Files
NobetaSource/Cpp2IL/Assembly-CSharp/Bitgem/VFX/StylisedWater/WaterVolumeBox.cs
2023-09-06 22:09:22 +02:00

49 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Bitgem.VFX.StylisedWater
{
// Token: 0x02000390 RID: 912
[Token(Token = "0x2000390")]
[AddComponentMenu("Bitgem/Water Volume (Box)")]
public class WaterVolumeBox : WaterVolumeBase
{
// Token: 0x0600225E RID: 8798 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600225E")]
[Address(RVA = "0x950580", Offset = "0x94ED80", VA = "0x180950580", Slot = "4")]
protected override void GenerateTiles(ref bool[,,] _tiles)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600225F RID: 8799 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600225F")]
[Address(RVA = "0x950690", Offset = "0x94EE90", VA = "0x180950690", Slot = "5")]
public override void Validate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002260 RID: 8800 RVA: 0x0004FF3C File Offset: 0x0004E13C
[Token(Token = "0x6002260")]
[Address(RVA = "0x950710", Offset = "0x94EF10", VA = "0x180950710")]
public WaterVolumeBox()
{
float z = Vector3.zero.z;
this.Dimensions.z = z;
this.isDirty = true;
this.IncludeFaces = (WaterVolumeBase.TileFace)((ulong)15L);
this.IncludeFoam = (WaterVolumeBase.TileFace)((ulong)15L);
this.TileSize = 1f;
this.ShowDebug = true;
base..ctor();
}
// Token: 0x04002BC6 RID: 11206
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002BC6")]
public Vector3 Dimensions;
}
}