Files
NobetaSource/Cpp2IL/Assembly-CSharp/AreaCure.cs
2023-09-06 22:09:22 +02:00

183 lines
4.8 KiB
C#

using System;
using ch.sycoforge.Decal;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000AF RID: 175
[Token(Token = "0x20000AF")]
public class AreaCure : MonoBehaviour
{
// Token: 0x060007BA RID: 1978 RVA: 0x00011DAC File Offset: 0x0000FFAC
[Token(Token = "0x60007BA")]
[Address(RVA = "0xB66C70", Offset = "0xB65470", VA = "0x180B66C70")]
private void Start()
{
ParticleSystem component = base.GetComponent<ParticleSystem>();
this.g_PS = component;
ParticleSystem particleSystem = this.g_PS;
int num = 0;
if (particleSystem == num)
{
Debug.LogError(base.transform.name + " 特效錯誤");
}
WizardGirlManage playerManager = Game.GetPlayerManager();
this.g_WGM = playerManager;
Material material = this.g_DecalAura.GetComponent<EasyDecal>().material;
this.g_MatDecalAura = material;
throw new NullReferenceException();
}
// Token: 0x060007BB RID: 1979 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BB")]
[Address(RVA = "0xB66E00", Offset = "0xB65600", VA = "0x180B66E00")]
private void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BC RID: 1980 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60007BC")]
[Address(RVA = "0xB66A40", Offset = "0xB65240", VA = "0x180B66A40")]
public void Set(float fSecondCureVal, SoundEffectPool soundEffectPool)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060007BD RID: 1981 RVA: 0x00011E24 File Offset: 0x00010024
[Token(Token = "0x60007BD")]
[Address(RVA = "0xB66980", Offset = "0xB65180", VA = "0x180B66980")]
private void OnTriggerEnter(Collider Enter)
{
if (Enter.CompareTag("Player"))
{
this.g_bEnter = true;
}
}
// Token: 0x060007BE RID: 1982 RVA: 0x00011E4C File Offset: 0x0001004C
[Token(Token = "0x60007BE")]
[Address(RVA = "0xB669E0", Offset = "0xB651E0", VA = "0x180B669E0")]
private void OnTriggerExit(Collider Exit)
{
if (Exit.CompareTag("Player"))
{
this.g_bEnter = false;
}
}
// Token: 0x060007BF RID: 1983 RVA: 0x00011E74 File Offset: 0x00010074
[Token(Token = "0x60007BF")]
[Address(RVA = "0xB67280", Offset = "0xB65A80", VA = "0x180B67280")]
public AreaCure()
{
}
// Token: 0x04000922 RID: 2338
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000922")]
private ParticleSystem g_PS;
// Token: 0x04000923 RID: 2339
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000923")]
private WizardGirlManage g_WGM;
// Token: 0x04000924 RID: 2340
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000924")]
public Light LPoint;
// Token: 0x04000925 RID: 2341
[Token(Token = "0x4000925")]
private const float g_fLightIntensity = 1.5f;
// Token: 0x04000926 RID: 2342
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000926")]
private float g_fLightIntensityVal;
// Token: 0x04000927 RID: 2343
[Token(Token = "0x4000927")]
private const float g_fTime = 60f;
// Token: 0x04000928 RID: 2344
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000928")]
private float g_fTimeVal;
// Token: 0x04000929 RID: 2345
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000929")]
private bool g_bEnter;
// Token: 0x0400092A RID: 2346
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400092A")]
private float g_fCureVal;
// Token: 0x0400092B RID: 2347
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400092B")]
private float g_fSecondCureVal;
// Token: 0x0400092C RID: 2348
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400092C")]
public Transform g_DecalAura;
// Token: 0x0400092D RID: 2349
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400092D")]
private Material g_MatDecalAura;
// Token: 0x0400092E RID: 2350
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400092E")]
private Color g_Color;
// Token: 0x0400092F RID: 2351
[Token(Token = "0x400092F")]
private const float g_fColorSpeed = 6f;
// Token: 0x04000930 RID: 2352
[Token(Token = "0x4000930")]
private const float g_fRotateSpeed = 18f;
// Token: 0x04000931 RID: 2353
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000931")]
private bool g_bClose = true;
// Token: 0x04000932 RID: 2354
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000932")]
private float g_fCloseTime;
// Token: 0x04000933 RID: 2355
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000933")]
public AreaCure.CureType Type;
// Token: 0x04000934 RID: 2356
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000934")]
private SoundEffect soundEffect;
// Token: 0x04000935 RID: 2357
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000935")]
private float g_fSEVolume;
// Token: 0x020000B0 RID: 176
[Token(Token = "0x20000B0")]
public enum CureType
{
// Token: 0x04000937 RID: 2359
[Token(Token = "0x4000937")]
HP,
// Token: 0x04000938 RID: 2360
[Token(Token = "0x4000938")]
MP
}
}