Files
NobetaSource/Cpp2IL/Assembly-CSharp/ChangeSun.cs
2023-09-06 22:09:22 +02:00

46 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200018D RID: 397
[Token(Token = "0x200018D")]
public class ChangeSun : SceneEvent
{
// Token: 0x0600126B RID: 4715 RVA: 0x0002A3AC File Offset: 0x000285AC
[Token(Token = "0x600126B")]
[Address(RVA = "0x10866C0", Offset = "0x1084EC0", VA = "0x1810866C0", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
SceneEventManager g_SEM = this.g_SEM;
float setInstensity = this.SetInstensity;
Light sun = this.Sun;
g_SEM.SetSun(sun, setInstensity);
}
// Token: 0x0600126C RID: 4716 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126C")]
[Address(RVA = "0x3494A0", Offset = "0x347CA0", VA = "0x1803494A0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600126D RID: 4717 RVA: 0x0002A3E4 File Offset: 0x000285E4
[Token(Token = "0x600126D")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public ChangeSun()
{
}
// Token: 0x04001CA6 RID: 7334
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001CA6")]
public Light Sun;
// Token: 0x04001CA7 RID: 7335
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001CA7")]
public float SetInstensity;
}