Files
NobetaSource/Cpp2IL/Assembly-CSharp/AI_BossLevel01_Plus.cs
2023-09-06 22:09:22 +02:00

104 lines
3.4 KiB
C#

using System;
using System.Xml;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000041 RID: 65
[Token(Token = "0x2000041")]
public class AI_BossLevel01_Plus : AI_Boss_Act01
{
// Token: 0x060001E0 RID: 480 RVA: 0x00006F78 File Offset: 0x00005178
[Token(Token = "0x60001E0")]
[Address(RVA = "0x15F6230", Offset = "0x15F4A30", VA = "0x1815F6230", Slot = "4")]
public override void Start(GameObject This, NPCManage NPCM)
{
base.Start(This, NPCM);
MoveController g_Move = this.g_Move;
this.g_fWalkSpeed = 6f;
this.g_fRunSpeed = 12f;
this.g_fDashSpeed = 42f;
g_Move.SetDragRotation(0.2f);
}
// Token: 0x060001E1 RID: 481 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E1")]
[Address(RVA = "0x15F5D00", Offset = "0x15F4500", VA = "0x1815F5D00", Slot = "36")]
public override void SetAiStatus(AI_NPC.AIStatus Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E2 RID: 482 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E2")]
[Address(RVA = "0x15F45F0", Offset = "0x15F2DF0", VA = "0x1815F45F0", Slot = "38")]
protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E3 RID: 483 RVA: 0x00006FC8 File Offset: 0x000051C8
[Token(Token = "0x60001E3")]
[Address(RVA = "0x15F3900", Offset = "0x15F2100", VA = "0x1815F3900", Slot = "39")]
protected override void AEnd()
{
base..ctor();
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
string defaultValueExpanded = ((IDtdDefaultAttributeInfo)this).DefaultValueExpanded;
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060001E4 RID: 484 RVA: 0x00006FF8 File Offset: 0x000051F8
[Token(Token = "0x60001E4")]
[Address(RVA = "0x15F38A0", Offset = "0x15F20A0", VA = "0x1815F38A0", Slot = "40")]
protected override void ADestoryExplosion()
{
base..ctor();
float g_fWaitTime = this.g_fWaitTime;
int num = 0;
if (g_fWaitTime <= (float)num)
{
GameObject g_This = this.g_This;
int num2 = 0;
g_This.SetActive(num2 != 0);
return;
}
this.g_fWaitTime = g_fWaitTime;
}
// Token: 0x060001E5 RID: 485 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E5")]
[Address(RVA = "0x15F3960", Offset = "0x15F2160", VA = "0x1815F3960", Slot = "41")]
protected override void FirstMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E6 RID: 486 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E6")]
[Address(RVA = "0x15F5AD0", Offset = "0x15F42D0", VA = "0x1815F5AD0", Slot = "42")]
protected override void SecondMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E7 RID: 487 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60001E7")]
[Address(RVA = "0x15F3B20", Offset = "0x15F2320", VA = "0x1815F3B20", Slot = "33")]
public override void Hit(AttackData Data)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060001E8 RID: 488 RVA: 0x00007038 File Offset: 0x00005238
[Token(Token = "0x60001E8")]
[Address(RVA = "0x15F6290", Offset = "0x15F4A90", VA = "0x1815F6290")]
public AI_BossLevel01_Plus()
{
}
}