Files
NobetaSource/Cpp2IL/Assembly-CSharp/CustomURP.cs
2023-09-06 22:09:22 +02:00

37 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
// Token: 0x020001F2 RID: 498
[Token(Token = "0x20001F2")]
[ExecuteInEditMode]
public class CustomURP : RenderPipeline
{
// Token: 0x06001409 RID: 5129 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001409")]
[Address(RVA = "0x1489D40", Offset = "0x1488540", VA = "0x181489D40", Slot = "4")]
protected override void Render(ScriptableRenderContext context, Camera[] cameras)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600140A RID: 5130 RVA: 0x0002DDA8 File Offset: 0x0002BFA8
[Token(Token = "0x600140A")]
[Address(RVA = "0x4981C0", Offset = "0x4969C0", VA = "0x1804981C0")]
public CustomURP()
{
}
// Token: 0x04001F29 RID: 7977
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001F29")]
private UniversalRenderPipeline pipeline;
// Token: 0x04001F2A RID: 7978
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001F2A")]
private Action<ScriptableRenderContext, Camera[]> render;
}