Files
NobetaSource/Cpp2IL/Assembly-CSharp/EventUnlockAchievements.cs
2023-09-06 22:09:22 +02:00

47 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A2 RID: 418
[Token(Token = "0x20001A2")]
public class EventUnlockAchievements : SceneEvent
{
// Token: 0x170000B1 RID: 177
// (get) Token: 0x060012CA RID: 4810 RVA: 0x0002B538 File Offset: 0x00029738
[Token(Token = "0x170000B1")]
private GameSave GameSave
{
[Token(Token = "0x60012CA")]
[Address(RVA = "0xA97760", Offset = "0xA95F60", VA = "0x180A97760")]
get
{
return Game.GameSave;
}
}
// Token: 0x060012CB RID: 4811 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60012CB")]
[Address(RVA = "0xA97600", Offset = "0xA95E00", VA = "0x180A97600", Slot = "5")]
public override void OpenEvent()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060012CC RID: 4812 RVA: 0x0002B54C File Offset: 0x0002974C
[Token(Token = "0x60012CC")]
[Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")]
public EventUnlockAchievements()
{
}
// Token: 0x04001D42 RID: 7490
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4001D42")]
public GameAchievement achievementId;
// Token: 0x04001D43 RID: 7491
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4001D43")]
public GameObject Special;
}