Files
NobetaSource/Cpp2IL/Assembly-CSharp/Act07Boss_Floating.cs
2023-09-06 22:09:22 +02:00

123 lines
3.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017C RID: 380
[Token(Token = "0x200017C")]
public class Act07Boss_Floating : SceneEvent
{
// Token: 0x06001240 RID: 4672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001240")]
[Address(RVA = "0xB587D0", Offset = "0xB56FD0", VA = "0x180B587D0")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001241 RID: 4673 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001241")]
[Address(RVA = "0xB58020", Offset = "0xB56820", VA = "0x180B58020", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001242 RID: 4674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001242")]
[Address(RVA = "0xB59140", Offset = "0xB57940", VA = "0x180B59140")]
private Vector3 YZero(Vector3 Val)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001243 RID: 4675 RVA: 0x00029D58 File Offset: 0x00027F58
[Token(Token = "0x6001243")]
[Address(RVA = "0xB59170", Offset = "0xB57970", VA = "0x180B59170")]
public Act07Boss_Floating()
{
}
// Token: 0x04001C4D RID: 7245
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001C4D")]
public Transform CenterObject;
// Token: 0x04001C4E RID: 7246
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001C4E")]
public Transform FloatObjectRoot;
// Token: 0x04001C4F RID: 7247
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4001C4F")]
private Transform[] g_FloatObject;
// Token: 0x04001C50 RID: 7248
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4001C50")]
public int RotateRootTotal = (int)((ulong)6L);
// Token: 0x04001C51 RID: 7249
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x4001C51")]
public float RotateSpeedMin = 9f;
// Token: 0x04001C52 RID: 7250
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4001C52")]
public float RotateSpeedMax = 30f;
// Token: 0x04001C53 RID: 7251
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4001C53")]
private Transform[] g_RotateRoot;
// Token: 0x04001C54 RID: 7252
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001C54")]
private float[] g_fRotateRootSpeed;
// Token: 0x04001C55 RID: 7253
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001C55")]
private float[] g_fRotateRootSpeedVal;
// Token: 0x04001C56 RID: 7254
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001C56")]
public bool Hoist = true;
// Token: 0x04001C57 RID: 7255
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001C57")]
private float[] g_fFloatObjectRotateX;
// Token: 0x04001C58 RID: 7256
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001C58")]
private float[] g_fFloatObjectRotateY;
// Token: 0x04001C59 RID: 7257
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001C59")]
private float[] g_fFloatObjectRotateZ;
// Token: 0x04001C5A RID: 7258
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001C5A")]
private float[] g_fFloatObjectHeight;
// Token: 0x04001C5B RID: 7259
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001C5B")]
private float[] g_fFloatObjectDistance;
// Token: 0x04001C5C RID: 7260
[Token(Token = "0x4001C5C")]
private const float g_fHighest = 960f;
// Token: 0x04001C5D RID: 7261
[Token(Token = "0x4001C5D")]
private const float g_fLowest = 690f;
}