45 lines
1.5 KiB
C#
45 lines
1.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200035C RID: 860
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[Token(Token = "0x200035C")]
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[AddComponentMenu("Dynamic Bone/Dynamic Bone Plane Collider")]
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public class DynamicBonePlaneCollider : DynamicBoneColliderBase
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{
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// Token: 0x06002127 RID: 8487 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002127")]
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[Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")]
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private void OnValidate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002128 RID: 8488 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002128")]
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[Address(RVA = "0xA88D70", Offset = "0xA87570", VA = "0x180A88D70", Slot = "4")]
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public override void Collide(ref Vector3 particlePosition, float particleRadius)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002129 RID: 8489 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002129")]
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[Address(RVA = "0xA88F50", Offset = "0xA87750", VA = "0x180A88F50")]
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private void OnDrawGizmosSelected()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600212A RID: 8490 RVA: 0x0004F108 File Offset: 0x0004D308
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[Token(Token = "0x600212A")]
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[Address(RVA = "0xA876A0", Offset = "0xA85EA0", VA = "0x180A876A0")]
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public DynamicBonePlaneCollider()
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{
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this.m_Direction = (DynamicBoneColliderBase.Direction)((ulong)1L);
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float z = Vector3.zero.z;
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this.m_Center.z = z;
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base..ctor();
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}
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}
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