28 lines
783 B
C#
28 lines
783 B
C#
using System;
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using ch.sycoforge.Decal;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000326 RID: 806
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[Token(Token = "0x2000326")]
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[RequireComponent(typeof(EasyDecal))]
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public class DecalPreProcessor : MonoBehaviour
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{
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// Token: 0x06002059 RID: 8281 RVA: 0x0004DBE8 File Offset: 0x0004BDE8
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[Token(Token = "0x6002059")]
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[Address(RVA = "0x14905B0", Offset = "0x148EDB0", VA = "0x1814905B0")]
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private void Awake()
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{
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EasyDecal component = base.GetComponent<EasyDecal>();
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float num = UnityEngine.Random.Range(0.0001f, 0.001f);
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component.distance = num;
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}
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// Token: 0x0600205A RID: 8282 RVA: 0x0004DC1C File Offset: 0x0004BE1C
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[Token(Token = "0x600205A")]
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[Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")]
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public DecalPreProcessor()
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{
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}
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}
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