Files
NobetaSource/Cpp2IL/Assembly-CSharp/AnimAttackCollisionData.cs
2023-09-06 22:09:22 +02:00

116 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000096 RID: 150
[Token(Token = "0x2000096")]
public class AnimAttackCollisionData : MonoBehaviour
{
// Token: 0x06000698 RID: 1688 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000698")]
[Address(RVA = "0xB60E70", Offset = "0xB5F670", VA = "0x180B60E70")]
public void InitData()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000699 RID: 1689 RVA: 0x0000FEE4 File Offset: 0x0000E0E4
[Token(Token = "0x6000699")]
[Address(RVA = "0xB613E0", Offset = "0xB5FBE0", VA = "0x180B613E0")]
public AnimAttackCollisionData()
{
}
// Token: 0x040007C6 RID: 1990
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40007C6")]
public float g_fCollisionTime = 0.1f;
// Token: 0x040007C7 RID: 1991
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40007C7")]
public float g_fCollisionInterval = 0.3f;
// Token: 0x040007C8 RID: 1992
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40007C8")]
public float g_fCollisionSize = 0.3f;
// Token: 0x040007C9 RID: 1993
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40007C9")]
public AnimAttackCollisionData.OwnTag g_IgnoreTag = (AnimAttackCollisionData.OwnTag)((ulong)1L);
// Token: 0x040007CA RID: 1994
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40007CA")]
public GameObject g_CollisionEffectObj;
// Token: 0x040007CB RID: 1995
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40007CB")]
public int g_iEffectSize = (int)((ulong)3L);
// Token: 0x040007CC RID: 1996
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40007CC")]
public float g_fEffectLife = 2f;
// Token: 0x040007CD RID: 1997
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40007CD")]
public EffectPool g_CollisionPool;
// Token: 0x040007CE RID: 1998
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40007CE")]
public GameObject g_NullCollisionObj;
// Token: 0x040007CF RID: 1999
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40007CF")]
public EffectPool g_NullCollisionPool;
// Token: 0x040007D0 RID: 2000
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40007D0")]
public GameObject g_IceCollisionObj;
// Token: 0x040007D1 RID: 2001
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40007D1")]
public EffectPool g_IceCollisionPool;
// Token: 0x040007D2 RID: 2002
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40007D2")]
public GameObject g_FireCollisionObj;
// Token: 0x040007D3 RID: 2003
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40007D3")]
public EffectPool g_FireCollisionPool;
// Token: 0x040007D4 RID: 2004
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40007D4")]
public GameObject g_LightningCollisionObj;
// Token: 0x040007D5 RID: 2005
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40007D5")]
public EffectPool g_LightningPool;
// Token: 0x02000097 RID: 151
[Token(Token = "0x2000097")]
public enum OwnTag
{
// Token: 0x040007D7 RID: 2007
[Token(Token = "0x40007D7")]
Player,
// Token: 0x040007D8 RID: 2008
[Token(Token = "0x40007D8")]
Enemy
}
}