Files
NobetaSource/Cpp2IL/Assembly-CSharp/ChargePlayerRim.cs
2023-09-06 22:09:22 +02:00

40 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200018E RID: 398
[Token(Token = "0x200018E")]
public class ChargePlayerRim : SceneEvent
{
// Token: 0x0600126E RID: 4718 RVA: 0x0002A3F8 File Offset: 0x000285F8
[Token(Token = "0x600126E")]
[Address(RVA = "0x108CEB0", Offset = "0x108B6B0", VA = "0x18108CEB0", Slot = "5")]
public override void OpenEvent()
{
base.OpenEvent();
WizardGirlManage playerManager = Game.GetPlayerManager();
Color playerRim = this.PlayerRim;
playerManager.SetPlayerRim(playerRim);
}
// Token: 0x0600126F RID: 4719 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126F")]
[Address(RVA = "0x3494A0", Offset = "0x347CA0", VA = "0x1803494A0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001270 RID: 4720 RVA: 0x0002A428 File Offset: 0x00028628
[Token(Token = "0x6001270")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public ChargePlayerRim()
{
}
// Token: 0x04001CA8 RID: 7336
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001CA8")]
public Color PlayerRim;
}