
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private static readonly IntPtr NativeFieldInfoPtr_overlayShader;
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// Token: 0x04006EC5 RID: 28357
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private static readonly IntPtr NativeFieldInfoPtr_overlayMaterial;
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// Token: 0x04006EC6 RID: 28358
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private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
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// Token: 0x04006EC7 RID: 28359
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private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0;
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// Token: 0x04006EC8 RID: 28360
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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// Token: 0x02000634 RID: 1588
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public enum OverlayBlendMode
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{
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// Token: 0x04006ECA RID: 28362
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Additive,
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// Token: 0x04006ECB RID: 28363
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ScreenBlend,
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// Token: 0x04006ECC RID: 28364
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Multiply,
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// Token: 0x04006ECD RID: 28365
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Overlay,
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// Token: 0x04006ECE RID: 28366
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AlphaBlend
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}
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}
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}
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