48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000183 RID: 387
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[Token(Token = "0x2000183")]
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public class BGMPlay : SceneEvent
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{
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// Token: 0x0600125A RID: 4698 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600125A")]
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[Address(RVA = "0xB6A3D0", Offset = "0xB68BD0", VA = "0x180B6A3D0", Slot = "5")]
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public override void OpenEvent()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600125B RID: 4699 RVA: 0x0002A1CC File Offset: 0x000283CC
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[Token(Token = "0x600125B")]
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[Address(RVA = "0xB6A3B0", Offset = "0xB68BB0", VA = "0x180B6A3B0", Slot = "11")]
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protected override void OnTriggerExit(Collider other)
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{
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base.OnTriggerExit(other);
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this.g_bOpenEvent = false;
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}
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// Token: 0x0600125C RID: 4700 RVA: 0x0002A1E8 File Offset: 0x000283E8
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[Token(Token = "0x600125C")]
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[Address(RVA = "0xB6A5A0", Offset = "0xB68DA0", VA = "0x180B6A5A0")]
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public BGMPlay()
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{
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}
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// Token: 0x04001C7C RID: 7292
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4001C7C")]
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public bool IsPlay = true;
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// Token: 0x04001C7D RID: 7293
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4001C7D")]
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public int BGMIndex;
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// Token: 0x04001C7E RID: 7294
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4001C7E")]
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public float[] RandomTime;
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}
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