Files
NobetaSource/Cpp2IL/Assembly-CSharp/CreateSoulOpenEvent.cs
2023-09-06 22:09:22 +02:00

37 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200018F RID: 399
[Token(Token = "0x200018F")]
public class CreateSoulOpenEvent : SceneEvent
{
// Token: 0x06001271 RID: 4721 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001271")]
[Address(RVA = "0x1487050", Offset = "0x1485850", VA = "0x181487050", Slot = "6")]
public override void OpenEvent(Transform OpenEventPos)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001272 RID: 4722 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001272")]
[Address(RVA = "0x1487220", Offset = "0x1485A20", VA = "0x181487220", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001273 RID: 4723 RVA: 0x0002A43C File Offset: 0x0002863C
[Token(Token = "0x6001273")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public CreateSoulOpenEvent()
{
}
// Token: 0x04001CA9 RID: 7337
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001CA9")]
public SceneEvent CollisionOpenEvent;
}