40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x02000346 RID: 838
|
|
[Token(Token = "0x2000346")]
|
|
public class DestroyObj : MonoBehaviour
|
|
{
|
|
// Token: 0x060020DC RID: 8412 RVA: 0x000020D3 File Offset: 0x000002D3
|
|
[Token(Token = "0x60020DC")]
|
|
[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
|
|
private void Start()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x060020DD RID: 8413 RVA: 0x0004E884 File Offset: 0x0004CA84
|
|
[Token(Token = "0x60020DD")]
|
|
[Address(RVA = "0x1497900", Offset = "0x1496100", VA = "0x181497900")]
|
|
private void Update()
|
|
{
|
|
float num = this.timer;
|
|
float deltaTime = Time.deltaTime;
|
|
this.timer = num;
|
|
UnityEngine.Object.Destroy(base.gameObject);
|
|
}
|
|
|
|
// Token: 0x060020DE RID: 8414 RVA: 0x0004E8B4 File Offset: 0x0004CAB4
|
|
[Token(Token = "0x60020DE")]
|
|
[Address(RVA = "0x4CCDF0", Offset = "0x4CB5F0", VA = "0x1804CCDF0")]
|
|
public DestroyObj()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04002A33 RID: 10803
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4002A33")]
|
|
public float timer = 0.5f;
|
|
}
|