Files
2023-09-06 22:19:13 +02:00

202 lines
8.9 KiB
C#

using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x02000633 RID: 1587
public class ScreenOverlay : PostEffectsBase
{
// Token: 0x0600A52B RID: 42283 RVA: 0x002A5D28 File Offset: 0x002A3F28
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe override bool CheckResources()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
return *IL2CPP.il2cpp_object_unbox(intPtr);
}
// Token: 0x0600A52C RID: 42284 RVA: 0x002A5D84 File Offset: 0x002A3F84
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653874, XrefRangeEnd = 653888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600A52D RID: 42285 RVA: 0x002A5DF8 File Offset: 0x002A3FF8
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653888, XrefRangeEnd = 653889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe ScreenOverlay()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x0600A52E RID: 42286 RVA: 0x002A5E44 File Offset: 0x002A4044
// Note: this type is marked as 'beforefieldinit'.
static ScreenOverlay()
{
Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "ScreenOverlay");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr);
ScreenOverlay.NativeFieldInfoPtr_blendMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "blendMode");
ScreenOverlay.NativeFieldInfoPtr_intensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "intensity");
ScreenOverlay.NativeFieldInfoPtr_texture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "texture");
ScreenOverlay.NativeFieldInfoPtr_overlayShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayShader");
ScreenOverlay.NativeFieldInfoPtr_overlayMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, "overlayMaterial");
ScreenOverlay.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676110);
ScreenOverlay.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676111);
ScreenOverlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<ScreenOverlay>.NativeClassPtr, 100676112);
}
// Token: 0x0600A52F RID: 42287 RVA: 0x00298C00 File Offset: 0x00296E00
public ScreenOverlay(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170037D8 RID: 14296
// (get) Token: 0x0600A530 RID: 42288 RVA: 0x002A5F14 File Offset: 0x002A4114
// (set) Token: 0x0600A531 RID: 42289 RVA: 0x002A5F3C File Offset: 0x002A413C
public unsafe ScreenOverlay.OverlayBlendMode blendMode
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_blendMode)) = value;
}
}
// Token: 0x170037D9 RID: 14297
// (get) Token: 0x0600A532 RID: 42290 RVA: 0x002A5F60 File Offset: 0x002A4160
// (set) Token: 0x0600A533 RID: 42291 RVA: 0x002A5F88 File Offset: 0x002A4188
public unsafe float intensity
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_intensity)) = value;
}
}
// Token: 0x170037DA RID: 14298
// (get) Token: 0x0600A534 RID: 42292 RVA: 0x002A5FAC File Offset: 0x002A41AC
// (set) Token: 0x0600A535 RID: 42293 RVA: 0x002A5FE0 File Offset: 0x002A41E0
public unsafe Texture2D texture
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Texture2D(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_texture), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170037DB RID: 14299
// (get) Token: 0x0600A536 RID: 42294 RVA: 0x002A6008 File Offset: 0x002A4208
// (set) Token: 0x0600A537 RID: 42295 RVA: 0x002A603C File Offset: 0x002A423C
public unsafe Shader overlayShader
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Shader(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayShader), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170037DC RID: 14300
// (get) Token: 0x0600A538 RID: 42296 RVA: 0x002A6064 File Offset: 0x002A4264
// (set) Token: 0x0600A539 RID: 42297 RVA: 0x002A6098 File Offset: 0x002A4298
public unsafe Material overlayMaterial
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Material(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(ScreenOverlay.NativeFieldInfoPtr_overlayMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x04006EC1 RID: 28353
private static readonly IntPtr NativeFieldInfoPtr_blendMode;
// Token: 0x04006EC2 RID: 28354
private static readonly IntPtr NativeFieldInfoPtr_intensity;
// Token: 0x04006EC3 RID: 28355
private static readonly IntPtr NativeFieldInfoPtr_texture;
// Token: 0x04006EC4 RID: 28356
private static readonly IntPtr NativeFieldInfoPtr_overlayShader;
// Token: 0x04006EC5 RID: 28357
private static readonly IntPtr NativeFieldInfoPtr_overlayMaterial;
// Token: 0x04006EC6 RID: 28358
private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0;
// Token: 0x04006EC7 RID: 28359
private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0;
// Token: 0x04006EC8 RID: 28360
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x02000634 RID: 1588
public enum OverlayBlendMode
{
// Token: 0x04006ECA RID: 28362
Additive,
// Token: 0x04006ECB RID: 28363
ScreenBlend,
// Token: 0x04006ECC RID: 28364
Multiply,
// Token: 0x04006ECD RID: 28365
Overlay,
// Token: 0x04006ECE RID: 28366
AlphaBlend
}
}
}