Files
NobetaSource/Cpp2IL/Assembly-CSharp/EAAllLevelComplete.cs
2023-09-06 22:09:22 +02:00

24 lines
717 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000199 RID: 409
[Token(Token = "0x2000199")]
public class EAAllLevelComplete : SceneEvent
{
// Token: 0x060012B0 RID: 4784 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60012B0")]
[Address(RVA = "0x3494A0", Offset = "0x347CA0", VA = "0x1803494A0", Slot = "11")]
protected override void OnTriggerExit(Collider other)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060012B1 RID: 4785 RVA: 0x0002B0C8 File Offset: 0x000292C8
[Token(Token = "0x60012B1")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public EAAllLevelComplete()
{
}
}